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https://github.com/Nereziel/cs2-WeaponPaints.git
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19 Commits
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35
Commands.cs
35
Commands.cs
@@ -1,4 +1,5 @@
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|||||||
using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Menu;
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using CounterStrikeSharp.API.Modules.Menu;
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@@ -106,6 +107,16 @@ public partial class WeaponPaints
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private void RegisterCommands()
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private void RegisterCommands()
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{
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{
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_config.Additional.CommandStattrak.ForEach(c =>
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{
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AddCommand($"css_{c}", "Stattrak toggle", (player, info) =>
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{
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if (!Utility.IsPlayerValid(player)) return;
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OnCommandStattrak(player, info);
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});
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});
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_config.Additional.CommandSkin.ForEach(c =>
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_config.Additional.CommandSkin.ForEach(c =>
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{
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{
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AddCommand($"css_{c}", "Skins info", (player, info) =>
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AddCommand($"css_{c}", "Skins info", (player, info) =>
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@@ -138,6 +149,30 @@ public partial class WeaponPaints
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}
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}
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}
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}
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private void OnCommandStattrak(CCSPlayerController? player, CommandInfo commandInfo)
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{
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if (player == null || !player.IsValid) return;
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
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!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
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return;
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var weapon = player.PlayerPawn.Value?.WeaponServices?.ActiveWeapon.Value;
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if (weapon == null || !weapon.IsValid)
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return;
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if (!teamWeapons.TryGetValue(weapon.AttributeManager.Item.ItemDefinitionIndex, out var teamWeapon))
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return;
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teamWeapon.StatTrak = !teamWeapon.StatTrak;
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RefreshWeapons(player);
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if (!string.IsNullOrEmpty(Localizer["wp_stattrak_action"]))
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{
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player.Print(Localizer["wp_stattrak_action"]);
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}
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}
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private void SetupKnifeMenu()
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private void SetupKnifeMenu()
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{
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{
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if (!Config.Additional.KnifeEnabled || !_gBCommandsAllowed) return;
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if (!Config.Additional.KnifeEnabled || !_gBCommandsAllowed) return;
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@@ -43,6 +43,9 @@ namespace WeaponPaints
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[JsonPropertyName("CommandAgent")]
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[JsonPropertyName("CommandAgent")]
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public List<string> CommandAgent { get; set; } = ["agents"];
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public List<string> CommandAgent { get; set; } = ["agents"];
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[JsonPropertyName("CommandStattrak")]
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public List<string> CommandStattrak { get; set; } = ["stattrak", "st"];
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[JsonPropertyName("CommandSkin")]
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[JsonPropertyName("CommandSkin")]
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public List<string> CommandSkin { get; set; } = ["ws"];
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public List<string> CommandSkin { get; set; } = ["ws"];
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@@ -68,7 +71,7 @@ namespace WeaponPaints
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public class WeaponPaintsConfig : BasePluginConfig
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public class WeaponPaintsConfig : BasePluginConfig
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{
