Refactor player cache and ban checks, update version

Improves player cache handling and ban status checks for race condition safety. Removes unused GodPlayers logic and related event handler. Refactors event handlers for disconnect and team changes, and fixes warn reason field naming. Updates version to 1.7.8-beta-7.
This commit is contained in:
Dawid Bepierszcz
2025-12-02 17:37:14 +01:00
parent 9723a4faee
commit c2e8b4a898
8 changed files with 62 additions and 61 deletions

View File

@@ -22,7 +22,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
public override string ModuleName => "CS2-SimpleAdmin" + (Helper.IsDebugBuild ? " (DEBUG)" : " (RELEASE)");
public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
public override string ModuleAuthor => "daffyy";
public override string ModuleVersion => "1.7.8-beta-6";
public override string ModuleVersion => "1.7.8-beta-7";
public override void Load(bool hotReload)
{
@@ -46,7 +46,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
CachedPlayers.Clear();
BotPlayers.Clear();
foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsHLTV).ToArray())
foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && p.Connected == PlayerConnectedState.PlayerConnected && !p.IsHLTV).ToArray())
{
if (!player.IsBot)
PlayerManager.LoadPlayerData(player, true);
@@ -260,6 +260,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
CacheManager = null;
PlayersTimer?.Kill();
PlayersTimer = null;
UnregisterEvents();
if (hotReload)

View File

@@ -77,7 +77,7 @@ public partial class CS2_SimpleAdmin
new ServerManager().LoadServerData();
}
[GameEventHandler(HookMode.Pre)]
[GameEventHandler]
public HookResult OnClientDisconnect(EventPlayerDisconnect @event, GameEventInfo info)
{
if (@event.Reason is 149 or 6)
@@ -91,14 +91,15 @@ public partial class CS2_SimpleAdmin
if (player == null || !player.IsValid || player.IsHLTV)
return HookResult.Continue;
BotPlayers.Remove(player);
CachedPlayers.Remove(player);
CachedPlayers.Remove(player);
BotPlayers.Remove(player);
SilentPlayers.Remove(player.Slot);
if (player.IsBot)
{
return HookResult.Continue;
}
#if DEBUG
Logger.LogCritical("[OnClientDisconnect] After Check");
@@ -176,6 +177,9 @@ public partial class CS2_SimpleAdmin
if (player == null || !player.IsValid || player.IsBot)
return;
if (!CachedPlayers.Contains(player))
CachedPlayers.Add(player);
PlayerManager.LoadPlayerData(player);
}
@@ -458,28 +462,11 @@ public partial class CS2_SimpleAdmin
// OnGameServerSteamAPIActivated();
// });
GodPlayers.Clear();
SilentPlayers.Clear();
PlayerPenaltyManager.RemoveAllPenalties();
}
[GameEventHandler]
public HookResult OnPlayerHurt(EventPlayerHurt @event, GameEventInfo info)
{
var player = @event.Userid;
if (player is null || @event.Attacker is null || player.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE || player.PlayerPawn.Value == null)
return HookResult.Continue;
if (!GodPlayers.Contains(player.Slot)) return HookResult.Continue;
player.PlayerPawn.Value.Health = player.PlayerPawn.Value.MaxHealth;
player.PlayerPawn.Value.ArmorValue = 100;
return HookResult.Continue;
}
[GameEventHandler]
public HookResult OnPlayerDeath(EventPlayerDeath @event, GameEventInfo info)
{
@@ -512,17 +499,13 @@ public partial class CS2_SimpleAdmin
public HookResult OnPlayerTeam(EventPlayerTeam @event, GameEventInfo info)
{
var player = @event.Userid;
if (player == null || !player.IsValid || player.IsBot)
if (player == null || !player.IsValid || player.IsBot || !SilentPlayers.Contains(player.Slot))
return HookResult.Continue;
if (!SilentPlayers.Contains(player.Slot))
return HookResult.Continue;
if (@event is { Oldteam: <= 1, Team: >= 1 })
{
SilentPlayers.Remove(player.Slot);
SimpleAdminApi?.OnAdminToggleSilentEvent(player.Slot, false);
}
if (@event is not { Oldteam: <= 1, Team: >= 1 }) return HookResult.Continue;
SilentPlayers.Remove(player.Slot);
SimpleAdminApi?.OnAdminToggleSilentEvent(player.Slot, false);
return HookResult.Continue;
}

View File

@@ -64,7 +64,7 @@ internal static class Helper
public static List<CCSPlayerController> GetValidPlayers()
{
return CS2_SimpleAdmin.CachedPlayers.AsValueEnumerable().Where(p => p.Connected == PlayerConnectedState.PlayerConnected).ToList();
return CS2_SimpleAdmin.CachedPlayers.AsValueEnumerable().Where(p => p.IsValid && p.Connected == PlayerConnectedState.PlayerConnected).ToList();
}
public static List<CCSPlayerController> GetValidPlayersWithBots()

