mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 02:41:54 +00:00
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11
.github/workflows/build.yml
vendored
11
.github/workflows/build.yml
vendored
@@ -3,8 +3,16 @@ name: Build
|
|||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
branches: [ "main" ]
|
branches: [ "main" ]
|
||||||
|
paths-ignore:
|
||||||
|
- '**/README.md'
|
||||||
|
- '**/.gitignore'
|
||||||
|
- '**/LICENSE'
|
||||||
pull_request:
|
pull_request:
|
||||||
branches: [ "main" ]
|
branches: [ "main" ]
|
||||||
|
paths-ignore:
|
||||||
|
- '**/README.md'
|
||||||
|
- '**/.gitignore'
|
||||||
|
- '**/LICENSE'
|
||||||
|
|
||||||
env:
|
env:
|
||||||
BUILD_NUMBER: ${{ github.run_number }}
|
BUILD_NUMBER: ${{ github.run_number }}
|
||||||
@@ -12,7 +20,6 @@ env:
|
|||||||
PROJECT_NAME: "WeaponPaints"
|
PROJECT_NAME: "WeaponPaints"
|
||||||
OUTPUT_PATH: "./WeaponPaints"
|
OUTPUT_PATH: "./WeaponPaints"
|
||||||
|
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
permissions: write-all
|
permissions: write-all
|
||||||
@@ -51,6 +58,8 @@ jobs:
|
|||||||
${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \
|
${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \
|
||||||
${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \
|
${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \
|
||||||
${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll \
|
${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll \
|
||||||
|
- name: Copy skins.json
|
||||||
|
run: cp website/data/skins.json ${{ env.OUTPUT_PATH }}/skins.json
|
||||||
- name: Zip
|
- name: Zip
|
||||||
uses: thedoctor0/zip-release@0.7.5
|
uses: thedoctor0/zip-release@0.7.5
|
||||||
with:
|
with:
|
||||||
|
|||||||
12
Config.cs
12
Config.cs
@@ -17,10 +17,16 @@ namespace WeaponPaints
|
|||||||
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
||||||
[JsonPropertyName("ChosenKnifeMenu")]
|
[JsonPropertyName("ChosenKnifeMenu")]
|
||||||
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
||||||
|
[JsonPropertyName("ChosenSkinMenu")]
|
||||||
|
public string ChosenSkinMenu { get; set; } = "You have chosen {SKIN} as your skin.";
|
||||||
[JsonPropertyName("ChosenKnifeMenuKill")]
|
[JsonPropertyName("ChosenKnifeMenuKill")]
|
||||||
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
|
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
|
||||||
[JsonPropertyName("KnifeMenuTitle")]
|
[JsonPropertyName("KnifeMenuTitle")]
|
||||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
||||||
|
[JsonPropertyName("WeaponMenuTitle")]
|
||||||
|
public string WeaponMenuTitle { get; set; } = "Weapon Menu.";
|
||||||
|
[JsonPropertyName("SkinMenuTitle")]
|
||||||
|
public string SkinMenuTitle { get; set; } = "Select skin for {WEAPON}";
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Additional
|
public class Additional
|
||||||
@@ -46,6 +52,9 @@ namespace WeaponPaints
|
|||||||
[JsonPropertyName("CommandSkin")]
|
[JsonPropertyName("CommandSkin")]
|
||||||
public string CommandSkin { get; set; } = "ws";
|
public string CommandSkin { get; set; } = "ws";
|
||||||
|
|
||||||
|
[JsonPropertyName("CommandSkinSelection")]
|
||||||
|
public string CommandSkinSelection { get; set; } = "skins";
|
||||||
|
|
||||||
[JsonPropertyName("CommandRefresh")]
|
[JsonPropertyName("CommandRefresh")]
|
||||||
public string CommandRefresh { get; set; } = "wp";
|
public string CommandRefresh { get; set; } = "wp";
|
||||||
|
|
||||||
@@ -54,6 +63,9 @@ namespace WeaponPaints
|
|||||||
|
|
||||||
[JsonPropertyName("GiveRandomKnife")]
|
[JsonPropertyName("GiveRandomKnife")]
|
||||||
public bool GiveRandomKnife { get; set; } = false;
|
public bool GiveRandomKnife { get; set; } = false;
|
||||||
|
|
||||||
|
[JsonPropertyName("GiveRandomSkin")]
|
||||||
|
public bool GiveRandomSkin { get; set; } = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class WeaponPaintsConfig : BasePluginConfig
|
public class WeaponPaintsConfig : BasePluginConfig
|
||||||
|
|||||||
96
README.md
96
README.md
@@ -1,42 +1,80 @@
|
|||||||
# cs2-WeaponPaints
|
# CS2 Weapon Paints
|
||||||
|
|
||||||
### Description
|
## Description
|
||||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for [CSSharp](https://docs.cssharp.dev/).
