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3 Commits

Author SHA1 Message Date
Junior
0b13f34ab6 Merge 5b6216669b into 439c6eaf2d 2025-08-17 23:58:22 -03:00
prahzera
5b6216669b Removed the use of skin update using names due to vulnerability with the all command 2025-08-17 23:54:33 -03:00
prahzera
f3bb6abd81 Added new command to refresh skins using RCON 2025-08-17 23:24:54 -03:00
5 changed files with 113 additions and 36 deletions

View File

@@ -147,8 +147,101 @@ public partial class WeaponPaints
});
});
}
AddCommand("wp_refresh", "Admin refresh player skins", (player, info) =>
{
OnCommandSkinRefresh(player, info);
});
}
private void OnCommandSkinRefresh(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !_gBCommandsAllowed) return;
var args = command.GetArg(1);
if (string.IsNullOrEmpty(args))
{
Console.WriteLine("[WeaponPaints] Usage: wp_refresh <steamid64|all>");
Console.WriteLine("[WeaponPaints] Examples:");
Console.WriteLine("[WeaponPaints] wp_refresh all - Refresh skins for all players");
Console.WriteLine("[WeaponPaints] wp_refresh 76561198012345678 - Refresh skins by SteamID64");
return;
}
var targetPlayers = new List<CCSPlayerController>();
if (args.Equals("all", StringComparison.OrdinalIgnoreCase))
{
targetPlayers = Utilities.GetPlayers().Where(p =>
p != null && p.IsValid && !p.IsBot && p.UserId != null).ToList();
if (targetPlayers.Count == 0)
{
Console.WriteLine("[WeaponPaints] No players connected to refresh.");
return;
}
Console.WriteLine($"[WeaponPaints] Refreshing skins for {targetPlayers.Count} players...");
}
else
{
var foundPlayer = Utilities.GetPlayers().FirstOrDefault(p =>
p != null && p.IsValid && !p.IsBot && p.UserId != null &&
p.SteamID.ToString() == args);
if (foundPlayer == null)
{
Console.WriteLine($"[WeaponPaints] Player with SteamID64 '{args}' not found.");
return;
}
targetPlayers.Add(foundPlayer);
Console.WriteLine($"[WeaponPaints] Refreshing skins for {foundPlayer.PlayerName}...");
}
foreach (var targetPlayer in targetPlayers)
{
try
{
PlayerInfo? playerInfo = new PlayerInfo
{
UserId = targetPlayer.UserId,
Slot = targetPlayer.Slot,
Index = (int)targetPlayer.Index,
SteamId = targetPlayer.SteamID.ToString(),
Name = targetPlayer.PlayerName,
IpAddress = targetPlayer.IpAddress?.Split(":")[0]
};
if (WeaponSync != null)
{
_ = Task.Run(async () => await WeaponSync.GetPlayerData(playerInfo));
}
GivePlayerGloves(targetPlayer);
RefreshWeapons(targetPlayer);
GivePlayerAgent(targetPlayer);
GivePlayerMusicKit(targetPlayer);
AddTimer(0.15f, () => GivePlayerPin(targetPlayer));
if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"]))
{
targetPlayer.Print(Localizer["wp_command_refresh_done"]);
}
Console.WriteLine($"[WeaponPaints] Skins refreshed for {targetPlayer.PlayerName}");
}
catch (Exception ex)
{
Console.WriteLine($"[WeaponPaints] Error refreshing skins for {targetPlayer.PlayerName}: {ex.Message}");
}
}
Console.WriteLine("[WeaponPaints] Refresh process completed.");
}
private void OnCommandStattrak(CCSPlayerController? player, CommandInfo commandInfo)
{
if (player == null || !player.IsValid) return;

View File

@@ -13,7 +13,7 @@ namespace WeaponPaints
[GameEventHandler]
public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
{
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || player.IsBot ||
@@ -142,10 +142,7 @@ namespace WeaponPaints
GivePlayerMusicKit(player);
GivePlayerAgent(player);
Server.NextFrame(() =>
{
GivePlayerGloves(player);
});
GivePlayerGloves(player);
GivePlayerPin(player);
return HookResult.Continue;

View File

@@ -25,7 +25,7 @@ public partial class WeaponPaints
{"weapon_g3sg1", "G3SG1"},
{"weapon_galilar", "Galil AR"},
{"weapon_m249", "M249"},
{"weapon_m4a1", "M4A4"},
{"weapon_m4a1", "M4A1"},
{"weapon_mac10", "MAC-10"},
{"weapon_p90", "P90"},
{"weapon_mp5sd", "MP5-SD"},

