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19 Commits

Author SHA1 Message Date
Dawid Bepierszcz
db20e2eef9 Merge pull request #334 from daffyyyy/main
GiveSkin fix
2024-10-20 20:47:22 +02:00
Dawid Bepierszcz
536cea96d6 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 20:45:55 +02:00
Dawid Bepierszcz
84684f4a26 Update WeaponAction.cs 2024-10-20 20:45:17 +02:00
Dawid Bepierszcz
48b9679236 Merge pull request #332 from daffyyyy/main
3.0b
2024-10-20 15:37:41 +02:00
Dawid Bepierszcz
7493ee4c7f Merge branch 'Nereziel:main' into main 2024-10-20 15:35:43 +02:00
Dawid Bepierszcz
027a547052 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 15:35:22 +02:00
Dawid Bepierszcz
686c225f4f 3.0b
- Fix for fade skins (same seed if 0 by default)
2024-10-20 15:35:20 +02:00
Dawid Bepierszcz
a5397e3831 Merge pull request #331 from daffyyyy/main
3.0a
2024-10-20 15:02:07 +02:00
Dawid Bepierszcz
1b95ddb089 Merge branch 'Nereziel:main' into main 2024-10-20 15:00:54 +02:00
Dawid Bepierszcz
7d4078dc40 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 15:00:16 +02:00
Dawid Bepierszcz
e3011c51ae 3.0a
- Stattrak fix & command
2024-10-20 15:00:13 +02:00
Dawid Bepierszcz
b99f30deb2 Merge pull request #330 from daffyyyy/main
Sticker position re-added
2024-10-20 09:34:38 +02:00
Dawid Bepierszcz
44c59e6bac Merge branch 'Nereziel:main' into main 2024-10-20 09:34:17 +02:00
Dawid Bepierszcz
845a40c189 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 09:33:46 +02:00
Dawid Bepierszcz
f93bed46f1 Sticker position re-added
Sticker position re-added
2024-10-20 09:33:35 +02:00
Dawid Bepierszcz
ccee3e52c9 Merge pull request #329 from daffyyyy/main
Music kit fix
2024-10-20 09:24:32 +02:00
Dawid Bepierszcz
7d33693930 Merge branch 'Nereziel:main' into main 2024-10-20 09:23:59 +02:00
Dawid Bepierszcz
7b868611e5 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 09:23:28 +02:00
Dawid Bepierszcz
b7289dd1e8 Update Events.cs
- Music kits fix
2024-10-20 09:23:23 +02:00
18 changed files with 149 additions and 26 deletions

View File

@@ -1,4 +1,5 @@
using System.Collections.Concurrent;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Menu;
@@ -106,6 +107,16 @@ public partial class WeaponPaints
private void RegisterCommands()
{
_config.Additional.CommandStattrak.ForEach(c =>
{
AddCommand($"css_{c}", "Stattrak toggle", (player, info) =>
{
if (!Utility.IsPlayerValid(player)) return;
OnCommandStattrak(player, info);
});
});
_config.Additional.CommandSkin.ForEach(c =>
{
AddCommand($"css_{c}", "Skins info", (player, info) =>
@@ -138,6 +149,30 @@ public partial class WeaponPaints
}
}
private void OnCommandStattrak(CCSPlayerController? player, CommandInfo commandInfo)
{
if (player == null || !player.IsValid) return;
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
return;
var weapon = player.PlayerPawn.Value?.WeaponServices?.ActiveWeapon.Value;
if (weapon == null || !weapon.IsValid)
return;
if (!teamWeapons.TryGetValue(weapon.AttributeManager.Item.ItemDefinitionIndex, out var teamWeapon))
return;
teamWeapon.StatTrak = !teamWeapon.StatTrak;
RefreshWeapons(player);
if (!string.IsNullOrEmpty(Localizer["wp_stattrak_action"]))
{
player.Print(Localizer["wp_stattrak_action"]);
}
}
private void SetupKnifeMenu()
{
if (!Config.Additional.KnifeEnabled || !_gBCommandsAllowed) return;

View File

@@ -43,6 +43,9 @@ namespace WeaponPaints
[JsonPropertyName("CommandAgent")]
public List<string> CommandAgent { get; set; } = ["agents"];
[JsonPropertyName("CommandStattrak")]
public List<string> CommandStattrak { get; set; } = ["stattrak", "st"];
[JsonPropertyName("CommandSkin")]
public List<string> CommandSkin { get; set; } = ["ws"];
@@ -68,7 +71,7 @@ namespace WeaponPaints
public class WeaponPaintsConfig : BasePluginConfig
{
[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 9;
[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 10;
[JsonPropertyName("SkinsLanguage")]
public string SkinsLanguage { get; set; } = "en";
@@ -89,7 +92,7 @@ namespace WeaponPaints
public string DatabaseName { get; set; } = "";
[JsonPropertyName("CmdRefreshCooldownSeconds")]
public int CmdRefreshCooldownSeconds { get; set; } = 10;
public int CmdRefreshCooldownSeconds { get; set; } = 3;
[JsonPropertyName("Website")]
public string Website { get; set; } = "example.com/skins";

