- Minor changes
- Escape kick reason @poggu suggestion
- Auto-updater for config
- Using UTC time
- Added expiring IP bans after x days (`ExpireOldIpBans` in config => value = days, 0 = disabled)
- Added exception message to database error
- Fixed? ungag/unmute/unsilence commands
- Updated css version to `178`
- Changed `css_adminhelp` command to use new file `admin_help.txt` as output
This commit is contained in:
Dawid Bepierszcz
2024-03-01 12:38:46 +01:00
parent 5bf966f9cd
commit 229b8d73a3
29 changed files with 802 additions and 815 deletions

View File

@@ -12,7 +12,7 @@ using System.Collections.Concurrent;
namespace CS2_SimpleAdmin;
[MinimumApiVersion(168)]
[MinimumApiVersion(178)]
public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdminConfig>
{
public static CS2_SimpleAdmin Instance { get; private set; } = new();
@@ -38,7 +38,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
public override string ModuleName => "CS2-SimpleAdmin";
public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
public override string ModuleAuthor => "daffyy & Dliix66";
public override string ModuleVersion => "1.3.3a";
public override string ModuleVersion => "1.3.4a";
public CS2_SimpleAdminConfig Config { get; set; } = new();
@@ -46,7 +46,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
{
Instance = this;
registerEvents();
RegisterEvents();
if (hotReload)
{
@@ -101,14 +101,16 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
}
}
}
catch (Exception)
catch (Exception ex)
{
Logger.LogError("Unable to connect to the database!");
Logger.LogError($"Unable to connect to the database: {ex.Message}");
throw;
}
});
Config = config;
Helper.UpdateConfig(config);
_localizer = Localizer;
if (!string.IsNullOrEmpty(Config.Discord.DiscordLogWebhook))

View File

@@ -10,7 +10,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.168" />
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.178" />
<PackageReference Include="Dapper" Version="*" />
<PackageReference Include="Discord.Net.Webhook" Version="3.13.1" />
<PackageReference Include="MySqlConnector" Version="2.3.5" />
@@ -24,5 +24,9 @@
<ItemGroup>
<None Update="Database\database_setup.sql" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<None Update="admin_help.txt" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
</Project>

View File

@@ -60,7 +60,6 @@ namespace CS2_SimpleAdmin
if (_database == null) return;
callerName ??= caller == null ? "Console" : caller.PlayerName;
banManager ??= new BanManager(_database, Config);
if (player.PawnIsAlive)
{
@@ -85,6 +84,7 @@ namespace CS2_SimpleAdmin
Task.Run(async () =>
{
banManager ??= new BanManager(_database, Config);
await banManager.BanPlayer(playerInfo, adminInfo, reason, time);
});
@@ -143,6 +143,7 @@ namespace CS2_SimpleAdmin
[CommandHelper(minArgs: 1, usage: "<steamid> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddBanCommand(CCSPlayerController? caller, CommandInfo command)
{
if (_database == null) return;
string callerName = caller == null ? "Console" : caller.PlayerName;
if (command.ArgCount < 2)
return;
@@ -243,9 +244,7 @@ namespace CS2_SimpleAdmin
Task.Run(async () =>
{
Database database = new Database(dbConnectionString);
BanManager _banManager = new(database, Config);
BanManager _banManager = new(_database, Config);
await _banManager.AddBanBySteamid(steamid, adminInfo, reason, time);
});
@@ -257,6 +256,7 @@ namespace CS2_SimpleAdmin
[CommandHelper(minArgs: 1, usage: "<ip> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnBanIp(CCSPlayerController? caller, CommandInfo command)
{
if (_database == null) return;
string callerName = caller == null ? "Console" : caller.PlayerName;
if (command.ArgCount < 2)
@@ -355,9 +355,7 @@ namespace CS2_SimpleAdmin
Task.Run(async () =>
{
Database database = new Database(dbConnectionString);
BanManager _banManager = new(database, Config);
BanManager _banManager = new(_database, Config);
await _banManager.AddBanByIp(ipAddress, adminInfo, reason, time);
});
@@ -369,6 +367,8 @@ namespace CS2_SimpleAdmin
[CommandHelper(minArgs: 1, usage: "<steamid or name or ip>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUnbanCommand(CCSPlayerController? caller, CommandInfo command)
{
if (_database == null) return;
string callerName = caller == null ? "Console" : caller.PlayerName;
if (command.GetArg(1).Length <= 1)
{
@@ -386,11 +386,8 @@ namespace CS2_SimpleAdmin
string pattern = command.GetArg(1);
Database database = new Database(dbConnectionString);
BanManager _banManager = new(database, Config);
_ = _banManager.UnbanPlayer(pattern);
BanManager _banManager = new BanManager(_database, Config);
Task.Run(async () => await _banManager.UnbanPlayer(pattern));
command.ReplyToCommand($"Unbanned player with pattern {pattern}.");
}

View File

@@ -92,10 +92,10 @@ namespace CS2_SimpleAdmin
playersToTarget.ForEach(player =>
{
player.PrintToChat(Helper.ReplaceTags($"({caller!.PlayerName}) {utf8String}"));
player.PrintToChat(StringExtensions.ReplaceColorTags($"({caller!.PlayerName}) {utf8String}"));
});
command.ReplyToCommand(Helper.ReplaceTags($" Private message sent!"));
command.ReplyToCommand(StringExtensions.ReplaceColorTags($" Private message sent!"));
}
[ConsoleCommand("css_csay", "Say to all players (in center).")]
@@ -115,7 +115,7 @@ namespace CS2_SimpleAdmin
Helper.LogCommand(caller, command);
Helper.PrintToCenterAll(Helper.ReplaceTags(utf8String));
Helper.PrintToCenterAll(StringExtensions.ReplaceColorTags(utf8String));
}
[ConsoleCommand("css_hsay", "Say to all players (in hud).")]
@@ -137,7 +137,7 @@ namespace CS2_SimpleAdmin
VirtualFunctions.ClientPrintAll(
HudDestination.Alert,
Helper.ReplaceTags(utf8String),
StringExtensions.ReplaceColorTags(utf8String),
0, 0, 0, 0);
}
}

View File

@@ -55,8 +55,9 @@ namespace CS2_SimpleAdmin
[RequiresPermissions("@css/generic")]
public void OnAdminHelpCommand(CCSPlayerController? caller, CommandInfo command)
{
if (caller == null || !caller.IsValid) return;
//if (caller == null || !caller.IsValid) return;
/*
using (new WithTemporaryCulture(caller.GetLanguage()))
{
var splitMessage = _localizer!["sa_adminhelp"].ToString().Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None);
@@ -65,6 +66,20 @@ namespace CS2_SimpleAdmin
{
caller.PrintToChat(Helper.ReplaceTags($" {line}"));
}
} */
string[] lines = File.ReadAllLines(ModuleDirectory + "/admin_help.txt");
foreach (string line in lines)
{
if (string.IsNullOrWhiteSpace(line))
{
command.ReplyToCommand(" ");
}
else
{
command.ReplyToCommand(StringExtensions.ReplaceColorTags(line));
}
}
}

View File

@@ -244,7 +244,12 @@ namespace CS2_SimpleAdmin
playerPenaltyManager.AddPenalty(player!.Slot, PenaltyType.Gag, DateTime.Now.AddMinutes(time), time);
}
}
_ = _muteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 0);
Task.Run(async () =>
{
await _muteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 0);
});
command.ReplyToCommand($"Gagged player with steamid {steamid}.");
}
@@ -277,6 +282,11 @@ namespace CS2_SimpleAdmin
PlayerPenaltyManager playerPenaltyManager = new PlayerPenaltyManager();
Task.Run(async () =>
{
await _muteManager.UnmutePlayer(pattern, 0); // Unmute by type 0 (gag)
});
if (Helper.IsValidSteamID64(pattern))
{
List<CCSPlayerController> matches = Helper.GetPlayerFromSteamid64(pattern);
@@ -313,12 +323,6 @@ namespace CS2_SimpleAdmin
}
}
}
if (found)
{
_ = _muteManager.UnmutePlayer(pattern, 0); // Unmute by type 0 (gag)
command.ReplyToCommand($"Ungaged player with pattern {pattern}.");
return;
}
TargetResult? targets = GetTarget(command);
if (targets == null) return;
@@ -336,7 +340,11 @@ namespace CS2_SimpleAdmin
playerPenaltyManager.RemovePenaltiesByType(player!.Slot, PenaltyType.Gag);
if (player!.SteamID.ToString().Length == 17)
_ = _muteManager.UnmutePlayer(player.SteamID.ToString(), 0); // Unmute by type 0 (gag)
Task.Run(async () =>
{
await _muteManager.UnmutePlayer(player.SteamID.ToString(), 0); // Unmute by type 0 (gag)
});
if (TagsDetected)
Server.ExecuteCommand($"css_tag_unmute {player!.SteamID}");
@@ -567,7 +575,12 @@ namespace CS2_SimpleAdmin
}
}
}
_ = _muteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 1);
Task.Run(async () =>
{
await _muteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 1);
});
command.ReplyToCommand($"Muted player with steamid {steamid}.");
}
@@ -598,6 +611,11 @@ namespace CS2_SimpleAdmin
MuteManager _muteManager = new(_database);
PlayerPenaltyManager playerPenaltyManager = new PlayerPenaltyManager();
Task.Run(async () =>
{
await _muteManager.UnmutePlayer(pattern, 1); // Unmute by type 1 (mute)
});
if (Helper.IsValidSteamID64(pattern))
{
List<CCSPlayerController> matches = Helper.GetPlayerFromSteamid64(pattern);
@@ -630,12 +648,12 @@ namespace CS2_SimpleAdmin
if (found)
{
_ = _muteManager.UnmutePlayer(pattern, 1); // Unmute by type 1 (mute)
command.ReplyToCommand($"Unmuted player with pattern {pattern}.");
return;
}
TargetResult? targets = GetTarget(command);
if (targets == null) return;
List<CCSPlayerController> playersToTarget = targets!.Players.Where(player => player != null && player.IsValid && player.SteamID.ToString().Length == 17 && !player.IsHLTV).ToList();
if (playersToTarget.Count > 1 && Config.DisableDangerousCommands || playersToTarget.Count == 0)
@@ -648,7 +666,10 @@ namespace CS2_SimpleAdmin
playersToTarget.ForEach(player =>
{
if (player.SteamID.ToString().Length == 17)
_ = _muteManager.UnmutePlayer(player.SteamID.ToString(), 1); // Unmute by type 1 (mute)
Task.Run(async () =>
{
await _muteManager.UnmutePlayer(player.SteamID.ToString(), 1); // Unmute by type 1 (mute)
});
playerPenaltyManager.RemovePenaltiesByType(player!.Slot, PenaltyType.Mute);
player.VoiceFlags = VoiceFlags.Normal;
@@ -890,7 +911,11 @@ namespace CS2_SimpleAdmin
}
}
}
_ = _muteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 2);
Task.Run(async () =>
{
await _muteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 2);
});
command.ReplyToCommand($"Silenced player with steamid {steamid}.");
}
@@ -921,6 +946,11 @@ namespace CS2_SimpleAdmin
MuteManager _muteManager = new(_database);
PlayerPenaltyManager playerPenaltyManager = new PlayerPenaltyManager();
Task.Run(async () =>
{
await _muteManager.UnmutePlayer(pattern, 2); // Unmute by type 2 (silence)
});
if (Helper.IsValidSteamID64(pattern))
{
List<CCSPlayerController> matches = Helper.GetPlayerFromSteamid64(pattern);
@@ -959,12 +989,13 @@ namespace CS2_SimpleAdmin
if (found)
{
_ = _muteManager.UnmutePlayer(pattern, 2); // Unmute by type 2 (silence)
//Task.Run(async () => { await _muteManager.UnmutePlayer(pattern, 2); }); // Unmute by type 2 (silence)
command.ReplyToCommand($"Unsilenced player with pattern {pattern}.");
return;
}
TargetResult? targets = GetTarget(command);
if (targets == null) return;
List<CCSPlayerController> playersToTarget = targets!.Players.Where(player => player != null && player.IsValid && player.SteamID.ToString().Length == 17 && !player.IsHLTV).ToList();
if (playersToTarget.Count > 1 && Config.DisableDangerousCommands || playersToTarget.Count == 0)
@@ -977,7 +1008,7 @@ namespace CS2_SimpleAdmin
playersToTarget.ForEach(player =>
{
if (player.SteamID.ToString().Length == 17)
_ = _muteManager.UnmutePlayer(player.SteamID.ToString(), 2); // Unmute by type 2 (silence)
Task.Run(async () => { await _muteManager.UnmutePlayer(player.SteamID.ToString(), 2); }); // Unmute by type 2 (silence)
if (TagsDetected)
Server.ExecuteCommand($"css_tag_unmute {player!.SteamID}");

