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22 Commits

Author SHA1 Message Date
Dawid Bepierszcz
f8bdc7b354 Merge pull request #476 from daffyyyy/main
Add new collectible, keychain, and sticker images
2026-01-25 21:26:21 +01:00
Dawid Bepierszcz
4df99370c2 Add new collectible, keychain, and sticker images
Added a large set of new images for collectibles, keychains, and stickers in the website/img/skins directory. Updated multiple localization JSON files for agents, collectibles, keychains, music, skins, and stickers across various languages to reflect new content. Also updated music kit images and the WeaponPaints.csproj project file.
2026-01-25 14:24:06 +01:00
Dawid Bepierszcz
9e59456c9f Merge pull request #475 from stefanx111/fix-weapon-kill
fix: safe weapon kill (hope no more crash)
2026-01-24 14:23:01 +01:00
StefanX
1f03e1c4f0 fix: safe weapon kill (hope no more crash) 2026-01-24 04:02:16 +02:00
Dawid Bepierszcz
129b34f5c0 Merge pull request #472 from JonneKahvila/main
Update CounterStrikeSharp.API package version to 1.0.358
2026-01-23 16:59:14 +01:00
Erik Mende
fbf473b893 Update CounterStrikeSharp.API package version to 1.0.358 2026-01-23 16:38:15 +02:00
Dawid Bepierszcz
10a4691429 Merge pull request #456 from daffyyyy/main
Recompile, small change in ontick
2025-10-18 00:57:08 +02:00
Dawid Bepierszcz
ae8fb3b677 Recompile, small change in ontick 2025-10-18 00:55:05 +02:00
Dawid Bepierszcz
1ef12ed6b2 Update WeaponAction.cs 2025-09-18 12:16:29 +02:00
Dawid Bepierszcz
3f174a5013 Update WeaponPaints.cs 2025-09-18 11:45:45 +02:00
Dawid Bepierszcz
b3f42598e7 Merge pull request #455 from daffyyyy/main
17.09.2025 - Update
2025-09-18 11:39:49 +02:00
Dawid Bepierszcz
2079ef5393 17.09.2025 - Update 2025-09-18 11:38:45 +02:00
Dawid Bepierszcz
a633873980 Update WeaponPaints.cs 2025-09-17 20:11:30 +02:00
Dawid Bepierszcz
d7af2fea89 Merge pull request #440 from stefanx111/fix-bugs
fix knife, gloves, keychain seed
2025-09-17 20:10:42 +02:00
Dawid Bepierszcz
439c6eaf2d Merge pull request #446 from daffyyyy/main
Updated skins data
2025-08-15 17:53:14 +02:00
Dawid Bepierszcz
a7cce74425 Updated skins data 2025-08-15 17:28:54 +02:00
stefanx111
5b43b2daef fix weapon name in menu for M4A4 2025-08-11 12:32:50 +03:00
stefanx111
23cd692032 revert IncrementWearForWeaponWithStickers 2025-08-11 10:20:11 +03:00
stefanx111
b801b6592a fix gloves overlapping when change team 2025-08-11 09:59:24 +03:00
stefanx111
be8633f82b fix keychain seed 2025-08-10 20:13:00 +03:00
stefanx111
191773fc5a fix gloves and knives 2025-08-10 20:12:14 +03:00
stefanx111
40e18c9663 we don't need IncrementWearForWeaponWithStickers anymore 2025-08-06 16:16:23 +03:00
2181 changed files with 311542 additions and 49983 deletions

3
.gitignore vendored
View File

@@ -2,4 +2,5 @@
bin/
obj/
website/getskins.php
.idea/
.idea/
WeaponPaints.sln.DotSettings.user

