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build-342
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bfb2432f85
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14
Commands.cs
14
Commands.cs
@@ -181,7 +181,7 @@ public partial class WeaponPaints
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.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
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.ToDictionary(pair => pair.Key, pair => pair.Value);
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var giveItemMenu = MenuApi?.NewMenu(Localizer["wp_knife_menu_title"]);
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var giveItemMenu = Utility.CreateMenu(Localizer["wp_knife_menu_title"]);
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var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
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{
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@@ -265,7 +265,7 @@ public partial class WeaponPaints
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.Except([new KeyValuePair<string, string>("weapon_knife", "Default Knife")])
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.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
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var weaponSelectionMenu = MenuApi?.NewMenu(Localizer["wp_skin_menu_weapon_title"]);
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var weaponSelectionMenu = Utility.CreateMenu(Localizer["wp_skin_menu_weapon_title"]);
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// Function to handle skin selection for a specific weapon
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var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
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@@ -280,7 +280,7 @@ public partial class WeaponPaints
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weaponName?.ToString() == selectedWeaponClassname
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)?.ToList();
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var skinSubMenu = MenuApi?.NewMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
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var skinSubMenu = Utility.CreateMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
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// Function to handle skin selection for the chosen weapon
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var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
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@@ -416,7 +416,7 @@ public partial class WeaponPaints
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private void SetupGlovesMenu()
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{
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var glovesSelectionMenu = MenuApi?.NewMenu(Localizer["wp_glove_menu_title"]);
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var glovesSelectionMenu = Utility.CreateMenu(Localizer["wp_glove_menu_title"]);
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if (glovesSelectionMenu == null) return;
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glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
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@@ -625,7 +625,7 @@ public partial class WeaponPaints
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if (!CommandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (CommandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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var agentsSelectionMenu = MenuApi?.NewMenu(Localizer["wp_agent_menu_title"]);
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var agentsSelectionMenu = Utility.CreateMenu(Localizer["wp_agent_menu_title"]);
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if (agentsSelectionMenu == null) return;
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agentsSelectionMenu.PostSelectAction = PostSelectAction.Close;
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@@ -665,7 +665,7 @@ public partial class WeaponPaints
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private void SetupMusicMenu()
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{
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var musicSelectionMenu = MenuApi?.NewMenu(Localizer["wp_music_menu_title"]);
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var musicSelectionMenu = Utility.CreateMenu(Localizer["wp_music_menu_title"]);
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if (musicSelectionMenu == null) return;
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musicSelectionMenu.PostSelectAction = PostSelectAction.Close;
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@@ -800,7 +800,7 @@ public partial class WeaponPaints
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private void SetupPinsMenu()
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{
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var pinsSelectionMenu = MenuApi?.NewMenu(Localizer["wp_pins_menu_title"]);
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var pinsSelectionMenu = Utility.CreateMenu(Localizer["wp_pins_menu_title"]);
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if (pinsSelectionMenu == null) return;
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pinsSelectionMenu.PostSelectAction = PostSelectAction.Close;
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@@ -99,5 +99,8 @@ namespace WeaponPaints
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[JsonPropertyName("Additional")]
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public Additional Additional { get; set; } = new();
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[JsonPropertyName("MenuType")]
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public string MenuType { get; set; } = "selectable";
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}
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}
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35
Events.cs
35
Events.cs
@@ -2,6 +2,7 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Entities.Constants;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
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@@ -79,15 +80,17 @@ namespace WeaponPaints
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IpAddress = player.IpAddress?.Split(":")[0]
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};
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if (WeaponSync != null)
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Task.Run(async () =>
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{
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_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo));
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}
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if (WeaponSync != null)
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await WeaponSync.SyncStatTrakToDatabase(playerInfo);
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if (Config.Additional.SkinEnabled)
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{
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GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
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}
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});
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if (Config.Additional.SkinEnabled)
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{
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GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
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}
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if (Config.Additional.KnifeEnabled)
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{
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GPlayersKnife.TryRemove(player.Slot, out _);
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@@ -202,7 +205,17 @@ namespace WeaponPaints
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var player = GetPlayerFromItemServices(itemServices);
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if (player != null)
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{
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var weaponServices = player.PlayerPawn.Value?.WeaponServices;
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GivePlayerWeaponSkin(player, weapon);
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if (weaponServices is { MyWeapons.Count: 1 })
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{
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// player.GiveNamedItem(CsItem.Healthshot);
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// newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.1f);
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}
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}
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}
