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3 Commits

Author SHA1 Message Date
Nereziel
3296055841 Merge pull request #42 from daffyyyy/enhancement/mysql-wrapper
Creating tables fix
2023-11-18 11:18:15 +01:00
Dawid Bepierszcz
89de192c20 Update WeaponPaints.cs
Additional check
2023-11-18 09:15:20 +01:00
Dawid Bepierszcz
a1297b9cbe Update WeaponPaints.cs
Creating tables fix
2023-11-18 08:54:33 +01:00

View File

@@ -127,29 +127,29 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
CheckDatabaseTables(); CheckDatabaseTables();
} }
private void CheckDatabaseTables() async private void CheckDatabaseTables()
{ {
try try
{ {
using var connection = new MySqlConnection(DatabaseConnectionString); using var connection = new MySqlConnection(DatabaseConnectionString);
connection.OpenAsync(); await connection.OpenAsync();
using var transaction = connection.BeginTransaction(); using var transaction = await connection.BeginTransactionAsync();
try try
{ {
string createTable1 = "CREATE TABLE IF NOT EXISTS `wp_player_skins` (`steamid` varchar(64) NOT NULL, `weapon_defindex` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL, `weapon_wear` float NOT NULL DEFAULT 0.0001, `weapon_seed` int(16) NOT NULL DEFAULT 0) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci;"; string createTable1 = "CREATE TABLE IF NOT EXISTS `wp_player_skins` (`steamid` varchar(64) NOT NULL, `weapon_defindex` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL, `weapon_wear` float NOT NULL DEFAULT 0.0001, `weapon_seed` int(16) NOT NULL DEFAULT 0) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci";
string createTable2 = "CREATE TABLE IF NOT EXISTS `wp_player_knife` (`steamid` varchar(64) NOT NULL, `knife` varchar(64) NOT NULL, UNIQUE (`steamid`)) ENGINE = InnoDB;"; string createTable2 = "CREATE TABLE IF NOT EXISTS `wp_player_knife` (`steamid` varchar(64) NOT NULL, `knife` varchar(64) NOT NULL, UNIQUE (`steamid`)) ENGINE = InnoDB";
connection.ExecuteAsync(createTable1); await connection.ExecuteAsync(createTable1, transaction: transaction);
connection.ExecuteAsync(createTable2); await connection.ExecuteAsync(createTable2, transaction: transaction);
transaction.Commit(); await transaction.CommitAsync();
} }
catch (Exception) catch (Exception)
{ {
transaction.RollbackAsync(); await transaction.RollbackAsync();
throw new Exception("Unable to create tables!"); throw new Exception("Unable to create tables!");
} }
} }
catch (Exception ex) catch (Exception ex)
@@ -220,12 +220,12 @@ public override void Unload(bool hotReload)
private void OnClientDisconnect(int playerSlot) private void OnClientDisconnect(int playerSlot)
{ {
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot); CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
// TODO: Clean up after player if (!player.IsValid || player.IsBot) return;
if (Config.Additional.KnifeEnabled)
g_playersKnife.Remove(playerSlot+1); if (Config.Additional.KnifeEnabled)
if (Config.Additional.SkinEnabled) g_playersKnife.Remove(playerSlot+1);
gPlayerWeaponPaints.Remove(new SteamID(player.SteamID).SteamId64); if (Config.Additional.SkinEnabled)
gPlayerWeaponPaints.Remove(new SteamID(player.SteamID).SteamId64);
} }
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info) private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)