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9 Commits

Author SHA1 Message Date
Dawid Bepierszcz
ad73e0a85d Merge pull request #171 from daffyyyy/main
Some fixes
2024-02-23 02:58:01 +01:00
Dawid Bepierszcz
25c205e53d Merge branch 'Nereziel:main' into main 2024-02-23 02:56:42 +01:00
Dawid Bepierszcz
1366e141a7 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-02-23 02:46:00 +01:00
Dawid Bepierszcz
5465b982b7 Some fixes 2024-02-23 02:45:58 +01:00
Dawid Bepierszcz
ead5ae23a3 Merge pull request #170 from daffyyyy/main
1.9b
2024-02-22 22:46:31 +01:00
Dawid Bepierszcz
ff2e7ffd6b Merge branch 'Nereziel:main' into main 2024-02-22 22:43:46 +01:00
Dawid Bepierszcz
c9a1fad496 1.9b 2024-02-22 22:43:25 +01:00
Dawid Bepierszcz
0d4d01800d Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-02-22 22:41:34 +01:00
Dawid Bepierszcz
19d004c21d 1.9b
- Fixed weapons on retake
- FIxed saving
2024-02-22 22:41:32 +01:00
6 changed files with 91 additions and 55 deletions

View File

@@ -32,13 +32,30 @@ namespace WeaponPaints
if (weaponSync != null)
{
Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
var weaponTasks = new List<Task>();
weaponTasks.Add(Task.Run(async () =>
{
await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
}));
if (Config.Additional.GloveEnabled)
Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
{
weaponTasks.Add(Task.Run(async () =>
{
await weaponSync.GetGloveFromDatabase(playerInfo);
}));
}
if (Config.Additional.KnifeEnabled)
Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
{
weaponTasks.Add(Task.Run(async () =>
{
await weaponSync.GetKnifeFromDatabase(playerInfo);
}));
}
Task.WaitAll(weaponTasks.ToArray());
RefreshGloves(player);
RefreshWeapons(player);
@@ -248,7 +265,7 @@ namespace WeaponPaints
}
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Paint = paintID;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.01f;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
PlayerInfo playerInfo = new PlayerInfo
@@ -381,7 +398,17 @@ namespace WeaponPaints
{
Task.Run(async () =>
{
await weaponSync.SyncGloveToDatabase(playerInfo, (ushort)weaponDefindex);
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
if (!gPlayerWeaponsInfo[playerInfo.Slot].ContainsKey(weaponDefindex))
{
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = new WeaponInfo();
}
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Paint = paint;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Wear = 0.00f;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Seed = 0;
});
}
RefreshGloves(player);

View File

@@ -52,7 +52,7 @@ namespace WeaponPaints
{
CCSPlayerController player = @event.Userid;
if (player is null || !player.IsValid || !player.UserId.HasValue || player.IsBot ||
if (player is null || !player.IsValid || player.IsBot ||
player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue;
PlayerInfo playerInfo = new PlayerInfo
@@ -72,24 +72,24 @@ namespace WeaponPaints
{
await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
});
// Remove player data
if (Config.Additional.SkinEnabled)
{
gPlayerWeaponsInfo.TryRemove(player.Slot, out _);
}
if (Config.Additional.KnifeEnabled)
{
g_playersKnife.TryRemove(player.Slot, out _);
}
if (Config.Additional.GloveEnabled)
{
g_playersGlove.TryRemove(player.Slot, out _);
}
}
// Remove player's command cooldown
commandsCooldown.Remove(player.Slot);
// Remove player data
if (Config.Additional.SkinEnabled)
{
gPlayerWeaponsInfo.TryRemove(player.Slot, out _);
}
if (Config.Additional.KnifeEnabled)
{
g_playersKnife.TryRemove(player.Slot, out _);
}
if (Config.Additional.GloveEnabled)
{
g_playersGlove.TryRemove(player.Slot, out _);
}
return HookResult.Continue;
}
@@ -160,7 +160,7 @@ namespace WeaponPaints
pickupCount++;
g_knifePickupCount[player.Slot] = pickupCount;
RefreshWeapons(player);
AddTimer(0.2f, () => RefreshWeapons(player));
}
return HookResult.Continue;
@@ -187,12 +187,11 @@ namespace WeaponPaints
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || player.PlayerPawn == null ||
!player.PlayerPawn.IsValid || player.IsHLTV
|| !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled)
if (player is null || !player.IsValid || !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled)
return HookResult.Continue;
g_knifePickupCount[player.Slot] = 0;
if (!PlayerHasKnife(player))
GiveKnifeToPlayer(player);