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catch { }
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@@ -274,9 +287,10 @@ namespace WeaponPaints
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[GameEventHandler]
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public HookResult OnItemPickup(EventItemPickup @event, GameEventInfo _)
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{
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if (!IsWindows) return HookResult.Continue;
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// if (!IsWindows) return HookResult.Continue;
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var player = @event.Userid;
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if (!@event.Item.Contains("knife")) return HookResult.Continue;
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if (player != null && player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true, PlayerPawn.IsValid: true })
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{
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GiveOnItemPickup(player);
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@@ -336,8 +350,7 @@ namespace WeaponPaints
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if (Config.Additional.ShowSkinImage)
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RegisterListener<Listeners.OnTick>(OnTick);
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if (!IsWindows)
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VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
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VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
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}
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}
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}
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30
Utility.cs
30
Utility.cs
@@ -1,6 +1,8 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Translations;
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using CounterStrikeSharp.API.Modules.Menu;
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using Dapper;
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using MenuManager;
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using Microsoft.Extensions.Logging;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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@@ -188,10 +190,32 @@ namespace WeaponPaints
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Console.WriteLine("[WeaponPaints] " + message);
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Console.ResetColor();
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}
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internal static string ReplaceTags(string message)
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internal static IMenu? CreateMenu(string title)
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{
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return message.ReplaceColorTags();
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var menuType = WeaponPaints.Instance.Config.MenuType.ToLower();
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var menu = menuType switch
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{
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_ when menuType.Equals("selectable", StringComparison.CurrentCultureIgnoreCase) =>
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WeaponPaints.MenuApi?.NewMenu(title),
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_ when menuType.Equals("dynamic", StringComparison.CurrentCultureIgnoreCase) =>
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WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.ButtonMenu),
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_ when menuType.Equals("center", StringComparison.CurrentCultureIgnoreCase) =>
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WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.CenterMenu),
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_ when menuType.Equals("chat", StringComparison.CurrentCultureIgnoreCase) =>
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WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.ChatMenu),
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_ when menuType.Equals("console", StringComparison.CurrentCultureIgnoreCase) =>
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WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.ConsoleMenu),
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_ => WeaponPaints.MenuApi?.NewMenu(title)
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};
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return menu;
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}
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internal static async Task CheckVersion(string version, ILogger logger)
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@@ -77,7 +77,8 @@ public partial class WeaponPaints
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internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersGlove = new();
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internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersMusic = new();
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internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersPin = new();
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public static readonly ConcurrentDictionary<int, (string? CT, string? T)> GPlayersAgent = new();
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internal static readonly ConcurrentDictionary<int, (string? CT, string? T)> GPlayersAgent = new();
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internal static readonly Dictionary<int, int> GPlayersKnivesPickup = [];
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internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ConcurrentDictionary<int, WeaponInfo>>> GPlayerWeaponsInfo = new();
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internal static List<JObject> SkinsList = [];
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internal static List<JObject> PinsList = [];
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@@ -92,7 +93,7 @@ public partial class WeaponPaints
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internal static Database? Database;
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private static readonly MemoryFunctionVoid<nint, string, float> CAttributeListSetOrAddAttributeValueByName = new(GameData.GetSignature("CAttributeList_SetOrAddAttributeValueByName"));
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private static readonly MemoryFunctionWithReturn<nint, string, int, int> SetBodygroupFunc = new(
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GameData.GetSignature("CBaseModelEntity_SetBodygroup"));
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@@ -20,8 +20,10 @@ namespace WeaponPaints
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bool isKnife = weapon.DesignerName.Contains("knife") || weapon.DesignerName.Contains("bayonet");
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if (isKnife && !GPlayersKnife.ContainsKey(player.Slot) ||
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isKnife && GPlayersKnife[player.Slot][player.Team] == "weapon_knife") return;
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if (isKnife && (!GPlayersKnife.ContainsKey(player.Slot) ||
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!GPlayersKnife[player.Slot].ContainsKey(player.Team) ||
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GPlayersKnife[player.Slot][player.Team] == "weapon_knife"))
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return;
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if (isKnife)
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{
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@@ -52,7 +54,9 @@ namespace WeaponPaints
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bool isLegacyModel;
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if (_config.Additional.GiveRandomSkin &&
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!GPlayerWeaponsInfo[player.Slot][player.Team].ContainsKey(weaponDefIndex))
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GPlayerWeaponsInfo.ContainsKey(player.Slot) &&
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(!GPlayerWeaponsInfo[player.Slot].ContainsKey(player.Team) ||
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!GPlayerWeaponsInfo[player.Slot][player.Team].ContainsKey(weaponDefIndex)))
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{
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// Random skins
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weapon.FallbackPaintKit = GetRandomPaint(weaponDefIndex);
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@@ -103,21 +107,14 @@ namespace WeaponPaints