View File

@@ -52,12 +52,13 @@ namespace CS2_SimpleAdmin
}
voteMenu.PostSelectAction = PostSelectAction.Close;
MenuManager.OpenChatMenu(_player, voteMenu);
Helper.PrintToCenterAll(_localizer!["sa_admin_vote_message", caller == null ? "Console" : caller.PlayerName, question]);
StringBuilder sb = new(_localizer!["sa_prefix"]);
sb.Append(_localizer["sa_admin_vote_message", caller == null ? "Console" : caller.PlayerName, question]);
_player.PrintToChat(sb.ToString());
MenuManager.OpenChatMenu(_player, voteMenu);
}
}

View File

@@ -41,7 +41,7 @@ namespace CS2_SimpleAdmin
callerName ??= caller == null ? "Console" : caller.PlayerName;
player!.Pawn.Value!.ToggleNoclip();
Helper.LogCommand(caller, $"css_noclip {player?.PlayerName}");
Helper.LogCommand(caller, $"css_noclip {player.PlayerName}");
if (caller == null || caller != null && !silentPlayers.Contains(caller.Slot))
{
@@ -90,9 +90,9 @@ namespace CS2_SimpleAdmin
{
callerName ??= caller == null ? "Console" : caller.PlayerName;
player!.Pawn.Value!.Freeze();
player.Pawn.Value!.Freeze();
Helper.LogCommand(caller, $"css_freeze {player?.PlayerName}");
Helper.LogCommand(caller, $"css_freeze {player.PlayerName}");
if (time > 0)
AddTimer(time, () => player.Pawn.Value!.Unfreeze(), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
@@ -142,7 +142,7 @@ namespace CS2_SimpleAdmin
player!.Pawn.Value!.Unfreeze();
Helper.LogCommand(caller, $"css_unfreeze {player?.PlayerName}");
Helper.LogCommand(caller, $"css_unfreeze {player.PlayerName}");
if (caller == null || caller != null && !silentPlayers.Contains(caller.Slot))
{

View File

@@ -46,7 +46,7 @@ namespace CS2_SimpleAdmin
player.CommitSuicide(false, true);
Helper.LogCommand(caller, $"css_slay {player?.PlayerName}");
Helper.LogCommand(caller, $"css_slay {player.PlayerName}");
if (caller == null || caller != null && !silentPlayers.Contains(caller.Slot))
{
@@ -182,7 +182,7 @@ namespace CS2_SimpleAdmin
player.RemoveWeapons();
Helper.LogCommand(caller, $"css_strip {player?.PlayerName}");
Helper.LogCommand(caller, $"css_strip {player.PlayerName}");
if (caller == null || caller != null && !silentPlayers.Contains(caller.Slot))
{
@@ -236,7 +236,7 @@ namespace CS2_SimpleAdmin
player.SetHp(health);
Helper.LogCommand(caller, $"css_hp {player?.PlayerName} {health}");
Helper.LogCommand(caller, $"css_hp {player.PlayerName} {health}");
if (caller == null || caller != null && !silentPlayers.Contains(caller.Slot))
{
@@ -408,7 +408,7 @@ namespace CS2_SimpleAdmin
callerName ??= caller == null ? "Console" : caller.PlayerName;
player!.Pawn.Value!.Slap(damage);
Helper.LogCommand(caller, $"css_slap {player?.PlayerName} {damage}");
Helper.LogCommand(caller, $"css_slap {player.PlayerName} {damage}");
if (caller == null || caller != null && !silentPlayers.Contains(caller.Slot))
{

View File

@@ -14,7 +14,7 @@ namespace CS2_SimpleAdmin
public class CS2_SimpleAdminConfig : BasePluginConfig
{
public override int Version { get; set; } = 6;
[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 7;
[JsonPropertyName("DatabaseHost")]
public string DatabaseHost { get; set; } = "";
@@ -43,6 +43,9 @@ namespace CS2_SimpleAdmin
[JsonPropertyName("BanType")]
public int BanType { get; set; } = 1;
[JsonPropertyName("ExpireOldIpBans")]
public int ExpireOldIpBans { get; set; } = 0;
[JsonPropertyName("TeamSwitchType")]
public int TeamSwitchType { get; set; } = 1;

View File

@@ -20,10 +20,10 @@ namespace CS2_SimpleAdmin
await connection.OpenAsync();
return connection;
}
catch (Exception)
catch (Exception ex)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to connect to database");
CS2_SimpleAdmin._logger.LogCritical($"Unable to connect to database: {ex.Message}");
throw;
}
}

View File

@@ -8,14 +8,14 @@ using Dapper;
using Microsoft.Extensions.Logging;
using System.Data;
using System.Text;
using static Dapper.SqlMapper;
namespace CS2_SimpleAdmin;
public partial class CS2_SimpleAdmin
{
private void registerEvents()
private void RegisterEvents()
{
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
RegisterListener<Listeners.OnMapStart>(OnMapStart);
AddCommandListener("say", OnCommandSay);
AddCommandListener("say_team", OnCommandTeamSay);
@@ -80,30 +80,27 @@ public partial class CS2_SimpleAdmin
return HookResult.Continue;
}
public void OnClientPutInServer(int playerSlot)
[GameEventHandler]
public HookResult OnPlayerFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
{
CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
CCSPlayerController? player = @event.Userid;
#if DEBUG
Logger.LogCritical("[OnPlayerConnect] Before check");
#endif
if (player is null || !player.IsValid || player.IsBot || player.IsHLTV) return;
if (player is null || !player.IsValid || player.SteamID.ToString().Length != 17 || string.IsNullOrEmpty(player.IpAddress)) return HookResult.Continue;
#if DEBUG
Logger.LogCritical("[OnPlayerConnect] After Check");
#endif
string? ipAddress = !string.IsNullOrEmpty(player.IpAddress) ? player.IpAddress.Split(":")[0] : null;
string? ipAddress = player.IpAddress.Split(":")[0];
if (
ipAddress != null && bannedPlayers.Contains(ipAddress) ||
bannedPlayers.Contains(player.SteamID.ToString())
)
if (bannedPlayers.Contains(ipAddress) || bannedPlayers.Contains(player.SteamID.ToString()))
{
Helper.KickPlayer((ushort)player.UserId!, "Banned");
return;
return HookResult.Continue;
}
if (_database == null)
return;
return HookResult.Continue;
PlayerInfo playerInfo = new PlayerInfo
{
@@ -115,12 +112,13 @@ public partial class CS2_SimpleAdmin
IpAddress = ipAddress
};
BanManager _banManager = new(_database, Config);
MuteManager _muteManager = new(_database);
PlayerPenaltyManager playerPenaltyManager = new PlayerPenaltyManager();
Task.Run(async () =>
{
BanManager _banManager = new(_database, Config);
MuteManager _muteManager = new(_database);
PlayerPenaltyManager playerPenaltyManager = new PlayerPenaltyManager();
if (await _banManager.IsPlayerBanned(playerInfo))
{
if (playerInfo.IpAddress != null && !bannedPlayers.Contains(playerInfo.IpAddress))
@@ -183,7 +181,7 @@ public partial class CS2_SimpleAdmin
}
});
return;
return HookResult.Continue;
}
[GameEventHandler]
@@ -198,7 +196,7 @@ public partial class CS2_SimpleAdmin
Logger.LogCritical("[OnClientDisconnect] Before");
#endif
if (player.IsBot || player.IsHLTV) return HookResult.Continue;
if (player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue;
#if DEBUG
Logger.LogCritical("[OnClientDisconnect] After Check");
@@ -224,7 +222,12 @@ public partial class CS2_SimpleAdmin
private void OnMapStart(string mapName)
{
Random random = new Random();
string? path = Path.GetDirectoryName(ModuleDirectory);
if (Directory.Exists(path + "/CS2-Tags"))
{
TagsDetected = true;
}
godPlayers.Clear();
silentPlayers.Clear();
@@ -235,7 +238,7 @@ public partial class CS2_SimpleAdmin
if (_database == null) return;
AddTimer(random.Next(60, 80), async () =>
AddTimer(60.0f, async () =>
{
#if DEBUG
Logger.LogCritical("[OnMapStart] Expired check");
@@ -282,12 +285,6 @@ public partial class CS2_SimpleAdmin
playerPenaltyManager.RemoveExpiredPenalties();
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT | CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
string? path = Path.GetDirectoryName(ModuleDirectory);
if (Directory.Exists(path + "/CS2-Tags"))
{
TagsDetected = true;
}
AddTimer(3.0f, async () =>
{
string? address = $"{ConVar.Find("ip")!.StringValue}:{ConVar.Find("hostport")!.GetPrimitiveValue<int>()}";