View File

@@ -1 +1 @@
1.9a
1.9b

View File

@@ -142,38 +142,41 @@ namespace WeaponPaints
{
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
string knifeToGive;
if (g_playersKnife.TryGetValue(player.Slot, out var knife))
WeaponPaints.Instance.AddTimer(1.0f, () =>
{
knifeToGive = knife;
}
else if (_config.Additional.GiveRandomKnife)
{
var knifeTypes = weaponList.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")).ToList();
if (knifeTypes.Count == 0)
string knifeToGive;
if (g_playersKnife.TryGetValue(player.Slot, out var knife))
{
Utility.Log("No valid knife types found.");
return;
knifeToGive = knife;
}
else if (_config.Additional.GiveRandomKnife)
{
var knifeTypes = weaponList.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")).ToList();
if (knifeTypes.Count == 0)
{
Utility.Log("No valid knife types found.");
return;
}
Random random = new();
int index = random.Next(knifeTypes.Count);
knifeToGive = knifeTypes[index].Key;
}
else
{
knifeToGive = (CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife";
}
Random random = new();
int index = random.Next(knifeTypes.Count);
knifeToGive = knifeTypes[index].Key;
}
else
{
knifeToGive = (CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife";
}
player.GiveNamedItem(knifeToGive);
player.GiveNamedItem(knifeToGive);
});
}
internal static bool PlayerHasKnife(CCSPlayerController? player)
{
if (!_config.Additional.KnifeEnabled) return false;
if (player == null || !player.IsValid || player.PlayerPawn == null || !player.PlayerPawn.IsValid || !player.PawnIsAlive)
if (player == null || !player.IsValid || player.PlayerPawn == null || !player.PlayerPawn.IsValid)
{
return false;
}
@@ -263,7 +266,7 @@ namespace WeaponPaints
}
}
for (int i = 0; i < 3; i++)
for (int i = 1; i <= 3; i++)
{
player.ExecuteClientCommand($"slot {i}");
player.ExecuteClientCommand($"slot {i}");
@@ -272,6 +275,11 @@ namespace WeaponPaints
{
var weapon = player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value;
CCSWeaponBaseGun? gun = weapon?.As<CCSWeaponBaseGun>();
if (gun == null || gun.VData == null) return;
if (gun?.VData?.GearSlot == gear_slot_t.GEAR_SLOT_C4 || gun?.VData?.GearSlot == gear_slot_t.GEAR_SLOT_GRENADES) return;
player.DropActiveWeapon();
AddTimer(0.22f, () =>
@@ -315,10 +323,10 @@ namespace WeaponPaints
internal void RefreshKnife(CCSPlayerController? player)
{
if (player == null || !player.IsValid || player.PlayerPawn?.Value == null || (LifeState_t)player.LifeState != LifeState_t.LIFE_ALIVE)
if (player == null || !player.IsValid || player.PlayerPawn?.Value == null)
return;
if (player.PlayerPawn.Value.WeaponServices == null || player.PlayerPawn.Value.ItemServices == null)
if (player.PlayerPawn.Value.WeaponServices == null)
return;
var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
@@ -334,8 +342,10 @@ namespace WeaponPaints
if (weapon.Value.DesignerName.Contains("knife") || weaponData?.GearSlot == gear_slot_t.GEAR_SLOT_KNIFE)
{
RefreshWeapons(player);
break;
player.ExecuteClientCommand("slot 3");
weapon.Value.Remove();
GiveKnifeToPlayer(player);
}
}
catch (Exception ex)
@@ -362,7 +372,7 @@ namespace WeaponPaints
pawn.SetModel(model);
}
Instance.AddTimer(0.2f, () =>
Instance.AddTimer(0.06f, () =>
{
try
{

View File

@@ -155,7 +155,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "1.9a";
public override string ModuleVersion => "1.9b";
public static WeaponPaintsConfig GetWeaponPaintsConfig()
{

View File

@@ -120,7 +120,7 @@ namespace WeaponPaints
}
internal async Task SyncGloveToDatabase(PlayerInfo player, ushort defindex)
internal async Task SyncGloveToDatabase(PlayerInfo player, int defindex)
{
if (!_config.Additional.GloveEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;