|
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/)**.
|
||||||
There will be a lot of frequent changes which may break functionality or compatibility. You have been warned!
|
|
||||||
|
|
||||||
## Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
|
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discus about plugin.
|
||||||
|
|
||||||
### Consider to donate instead of buying from unknown sources.
|
### Consider to donate instead of buying from unknown sources.
|
||||||
[](https://ko-fi.com/E1E2G0P2O) or [Donate on Steam](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
[](https://ko-fi.com/E1E2G0P2O) or [](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||||
|
|
||||||
### Features
|
## Features
|
||||||
- changes only paint, seed and wear on weapons and knives
|
- Changes only paint, seed and wear on weapons and knives;
|
||||||
- mysql based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need mysql/website
|
- MySQL based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need MySQL/Website;
|
||||||
- data sync on player connect
|
- Data sync on player connect;
|
||||||
- Added command `!wp` to refresh skins (with cooldown in second can be configured)
|
- Added command **`!wp`** to refresh skins; ***(with cooldown in second can be configured)***
|
||||||
- Added command `!ws` to show website
|
- Added command **`!ws`** to show website;
|
||||||
- Added command `!knife` to show menu with knives
|
- Added command **`!knife`** to show menu with knives;
|
||||||
- Knife change is now limited to have these cvars empty `mp_t_default_melee ""` and `mp_ct_default_melee ""`
|
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**;
|
||||||
|
|
||||||
### CS2 server:
|
## CS2 Server
|
||||||
- compile and copy plugin to plugins. Info here [https://docs.cssharp.dev/guides/hello-world-plugin/](https://docs.cssharp.dev/guides/hello-world-plugin/)
|
- Compile and copy plugin to plugins, [more info here](https://docs.cssharp.dev/guides/hello-world-plugin/);
|
||||||
- setup `addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`
|
- Setup **`addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials;
|
||||||
set `GlobalShare` to true for gloval, or include database credentials
|
- in **`addons/counterstrikesharp/configs/core.json`** set **FollowCS2ServerGuidelines** to **`false`**;
|
||||||
- in `addons/counterstrikesharp/configs/core.json` set **FollowCS2ServerGuidelines** to **false**
|
|
||||||
|
|
||||||
### Web install:
|
## Plugin Configuration
|
||||||
- not needed if config `GlobalShare = true`
|
<details>
|
||||||
- requires PHP min v7.3 (tested on php ver `8.2.3` and nginx webserver)
|
<summary>Spoiler warning</summary>
|
||||||
- copy website to web server (img folder not needed)
|
<code><pre>{
|
||||||
- import `database.sql` to mysql
|
"Version": 4, // Don't touch
|
||||||
- get steam api key [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey)
|
"DatabaseHost": "", // MySQL host (required if GlobalShare = false)
|
||||||
- fill in database credentials and api key in `class/config.php`
|
"DatabasePort": 3306, // MySQL port (required if GlobalShare = false)
|
||||||
- visit website and login via steam
|
"DatabaseUser": "", // MySQL username (required if GlobalShare = false)
|
||||||
|
"DatabasePassword": "", // MySQL user password (required if GlobalShare = false)