View File

@@ -6,18 +6,21 @@ using CounterStrikeSharp.API.Modules.Cvars;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Menu;
using CounterStrikeSharp.API.Modules.Utils;
using Discord;
using Microsoft.Extensions.Logging;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using System.Text.Json;
using System.Text.RegularExpressions;
namespace CS2_SimpleAdmin
{
internal class Helper
{
private static readonly string AssemblyName = Assembly.GetExecutingAssembly().GetName().Name ?? "";
private static readonly string CfgPath = $"{Server.GameDirectory}/csgo/addons/counterstrikesharp/configs/plugins/{AssemblyName}/{AssemblyName}.json";
internal static CS2_SimpleAdminConfig? Config { get; set; }
public static List<CCSPlayerController> GetPlayerFromName(string name)
@@ -105,36 +108,27 @@ namespace CS2_SimpleAdmin
public static void KickPlayer(ushort userId, string? reason = null)
{
if (!string.IsNullOrEmpty(reason))
{
int escapeChars = reason.IndexOfAny(new char[] { ';', '|' });
if (escapeChars != -1)
{
reason = reason[..escapeChars];
}
}
Server.ExecuteCommand($"kickid {userId} {reason}");
}
public static void PrintToCenterAll(string message)
{
Utilities.GetPlayers().ForEach(controller =>
Utilities.GetPlayers().Where(p => p is not null && p.IsValid && !p.IsBot && !p.IsHLTV).ToList().ForEach(controller =>
{
controller.PrintToCenter(message);
});
}
internal static string ReplaceTags(string message)
{
if (message.Contains('{'))
{
string modifiedValue = message;
foreach (FieldInfo field in typeof(ChatColors).GetFields())
{
string pattern = $"{{{field.Name}}}";
if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase))
{
modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase);
}
}
return modifiedValue;
}
return message;
}
internal static void HandleVotes(CCSPlayerController player, ChatMenuOption option)
{
if (!CS2_SimpleAdmin.voteInProgress)
@@ -212,6 +206,23 @@ namespace CS2_SimpleAdmin
return message;
}
public static void UpdateConfig<T>(T config) where T : BasePluginConfig, new()
{
// get newest config version
var newCfgVersion = new T().Version;
// loaded config is up to date
if (config.Version == newCfgVersion)
return;
// update the version
config.Version = newCfgVersion;
// serialize the updated config back to json
var updatedJsonContent = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true, Encoder = System.Text.Encodings.Web.JavaScriptEncoder.UnsafeRelaxedJsonEscaping });
File.WriteAllText(CfgPath, updatedJsonContent);
}
}
public class SchemaString<SchemaClass> : NativeObject where SchemaClass : NativeObject
@@ -225,10 +236,10 @@ namespace CS2_SimpleAdmin
for (int i = 0; i < bytes.Length; i++)
{
Unsafe.Write((void*)(this.Handle.ToInt64() + i), bytes[i]);
Unsafe.Write((void*)(Handle.ToInt64() + i), bytes[i]);
}
Unsafe.Write((void*)(this.Handle.ToInt64() + bytes.Length), 0);
Unsafe.Write((void*)(Handle.ToInt64() + bytes.Length), 0);
}
private static byte[] GetStringBytes(string str)

View File

@@ -3,82 +3,80 @@ using Dapper;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
namespace CS2_SimpleAdmin
namespace CS2_SimpleAdmin;
public class AdminSQLManager
{
public class AdminSQLManager
private readonly Database _database;
// Unused for now
//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCache = new ConcurrentDictionary<SteamID, DateTime?>();
//public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCacheTimestamps = new ConcurrentDictionary<SteamID, DateTime?>();
public AdminSQLManager(Database database)
{
private readonly Database _database;
_database = database;
}
// Unused for now
//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCache = new ConcurrentDictionary<SteamID, DateTime?>();
public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
{
DateTime now = DateTime.UtcNow;
//public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCacheTimestamps = new ConcurrentDictionary<SteamID, DateTime?>();
await using var connection = await _database.GetConnectionAsync();
public AdminSQLManager(Database database)
string sql = "SELECT flags, immunity, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
if (activeFlags == null)
{
_database = database;
return new List<(List<string>, int)>();
}
/*
public async Task<List<dynamic>> GetAdminFlags(string steamId)
List<(List<string>, int)> filteredFlagsWithImmunity = new List<(List<string>, int)>();
foreach (dynamic flags in activeFlags)
{
if (_adminCache.ContainsKey(steamId))
if (flags is not IDictionary<string, object> flagsDict)
{
return _adminCache[steamId].Select(flag => (dynamic)flag).ToList();
continue;
}
else
if (!flagsDict.TryGetValue("flags", out var flagsValueObj) || !flagsDict.TryGetValue("immunity", out var immunityValueObj))
{
await using var connection = _database.GetConnection();
await connection.OpenAsync();
DateTime now = DateTime.Now;
string sql = "SELECT flags, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime)";
List<dynamic> activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now })).ToList();
_adminCache[steamId] = new List<string>();
foreach (var flags in activeFlags)
{
if (flags == null) continue;
string flagsValue = flags.flags.ToString();
_adminCache[steamId].Add(flagsValue);
}
continue;
}
return _adminCache[steamId].Select(flag => (dynamic)flag).ToList();
if (!(flagsValueObj is string flagsValue) || !int.TryParse(immunityValueObj.ToString(), out var immunityValue))
{
continue;
}
//Console.WriteLine($"Flags: {flagsValue}, Immunity: {immunityValue}");
filteredFlagsWithImmunity.Add((flagsValue.Split(',').ToList(), immunityValue));
}
*/
public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
return filteredFlagsWithImmunity;
}
public async Task<List<(string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
{
DateTime now = DateTime.UtcNow;
try
{
DateTime now = DateTime.Now;
await using var connection = await _database.GetConnectionAsync();
string sql = "SELECT flags, immunity, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
string sql = "SELECT player_steamid, flags, immunity, ends FROM sa_admins WHERE (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
if (activeFlags == null)
{
return new List<(List<string>, int)>();
return new List<(string, List<string>, int, DateTime?)>();
}
List<(List<string>, int)> filteredFlagsWithImmunity = new List<(List<string>, int)>();
/*
List<string> filteredFlags = new List<string>();
foreach (var flags in activeFlags)
{
if (flags == null) continue;
string flag = flags.flags.ToString();
if (flag != null)
{
filteredFlags.Add(flag);
}
}
*/
List<(string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = new List<(string, List<string>, int, DateTime?)>();
foreach (dynamic flags in activeFlags)
{
@@ -87,226 +85,141 @@ namespace CS2_SimpleAdmin
continue;
}
if (!flagsDict.TryGetValue("flags", out var flagsValueObj) || !flagsDict.TryGetValue("immunity", out var immunityValueObj))
if (!flagsDict.TryGetValue("player_steamid", out var steamIdObj) ||
!flagsDict.TryGetValue("flags", out var flagsValueObj) ||
!flagsDict.TryGetValue("immunity", out var immunityValueObj) ||
!flagsDict.TryGetValue("ends", out var endsObj))
{
//Console.WriteLine("One or more required keys are missing.");
continue;
}
if (!(flagsValueObj is string flagsValue) || !int.TryParse(immunityValueObj.ToString(), out var immunityValue))
DateTime? ends = null;
if (endsObj != null) // Check if "ends" is not null
{
if (!DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
{
//Console.WriteLine("Failed to parse 'ends' value.");
continue;
}
ends = parsedEnds;
}
if (!(steamIdObj is string steamId) ||
!(flagsValueObj is string flagsValue) ||
!int.TryParse(immunityValueObj.ToString(), out var immunityValue))
{
//Console.WriteLine("Failed to parse one or more values.");
continue;
}
//Console.WriteLine($"Flags: {flagsValue}, Immunity: {immunityValue}");
filteredFlagsWithImmunity.Add((flagsValue.Split(',').ToList(), immunityValue));
filteredFlagsWithImmunity.Add((steamId, flagsValue.Split(',').ToList(), immunityValue, ends));
}
/* Unused for now
bool shouldCache = activeFlags.Any(flags =>
{
if (flags?.ends == null)
{
return true;
}
if (flags.ends is DateTime endsTime)
{
return (endsTime - now).TotalHours > 1;
}
return false;
});
if (shouldCache)
{
List<string> flagsToCache = new List<string>();
foreach (var flags in activeFlags)
{
if (flags.ends == null || (DateTime.Now - (DateTime)flags.ends).TotalHours > 6)
{
if (flags == null) continue;
flagsToCache.Add(flags.flags.ToString());
}
}
_adminCache.AddOrUpdate(steamId, new ConcurrentBag<string>(flagsToCache), (_, existingBag) =>
{
foreach (var flag in flagsToCache)
{
existingBag.Add(flag);
}
return existingBag;
});
return flagsToCache.Cast<object>().ToList();
}
*/
return filteredFlagsWithImmunity;
//return filteredFlags.Cast<object>().ToList();
}
public async Task<List<(string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
catch (Exception)
{
DateTime now = DateTime.Now;
return new List<(string, List<string>, int, DateTime?)>();
}
}
try
public async Task GiveAllFlags()
{
List<(string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
foreach (var record in allPlayers)
{
string steamIdStr = record.Item1;
List<string> flags = record.Item2;
int immunity = record.Item3;
DateTime? ends = record.Item4;
if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
{
await using var connection = await _database.GetConnectionAsync();
string sql = "SELECT player_steamid, flags, immunity, ends FROM sa_admins WHERE (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
if (activeFlags == null)
if (!_adminCache.ContainsKey(steamId))
{
return new List<(string, List<string>, int, DateTime?)>();
_adminCache.TryAdd(steamId, ends);
//_adminCacheTimestamps.Add(steamId, ends);
}
List<(string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = new List<(string, List<string>, int, DateTime?)>();
foreach (dynamic flags in activeFlags)
{
if (flags is not IDictionary<string, object> flagsDict)
{
continue;
}
if (!flagsDict.TryGetValue("player_steamid", out var steamIdObj) ||
!flagsDict.TryGetValue("flags", out var flagsValueObj) ||
!flagsDict.TryGetValue("immunity", out var immunityValueObj) ||
!flagsDict.TryGetValue("ends", out var endsObj))
{
//Console.WriteLine("One or more required keys are missing.");
continue;
}
DateTime? ends = null;
if (endsObj != null) // Check if "ends" is not null
{
if (!DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
{
//Console.WriteLine("Failed to parse 'ends' value.");
continue;
}
ends = parsedEnds;
}
if (!(steamIdObj is string steamId) ||
!(flagsValueObj is string flagsValue) ||
!int.TryParse(immunityValueObj.ToString(), out var immunityValue))
{
//Console.WriteLine("Failed to parse one or more values.");
continue;
}
filteredFlagsWithImmunity.Add((steamId, flagsValue.Split(',').ToList(), immunityValue, ends));
}
return filteredFlagsWithImmunity;
}
catch (Exception)
{
return new List<(string, List<string>, int, DateTime?)>();
}
}
public async Task GiveAllFlags()
{
List<(string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
foreach (var record in allPlayers)
{
string steamIdStr = record.Item1;
List<string> flags = record.Item2;
int immunity = record.Item3;
DateTime? ends = record.Item4;
if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
{
if (!_adminCache.ContainsKey(steamId))
{
_adminCache.TryAdd(steamId, ends);
//_adminCacheTimestamps.Add(steamId, ends);
}
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
// Often need to call 2 times
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
}
}
}
public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
//_adminCache.TryRemove(playerSteamId, out _);
await using var connection = await _database.GetConnectionAsync();
string sql = "";
if (globalDelete)
{
sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
}
else
{
sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
}
await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, ServerId = CS2_SimpleAdmin.ServerId });
}
public async Task AddAdminBySteamId(string playerSteamId, string playerName, string flags, int immunity = 0, int time = 0, bool globalAdmin = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
flags = flags.Replace(" ", "");
DateTime now = DateTime.Now;
DateTime? futureTime;
if (time != 0)
futureTime = now.AddMinutes(time);
else
futureTime = null;
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `flags`, `immunity`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @flags, @immunity, @ends, @created, @serverid)";
int? serverId = globalAdmin ? null : CS2_SimpleAdmin.ServerId;
await connection.ExecuteAsync(sql, new
{
playerSteamId,
playerName,
flags,
immunity,
ends = futureTime,
created = now,
serverid = serverId
});
}
public async Task DeleteOldAdmins()
{
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
}
catch (Exception)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired admins");
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
// Often need to call 2 times
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
}
}
}
}
public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
//_adminCache.TryRemove(playerSteamId, out _);
await using var connection = await _database.GetConnectionAsync();
string sql = "";
if (globalDelete)
{
sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
}
else
{
sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
}
await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, ServerId = CS2_SimpleAdmin.ServerId });
}
public async Task AddAdminBySteamId(string playerSteamId, string playerName, string flags, int immunity = 0, int time = 0, bool globalAdmin = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
flags = flags.Replace(" ", "");
DateTime now = DateTime.UtcNow;
DateTime? futureTime;
if (time != 0)
futureTime = now.AddMinutes(time);
else
futureTime = null;
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `flags`, `immunity`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @flags, @immunity, @ends, @created, @serverid)";
int? serverId = globalAdmin ? null : CS2_SimpleAdmin.ServerId;
await connection.ExecuteAsync(sql, new
{
playerSteamId,
playerName,
flags,
immunity,
ends = futureTime,
created = now,
serverid = serverId
});
}
public async Task DeleteOldAdmins()
{
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
}
catch (Exception)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired admins");
}
}
}