View File

@@ -4,6 +4,7 @@ using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using Microsoft.Extensions.Logging;
namespace WeaponPaints
{
@@ -13,7 +14,7 @@ namespace WeaponPaints
[GameEventHandler]
public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
{
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || player.IsBot ||
@@ -58,6 +59,8 @@ namespace WeaponPaints
catch
{
}
Players.Add(player);
return HookResult.Continue;
}
@@ -113,6 +116,7 @@ namespace WeaponPaints
_temporaryPlayerWeaponWear.TryRemove(player.Slot, out _);
CommandsCooldown.Remove(player.Slot);
Players.Remove(player);
return HookResult.Continue;
}
@@ -142,7 +146,10 @@ namespace WeaponPaints
GivePlayerMusicKit(player);
GivePlayerAgent(player);
GivePlayerGloves(player);
Server.NextFrame(() =>
{
GivePlayerGloves(player);
});
GivePlayerPin(player);
return HookResult.Continue;
@@ -219,7 +226,7 @@ namespace WeaponPaints
if (designerName.Contains("weapon"))
{
Server.NextFrame(() =>
Server.NextWorldUpdate(() =>
{
var weapon = new CBasePlayerWeapon(entity.Handle);
if (!weapon.IsValid) return;
@@ -235,7 +242,7 @@ namespace WeaponPaints
if (steamid != null && steamid.IsValid())
{
player = Utilities.GetPlayers().FirstOrDefault(p => p.IsValid && p.SteamID == steamid.SteamId64);
player = Players.FirstOrDefault(p => p.IsValid && p.SteamID == steamid.SteamId64);
if (player == null)
player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
@@ -248,7 +255,7 @@ namespace WeaponPaints
if (string.IsNullOrEmpty(player?.PlayerName)) return;
if (!Utility.IsPlayerValid(player)) return;
GivePlayerWeaponSkin(player, weapon);
}
catch (Exception)
@@ -262,11 +269,7 @@ namespace WeaponPaints
{
if (!Config.Additional.ShowSkinImage) return;
foreach (var player in Utilities.GetPlayers().Where(p =>
p is { IsValid: true, PlayerPawn.IsValid: true, IsBot: false } and
{ Connected: PlayerConnectedState.PlayerConnected }
)
)
foreach (var player in Players)
{
if (_playerWeaponImage.TryGetValue(player.Slot, out var value) && !string.IsNullOrEmpty(value))
{
@@ -282,7 +285,7 @@ namespace WeaponPaints
var player = @event.Userid;
if (player == null || !player.IsValid || player.IsBot) return HookResult.Continue;
if (!@event.Item.Contains("knife")) return HookResult.Continue;
var weaponDefIndex = (int)@event.Defindex;
if (!HasChangedKnife(player, out var _) || !HasChangedPaint(player, weaponDefIndex, out var _))
@@ -292,7 +295,7 @@ namespace WeaponPaints
{
GiveOnItemPickup(player);
}
return HookResult.Continue;
}
@@ -337,7 +340,7 @@ namespace WeaponPaints
RegisterEventHandler<EventRoundStart>(OnRoundStart);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
RegisterEventHandler<EventRoundMvp>(OnRoundMvp);
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
RegisterListener<Listeners.OnEntitySpawned>(OnEntityCreated);
RegisterEventHandler<EventPlayerDeath>(OnPlayerDeath);
if (Config.Additional.ShowSkinImage)

View File

@@ -1 +1 @@
3.1d
3.2a

View File

@@ -25,7 +25,7 @@ public partial class WeaponPaints
{"weapon_g3sg1", "G3SG1"},
{"weapon_galilar", "Galil AR"},
{"weapon_m249", "M249"},
{"weapon_m4a1", "M4A1"},
{"weapon_m4a1", "M4A4"},
{"weapon_mac10", "MAC-10"},
{"weapon_p90", "P90"},
{"weapon_mp5sd", "MP5-SD"},
@@ -168,4 +168,6 @@ public partial class WeaponPaints
private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
private int _fadeSeed;
internal List<CCSPlayerController> Players = [];
}