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{
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[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 9;
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[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 10;
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[JsonPropertyName("SkinsLanguage")]
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[JsonPropertyName("SkinsLanguage")]
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public string SkinsLanguage { get; set; } = "en";
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public string SkinsLanguage { get; set; } = "en";
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@@ -89,7 +92,7 @@ namespace WeaponPaints
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public string DatabaseName { get; set; } = "";
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public string DatabaseName { get; set; } = "";
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[JsonPropertyName("CmdRefreshCooldownSeconds")]
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[JsonPropertyName("CmdRefreshCooldownSeconds")]
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public int CmdRefreshCooldownSeconds { get; set; } = 10;
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public int CmdRefreshCooldownSeconds { get; set; } = 3;
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[JsonPropertyName("Website")]
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[JsonPropertyName("Website")]
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public string Website { get; set; } = "example.com/skins";
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public string Website { get; set; } = "example.com/skins";
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45
Events.cs
45
Events.cs
@@ -9,6 +9,8 @@ namespace WeaponPaints
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{
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{
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public partial class WeaponPaints
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public partial class WeaponPaints
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{
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{
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private bool _mvpPlayed;
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[GameEventHandler]
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[GameEventHandler]
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public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
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public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
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{
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{
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@@ -78,7 +80,9 @@ namespace WeaponPaints
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};
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};
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if (WeaponSync != null)
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if (WeaponSync != null)
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{
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_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo));
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_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo));
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}
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if (Config.Additional.SkinEnabled)
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if (Config.Additional.SkinEnabled)
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{
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{
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@@ -104,7 +108,7 @@ namespace WeaponPaints
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{
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{
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GPlayersPin.TryRemove(player.Slot, out _);
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GPlayersPin.TryRemove(player.Slot, out _);
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}
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}
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_temporaryPlayerWeaponWear.TryRemove(player.Slot, out _);
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_temporaryPlayerWeaponWear.TryRemove(player.Slot, out _);
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CommandsCooldown.Remove(player.Slot);
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CommandsCooldown.Remove(player.Slot);
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@@ -114,9 +118,12 @@ namespace WeaponPaints
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private void OnMapStart(string mapName)
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private void OnMapStart(string mapName)
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{
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{
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if (Config.Additional is { KnifeEnabled: false, SkinEnabled: false, GloveEnabled: false }) return;
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if (Config.Additional is { KnifeEnabled: false, SkinEnabled: false, GloveEnabled: false }) return;
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if (Database != null)
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if (Database != null)
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WeaponSync = new WeaponSynchronization(Database, Config);
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WeaponSync = new WeaponSynchronization(Database, Config);
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_fadeSeed = 0;
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_nextItemId = MinimumCustomItemId;