View File

@@ -37,9 +37,6 @@ namespace WeaponPaints
weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
weapon.AttributeManager.Item.EntityQuality = 3;
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
break;
}
default:
@@ -99,8 +96,9 @@ namespace WeaponPaints
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
UpdatePlayerEconItemId(weapon.AttributeManager.Item);
weapon.AttributeManager.Item.ItemID = 16384;
weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
weapon.FallbackPaintKit = weaponInfo.Paint;
@@ -138,7 +136,7 @@ namespace WeaponPaints
UpdatePlayerWeaponMeshGroupMask(player, weapon, isLegacyModel);
}
// silly method to update sticker when call RefreshWeapons()
private void IncrementWearForWeaponWithStickers(CCSPlayerController player, CBasePlayerWeapon weapon)
{
@@ -172,7 +170,7 @@ namespace WeaponPaints
foreach (var sticker in weaponInfo.Stickers)
{
int stickerSlot = weaponInfo.Stickers.IndexOf(sticker);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} id", ViewAsFloat(sticker.Id));
if (sticker.OffsetX != 0 || sticker.OffsetY != 0)
@@ -189,7 +187,7 @@ namespace WeaponPaints
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} rotation", sticker.Rotation);
}
if (_temporaryPlayerWeaponWear.TryGetValue(player.Slot, out var playerWear) &&
playerWear.TryGetValue(weaponDefIndex, out float storedWear))
{
@@ -217,7 +215,7 @@ namespace WeaponPaints
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
"keychain slot 0 offset z", keyChain.OffsetZ);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
"keychain slot 0 seed", ViewAsFloat(keyChain.Seed));
"keychain slot 0 seed", keyChain.Seed);
}
private static void GiveKnifeToPlayer(CCSPlayerController? player)
@@ -380,14 +378,9 @@ namespace WeaponPaints
pawn.SetModel(model);
}
CEconItemView item = pawn.EconGloves;
item.NetworkedDynamicAttributes.Attributes.RemoveAll();
item.AttributeList.Attributes.RemoveAll();
Instance.AddTimer(0.08f, () =>
{
{
CEconItemView item = pawn.EconGloves;
try
{
if (!player.IsValid)
@@ -403,19 +396,13 @@ namespace WeaponPaints
return;
item.ItemDefinitionIndex = gloveId;
UpdatePlayerEconItemId(item);
item.ItemIDLow = 16384 & 0xFFFFFFFF;
item.ItemIDHigh = 16384;
item.NetworkedDynamicAttributes.Attributes.RemoveAll();
CAttributeListSetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weaponInfo.Paint);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture seed", weaponInfo.Seed);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture wear", weaponInfo.Wear);
item.AttributeList.Attributes.RemoveAll();
CAttributeListSetOrAddAttributeValueByName.Invoke(item.AttributeList.Handle, "set item texture prefab", weaponInfo.Paint);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.AttributeList.Handle, "set item texture seed", weaponInfo.Seed);
CAttributeListSetOrAddAttributeValueByName.Invoke(item.AttributeList.Handle, "set item texture wear", weaponInfo.Wear);
item.Initialized = true;
SetBodygroup(pawn, "default_gloves", 1);

View File

@@ -21,11 +21,11 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override void Load(bool hotReload)
{
// Hardcoded hotfix needs to be changed later (Not needed 17.09.2025)
//if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
// Patch.PerformPatch("0F 85 ? ? ? ? 31 C0 B9 ? ? ? ? BA ? ? ? ? 66 0F EF C0 31 F6 31 FF 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 0F 29 45 ? 48 C7 45 ? ? ? ? ? C7 45 ? ? ? ? ? 66 89 45 ? E8 ? ? ? ? 41 89 C5 85 C0 0F 8E", "90 90 90 90 90 90");
//else
// Patch.PerformPatch("74 ? 48 8D 0D ? ? ? ? FF 15 ? ? ? ? EB ? BA", "EB");
// Hardcoded hotfix needs to be changed later
if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
Patch.PerformPatch("0F 85 ? ? ? ? 31 C0 B9 ? ? ? ? BA ? ? ? ? 66 0F EF C0 31 F6 31 FF 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 48 C7 45 ? ? ? ? ? 0F 29 45 ? 48 C7 45 ? ? ? ? ? C7 45 ? ? ? ? ? 66 89 45 ? E8 ? ? ? ? 41 89 C5 85 C0 0F 8E", "90 90 90 90 90 90");
else
Patch.PerformPatch("74 ? 48 8D 0D ? ? ? ? FF 15 ? ? ? ? EB ? BA", "EB");
Instance = this;
@@ -140,4 +140,4 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
throw;
}
}
}
}