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https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-24 12:19:16 +00:00
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8 Commits
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1109c0cf56 | ||
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63869f4c94 | ||
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fa284678e8 | ||
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558f3178f2 | ||
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c5f9cc6429 | ||
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4087d3d016 | ||
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e7919bb468 | ||
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33bd83d0a1 |
@@ -107,6 +107,7 @@ namespace WeaponPaints
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.ToDictionary(pair => pair.Key, pair => pair.Value);
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var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
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giveItemMenu.PostSelectAction = PostSelectAction.Close;
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var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
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{
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if (!Utility.IsPlayerValid(player)) return;
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@@ -188,6 +189,7 @@ namespace WeaponPaints
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)?.ToList();
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var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
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skinSubMenu.PostSelectAction = PostSelectAction.Close;
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// Function to handle skin selection for the chosen weapon
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var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
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@@ -237,7 +239,6 @@ namespace WeaponPaints
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if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE)
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RefreshWeapons(p);
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if (!Config.GlobalShare)
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{
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if (weaponSync != null)
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@@ -287,6 +288,7 @@ namespace WeaponPaints
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{
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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MenuManager.OpenChatMenu(player, weaponSelectionMenu);
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weaponSelectionMenu.PostSelectAction = PostSelectAction.Close;
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return;
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}
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if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
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@@ -9,7 +9,8 @@ namespace WeaponPaints
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{
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CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null || player.Connected == PlayerConnectedState.PlayerDisconnecting) return;
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if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 ||
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weaponSync == null || player.Connected == PlayerConnectedState.PlayerDisconnecting) return;
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PlayerInfo playerInfo = new PlayerInfo
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{
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@@ -37,8 +38,7 @@ namespace WeaponPaints
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.UserId == null)
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return;
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if (player is null || !player.IsValid || !player.UserId.HasValue || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17) return;
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.TryRemove((int)player.Index, out _);
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@@ -134,7 +134,7 @@ namespace WeaponPaints
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CCSPlayerController? player = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)activator.Index).OriginalController.Value;
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if (player == null || player.IsBot || player.IsHLTV ||
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player.SteamID.ToString() == "" || !g_knifePickupCount.TryGetValue((int)player.Index, out var pickupCount) ||
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player.SteamID.ToString().Length != 17 || !g_knifePickupCount.TryGetValue((int)player.Index, out var pickupCount) ||
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!g_playersKnife.ContainsKey((int)player.Index))
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{
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return HookResult.Continue;
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@@ -337,7 +337,7 @@ namespace WeaponPaints
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}
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}
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internal void RefreshKnife(CCSPlayerController? player, bool force = false)
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internal void RefreshKnife(CCSPlayerController? player)
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{
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if (player == null || !player.IsValid || player.PlayerPawn?.Value == null || (LifeState_t)player.LifeState != LifeState_t.LIFE_ALIVE)
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return;
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@@ -358,8 +358,7 @@ namespace WeaponPaints
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if (weapon.Value.DesignerName.Contains("knife") || weaponData?.GearSlot == gear_slot_t.GEAR_SLOT_KNIFE)
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{
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player.RemoveItemByDesignerName(weapon.Value.DesignerName, weapon.Value.Entity?.EntityInstance.IsValid ?? false);
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AddTimer(0.2f, () => GiveKnifeToPlayer(player));
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RefreshWeapons(player);
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break;
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}
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}
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@@ -151,7 +151,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleVersion => "1.6b";
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public override string ModuleVersion => "1.6c";
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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{
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@@ -166,7 +166,8 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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foreach (var player in Utilities.GetPlayers())
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{
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if (weaponSync == null || player is null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected)
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if (weaponSync == null || player is null || !player.IsValid || player.SteamID.ToString().Length != 17 || !player.PawnIsAlive || player.IsBot ||
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player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected)
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continue;
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g_knifePickupCount[(int)player.Index] = 0;
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