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remove slot = 0
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@@ -17,7 +17,7 @@ internal class WeaponSynchronization
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internal async Task GetPlayerDatabaseIndex(PlayerInfo playerInfo)
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{
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if (playerInfo.SteamId == null || playerInfo.Slot == 0) return;
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if (playerInfo.SteamId == null) return;
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Console.WriteLine("test");
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try
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{
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