View File

@@ -9,6 +9,8 @@ namespace WeaponPaints
{
public partial class WeaponPaints
{
private bool _mvpPlayed;
[GameEventHandler]
public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
{
@@ -78,7 +80,9 @@ namespace WeaponPaints
};
if (WeaponSync != null)
{
_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo));
}
if (Config.Additional.SkinEnabled)
{
@@ -104,7 +108,7 @@ namespace WeaponPaints
{
GPlayersPin.TryRemove(player.Slot, out _);
}
_temporaryPlayerWeaponWear.TryRemove(player.Slot, out _);
CommandsCooldown.Remove(player.Slot);
@@ -114,9 +118,12 @@ namespace WeaponPaints
private void OnMapStart(string mapName)
{
if (Config.Additional is { KnifeEnabled: false, SkinEnabled: false, GloveEnabled: false }) return;
if (Database != null)
WeaponSync = new WeaponSynchronization(Database, Config);
_fadeSeed = 0;
_nextItemId = MinimumCustomItemId;
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
@@ -148,6 +155,39 @@ namespace WeaponPaints
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
{
_gBCommandsAllowed = true;
_mvpPlayed = false;
return HookResult.Continue;
}
private HookResult OnRoundMvp(EventRoundMvp @event, GameEventInfo info)
{
if (_mvpPlayed)
return HookResult.Continue;
var player = @event.Userid;
if (player == null || !player.IsValid || player.IsBot)
return HookResult.Continue;
if (!(GPlayersMusic.TryGetValue(player.Slot, out var musicInfo)
&& musicInfo.TryGetValue(player.Team, out var musicId)
&& musicId != 0))
return HookResult.Continue;
@event.Musickitid = musicId;
@event.Nomusic = 0;
info.DontBroadcast = true;
var newEvent = new EventRoundMvp(true)
{
Userid = player,
Musickitid = musicId,
Nomusic = 0,
};
_mvpPlayed = true;
newEvent.FireEvent(false);
return HookResult.Continue;
}
@@ -289,6 +329,7 @@ namespace WeaponPaints
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
RegisterEventHandler<EventRoundMvp>(OnRoundMvp);
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
RegisterEventHandler<EventPlayerDeath>(OnPlayerDeath);

View File

@@ -1 +1 @@
2.9c
3.0b

View File

@@ -165,4 +165,6 @@ public partial class WeaponPaints
internal static IMenuApi? MenuApi;
private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
private int _fadeSeed;
}

View File

@@ -36,11 +36,15 @@ namespace WeaponPaints
weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
weapon.AttributeManager.Item.EntityQuality = 3;
}
else
{
weapon.AttributeManager.Item.EntityQuality = 0;
}
UpdatePlayerEconItemId(weapon.AttributeManager.Item);
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
int fallbackPaintKit = 0;
int fallbackPaintKit;
weapon.AttributeManager.Item.AccountID = (uint)player.SteamID;
@@ -81,7 +85,11 @@ namespace WeaponPaints
return;
}
if (!GPlayerWeaponsInfo[player.Slot][player.Team].TryGetValue(weaponDefIndex, out var value) || value.Paint == 0) return;
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
return;
if (!teamWeapons.TryGetValue(weaponDefIndex, out var value))
return;
var weaponInfo = value;
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
@@ -94,12 +102,23 @@ namespace WeaponPaints
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
weapon.FallbackPaintKit = weaponInfo.Paint;
weapon.FallbackSeed = weaponInfo.Seed;
if (weaponInfo is { Paint: 38, Seed: 0 })
{
weapon.FallbackSeed = _fadeSeed++;
}
else
{
weapon.FallbackSeed = weaponInfo.Seed;
}
weapon.FallbackWear = weaponInfo.Wear;
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
if (weaponInfo.StatTrak)
{
{
weapon.AttributeManager.Item.EntityQuality = 7;
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
@@ -172,10 +191,10 @@ namespace WeaponPaints
// $"sticker slot {stickerSlot} schema", stickerSlot);
// if (stickerSlot == 5)
// {
// // CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
// // $"sticker slot {stickerSlot} offset x", 0.05f);
// // CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
// // $"sticker slot {stickerSlot} offset y", 0.02f);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} offset x", sticker.OffsetX);
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} offset y", sticker.OffsetY);
// }
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
$"sticker slot {stickerSlot} wear", sticker.Wear);

View File

@@ -6,7 +6,7 @@
public int Seed { get; set; }
public float Wear { get; set; }
public string Nametag { get; set; } = "";
public bool StatTrak { get; set; } = false;
public bool StatTrak { get; set; }
public int StatTrakCount { get; set; }
public KeyChainInfo? KeyChain { get; set; }
public List<StickerInfo> Stickers { get; set; } = new();