|
||||||
|
"DatabaseName": "", // MySQL database name (required if GlobalShare = false)
|
||||||
|
"GlobalShare": false, // Enable or disable GlobalShare, plugin can work without mysql credentials but with shared website at weaponpaints.fun
|
||||||
|
"CmdRefreshCooldownSeconds": 60, // Cooldown time in refreshing skins (!wp command)
|
||||||
|
"Prefix": "[WeaponPaints]", // Prefix every chat message
|
||||||
|
"Website": "example.com/skins", // Website used in WebsiteMessageCommand (!ws command)
|
||||||
|
"Messages": {
|
||||||
|
"WebsiteMessageCommand": "Visit {WEBSITE} where you can change skins.", // Information about website where player can change skins (!ws command) Set to empty to disable
|
||||||
|
"SynchronizeMessageCommand": "Type !wp to synchronize chosen skins.", // Information about skins refreshing (!ws command) Set to empty to disable
|
||||||
|
"KnifeMessageCommand": "Type !knife to open knife menu.", // Information about knife menu (!ws command) Set to empty to disable
|
||||||
|
"CooldownRefreshCommand": "You can\u0027t refresh weapon paints right now.", // Cooldown information (!wp command) Set to empty to disable
|
||||||
|
"SuccessRefreshCommand": "Refreshing weapon paints.", // Information about refreshing skins (!wp command) Set to empty to disable
|
||||||
|
"ChosenKnifeMenu": "You have chosen {KNIFE} as your knife.", // Information about choosen knife (!knife command) Set to empty to disable
|
||||||
|
"ChosenKnifeMenuKill": "To correctly apply skin for knife, you need to type !kill.", // Information about suicide after knife selection (!knife command) Set to empty to disable
|
||||||
|
"KnifeMenuTitle": "Knife Menu." // Menu title (!knife menu)
|
||||||
|
},
|
||||||
|
"Additional": {
|
||||||
|
"SkinVisibilityFix": true, // Enable or disable fix for skin visibility
|
||||||
|
"KnifeEnabled": true, // Enable or disable knife feature
|
||||||
|
"SkinEnabled": true, // Enable or disable skin feature
|
||||||
|
"CommandWpEnabled": true, // Enable or disable refreshing command
|
||||||
|
"CommandKillEnabled": true, // Enable or disable kill command
|
||||||
|
"CommandKnife": "knife", // Name of knife menu command, u can change to for e.g, knives
|
||||||
|
"CommandSkin": "ws", // Name of skin information command, u can change to for e.g, skins
|
||||||
|
"CommandRefresh": "wp", // Name of skin refreshing command, u can change to for e.g, refreshskins
|
||||||
|
"CommandKill": "kill", // Name of kill command, u can change to for e.g, suicide
|
||||||
|
"GiveRandomKnife": false // Give random knife to players if they didn't choose
|
||||||
|
},
|
||||||
|
|
||||||
### Known issues
|
"ConfigVersion": 4 // Don't touch
|
||||||
|
}</pre></code>
|
||||||
|
</details>
|
||||||
|
|
||||||
|
## Web install
|
||||||
|
Disregard if the config is **`GlobalShare = true`**;
|
||||||
|
- Requires PHP >= 7.4; ***(Tested on php ver **`8.2.3`** and nginx webserver)***
|
||||||
|
- Copy website to web server; ***(Folder `img` not needed)***
|
||||||
|
- Get [Steam API Key](https://steamcommunity.com/dev/apikey);
|
||||||
|
- Fill in database credentials and api key in `class/config.php`;
|
||||||
|
- Visit website and login via steam;
|
||||||
|
|
||||||
|
## Known issues
|
||||||
- Issue on Windows servers, no knives are given.
|
- Issue on Windows servers, no knives are given.