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}
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}
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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@@ -148,6 +155,39 @@ namespace WeaponPaints
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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{
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{
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_gBCommandsAllowed = true;
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_gBCommandsAllowed = true;
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_mvpPlayed = false;
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return HookResult.Continue;
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}
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private HookResult OnRoundMvp(EventRoundMvp @event, GameEventInfo info)
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{
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if (_mvpPlayed)
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return HookResult.Continue;
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var player = @event.Userid;
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if (player == null || !player.IsValid || player.IsBot)
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return HookResult.Continue;
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if (!(GPlayersMusic.TryGetValue(player.Slot, out var musicInfo)
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&& musicInfo.TryGetValue(player.Team, out var musicId)
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&& musicId != 0))
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return HookResult.Continue;
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@event.Musickitid = musicId;
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@event.Nomusic = 0;
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info.DontBroadcast = true;
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var newEvent = new EventRoundMvp(true)
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{
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Userid = player,
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Musickitid = musicId,
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Nomusic = 0,
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};
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_mvpPlayed = true;
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newEvent.FireEvent(false);
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return HookResult.Continue;
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return HookResult.Continue;
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}
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}
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@@ -289,6 +329,7 @@ namespace WeaponPaints
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventRoundStart>(OnRoundStart);
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RegisterEventHandler<EventRoundStart>(OnRoundStart);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventRoundMvp>(OnRoundMvp);
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RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
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RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
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RegisterEventHandler<EventPlayerDeath>(OnPlayerDeath);
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RegisterEventHandler<EventPlayerDeath>(OnPlayerDeath);
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@@ -165,4 +165,6 @@ public partial class WeaponPaints
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|||||||
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internal static IMenuApi? MenuApi;
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internal static IMenuApi? MenuApi;
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private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
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private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
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private int _fadeSeed;
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}
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}
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@@ -36,11 +36,15 @@ namespace WeaponPaints
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weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
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weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
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||||||
weapon.AttributeManager.Item.EntityQuality = 3;
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weapon.AttributeManager.Item.EntityQuality = 3;
|
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}
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}
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else
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{
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weapon.AttributeManager.Item.EntityQuality = 0;
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||||||
|
}
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UpdatePlayerEconItemId(weapon.AttributeManager.Item);
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UpdatePlayerEconItemId(weapon.AttributeManager.Item);
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|
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int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
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int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
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int fallbackPaintKit = 0;