View File

@@ -1,113 +1,112 @@
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin
namespace CS2_SimpleAdmin;
internal class BanManager
{
internal class BanManager
private readonly Database _database;
private readonly CS2_SimpleAdminConfig _config;
public BanManager(Database database, CS2_SimpleAdminConfig config)
{
private readonly Database _database;
private readonly CS2_SimpleAdminConfig _config;
_database = database;
_config = config;
}
public BanManager(Database database, CS2_SimpleAdminConfig config)
public async Task BanPlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0)
{
DateTime now = DateTime.UtcNow;
DateTime futureTime = now.AddMinutes(time);
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
_database = database;
_config = config;
playerSteamid = player.SteamId,
playerName = player.Name,
playerIp = _config.BanType == 1 ? player.IpAddress : null,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task AddBanBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
DateTime now = DateTime.UtcNow;
DateTime futureTime = now.AddMinutes(time);
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task AddBanByIp(string playerIp, PlayerInfo issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerIp)) return;
DateTime now = DateTime.UtcNow;
DateTime futureTime = now.AddMinutes(time);
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerIp,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task<bool> IsPlayerBanned(PlayerInfo player)
{
if (player.SteamId == null && player.IpAddress == null)
{
return false;
}
public async Task BanPlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0)
{
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.SteamId,
playerName = player.Name,
playerIp = _config.BanType == 1 ? player.IpAddress : null,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task AddBanBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task AddBanByIp(string playerIp, PlayerInfo issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerIp)) return;
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerIp,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task<bool> IsPlayerBanned(PlayerInfo player)
{
if (player.SteamId == null && player.IpAddress == null)
{
return false;
}
#if DEBUG
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
#endif
int banCount = 0;
int banCount = 0;
DateTime currentTime = DateTime.Now;
DateTime currentTime = DateTime.Now;
try
{
string sql = @"
try
{
string sql = @"
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
@@ -120,72 +119,107 @@ namespace CS2_SimpleAdmin
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);";
await using var connection = await _database.GetConnectionAsync();
await using var connection = await _database.GetConnectionAsync();
var parameters = new
{
PlayerSteamID = player.SteamId,
PlayerIP = !string.IsNullOrEmpty(player.IpAddress) ? player.IpAddress : (object)DBNull.Value,
PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
CurrentTime = currentTime
};
banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
}
catch (Exception)
var parameters = new
{
return false;
}
PlayerSteamID = player.SteamId,
PlayerIP = _config.BanType == 0 || string.IsNullOrEmpty(player.IpAddress) ? null : player.IpAddress,
PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
CurrentTime = currentTime
};
return banCount > 0;
banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
}
catch (Exception)
{
return false;
}
public async Task<int> GetPlayerBans(PlayerInfo player)
return banCount > 0;
}
public async Task<int> GetPlayerBans(PlayerInfo player)
{
string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
int banCount;
await using var connection = await _database.GetConnectionAsync();
if (!string.IsNullOrEmpty(player.IpAddress))
{
string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
int banCount;
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress });
}
else
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value });
}
return banCount;
}
public async Task UnbanPlayer(string playerPattern)
{
if (playerPattern == null || playerPattern.Length <= 1)
{
return;
}
await using var connection = await _database.GetConnectionAsync();
string sqlUnban = "UPDATE sa_bans SET status = 'UNBANNED' WHERE player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern AND status = 'ACTIVE'";
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern });
}
public async Task ExpireOldBans()
{
try
{
DateTime currentTime = DateTime.UtcNow;
await using var connection = await _database.GetConnectionAsync();
if (!string.IsNullOrEmpty(player.IpAddress))
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress });
}
else
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value });
}
return banCount;
}
public async Task UnbanPlayer(string playerPattern)
{
if (playerPattern == null || playerPattern.Length <= 1)
{
return;
}
/*
string sql = "";
await using var connection = await _database.GetConnectionAsync();
string sqlUnban = "UPDATE sa_bans SET status = 'UNBANNED' WHERE player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern AND status = 'ACTIVE'";
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern });
sql = "UPDATE sa_bans SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.UtcNow });
*/
string sql = @"
UPDATE sa_bans
SET
status = 'EXPIRED'
WHERE
status = 'ACTIVE'
AND
`duration` > 0
AND
ends <= @currentTime";
await connection.ExecuteAsync(sql, new { currentTime });
if (_config.ExpireOldIpBans > 0)
{
DateTime ipBansTime = currentTime.AddDays(-_config.ExpireOldIpBans);
sql = @"
UPDATE sa_bans
SET
player_ip = NULL
WHERE
status = 'ACTIVE'
AND
ends <= @ipBansTime";
await connection.ExecuteAsync(sql, new { ipBansTime });
}
}
public async Task ExpireOldBans()
catch (Exception)
{
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "UPDATE sa_bans SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
}
catch (Exception)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired bans");
}
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired bans");
}
}
}
}