View File

@@ -6,7 +6,6 @@ using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.Modules.Utils;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
using System.Runtime.InteropServices;
using Newtonsoft.Json.Linq;
namespace WeaponPaints
@@ -17,9 +16,9 @@ namespace WeaponPaints
{
if (!Config.Additional.SkinEnabled) return;
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out _)) return;
bool isKnife = weapon.DesignerName.Contains("knife") || weapon.DesignerName.Contains("bayonet");
switch (isKnife)
{
case true when !HasChangedKnife(player, out var _):
@@ -37,6 +36,9 @@ namespace WeaponPaints
weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
weapon.AttributeManager.Item.EntityQuality = 3;
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
break;
}
default:
@@ -61,22 +63,22 @@ namespace WeaponPaints
weapon.FallbackPaintKit = GetRandomPaint(weaponDefIndex);
weapon.FallbackSeed = 0;
weapon.FallbackWear = 0.01f;
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", GetRandomPaint(weaponDefIndex));
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture seed", 0);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture wear", 0.01f);
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.AttributeList.Handle, "set item texture prefab", GetRandomPaint(weaponDefIndex));
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.AttributeList.Handle, "set item texture seed", 0);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.AttributeList.Handle, "set item texture wear", 0.01f);
fallbackPaintKit = weapon.FallbackPaintKit;
if (fallbackPaintKit == 0)
return;
skinInfo = SkinsList
.Where(w =>
w["weapon_defindex"]?.ToObject<int>() == weaponDefIndex &&
@@ -96,9 +98,8 @@ namespace WeaponPaints
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
weapon.AttributeManager.Item.ItemID = 16384;
weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
UpdatePlayerEconItemId(weapon.AttributeManager.Item);
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
weapon.FallbackPaintKit = weaponInfo.Paint;
@@ -133,10 +134,9 @@ namespace WeaponPaints
.ToList();
isLegacyModel = skinInfo.Count <= 0 || skinInfo[0].Value<bool>("legacy_model");
UpdatePlayerWeaponMeshGroupMask(player, weapon, isLegacyModel);
}
// silly method to update sticker when call RefreshWeapons()
private void IncrementWearForWeaponWithStickers(CCSPlayerController player, CBasePlayerWeapon weapon)
{
@@ -170,7 +170,7 @@ namespace WeaponPaints
foreach (var sticker in weaponInfo.Stickers)
{
int stickerSlot = weaponInfo.Stickers.IndexOf(sticker);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} id", ViewAsFloat(sticker.Id));
if (sticker.OffsetX != 0 || sticker.OffsetY != 0)
@@ -187,7 +187,7 @@ namespace WeaponPaints
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} rotation", sticker.Rotation);
}
if (_temporaryPlayerWeaponWear.TryGetValue(player.Slot, out var playerWear) &&
playerWear.TryGetValue(weaponDefIndex, out float storedWear))
{
@@ -215,7 +215,7 @@ namespace WeaponPaints
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
"keychain slot 0 offset z", keyChain.OffsetZ);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
"keychain slot 0 seed", keyChain.Seed);
"keychain slot 0 seed", ViewAsFloat(keyChain.Seed));
}
private static void GiveKnifeToPlayer(CCSPlayerController? player)
@@ -332,13 +332,27 @@ namespace WeaponPaints
if (!PlayerHasKnife(player) && hasKnife)
{
var newKnife = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.Knife));
newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
player.GiveNamedItem(CsItem.Knife);
player.ExecuteClientCommand("slot3");
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
Server.NextFrame(() =>
{
try
{
if (newKnife != null && newKnife.IsValid)
newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
if (newWeapon != null && newWeapon.IsValid)
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
}
catch (Exception ex)
{
Logger.LogWarning("Error AddEntityIOEvent " + ex.Message);
}
});
}
foreach (var entry in weaponsWithAmmo)
{
foreach (var ammo in entry.Value)
@@ -378,9 +392,13 @@ namespace WeaponPaints
pawn.SetModel(model);
}
CEconItemView item = pawn.EconGloves;
item.NetworkedDynamicAttributes.Attributes.RemoveAll();
item.AttributeList.Attributes.RemoveAll();
Instance.AddTimer(0.08f, () =>
{
CEconItemView item = pawn.EconGloves;
{
try
{
if (!player.IsValid)
@@ -396,13 +414,19 @@ namespace WeaponPaints
return;
item.ItemDefinitionIndex = gloveId;
item.ItemIDLow = 16384 & 0xFFFFFFFF;
item.ItemIDHigh = 16384;
UpdatePlayerEconItemId(item);
item.NetworkedDynamicAttributes.Attributes.RemoveAll();
CAttributeListSetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weaponInfo.Paint);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture seed", weaponInfo.Seed);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture wear", weaponInfo.Wear);
item.AttributeList.Attributes.RemoveAll();
CAttributeListSetOrAddAttributeValueByName.Invoke(item.AttributeList.Handle, "set item texture prefab", weaponInfo.Paint);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.AttributeList.Handle, "set item texture seed", weaponInfo.Seed);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.AttributeList.Handle, "set item texture wear", weaponInfo.Wear);
item.Initialized = true;
SetBodygroup(pawn, "default_gloves", 1);
@@ -440,19 +464,16 @@ namespace WeaponPaints
pawn.AcceptInput("SetBodygroup", value:$"{group},{value}");
}
private static void UpdateWeaponMeshGroupMask(CBaseEntity weapon, bool isLegacy = false)
private void UpdateWeaponMeshGroupMask(CBaseEntity weapon, bool isLegacy = false)
{
if (weapon.CBodyComponent?.SceneNode == null) return;
var skeleton = weapon.CBodyComponent.SceneNode.GetSkeletonInstance();
var value = (ulong)(isLegacy ? 2 : 1);
if (weapon.CBodyComponent?.SceneNode == null) return;
//var skeleton = weapon.CBodyComponent.SceneNode.GetSkeletonInstance();
// skeleton.ModelState.MeshGroupMask = isLegacy ? 2UL : 1UL;
if (skeleton.ModelState.MeshGroupMask != value)
{
skeleton.ModelState.MeshGroupMask = value;
}
weapon.AcceptInput("SetBodygroup", value: $"body,{(isLegacy ? 1 : 0)}");
}
private static void UpdatePlayerWeaponMeshGroupMask(CCSPlayerController player, CBasePlayerWeapon weapon, bool isLegacy)
private void UpdatePlayerWeaponMeshGroupMask(CCSPlayerController player, CBasePlayerWeapon weapon, bool isLegacy)
{
UpdateWeaponMeshGroupMask(weapon, isLegacy);
}
@@ -587,4 +608,4 @@ namespace WeaponPaints
return BitConverter.Int32BitsToSingle((int)value);
}
}
}
}