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int fallbackPaintKit;
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|
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weapon.AttributeManager.Item.AccountID = (uint)player.SteamID;
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weapon.AttributeManager.Item.AccountID = (uint)player.SteamID;
|
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|
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@@ -81,7 +85,11 @@ namespace WeaponPaints
|
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return;
|
return;
|
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}
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}
|
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|
|
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if (!GPlayerWeaponsInfo[player.Slot][player.Team].TryGetValue(weaponDefIndex, out var value) || value.Paint == 0) return;
|
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
|
||||||
|
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
|
||||||
|
return;
|
||||||
|
if (!teamWeapons.TryGetValue(weaponDefIndex, out var value))
|
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|
return;
|
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|
|
||||||
var weaponInfo = value;
|
var weaponInfo = value;
|
||||||
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
|
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
|
||||||
@@ -94,12 +102,23 @@ namespace WeaponPaints
|
|||||||
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
|
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
|
||||||
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
|
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
|
||||||
weapon.FallbackPaintKit = weaponInfo.Paint;
|
weapon.FallbackPaintKit = weaponInfo.Paint;
|
||||||
weapon.FallbackSeed = weaponInfo.Seed;
|
|
||||||
|
if (weaponInfo is { Paint: 38, Seed: 0 })
|
||||||
|
{
|
||||||
|
weapon.FallbackSeed = _fadeSeed++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
weapon.FallbackSeed = weaponInfo.Seed;
|
||||||
|
}
|
||||||
|
|
||||||
weapon.FallbackWear = weaponInfo.Wear;
|
weapon.FallbackWear = weaponInfo.Wear;
|
||||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
|
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
|
||||||
|
|
||||||
if (weaponInfo.StatTrak)
|
if (weaponInfo.StatTrak)
|
||||||
{
|
{
|
||||||
|
weapon.AttributeManager.Item.EntityQuality = 7;
|
||||||
|
|
||||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
|
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
|
||||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
|
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
|
||||||
|
|
||||||
@@ -172,10 +191,10 @@ namespace WeaponPaints
|
|||||||
// $"sticker slot {stickerSlot} schema", stickerSlot);
|
// $"sticker slot {stickerSlot} schema", stickerSlot);
|
||||||
// if (stickerSlot == 5)
|
// if (stickerSlot == 5)
|
||||||
// {
|
// {
|
||||||
// // CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||||
// // $"sticker slot {stickerSlot} offset x", 0.05f);
|
$"sticker slot {stickerSlot} offset x", sticker.OffsetX);
|
||||||
// // CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||||
// // $"sticker slot {stickerSlot} offset y", 0.02f);
|
$"sticker slot {stickerSlot} offset y", sticker.OffsetY);
|
||||||
// }
|
// }
|
||||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||||
$"sticker slot {stickerSlot} wear", sticker.Wear);
|
$"sticker slot {stickerSlot} wear", sticker.Wear);
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
public int Seed { get; set; }
|
public int Seed { get; set; }
|
||||||
public float Wear { get; set; }
|
public float Wear { get; set; }
|
||||||
public string Nametag { get; set; } = "";
|
public string Nametag { get; set; } = "";
|
||||||
public bool StatTrak { get; set; } = false;
|
public bool StatTrak { get; set; }
|
||||||
public int StatTrakCount { get; set; }
|
public int StatTrakCount { get; set; }
|
||||||
public KeyChainInfo? KeyChain { get; set; }
|
public KeyChainInfo? KeyChain { get; set; }
|
||||||
public List<StickerInfo> Stickers { get; set; } = new();
|
public List<StickerInfo> Stickers { get; set; } = new();
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||||
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
|
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
|
||||||
public override string ModuleName => "WeaponPaints";
|
public override string ModuleName => "WeaponPaints";
|
||||||
public override string ModuleVersion => "2.9c";
|
public override string ModuleVersion => "3.0b";
|
||||||
|
|
||||||
public override void Load(bool hotReload)
|
public override void Load(bool hotReload)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -566,7 +566,6 @@ internal class WeaponSynchronization
|
|||||||
internal async Task SyncStatTrakToDatabase(PlayerInfo player)
|
internal async Task SyncStatTrakToDatabase(PlayerInfo player)
|
||||||
{
|
{
|
||||||
if (WeaponPaints.WeaponSync == null || WeaponPaints.GPlayerWeaponsInfo.IsEmpty) return;
|
if (WeaponPaints.WeaponSync == null || WeaponPaints.GPlayerWeaponsInfo.IsEmpty) return;
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(player.SteamId))
|
if (string.IsNullOrEmpty(player.SteamId))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -578,7 +577,7 @@ internal class WeaponSynchronization
|
|||||||
// Check if player's slot exists in GPlayerWeaponsInfo
|
// Check if player's slot exists in GPlayerWeaponsInfo
|
||||||
if (!WeaponPaints.GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamWeaponsInfo))
|
if (!WeaponPaints.GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamWeaponsInfo))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Iterate through each team in the player's weapon info
|
// Iterate through each team in the player's weapon info
|
||||||
foreach (var teamInfo in teamWeaponsInfo)
