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testref
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@@ -1,9 +1,18 @@
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namespace WeaponPaints
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{
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public class WeaponInfo
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{
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public int Paint { get; set; }
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public int Seed { get; set; } = 0;
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public float Wear { get; set; } = 0f;
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}
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public class WeaponInfo
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{
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public int Paint { get; set; }
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public int Seed { get; set; }
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public float Wear { get; set; }
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public WeaponInfo() : this(0, 0, 0f) { }
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public WeaponInfo(int paint, int seed, float wear)
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{
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Paint = paint;
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Seed = seed;
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Wear = wear;
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}
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}
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}
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