View File

@@ -1,208 +1,164 @@
using CounterStrikeSharp.API.Core;
using Dapper;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin
namespace CS2_SimpleAdmin;
internal class MuteManager
{
internal class MuteManager
private readonly Database _database;
public MuteManager(Database database)
{
private readonly Database _database;
_database = database;
}
public MuteManager(Database database)
public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0)
{
if (player == null || player.SteamId == null) return;
await using var connection = await _database.GetConnectionAsync();
DateTime now = DateTime.UtcNow;
DateTime futureTime = now.AddMinutes(time);
string muteType = "GAG";
if (type == 1)
muteType = "MUTE";
else if (type == 2)
muteType = "SILENCE";
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
_database = database;
playerSteamid = player.SteamId,
playerName = player.Name,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.SteamId == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0, int type = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
await using var connection = await _database.GetConnectionAsync();
DateTime now = DateTime.UtcNow;
DateTime futureTime = now.AddMinutes(time);
string muteType = "GAG";
if (type == 1)
muteType = "MUTE";
else if (type == 2)
muteType = "SILENCE";
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
{
if (string.IsNullOrEmpty(steamId))
{
return new List<dynamic>();
}
public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0)
{
if (player == null || player.SteamId == null) return;
await using var connection = await _database.GetConnectionAsync();
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
string muteType = "GAG";
if (type == 1)
muteType = "MUTE";
else if (type == 2)
muteType = "SILENCE";
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.SteamId,
playerName = player.Name,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.SteamId == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0, int type = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
await using var connection = await _database.GetConnectionAsync();
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
string muteType = "GAG";
if (type == 1)
muteType = "MUTE";
else if (type == 2)
muteType = "SILENCE";
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
adminName = issuer.Name == null ? "Console" : issuer.Name,
banReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
{
if (string.IsNullOrEmpty(steamId))
{
return new List<dynamic>();
}
#if DEBUG
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}");
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}");
#endif
try
{
await using var connection = await _database.GetConnectionAsync();
DateTime currentTime = DateTime.Now;
string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime };
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
return activeMutes;
}
catch (Exception)
{
return new List<dynamic>();
}
}
public async Task<int> GetPlayerMutes(string steamId)
try
{
await using var connection = await _database.GetConnectionAsync();
DateTime currentTime = DateTime.Now;
string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
int muteCount;
string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
return muteCount;
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime };
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
return activeMutes;
}
public async Task UnmutePlayer(string playerPattern, int type = 0)
catch (Exception)
{
if (playerPattern == null || playerPattern.Length <= 1)
{
return;
}
await using var connection = await _database.GetConnectionAsync();
if (type == 2)
{
string _unbanSql = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND status = 'ACTIVE'";
await connection.ExecuteAsync(_unbanSql, new { pattern = playerPattern });
return;
}
string muteType = "GAG";
if (type == 1)
{
muteType = "MUTE";
}
else if (type == 2)
muteType = "SILENCE";
string sqlUnban = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern, muteType });
}
public async Task ExpireOldMutes()
{
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
}
catch (Exception)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired mutes");
}
}
public async Task CheckMute(PlayerInfo player)
{
if (player.UserId == null || player.SteamId == null) return;
string steamId = player.SteamId;
List<dynamic> activeMutes = await IsPlayerMuted(steamId);
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
TimeSpan duration = mute.ends - mute.created;
int durationInSeconds = (int)duration.TotalSeconds;
if (muteType == "GAG")
{
if (CS2_SimpleAdmin.TagsDetected)
NativeAPI.IssueServerCommand($"css_tag_mute {player!.SteamId}");
/*
CCSPlayerController currentPlayer = player;
if (mute.duration == 0 || durationInSeconds >= 1800) continue;
await Task.Delay(TimeSpan.FromSeconds(durationInSeconds));
if (currentPlayer != null && currentPlayer.IsValid)
{
NativeAPI.IssueServerCommand($"css_tag_unmute {currentPlayer.Index.ToString()}");
await UnmutePlayer(currentPlayer.AuthorizedSteamID.SteamId64.ToString(), 0);
}
*/
}
else
{
// Mic mute
}
}
}
return new List<dynamic>();
}
}
}
public async Task<int> GetPlayerMutes(string steamId)
{
await using var connection = await _database.GetConnectionAsync();
int muteCount;
string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
return muteCount;
}
public async Task UnmutePlayer(string playerPattern, int type = 0)
{
if (playerPattern == null || playerPattern.Length <= 1)
{
return;
}
await using var connection = await _database.GetConnectionAsync();
if (type == 2)
{
string _unbanSql = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND status = 'ACTIVE'";
await connection.ExecuteAsync(_unbanSql, new { pattern = playerPattern });
return;
}
string muteType = "GAG";
if (type == 1)
{
muteType = "MUTE";
}
else if (type == 2)
muteType = "SILENCE";
string sqlUnban = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern, muteType });
}
public async Task ExpireOldMutes()
{
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
}
catch (Exception)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired mutes");
}
}
}

View File

@@ -1,139 +1,137 @@
using System.Collections.Concurrent;
namespace CS2_SimpleAdmin
namespace CS2_SimpleAdmin;
public enum PenaltyType
{
public enum PenaltyType
{
Mute,
Gag,
Silence
}
Mute,
Gag,
Silence
}
public class PlayerPenaltyManager
{
private static ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>> penalties =
new ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime, int)>>>();
public class PlayerPenaltyManager
{
private static ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>> penalties =
new ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime, int)>>>();
// Add a penalty for a player
public void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
// Add a penalty for a player
public void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
{
if (!penalties.ContainsKey(slot))
{
if (!penalties.ContainsKey(slot))
{
penalties[slot] = new Dictionary<PenaltyType, List<(DateTime, int)>>();
}
if (!penalties[slot].ContainsKey(penaltyType))
{
penalties[slot][penaltyType] = new List<(DateTime, int)>();
}
penalties[slot][penaltyType].Add((endDateTime, durationSeconds));
penalties[slot] = new Dictionary<PenaltyType, List<(DateTime, int)>>();
}
public bool IsPenalized(int slot, PenaltyType penaltyType)
if (!penalties[slot].ContainsKey(penaltyType))
{
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
penalties[slot][penaltyType] = new List<(DateTime, int)>();
}
if (penalties.TryGetValue(slot, out var penaltyDict) && penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
penalties[slot][penaltyType].Add((endDateTime, durationSeconds));
}
public bool IsPenalized(int slot, PenaltyType penaltyType)
{
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
if (penalties.TryGetValue(slot, out var penaltyDict) && penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
{
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
DateTime now = DateTime.Now;
// Check if any active penalties exist
foreach (var penalty in penaltiesList.ToList())
{
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
DateTime now = DateTime.Now;
// Check if any active penalties exist
foreach (var penalty in penaltiesList.ToList())
// Check if the penalty is still active
if (penalty.Duration > 0 && now >= penalty.EndDateTime.AddSeconds(penalty.Duration))
{
// Check if the penalty is still active
if (penalty.Duration > 0 && now >= penalty.EndDateTime.AddSeconds(penalty.Duration))
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
penaltiesList.Remove(penalty); // Remove expired penalty
if (penaltiesList.Count == 0)
{
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
penaltiesList.Remove(penalty); // Remove expired penalty
if (penaltiesList.Count == 0)
{
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
}
}
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
{
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
// Return true if there's an active penalty
return true;
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
}
}
// Return false if no active penalties are found
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
return false;
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
{
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
// Return true if there's an active penalty
return true;
}
}
// Return false if no penalties of the specified type were found for the player
//Console.WriteLine($"No penalties found for player with slot {slot} and penalty type {penaltyType}");
// Return false if no active penalties are found
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
return false;
}
// Get the end datetime and duration of penalties for a player and penalty type
public List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
// Return false if no penalties of the specified type were found for the player
//Console.WriteLine($"No penalties found for player with slot {slot} and penalty type {penaltyType}");
return false;
}
// Get the end datetime and duration of penalties for a player and penalty type
public List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
{
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
penaltyDict.TryGetValue(penaltyType, out List<(DateTime EndDateTime, int Duration)>? penaltiesList) && penaltiesList != null)
{
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
penaltyDict.TryGetValue(penaltyType, out List<(DateTime EndDateTime, int Duration)>? penaltiesList) && penaltiesList != null)
return penaltiesList;
}
return new List<(DateTime EndDateTime, int Duration)>();
}
public bool IsSlotInPenalties(int slot)
{
return penalties.ContainsKey(slot);
}
// Remove all penalties for a player slot
public void RemoveAllPenalties(int slot)
{
if (penalties.ContainsKey(slot))
{
penalties.TryRemove(slot, out _);
}
}
// Remove all penalties
public void RemoveAllPenalties()
{
penalties.Clear();
}
// Remove all penalties of a selected type from a specific player
public void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
{
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
penaltyDict.ContainsKey(penaltyType))
{
penaltyDict.Remove(penaltyType);
}
}
// Remove all expired penalties for all players and penalty types
public void RemoveExpiredPenalties()
{
DateTime now = DateTime.Now;
foreach (var kvp in penalties.ToList()) // Use ToList to avoid modification while iterating
{
var playerSlot = kvp.Key;
var penaltyDict = kvp.Value;
// Remove expired penalties for the player
foreach (var penaltiesList in penaltyDict.Values)
{
return penaltiesList;
penaltiesList.RemoveAll(p => p.Duration > 0 && now >= p.EndDateTime.AddSeconds(p.Duration));
}
return new List<(DateTime EndDateTime, int Duration)>();
}
public bool IsSlotInPenalties(int slot)
{
return penalties.ContainsKey(slot);
}
// Remove all penalties for a player slot
public void RemoveAllPenalties(int slot)
{
if (penalties.ContainsKey(slot))
// Remove player slot if no penalties left
if (penaltyDict.Count == 0)
{
penalties.TryRemove(slot, out _);
}
}
// Remove all penalties
public void RemoveAllPenalties()
{
penalties.Clear();
}
// Remove all penalties of a selected type from a specific player
public void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
{
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
penaltyDict.ContainsKey(penaltyType))
{
penaltyDict.Remove(penaltyType);
}
}
// Remove all expired penalties for all players and penalty types
public void RemoveExpiredPenalties()
{
DateTime now = DateTime.Now;
foreach (var kvp in penalties.ToList()) // Use ToList to avoid modification while iterating
{
var playerSlot = kvp.Key;
var penaltyDict = kvp.Value;
// Remove expired penalties for the player
foreach (var penaltiesList in penaltyDict.Values)
{
penaltiesList.RemoveAll(p => p.Duration > 0 && now >= p.EndDateTime.AddSeconds(p.Duration));
}
// Remove player slot if no penalties left
if (penaltyDict.Count == 0)
{
penalties.TryRemove(playerSlot, out _);
}
penalties.TryRemove(playerSlot, out _);
}
}
}
}
}

36
admin_help.txt Normal file
View File

@@ -0,0 +1,36 @@
{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}
- css_who <#userid or name> - Display informations about player
- css_players - Display player list
- css_ban <#userid or name> [time in minutes/0 perm] [reason] - Ban player
- css_addban <steamid> [time in minutes/0 perm] [reason] - Ban player via steamid64
- css_banip <ip> [time in minutes/0 perm] [reason] - Ban player via IP address
- css_unban <steamid or name or ip> - Unban player
- css_kick <#userid or name> [reason] - Kick player
- css_gag <#userid or name> [time in minutes/0 perm] [reason] - Gag player
- css_addgag <steamid> [time in minutes/0 perm] [reason] - Gag player via steamid64
- css_unmute <steamid or name> - Ungag player
- css_mute <#userid or name> [time in minutes/0 perm] [reason] - Mute player
- css_addmute <steamid> [time in minutes/0 perm] [reason] - Mute player via steamid64
- css_give <#userid or name> <weapon> - Give player a weapon
- css_strip <#userid or name> <weapon> - Takes all of the player weapons
- css_hp <#userid or name> [health] - Set player health
- css_god <#userid or name> - Toggle player godmode
- css_slay <#userid or name> - Kill player
- css_slap <#userid or name> [damage] - Slap player
- css_vote <'Question?'> ['Answer1'] ['Answer2'] ... - Create vote
- css_map <mapname> - Change map
- css_wsmap <name or id> - Change workshop map
- css_asay <message> - Say message to all admins
- css_say <message> - Say message as admin in chat
- css_psay <#userid or name> <message> - Sends private message to player
- css_csay <message> - Say message as admin in center
- css_hsay <message> - Say message as admin in hud
- css_noclip <#userid or name> - Toggle noclip for player
- css_freeze <#userid or name> [duration] - Freeze player
- css_unfreeze <#userid or name> - Unfreeze player
- css_respawn <#userid or name> - Respawn player
- css_cvar <cvar> <value> - Change cvar value
- css_rcon <command> - Run command as server
{Green}This is a sample admin_help.txt file
{LightRed}Write all useful information for admins here