View File

@@ -16,7 +16,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "2.9c";
public override string ModuleVersion => "3.0b";
public override void Load(bool hotReload)
{

View File

@@ -566,7 +566,6 @@ internal class WeaponSynchronization
internal async Task SyncStatTrakToDatabase(PlayerInfo player)
{
if (WeaponPaints.WeaponSync == null || WeaponPaints.GPlayerWeaponsInfo.IsEmpty) return;
if (string.IsNullOrEmpty(player.SteamId))
return;
@@ -578,7 +577,7 @@ internal class WeaponSynchronization
// Check if player's slot exists in GPlayerWeaponsInfo
if (!WeaponPaints.GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamWeaponsInfo))
return;
// Iterate through each team in the player's weapon info
foreach (var teamInfo in teamWeaponsInfo)
{
@@ -587,27 +586,33 @@ internal class WeaponSynchronization
// Get StatTrak weapons for the current team
var statTrakWeapons = weaponInfos
.Where(w => w.Value is { StatTrak: true, StatTrakCount: > 0 })
.ToDictionary(w => w.Key, w => w.Value.StatTrakCount);
.ToDictionary(
w => w.Key,
w => (w.Value.StatTrak, w.Value.StatTrakCount) // Store both StatTrak and StatTrakCount in a tuple
);
// Check if there are StatTrak weapons to sync
if (statTrakWeapons.Count == 0) continue;
// Get the current team ID
int weaponTeam = (int)teamInfo.Key;
// Sync StatTrak values for the current team
foreach (var (defindex, statTrakCount) in statTrakWeapons)
foreach (var (defindex, (statTrak, statTrakCount)) in statTrakWeapons)
{
const string query = @"
INSERT INTO `wp_player_skins` (`steamid`, `weapon_defindex`, `weapon_stattrak_count`, `weapon_team`)
VALUES (@steamid, @weaponDefIndex, @StatTrakCount, @weaponTeam)
ON DUPLICATE KEY UPDATE `weapon_stattrak_count` = @StatTrakCount";
const string query = @"
UPDATE `wp_player_skins`
SET `weapon_stattrak` = @StatTrak,
`weapon_stattrak_count` = @StatTrakCount
WHERE `steamid` = @steamid
AND `weapon_defindex` = @weaponDefIndex
AND `weapon_team` = @weaponTeam";
var parameters = new
{
steamid = player.SteamId,
weaponDefIndex = defindex,
StatTrak = statTrak,
StatTrakCount = statTrakCount,
weaponTeam
};

View File

@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
"wp_skin_menu_select": "You have chosen {lime}{0}{default} as your skin",
"wp_stattrak_action": "You have successfully changed the stattrak setting",
"None": "None"
}

View File

@@ -23,6 +23,8 @@
"wp_skin_menu_weapon_title": "Ieroču Izvēlne",
"wp_skin_menu_skin_title": "Izvēlieties ādu priekš {lime}{0}{default}",
"wp_skin_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu ādu",
"wp_stattrak_action": "Jūs veiksmīgi mainījāt stattrak iestatījumu",
"None": "Nav"
}

View File

@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "Wybierz skórkę dla {lime}{0}{default}",
"wp_skin_menu_select": "Wybrałeś {lime}{0}{default} jako swoją skórkę",
"wp_stattrak_action": "Pomyślnie zmieniłeś ustawienie stattraka",
"None": "Brak"
}

View File

@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin",
"wp_stattrak_action": "Você alterou a configuração de stattrak com sucesso",
"None": "Nenhum"
}

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@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
"wp_skin_menu_select": "Escolheu {lime}{0}{default} como a sua skin",
"wp_stattrak_action": "Alterou com sucesso a configuração do stattrak",
"None": "Nenhum"
}

View File

@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "Выберите скин для {lime}{0}{default}",
"wp_skin_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего скина",
"wp_stattrak_action": "Вы успешно изменили настройки статтрак",
"None": "Нет"
}

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@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "{lime}{0}{default} için cilt seçin",
"wp_skin_menu_select": "{lime}{0}{default} olarak cildinizi seçtiniz",
"wp_stattrak_action": "StatTrak ayarını başarıyla değiştirdiniz",
"None": "Hiçbiri"
}

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@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "Виберіть шкіру для {lime}{0}{default}",
"wp_skin_menu_select": "Ви обрали {lime}{0}{default} як свою шкіру",
"wp_stattrak_action": "Ви успішно змінили налаштування статтрака",
"None": "Немає"
}

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@@ -24,5 +24,7 @@
"wp_skin_menu_skin_title": "选择 {lime}{0}{default} 的皮肤",
"wp_skin_menu_select": "您选择了 {lime}{0}{default} 作为您的皮肤",
"wp_stattrak_action": "您已成功更改 StatTrak 设置",
"None": "无"
}