|
||||||
|
|
||||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||||
|
|
||||||
### Preview
|
## Preview
|
||||||

|

|
||||||
|
|||||||
62
Utility.cs
Normal file
62
Utility.cs
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
using CounterStrikeSharp.API.Core;
|
||||||
|
using CounterStrikeSharp.API.Modules.Entities;
|
||||||
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
namespace WeaponPaints
|
||||||
|
{
|
||||||
|
public static class Utility
|
||||||
|
{
|
||||||
|
public static WeaponPaintsConfig? Config { get; set; }
|
||||||
|
|
||||||
|
public static bool IsPlayerValid(CCSPlayerController? player)
|
||||||
|
{
|
||||||
|
return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string ReplaceTags(string message)
|
||||||
|
{
|
||||||
|
if (message.Contains('{'))
|
||||||
|
{
|
||||||
|
string modifiedValue = message;
|
||||||
|
if (Config != null)
|
||||||
|
{
|
||||||
|
modifiedValue = modifiedValue.Replace("{WEBSITE}", Config.Website);
|
||||||
|
}
|
||||||
|
foreach (FieldInfo field in typeof(ChatColors).GetFields())
|
||||||
|
{
|
||||||
|
string pattern = $"{{{field.Name}}}";
|
||||||
|
if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase))
|
||||||
|
{
|
||||||
|
modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return modifiedValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
return message;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Log(string message)
|
||||||
|
{
|
||||||
|
Console.BackgroundColor = ConsoleColor.DarkGray;
|
||||||
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
||||||
|
Console.WriteLine("[WeaponPaints] " + message);
|
||||||
|
Console.ResetColor();
|
||||||
|
}
|
||||||
|
public static void ShowAd(string moduleVersion)
|
||||||
|
{
|
||||||
|
Console.WriteLine(" ");
|
||||||
|
Console.WriteLine(" _ _ _______ _______ _______ _______ __ _ _______ _______ ___ __ _ _______ _______ ");
|
||||||
|
Console.WriteLine("| | _ | || || _ || || || | | || || _ || | | | | || || |");
|
||||||
|
Console.WriteLine("| || || || ___|| |_| || _ || _ || |_| || _ || |_| || | | |_| ||_ _|| _____|");
|
||||||
|
Console.WriteLine("| || |___ | || |_| || | | || || |_| || || | | | | | | |_____ ");
|
||||||
|
Console.WriteLine("| || ___|| || ___|| |_| || _ || ___|| || | | _ | | | |_____ |");
|
||||||
|
Console.WriteLine("| _ || |___ | _ || | | || | | || | | _ || | | | | | | | _____| |");
|
||||||
|
Console.WriteLine("|__| |__||_______||__| |__||___| |_______||_| |__||___| |__| |__||___| |_| |__| |___| |_______|");
|
||||||
|
Console.WriteLine(" >> Version: " + moduleVersion);
|
||||||
|
Console.WriteLine(" >> GitHub: https://github.com/Nereziel/cs2-WeaponPaints");
|
||||||
|
Console.WriteLine(" ");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
763
WeaponPaints.cs
763
WeaponPaints.cs
File diff suppressed because it is too large
Load Diff
@@ -22,6 +22,8 @@ if (isset($_SESSION['steamid'])) {
|
|||||||
if ($ex[0] == "knife") {
|
if ($ex[0] == "knife") {
|
||||||
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
|
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
|
||||||
} else {
|
} else {
|
||||||
|
if (!is_int($ex[1]))
|
||||||
|
header("Location: index.php");
|
||||||
if (array_key_exists($ex[1], $skins[$ex[0]])) {
|
if (array_key_exists($ex[1], $skins[$ex[0]])) {
|
||||||
if (array_key_exists($ex[0], $selectedSkins)) {
|
if (array_key_exists($ex[0], $selectedSkins)) {
|
||||||
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||||
@@ -83,7 +85,7 @@ if (isset($_SESSION['steamid'])) {
|
|||||||
<div class="card-footer">
|
<div class="card-footer">
|
||||||
<form action="" method="POST">
|
<form action="" method="POST">
|
||||||
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
||||||
<option>Select knife</option>
|
<option disabled>Select knife</option>
|
||||||
<?php
|
<?php
|
||||||
foreach ($knifes as $knifeKey => $knife) {
|
foreach ($knifes as $knifeKey => $knife) {
|
||||||
if ($selectedKnife['knife'] == $knife['weapon_name'])
|
if ($selectedKnife['knife'] == $knife['weapon_name'])
|
||||||
@@ -120,7 +122,7 @@ if (isset($_SESSION['steamid'])) {
|
|||||||
<div class="card-footer">
|
<div class="card-footer">
|
||||||
<form action="" method="POST">
|
<form action="" method="POST">
|
||||||
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
||||||
<option>Select skin</option>
|
<option disabled>Select skin</option>
|
||||||
<?php
|
<?php
|
||||||
foreach ($skins[$defindex] as $paintKey => $paint) {
|
foreach ($skins[$defindex] as $paintKey => $paint) {
|
||||||
if (array_key_exists($defindex, $selectedSkins) && $selectedSkins[$defindex] == $paintKey)
|
if (array_key_exists($defindex, $selectedSkins) && $selectedSkins[$defindex] == $paintKey)
|
||||||
|
|||||||
Reference in New Issue
Block a user