View File

@@ -1,6 +1,5 @@
{
"sa_prefix": "{lightred}[مساعدة القائمة] {default}،",
"sa_adminhelp": "{lightred}[ مساعدة برنامج SimpleAdmin CS2 ]{DEFAULT}\n- css_who <#userid أو اسم المستخدم> - عرض معلومات عن اللاعب\n- css_players - عرض قائمة اللاعبين\n- css_ban <#userid أو اسم المستخدم> [وقت الحظر بالدقائق/0 دائم] [سبب الحظر] - حظر اللاعب\n- css_addban <steamid> [وقت الحظر بالدقائق/0 دائم] [سبب الحظر] - حظر اللاعب عن طريق steamid64\n- css_banip <ip> [وقت الحظر بالدقائق/0 دائم] [سبب الحظر] - حظر اللاعب عن طريق عنوان ip\n- css_unban <steamid أو اسم المستخدم أو ip> - إلغاء حظر اللاعب\n- css_kick <#userid أو اسم المستخدم> [سبب الطرد] - طرد اللاعب\n- css_gag <#userid أو اسم المستخدم> [وقت الحجب بالدقائق/0 دائم] [سبب الحجب] - حجب اللاعب\n- css_addgag <steamid> [وقت الحجب بالدقائق/0 دائم] [سبب الحجب] - حجب اللاعب عن طريق steamid64\n- css_unmute <steamid أو اسم المستخدم> - إلغاء حجب الصوت لللاعب\n- css_mute <#userid أو اسم المستخدم> [وقت الحجب بالدقائق/0 دائم] [سبب الحجب] - حجب صوت اللاعب\n- css_addmute <steamid> [وقت الحجب بالدقائق/0 دائم] [سبب الحجب] - حجب صوت اللاعب عن طريق steamid64\n- css_give <#userid أو اسم المستخدم> <سلاح> - توفير سلاح لللاعب\n- css_strip <#userid أو اسم المستخدم> - استرداد كافة الأسلحة من اللاعب\n- css_hp <#userid أو اسم المستخدم> [الصحة] - تغيير معدل الصحة لللاعب\n- css_god <#userid أو اسم المستخدم> - تبديل وضع اللاعب في اللامراعية\n- css_slay <#userid أو اسم المستخدم> - قتل اللاعب\n- css_slap <#userid أو اسم المستخدم> [مدى الضرر] - ضرب اللاعب\n- css_vote <'سؤال?'> ['إجابة 1'] ['إجابة 2'] ... - بدء تصويت\n- css_map <اسم الخريطة> - تغيير الخريطة\n- css_wsmap <اسم أو معرف> - تغيير الخريطة من مكتبة العمل\n- css_asay <رسالة> - قول رسالة لكافة المشرفين\n- css_say <رسالة> - قول رسالة كمشرف في الدردشة\n- css_psay <#userid أو اسم المستخدم> <رسالة> - إرسال رسالة خاصة إلى اللاعب\n- css_csay <رسالة> - قول رسالة كمشرف في الوسط\n- css_hsay <رسالة> - قول رسالة كمشرف في الشاشة الرئيسية\n- css_noclip <#userid أو اسم المستخدم> - تبديل وضع لا للتعليق لللاعب\n- css_freeze <#userid أو اسم المستخدم> [مدة] - تجميد اللاعب\n- css_unfreeze <#userid أو اسم المستخدم> - إلغاء تجميد اللاعب\n- css_respawn <#userid أو اسم المستخدم> - إعادة توليد اللاعب\n- css_cvar <cvar> <قيمة> - تغيير قيمة cvar\n- css_rcon <أمر> - تنفيذ أمر كخادم\n",
"sa_player_ban_message_time": "لقد حظرتك لمدة {lightred}{0}{default} لدقائق {lightred}{1}{default} بواسطة {lightred}{2}{default}!",
"sa_player_ban_message_perm": "لقد حظرتك دائما لمدة {lightred}{0}{default} بواسطة {lightred}{1}{default}!",
"sa_player_kick_message": "لقد طردتك لمدة {lightred}{0}{default} بواسطة {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}\n- css_who <#userid or name> - Display informations about player\n- css_players - Display player list\n- css_ban <#userid or name> [time in minutes/0 perm] [reason] - Ban player\n- css_addban <steamid> [time in minutes/0 perm] [reason] - Ban player via steamid64\n- css_banip <ip> [time in minutes/0 perm] [reason] - Ban player via IP address\n- css_unban <steamid or name or ip> - Unban player\n- css_kick <#userid or name> [reason] - Kick player\n- css_gag <#userid or name> [time in minutes/0 perm] [reason] - Gag player\n- css_addgag <steamid> [time in minutes/0 perm] [reason] - Gag player via steamid64\n- css_unmute <steamid or name> - Ungag player\n- css_mute <#userid or name> [time in minutes/0 perm] [reason] - Mute player\n- css_addmute <steamid> [time in minutes/0 perm] [reason] - Mute player via steamid64\n- css_give <#userid or name> <weapon> - Give player a weapon\n- css_strip <#userid or name> <weapon> - Takes all of the player weapons\n- css_hp <#userid or name> [health] - Set player health\n- css_god <#userid or name> - Toggle player godmode\n- css_slay <#userid or name> - Kill player\n- css_slap <#userid or name> [damage] - Slap player\n- css_vote <'Question?'> ['Answer1'] ['Answer2'] ... - Create vote\n- css_map <mapname> - Change map\n- css_wsmap <name or id> - Change workshop map\n- css_asay <message> - Say message to all admins\n- css_say <message> - Say message as admin in chat\n- css_psay <#userid or name> <message> - Sends private message to player\n- css_csay <message> - Say message as admin in center\n- css_hsay <message> - Say message as admin in hud\n- css_noclip <#userid or name> - Toggle noclip for player\n- css_freeze <#userid or name> [duration] - Freeze player\n- css_unfreeze <#userid or name> - Unfreeze player\n- css_respawn <#userid or name> - Respawn player\n- css_cvar <cvar> <value> - Change cvar value\n- css_rcon <command> - Run command as server",
"sa_player_ban_message_time": "You have been banned for {lightred}{0}{default} for {lightred}{1}{default} minutes by {lightred}{2}{default}!",
"sa_player_ban_message_perm": "You have been banned permanently for {lightred}{0}{default} by {lightred}{1}{default}!",
"sa_player_kick_message": "You have been kicked for {lightred}{0}{default} by {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin AYUDA ]{DEFAULT}\n- css_who <#userid o nombre> - Mostrar información sobre el jugador\n- css_players - Mostrar lista de jugadores\n- css_ban <#userid o nombre> [tiempo en minutos/0 perm] [razón] - Banear jugador\n- css_addban <steamid> [tiempo en minutos/0 perm] [razón] - Banear jugador por steamid64\n- css_banip <ip> [tiempo en minutos/0 perm] [razón] - Banear jugador por dirección IP\n- css_unban <steamid o nombre o ip> - Desbanear jugador\n- css_kick <#userid o nombre> [razón] - Expulsar jugador\n- css_gag <#userid o nombre> [tiempo en minutos/0 perm] [razón] - Silenciar jugador\n- css_addgag <steamid> [tiempo en minutos/0 perm] [razón] - Silenciar jugador por steamid64\n- css_unmute <steamid o nombre> - Quitar silencio a jugador\n- css_mute <#userid o nombre> [tiempo en minutos/0 perm] [razón] - Silenciar jugador\n- css_addmute <steamid> [tiempo en minutos/0 perm] [razón] - Silenciar jugador por steamid64\n- css_give <#userid o nombre> <arma> - Darle a jugador un arma\n- css_strip <#userid o nombre> <arma> - Quitarle todas las armas al jugador\n- css_hp <#userid o nombre> [salud] - Establecer la salud del jugador\n- css_god <#userid o nombre> - Alternar el modo dios del jugador\n- css_slay <#userid o nombre> - Matar jugador\n- css_slap <#userid o nombre> [daño] - Abofetear jugador\n- css_vote <'Pregunta?'> ['Respuesta1'] ['Respuesta2'] ... - Crear votación\n- css_map <nombre del mapa> - Cambiar mapa\n- css_wsmap <nombre o id> - Cambiar mapa de taller\n- css_asay <mensaje> - Decir mensaje a todos los administradores\n- css_say <mensaje> - Decir mensaje como administrador en el chat\n- css_psay <#userid o nombre> <mensaje> - Enviar mensaje privado al jugador\n- css_csay <mensaje> - Decir mensaje como administrador en el centro\n- css_hsay <mensaje> - Decir mensaje como administrador en la pantalla\n- css_noclip <#userid o nombre> - Alternar noclip para el jugador\n- css_freeze <#userid o nombre> [duración] - Congelar jugador\n- css_unfreeze <#userid o nombre> - Descongelar jugador\n- css_respawn <#userid o nombre> - Respawnear jugador\n- css_cvar <cvar> <valor> - Cambiar valor de cvar\n- css_rcon <comando> - Ejecutar comando como servidor",
"sa_player_ban_message_time": "Has sido baneado por {lightred}{0}{default} durante {lightred}{1}{default} minutos por {lightred}{2}{default}.",
"sa_player_ban_message_perm": "Has sido baneado permanentemente por {lightred}{0}{default} por {lightred}{1}{default}.",
"sa_player_kick_message": "Has sido expulsado por {lightred}{0}{default} por {lightred}{1}{default}.",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}\n- css_who <#userid ya Esm> - Etela'ate marbot be bazikon ra namayesh midahad\n- css_players - Liste bazikonan ra namayesh midahad\n- css_ban <#userid ya Esm> [Zaman Be Daghighe/0 perm] [Dalil] - Ban player\n- css_addban <steamid> [Zaman Be Daghighe/0 perm] [Dalil] - Ban player via steamid64\n- css_banip <ip> [Zaman Be Daghighe/0 perm] [Dalil] - Ban player via IP address\n- css_unban <steamid ya Esm or ip> - Unban player\n- css_kick <#userid ya Esm> [Dalil] - Kick player\n- css_gag <#userid ya Esm> [Zaman Be Daghighe/0 perm] [Dalil] - Gag player\n- css_addgag <steamid> [Zaman Be Daghighe/0 perm] [Dalil] - Gag player via steamid64\n- css_unmute <steamid ya Esm> - Ungag player\n- css_mute <#userid ya Esm> [Zaman Be Daghighe/0 perm] [Dalil] - Mute player\n- css_addmute <steamid> [Zaman Be Daghighe/0 perm] [Dalil] - Mute player via steamid64\n- css_give <#userid ya Esm> <Aslahe> - Be bazikon aslahe midahad\n- css_strip <#userid ya Esm> <Aslahe> - Tamami aslahe haye bazikon ra migirad\n- css_hp <#userid ya Esm> [health] - Jone player ra tanzim mikonad\n- css_god <#userid ya Esm> - God mode bazikon ra roshan ya khamosh mikonad\n- css_slay <#userid ya Esm> - Bazikon ra mikoshad\n- css_slap <#userid ya Esm> [damage] - Slap player\n- css_vote <'Question?'> ['Answer1'] ['Answer2'] ... - Create vote\n- css_map <mapname> - Map ra taghir midahad\n- css_wsmap <esm ya id> - Map ra be workshop taghir midahad\n- css_asay <message> - Say message to all admins\n- css_say <message> - Say message as admin in chat\n- css_psay <#userid ya Esm> <message> - Payame shakhsi be bazikon ersal mikonad\n- css_csay <message> - Say message as admin in center\n- css_hsay <message> - Dakhele Safhe az tarafe admin peygham ersal mikonad\n- css_noclip <#userid ya Esm> - Noclip ya baraye bazikon khamosh ya roshan konid\n- css_freeze <#userid ya Esm> [Zaman] - Freeze player\n- css_unfreeze <#userid ya Esm> - Unfreeze player\n- css_respawn <#userid ya Esm> - Bazikon ra Respawn mikonad\n- css_cvar <cvar> <value> - Change cvar value\n- css_rcon <command> - Dastor ra az tarighe server ejra mikonad",
"sa_player_ban_message_time": "Shoma Ban shodid be dalile {lightred}{0}{default} Be modate {lightred}{1}{default} Daghighe Tavasote {lightred}{2}{default}!",
"sa_player_ban_message_perm": "Shoma baraye hamishe Ban shodid be dalile {lightred}{0}{default} Tvasaote {lightred}{1}{default}!",
"sa_player_kick_message": "Shoma kick shodid be dalile {lightred}{0}{default} Tavasote {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ AIDE CS2-SimpleAdmin ]{DEFAULT}\n- css_who <#userid ou nom> - Voir les infos d'un joueur\n- css_players - Affiche la liste des joueurs\n- css_ban <#userid ou nom> [temps en minutes/0 perm] [raison] - Bannir le joueur\n- css_addban <steamid> [temps en minutes/0 perm] [raison] - Bannir le joueur via steamid64\n- css_banip <ip> [temps en minutes/0 perm] [raison] - Bannir le joueur via Addresse IP\n- css_unban <steamid ou nom ou ip> - Débannir le joueur\n- css_kick <#userid ou nom> [raison] - Kicker le joueur\n- css_gag <#userid ou nom> [temps en minutes/0 perm] [raison] - Gagger le joueur\n- css_addgag <steamid> [temps en minutes/0 perm] [raison] - Gagger le joueur via steamid64\n- css_unmute <steamid ou nom> - Dé-Gagger le joueur\n- css_mute <#userid ou nom> [temps en minutes/0 perm] [raison] - Rendre muet le joueur\n- css_addmute <steamid> [temps en minutes/0 perm] [raison] - Rendre muet le joueur via steamid64\n- css_give <#userid ou nom> <weapon> - Donner une arme au joueur\n- css_strip <#userid ou nom> <weapon> - Prendre les armes du joueur\n- css_hp <#userid ou nom> [vie] - Changer la vie du joueur\n- css_god <#userid ou nom> - Rendre invincible\n- css_slay <#userid ou nom> - Tuer le joueur\n- css_slap <#userid ou nom> [damage] - Mettre une fessée au joueur\n- css_vote <'Question?'> ['Réponse1'] ['Réponse2'] ... - Créer un vote\n- css_map <mapname> - Changer de carte\n- css_wsmap <nom ou id> - Changer de carte du workshop\n- css_asay <message> - Parler a tous les admins\n- css_say <message> - Parler en tant qu'admin dans le chat\n- css_psay <#userid ou nom> <message> - Envoyer un message privé au joueur\n- css_csay <message> - Parler comme admin au centre de l'écran\n- css_hsay <message> - Parler en tant qu'admin sur le HUD\n- css_noclip <#userid ou nom> - Activer le NoClip\n- css_freeze <#userid ou nom> [durée] - Bloquer le joueur\n- css_unfreeze <#userid ou nom> - Débloquer le joueur\n- css_respawn <#userid ou nom> - Faire revivre le joueur\n- css_cvar <cvar> <value> - Changer la valeur d'une CVAR\n- css_rcon <command> - Executer une commande serveur",
"sa_player_ban_message_time": "Tu as été banni pour {lightred}{0}{default} pendant {lightred}{1}{default} minutes par {lightred}{2}{default} !",
