Updating pawn's HP on slap

This commit is contained in:
Valentin Barat
2024-02-04 20:36:18 +01:00
parent 5991f85919
commit c8c0a3f0ba

View File

@@ -2,6 +2,7 @@
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Utils;
using System.Text;
using CounterStrikeSharp.API;
namespace CS2_SimpleAdmin;
@@ -115,6 +116,7 @@ public static class PlayerUtils
return;
pawn.Health -= damage;
Utilities.SetStateChanged(pawn, "CBaseEntity", "m_iHealth");
if (pawn.Health <= 0)
pawn.CommitSuicide(true, true);