View File

@@ -323,13 +323,19 @@ internal class CacheManager: IDisposable
}
// Update cache with new/modified bans
var needsRebuild = false;
foreach (var ban in updatedBans)
{
if (_banCache.TryGetValue(ban.Id, out var oldBan) && oldBan.Status != ban.Status)
{
// Ban status changed (e.g., ACTIVE -> EXPIRED/UNBANNED), need to rebuild indexes
needsRebuild = true;
}
_banCache.AddOrUpdate(ban.Id, ban, (_, _) => ban);
}
// Rebuild indexes if there were updates
if (updatedBans.Any())
// Rebuild indexes if there were updates or status changes
if (updatedBans.Any() || needsRebuild)
{
RebuildIndexes();
}
@@ -480,13 +486,17 @@ internal class CacheManager: IDisposable
record = steamRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
if (record != null)
{
if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
(!record.PlayerSteamId.HasValue))
// Double-check the ban is still active in cache (handle race conditions)
if (_banCache.TryGetValue(record.Id, out var cachedBan) && cachedBan.StatusEnum == BanStatus.ACTIVE)
{
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
}
if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
(!record.PlayerSteamId.HasValue))
{
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
}
return true;
return true;
}
}
}
@@ -497,15 +507,20 @@ internal class CacheManager: IDisposable
!IpHelper.TryConvertIpToUint(ipAddress, out var ipUInt) ||
_cachedIgnoredIps.Contains(ipUInt) ||
!_ipIndex.TryGetValue(ipUInt, out var ipRecords)) return false;
record = ipRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
if (record == null) return false;
// Double-check the ban is still active in cache (handle race conditions)
if (!_banCache.TryGetValue(record.Id, out var cachedBanIp) || cachedBanIp.StatusEnum != BanStatus.ACTIVE)
return false;
if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
(!record.PlayerSteamId.HasValue && steamId.HasValue))
{
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
}
return true;
}
@@ -591,10 +606,14 @@ internal class CacheManager: IDisposable
var activeBan = steamBans.FirstOrDefault(b => b.StatusEnum == BanStatus.ACTIVE);
if (activeBan != null)
{
if (string.IsNullOrEmpty(activeBan.PlayerName) || string.IsNullOrEmpty(activeBan.PlayerIp) && !string.IsNullOrEmpty(ipAddress))
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
return true;
// Double-check the ban is still active in cache (handle race conditions)
if (_banCache.TryGetValue(activeBan.Id, out var cachedBan) && cachedBan.StatusEnum == BanStatus.ACTIVE)
{
if (string.IsNullOrEmpty(activeBan.PlayerName) || string.IsNullOrEmpty(activeBan.PlayerIp) && !string.IsNullOrEmpty(ipAddress))
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
return true;
}
}
}
@@ -620,16 +639,20 @@ internal class CacheManager: IDisposable
if (ipRecord.UsedAt < cutoff || _cachedIgnoredIps.Contains(ipRecord.Ip))
continue;
if (!_ipIndex.TryGetValue(ipRecord.Ip, out var banRecords))
if (!_ipIndex.TryGetValue(ipRecord.Ip, out var banRecords))
continue;
var activeBan = banRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
if (activeBan == null)
if (activeBan == null)
continue;
// Double-check the ban is still active in cache (handle race conditions)
if (!_banCache.TryGetValue(activeBan.Id, out var cachedBan) || cachedBan.StatusEnum != BanStatus.ACTIVE)
continue;
if (string.IsNullOrEmpty(activeBan.PlayerName))
activeBan.PlayerName = unknownName;
activeBan.PlayerSteamId ??= steamId;
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));

View File

@@ -80,13 +80,7 @@ internal class PlayerManager
{
var playerInfo = new PlayerInfo(userId, slot, new SteamID(steamId), playerName, ipAddress);
CS2_SimpleAdmin.PlayersInfo[steamId] = playerInfo;
await Server.NextWorldUpdateAsync(() =>
{
if (!CS2_SimpleAdmin.CachedPlayers.Contains(player))
CS2_SimpleAdmin.CachedPlayers.Add(player);
});
if (_config.OtherSettings.CheckMultiAccountsByIp && ipAddress != null &&
CS2_SimpleAdmin.PlayersInfo[steamId] != null)
{
@@ -253,6 +247,7 @@ internal class PlayerManager
_loadPlayerSemaphore.Release();
}
});
if (CS2_SimpleAdmin.RenamedPlayers.TryGetValue(player.SteamID, out var name))
{
player.Rename(name);

View File

@@ -33,7 +33,7 @@ internal class WarnManager(IDatabaseProvider? databaseProvider)
playerName = player.Name,
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
muteReason = reason,
warnReason = reason,
duration = time,
ends = futureTime,
created = now,
@@ -42,7 +42,7 @@ internal class WarnManager(IDatabaseProvider? databaseProvider)
return warnId;
}
catch
catch(Exception e)
{
return null;
}
@@ -73,7 +73,7 @@ internal class WarnManager(IDatabaseProvider? databaseProvider)
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
muteReason = reason,
warnReason = reason,
duration = time,
ends = futureTime,
created = now,

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@@ -1 +1 @@
1.7.8-beta-6
1.7.8-beta-7

View File

@@ -40,7 +40,6 @@ public partial class CS2_SimpleAdmin
internal static readonly HashSet<ulong> AdminDisabledJoinComms = [];
// Player Management
private static readonly HashSet<int> GodPlayers = [];
internal static readonly HashSet<int> SilentPlayers = [];
internal static readonly Dictionary<ulong, string> RenamedPlayers = [];
internal static readonly ConcurrentDictionary<ulong, PlayerInfo> PlayersInfo = [];