|
foreach (var teamInfo in teamWeaponsInfo)
|
||||||
{
|
{
|
||||||
@@ -587,27 +586,33 @@ internal class WeaponSynchronization
|
|||||||
|
|
||||||
// Get StatTrak weapons for the current team
|
// Get StatTrak weapons for the current team
|
||||||
var statTrakWeapons = weaponInfos
|
var statTrakWeapons = weaponInfos
|
||||||
.Where(w => w.Value is { StatTrak: true, StatTrakCount: > 0 })
|
.ToDictionary(
|
||||||
.ToDictionary(w => w.Key, w => w.Value.StatTrakCount);
|
w => w.Key,
|
||||||
|
w => (w.Value.StatTrak, w.Value.StatTrakCount) // Store both StatTrak and StatTrakCount in a tuple
|
||||||
|
);
|
||||||
|
|
||||||
// Check if there are StatTrak weapons to sync
|
// Check if there are StatTrak weapons to sync
|
||||||
if (statTrakWeapons.Count == 0) continue;
|
if (statTrakWeapons.Count == 0) continue;
|
||||||
|
|
||||||
// Get the current team ID
|
// Get the current team ID
|
||||||
int weaponTeam = (int)teamInfo.Key;
|
int weaponTeam = (int)teamInfo.Key;
|
||||||
|
|
||||||
// Sync StatTrak values for the current team
|
// Sync StatTrak values for the current team
|
||||||
foreach (var (defindex, statTrakCount) in statTrakWeapons)
|
foreach (var (defindex, (statTrak, statTrakCount)) in statTrakWeapons)
|
||||||
{
|
{
|
||||||
const string query = @"
|
const string query = @"
|
||||||
INSERT INTO `wp_player_skins` (`steamid`, `weapon_defindex`, `weapon_stattrak_count`, `weapon_team`)
|
UPDATE `wp_player_skins`
|
||||||
VALUES (@steamid, @weaponDefIndex, @StatTrakCount, @weaponTeam)
|
SET `weapon_stattrak` = @StatTrak,
|
||||||
ON DUPLICATE KEY UPDATE `weapon_stattrak_count` = @StatTrakCount";
|
`weapon_stattrak_count` = @StatTrakCount
|
||||||
|
WHERE `steamid` = @steamid
|
||||||
|
AND `weapon_defindex` = @weaponDefIndex
|
||||||
|
AND `weapon_team` = @weaponTeam";
|
||||||
|
|
||||||
var parameters = new
|
var parameters = new
|
||||||
{
|
{
|
||||||
steamid = player.SteamId,
|
steamid = player.SteamId,
|
||||||
weaponDefIndex = defindex,
|
weaponDefIndex = defindex,
|
||||||
|
StatTrak = statTrak,
|
||||||
StatTrakCount = statTrakCount,
|
StatTrakCount = statTrakCount,
|
||||||
weaponTeam
|
weaponTeam
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "You have chosen {lime}{0}{default} as your skin",
|
"wp_skin_menu_select": "You have chosen {lime}{0}{default} as your skin",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "You have successfully changed the stattrak setting",
|
||||||
|
|
||||||
"None": "None"
|
"None": "None"
|
||||||
}
|
}
|
||||||
@@ -23,6 +23,8 @@
|
|||||||
"wp_skin_menu_weapon_title": "Ieroču Izvēlne",
|
"wp_skin_menu_weapon_title": "Ieroču Izvēlne",
|
||||||
"wp_skin_menu_skin_title": "Izvēlieties ādu priekš {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Izvēlieties ādu priekš {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu ādu",
|
"wp_skin_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu ādu",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "Jūs veiksmīgi mainījāt stattrak iestatījumu",
|
||||||
|
|
||||||
"None": "Nav"
|
"None": "Nav"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "Wybierz skórkę dla {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Wybierz skórkę dla {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "Wybrałeś {lime}{0}{default} jako swoją skórkę",
|
"wp_skin_menu_select": "Wybrałeś {lime}{0}{default} jako swoją skórkę",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "Pomyślnie zmieniłeś ustawienie stattraka",
|
||||||
|
|
||||||
"None": "Brak"
|
"None": "Brak"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin",
|
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "Você alterou a configuração de stattrak com sucesso",
|
||||||
|
|
||||||
"None": "Nenhum"
|
"None": "Nenhum"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "Escolheu {lime}{0}{default} como a sua skin",
|
"wp_skin_menu_select": "Escolheu {lime}{0}{default} como a sua skin",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "Alterou com sucesso a configuração do stattrak",
|
||||||
|
|
||||||
"None": "Nenhum"
|
"None": "Nenhum"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "Выберите скин для {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Выберите скин для {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего скина",
|
"wp_skin_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего скина",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "Вы успешно изменили настройки статтрак",
|
||||||
|
|
||||||
"None": "Нет"
|
"None": "Нет"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "{lime}{0}{default} için cilt seçin",
|
"wp_skin_menu_skin_title": "{lime}{0}{default} için cilt seçin",
|
||||||
"wp_skin_menu_select": "{lime}{0}{default} olarak cildinizi seçtiniz",
|
"wp_skin_menu_select": "{lime}{0}{default} olarak cildinizi seçtiniz",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "StatTrak ayarını başarıyla değiştirdiniz",
|
||||||
|
|
||||||
"None": "Hiçbiri"
|
"None": "Hiçbiri"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "Виберіть шкіру для {lime}{0}{default}",
|
"wp_skin_menu_skin_title": "Виберіть шкіру для {lime}{0}{default}",
|
||||||
"wp_skin_menu_select": "Ви обрали {lime}{0}{default} як свою шкіру",
|
"wp_skin_menu_select": "Ви обрали {lime}{0}{default} як свою шкіру",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "Ви успішно змінили налаштування статтрака",
|
||||||
|
|
||||||
"None": "Немає"
|
"None": "Немає"
|
||||||
}
|
}
|
||||||
@@ -24,5 +24,7 @@
|
|||||||
"wp_skin_menu_skin_title": "选择 {lime}{0}{default} 的皮肤",
|
"wp_skin_menu_skin_title": "选择 {lime}{0}{default} 的皮肤",
|
||||||
"wp_skin_menu_select": "您选择了 {lime}{0}{default} 作为您的皮肤",
|
"wp_skin_menu_select": "您选择了 {lime}{0}{default} 作为您的皮肤",
|
||||||
|
|
||||||
|
"wp_stattrak_action": "您已成功更改 StatTrak 设置",
|
||||||
|
|
||||||
"None": "无"
|
"None": "无"
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user