"sa_player_ban_message_perm": "Tu a été banni de manière permanente pour {lightred}{0}{default} par {lightred}{1}{default} !",
"sa_player_kick_message": "Tu as été expulsé pour {lightred}{0}{default} par {lightred}{1}{default} !",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}\n- css_who <#userid or name> - Display informations about player\n- css_players - Display player list\n- css_ban <#userid or name> [time in minutes/0 perm] [reason] - Ban player\n- css_addban <steamid> [time in minutes/0 perm] [reason] - Ban player via steamid64\n- css_banip <ip> [time in minutes/0 perm] [reason] - Ban player via IP address\n- css_unban <steamid or name or ip> - Unban player\n- css_kick <#userid or name> [reason] - Kick player\n- css_gag <#userid or name> [time in minutes/0 perm] [reason] - Gag player\n- css_addgag <steamid> [time in minutes/0 perm] [reason] - Gag player via steamid64\n- css_unmute <steamid or name> - Ungag player\n- css_mute <#userid or name> [time in minutes/0 perm] [reason] - Mute player\n- css_addmute <steamid> [time in minutes/0 perm] [reason] - Mute player via steamid64\n- css_give <#userid or name> <weapon> - Give player a weapon\n- css_strip <#userid or name> <weapon> - Takes all of the player weapons\n- css_hp <#userid or name> [health] - Set player health\n- css_god <#userid or name> - Toggle player godmode\n- css_slay <#userid or name> - Kill player\n- css_slap <#userid or name> [damage] - Slap player\n- css_vote <'Question?'> ['Answer1'] ['Answer2'] ... - Create vote\n- css_map <mapname> - Change map\n- css_wsmap <name or id> - Change workshop map\n- css_asay <message> - Say message to all admins\n- css_say <message> - Say message as admin in chat\n- css_psay <#userid or name> <message> - Sends private message to player\n- css_csay <message> - Say message as admin in center\n- css_hsay <message> - Say message as admin in hud\n- css_noclip <#userid or name> - Toggle noclip for player\n- css_freeze <#userid or name> [duration] - Freeze player\n- css_unfreeze <#userid or name> - Unfreeze player\n- css_respawn <#userid or name> - Respawn player\n- css_cvar <cvar> <value> - Change cvar value\n- css_rcon <command> - Run command as server",
"sa_player_ban_message_time": "Tu tiki banots ar iemeslu {lightred}{0}{default} uz {lightred}{1}{default} minūti/ēm. Pieeju liedza Admins: {lightred}{2}{default}!",
"sa_player_ban_message_perm": "Tu tiki banots uz mūžu ar iemeslu {lightred}{0}{default} Pieeju liedza Admins: {lightred}{1}{default}!",
"sa_player_kick_message": "Tu tiki izmests ar iemeslu {lightred}{0}{default} Tevi izmeta Admins: {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}\n- css_who <#userid or name> - Display informations about player\n- css_players - Display player list\n- css_ban <#userid or name> [time in minutes/0 perm] [reason] - Ban player\n- css_addban <steamid> [time in minutes/0 perm] [reason] - Ban player via steamid64\n- css_banip <ip> [time in minutes/0 perm] [reason] - Ban player via IP address\n- css_unban <steamid or name or ip> - Unban player\n- css_kick <#userid or name> [reason] - Kick player\n- css_gag <#userid or name> [time in minutes/0 perm] [reason] - Gag player\n- css_addgag <steamid> [time in minutes/0 perm] [reason] - Gag player via steamid64\n- css_unmute <steamid or name> - Ungag player\n- css_mute <#userid or name> [time in minutes/0 perm] [reason] - Mute player\n- css_addmute <steamid> [time in minutes/0 perm] [reason] - Mute player via steamid64\n- css_give <#userid or name> <weapon> - Give player a weapon\n- css_strip <#userid or name> <weapon> - Takes all of the player weapons\n- css_hp <#userid or name> [health] - Set player health\n- css_god <#userid or name> - Toggle player godmode\n- css_slay <#userid or name> - Kill player\n- css_slap <#userid or name> [damage] - Slap player\n- css_vote <'Question?'> ['Answer1'] ['Answer2'] ... - Create vote\n- css_map <mapname> - Change map\n- css_wsmap <name or id> - Change workshop map\n- css_asay <message> - Say message to all admins\n- css_say <message> - Say message as admin in chat\n- css_psay <#userid or name> <message> - Sends private message to player\n- css_csay <message> - Say message as admin in center\n- css_hsay <message> - Say message as admin in hud\n- css_noclip <#userid or name> - Toggle noclip for player\n- css_freeze <#userid or name> [duration] - Freeze player\n- css_unfreeze <#userid or name> - Unfreeze player\n- css_respawn <#userid or name> - Respawn player\n- css_cvar <cvar> <value> - Change cvar value\n- css_rcon <command> - Run command as server",
"sa_player_ban_message_time": "Zostałeś zbanowany za {lightred}{0}{default} na {lightred}{1}{default} minut przez {lightred}{2}{default}!",
"sa_player_ban_message_perm": "Zostałeś zbanowany na zawsze za {lightred}{0}{default} przez {lightred}{1}{default}!",
"sa_player_kick_message": "Zostałeś wyrzucony za {lightred}{0}{default} przez {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}\n- css_who <#userid or name> - Mostrar inpormações sobre o player\n- css_players - Mostrar a lista de players\n- css_ban <#userid or name> [time in minutos/0 perm] [reason] - Ban player\n- css_addban <steamid> [time in minutos/0 perm] [reason] - Banir o player através do steamid64\n- css_banip <ip> [time in minutos/0 perm] [reason] - Banir o player através do endereço IP\n- css_unban <steamid or name or ip> - Desbanir o player\n- css_kick <#userid or name> [reason] - Kikar player\n- css_gag <#userid or name> [time in minutos/0 perm] [reason] - Mutar pelo chat o player\n- css_addgag <steamid> [time in minutos/0 perm] [reason] - Mutar pelo chat o player pelo steamid64\n- css_unmute <steamid or name> - Desmutar pelo chat o player\n- css_mute <#userid or name> [time in minutos/0 perm] [reason] - Mutar na voice o player\n- css_addmute <steamid> [time in minutos/0 perm] [reason] - Mutar na voice o player pelo steamid64\n- css_give <#userid or name> <weapon> - Dar arma a um player\n- css_strip <#userid or name> <weapon> - Tirar arma de um player\n- css_hp <#userid or name> [health] - Setar vida de um player\n- css_god <#userid or name> - Alternar god no player\n- css_slay <#userid or name> - Matar player\n- css_slap <#userid or name> [damage] - Dâ uns tapa no player\n-<'Question?'> [ 'Answer1' ] ['Answer2'] ... - Criar votação (pool)\n- css_map <mapname> - Mudar mapa\n- css_wsmap <name or id> - Mudar mapa da workshop\n- css_asay <message> - Mandar mensagem para todos os Admins\n- css_say <message> - Manda uma mensagem em modo adm no chat\n- css_psay <#userid or name> <message> - Manda uma mensagem privada para um player\n- css_csay <message> - Manda uma mensagem em modo admin de centro\n- css_hsay <message> - Manda uma mensagem em modo admin no HUD\n- css_noclip <#userid or name> - Alternar Noclip em player\n- css_freeze <#userid or name> [duration] - Congela um player\n- css_unfreeze <#userid or name> - Descongela um player\n- css_respawn <#userid or name> - Respawna um player\n- css_cvar <cvar> <value> - Muda valor de cvar\n- css_rcon <command> - Executar comando como servidor",
"sa_player_ban_message_time": "Você foi banido por {lightred}{0}{default} por {lightred}{1}{default} minutos por {lightred}{2}{default}!",
"sa_player_ban_message_perm": "Você foi banido permanentemente por {lightred}{0}{default} por {lightred}{1}{default}!",
"sa_player_kick_message": "Você foi kikado por {lightred}{0}{default} por {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin HELP ]{DEFAULT}\n- css_who <#userid or name> - Display informations about player\n- css_players - Display player list\n- css_ban <#userid or name> [time in minutes/0 perm] [reason] - Ban player\n- css_addban <steamid> [time in minutes/0 perm] [reason] - Ban player via steamid64\n- css_banip <ip> [time in minutes/0 perm] [reason] - Ban player via IP address\n- css_unban <steamid or name or ip> - Unban player\n- css_kick <#userid or name> [reason] - Kick player\n- css_gag <#userid or name> [time in minutes/0 perm] [reason] - Gag player\n- css_addgag <steamid> [time in minutes/0 perm] [reason] - Gag player via steamid64\n- css_unmute <steamid or name> - Ungag player\n- css_mute <#userid or name> [time in minutes/0 perm] [reason] - Mute player\n- css_addmute <steamid> [time in minutes/0 perm] [reason] - Mute player via steamid64\n- css_give <#userid or name> <weapon> - Give player a weapon\n- css_strip <#userid or name> <weapon> - Takes all of the player weapons\n- css_hp <#userid or name> [health] - Set player health\n- css_god <#userid or name> - Toggle player godmode\n- css_slay <#userid or name> - Kill player\n- css_slap <#userid or name> [damage] - Slap player\n- css_vote <'Question?'> ['Answer1'] ['Answer2'] ... - Create vote\n- css_map <mapname> - Change map\n- css_wsmap <name or id> - Change workshop map\n- css_asay <message> - Say message to all admins\n- css_say <message> - Say message as admin in chat\n- css_psay <#userid or name> <message> - Sends private message to player\n- css_csay <message> - Say message as admin in center\n- css_hsay <message> - Say message as admin in hud\n- css_noclip <#userid or name> - Toggle noclip for player\n- css_freeze <#userid or name> [duration] - Freeze player\n- css_unfreeze <#userid or name> - Unfreeze player\n- css_respawn <#userid or name> - Respawn player\n- css_cvar <cvar> <value> - Change cvar value\n- css_rcon <command> - Run command as server",
"sa_player_ban_message_time": "Вы были забанены за {lightred}{0}{default} на {lightred}{1}{default} минут администратором {lightred}{2}{default}!",
"sa_player_ban_message_perm": "Вы были забанены навсегда за {lightred}{0}{default} администратором {lightred}{1}{default}!",
"sa_player_kick_message": "Вас выгнал за {lightred}{0}{default} администратор {lightred}{1}{default}!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[ CS2-SimpleAdmin Yardım ]{DEFAULT}\n- css_who <#userid or name> - Oyuncu hakkındaki bilgileri görüntüleme\n- css_players - Oyuncu listesini görüntüle\n- css_ban <#userid or name> [time in minutes/0 perm] [reason] - Oyuncu yasaklama\n- css_addban <steamid> [time in minutes/0 perm] [reason] - SteamID64 ile oyuncu yasaklama\n- css_banip <ip> [time in minutes/0 perm] [reason] - IP Adresi ile oyuncu yasaklama\n- css_unban <steamid or name or ip> - Oyuncunun yasaklamasını kaldırma\n- css_kick <#userid or name> [reason] - Oyuncuyu sunucudan atma\n- css_gag <#userid or name> [time in minutes/0 perm] [reason] - Oyuncuya sohbet yasağı\n- css_addgag <steamid> [time in minutes/0 perm] [reason] - SteamID64 ile oyuncuya sohbet yasağı\n- css_unmute <steamid or name> - Oyuncunun sohbet yasağını kaldırma\n- css_mute <#userid or name> [time in minutes/0 perm] [reason] - Oyuncuyu susturma\n- css_addmute <steamid> [time in minutes/0 perm] [reason] - SteamID64 ile oyuncuyu susturma\n- css_give <#userid or name> <weapon> - Oyuncuya silah verme\n- css_strip <#userid or name> <weapon> - Oyuncunun tüm silahlarını alma\n- css_hp <#userid or name> [health] - Oyuncu sağlığını değiştirme\n- css_god <#userid or name> - Oyuncunun ölümsüzlük modunu açıp/kapama\n- css_slay <#userid or name> - Oyuncuyu öldürme\n- css_slap <#userid or name> [damage] - Oyuncuyu tokatlama\n- css_vote <'Soru?'> ['Yanıt1'] ['Yanıt2'] ... - Oylama oluşturma\n- css_map <mapname> - Haritayı değiştirme\n- css_wsmap <name or id> - Atölye haritasını değiştirme\n- css_asay <message> - Yöneticilere özel mesaj gönderme\n- css_say <message> - Sohbete yönetici olarak mesaj gönderme\n- css_psay <#userid or name> <message> - Oyuncuya özel mesaj gönderme\n- css_csay <message> - Ekranın ortasında yönetici olarak mesaj gönderme\n- css_hsay <message> - HUD ile yönetici olarak mesaj gönderme\n- css_noclip <#userid or name> - Oyuncu için hayalet modunu aç/kapat\n- css_freeze <#userid or name> [duration] - Oyuncuyu dondur\n- css_unfreeze <#userid or name> - Oyuncunun dondurulmasını kaldır\n- css_respawn <#userid or name> - Oyuncuyu yeniden canlandır\n- css_cvar <cvar> <value> - Cvar değerini değiştir\n- css_rcon <command> - Komutu sunucu olarak çalıştır",
"sa_player_ban_message_time": "{lightred}{0}{default} sebebiyle {lightred}{1}{default} dakika süreyle {lightred}{2}{default} tarafından yasaklandınız!",
"sa_player_ban_message_perm": "{lightred}{0}{default} sebebiyle {lightred}{1}{default} tarafından kalıcı olarak yasaklandınız!",
"sa_player_kick_message": "{lightred}{0}{default} sebebiyle {lightred}{1}{default} tarafından sunucudan atıldınız!",