View File

@@ -2,12 +2,15 @@ using System.Runtime.InteropServices;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using Microsoft.Extensions.Logging;
using MySqlConnector;
namespace WeaponPaints;
[MinimumApiVersion(276)]
[MinimumApiVersion(338)]
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
internal static WeaponPaints Instance { get; private set; } = new();
@@ -17,15 +20,15 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "3.1d";
public override string ModuleVersion => "3.2b";
public override void Load(bool hotReload)
{
// Hardcoded hotfix needs to be changed later
if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
Patch.PerformPatch("0F 85 ? ? ? ? 31 C0 B9 ? ? ? ? BA ? ? ? ? 66 0F EF C0 31 F6 31 FF 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 0F 29 45 ? 48 C7 45 ? ? ? ? ? C7 45 ? ? ? ? ? 66 89 45 ? E8 ? ? ? ? 41 89 C5 85 C0 0F 8E", "90 90 90 90 90 90");
else
Patch.PerformPatch("74 ? 48 8D 0D ? ? ? ? FF 15 ? ? ? ? EB ? BA", "EB");
// Hardcoded hotfix needs to be changed later (Not needed 17.09.2025)
//if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
// Patch.PerformPatch("0F 85 ? ? ? ? 31 C0 B9 ? ? ? ? BA ? ? ? ? 66 0F EF C0 31 F6 31 FF 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 0F 29 45 ? 48 C7 45 ? ? ? ? ? C7 45 ? ? ? ? ? 66 89 45 ? E8 ? ? ? ? 41 89 C5 85 C0 0F 8E", "90 90 90 90 90 90");
//else
// Patch.PerformPatch("74 ? 48 8D 0D ? ? ? ? FF 15 ? ? ? ? EB ? BA", "EB");
Instance = this;
@@ -140,4 +143,4 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
throw;
}
}
}
}

View File

@@ -9,20 +9,20 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.331" />
<PackageReference Include="Dapper" Version="2.1.35" />
<PackageReference Include="MySqlConnector" Version="2.4.0-beta.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.361" />
<PackageReference Include="Dapper" Version="2.1.66" />
<PackageReference Include="MySqlConnector" Version="2.5.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.5-beta1" />
</ItemGroup>
<ItemGroup>
<None Update="lang\**\*.*" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<None Update="gamedata\*.*" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<Reference Include="MenuManagerApi">
<HintPath>3rd_party\MenuManagerApi.dll</HintPath>

View File

@@ -1,2 +1,11 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005Cxdaff_005CDocuments_005CGitHub_005Ccs2_002DWeaponPaints_005C3rd_005Fparty_005CMenuManagerApi_002Edll/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=C_003A_005CUsers_005Cxdaff_005CDocuments_005CGitHub_005Ccs2_002DWeaponPaints_005C3rd_005Fparty_005CMenuManagerApi_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACBaseAnimGraph_002Eg_002Ecs_002Fl_003AC_0021_003FUsers_003Fxdaff_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003Fedce4cda20b83aa28fbed15b81eb0eda1753e497144879a4bd754947d37639_003FCBaseAnimGraph_002Eg_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACBaseEntity_002Eg_002Ecs_002Fl_003AC_0021_003FUsers_003Fxdaff_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003Fdd25ac51dad807865e0d135626a4fd984d63a388bf0c3285f9d7d7db9c1071_003FCBaseEntity_002Eg_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACCSPlayerController_005FInventoryServices_002Eg_002Ecs_002Fl_003AC_0021_003FUsers_003Fxdaff_003FAppData_003FRoaming_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003Fff255772feb17b2ef53224c45249eee339ad7148e2b42bb1afad71bd57d02b69_003FCCSPlayerController_005FInventoryServices_002Eg_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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View File

@@ -589,6 +589,11 @@
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View File

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@@ -1619,9 +1759,19 @@
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View File

@@ -589,6 +589,11 @@
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@@ -589,6 +589,11 @@
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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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{
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View File

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View File

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View File

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View File

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