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{
"sa_prefix": "{lightred}[SA] {default}",
"sa_adminhelp": "{GREEN}[CS2-SimpleAdmin帮助]{DEFAULT}\n- css_who <#用户ID或名称> - 显示玩家信息\n- css_players - 显示玩家列表\n- css_ban <#用户ID或名称> [时间(分钟)/0永久] [原因] - 封禁玩家\n- css_addban <SteamID> [时间(分钟)/0永久] [原因] - 通过SteamID64封禁玩家\n- css_banip <IP地址> [时间(分钟)/0永久] [原因] - 通过IP地址封禁玩家\n- css_unban <SteamID或名称或IP> - 解封玩家\n- css_kick <#用户ID或名称> [原因] - 踢出玩家\n- css_gag <#用户ID或名称> [时间(分钟)/0永久] [原因] - 禁言玩家\n- css_addgag <SteamID> [时间(分钟)/0永久] [原因] - 通过SteamID64禁言玩家\n- css_unmute <SteamID或名称> - 解除玩家禁言\n- css_mute <#用户ID或名称> [时间(分钟)/0永久] [原因] - 禁言玩家\n- css_addmute <SteamID> [时间(分钟)/0永久] [原因] - 通过SteamID64禁言玩家\n- css_give <#用户ID或名称> <武器> - 给予玩家武器\n- css_strip <#用户ID或名称> <武器> - 夺取玩家所有武器\n- css_hp <#用户ID或名称> [生命值] - 设置玩家生命值\n- css_god <#用户ID或名称> - 切换玩家上帝模式\n- css_slay <#用户ID或名称> - 杀死玩家\n- css_slap <#用户ID或名称> [伤害] - 打击玩家\n- css_vote <'问题?'> ['答案1'] ['答案2'] ... - 创建投票\n- css_map <地图名称> - 切换地图\n- css_wsmap <名称或ID> - 切换创意工坊地图\n- css_asay <消息> - 向所有管理员发送消息\n- css_say <消息> - 作为管理员在聊天中发送消息\n- css_psay <#用户ID或名称> <消息> - 向玩家发送私密消息\n- css_csay <消息> - 作为管理员在中央发送消息\n- css_hsay <消息> - 作为管理员在HUD发送消息\n- css_noclip <#用户ID或名称> - 切换玩家无碰撞模式\n- css_freeze <#用户ID或名称> [持续时间] - 冻结玩家\n- css_unfreeze <#用户ID或名称> - 解冻玩家\n- css_respawn <#用户ID或名称> - 重生玩家\n- css_cvar <cvar> <value> - 更改cvar值\n- css_rcon <command> - 作为服务器运行命令",
"sa_player_ban_message_time": "你被{lightred}{0}{default}封禁了{lightred}{1}{default}分钟,原因是{lightred}{2}{default}",
"sa_player_ban_message_perm": "你被{lightred}{0}{default}永久封禁了,原因是{lightred}{1}{default}",
"sa_player_kick_message": "你被{lightred}{0}{default}踢出了游戏,原因是{lightred}{1}{default}",