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weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
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weapon.FallbackPaintKit = weaponInfo.Paint;
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if (weaponInfo is { Paint: 38, Seed: 0 })
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{
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weapon.FallbackSeed = _fadeSeed++;
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}
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else
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{
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weapon.FallbackSeed = weaponInfo.Seed;
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}
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weapon.FallbackSeed = weaponInfo is { Paint: 38, Seed: 0 } ? _fadeSeed++ : weaponInfo.Seed;
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weapon.FallbackWear = weaponInfo.Wear;
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
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if (weaponInfo.StatTrak)
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{
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weapon.AttributeManager.Item.EntityQuality = 7;
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weapon.AttributeManager.Item.EntityQuality = 9;
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
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@@ -131,8 +128,6 @@ namespace WeaponPaints
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if (fallbackPaintKit == 0)
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return;
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if (isKnife) return;
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if (weaponInfo.KeyChain != null) SetKeychain(player, weapon);
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if (weaponInfo.Stickers.Count > 0) SetStickers(player, weapon);
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@@ -143,6 +138,7 @@ namespace WeaponPaints
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.ToList();
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isLegacyModel = skinInfo.Count <= 0 || skinInfo[0].Value<bool>("legacy_model");
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UpdatePlayerWeaponMeshGroupMask(player, weapon, isLegacyModel);
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}
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@@ -187,15 +183,13 @@ namespace WeaponPaints
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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$"sticker slot {stickerSlot} id", ViewAsFloat(sticker.Id));
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// CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
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// $"sticker slot {stickerSlot} schema", stickerSlot);
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// if (stickerSlot == 5)
|
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// {
|
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if (sticker.OffsetX != 0 || sticker.OffsetY != 0)
|
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
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$"sticker slot {stickerSlot} schema", 0);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
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$"sticker slot {stickerSlot} offset x", sticker.OffsetX);
|
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
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$"sticker slot {stickerSlot} offset y", sticker.OffsetY);
|
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// }
|
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
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$"sticker slot {stickerSlot} wear", sticker.Wear);
|
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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@@ -218,8 +212,11 @@ namespace WeaponPaints
|
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int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
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|
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var playerWeaponsInfo) ||
|
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!playerWeaponsInfo[player.Team].TryGetValue(weaponDefIndex, out var value) ||
|
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value.KeyChain == null) return;
|
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!playerWeaponsInfo.TryGetValue(player.Team, out var teamWeaponsInfo) ||
|
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!teamWeaponsInfo.TryGetValue(weaponDefIndex, out var value) ||
|
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value.KeyChain == null)
|
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return;
|
||||
|
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var keyChain = value.KeyChain;
|
||||
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
@@ -242,6 +239,7 @@ namespace WeaponPaints
|
||||
|
||||
//string knifeToGive = (CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife";
|
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player.GiveNamedItem(CsItem.Knife);
|
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Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInventoryServices");
|
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}
|
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|
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private static bool PlayerHasKnife(CCSPlayerController? player)
|
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@@ -284,6 +282,8 @@ namespace WeaponPaints
|
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if (player.Team is CsTeam.None or CsTeam.Spectator)
|
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return;
|
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|
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var hasKnife = false;
|
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|
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Dictionary<string, List<(int, int)>> weaponsWithAmmo = [];
|
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|
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foreach (var weapon in weapons)
|
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@@ -291,7 +291,7 @@ namespace WeaponPaints
|
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if (!weapon.IsValid || weapon.Value == null ||
|
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!weapon.Value.IsValid || !weapon.Value.DesignerName.Contains("weapon_"))
|
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continue;
|
||||
|
||||
|
||||
CCSWeaponBaseGun gun = weapon.Value.As<CCSWeaponBaseGun>();
|
||||
|
||||
if (weapon.Value.Entity == null) continue;
|
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@@ -330,6 +330,7 @@ namespace WeaponPaints
|
||||
if (weaponData.GearSlot == gear_slot_t.GEAR_SLOT_KNIFE)
|
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{
|
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weapon.Value?.AddEntityIOEvent("Kill", weapon.Value, null, "", 0.1f);
|
||||
hasKnife = true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -341,9 +342,16 @@ namespace WeaponPaints
|
||||
AddTimer(0.23f, () =>
|
||||
{
|
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if (!_gBCommandsAllowed) return;
|
||||
|
||||
if (!PlayerHasKnife(player))
|
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GiveKnifeToPlayer(player);
|
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|
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if (!PlayerHasKnife(player) && hasKnife)
|
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{
|
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var newKnife = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.Knife));
|
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newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
|
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var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
|
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player.GiveNamedItem(CsItem.Knife);
|
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player.ExecuteClientCommand("slot3");
|
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newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
|
||||
}
|
||||
|
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foreach (var entry in weaponsWithAmmo)
|
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{
|
||||
@@ -396,9 +404,12 @@ namespace WeaponPaints
|
||||
return;
|
||||
|
||||
if (!GPlayersGlove.TryGetValue(player.Slot, out var gloveInfo) ||
|
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!gloveInfo.TryGetValue(player.Team, out var gloveId) || gloveId == 0) return;
|
||||
|
||||
WeaponInfo weaponInfo = GPlayerWeaponsInfo[player.Slot][player.Team][gloveId];
|
||||
!gloveInfo.TryGetValue(player.Team, out var gloveId) ||
|
||||
gloveId == 0 ||
|
||||
!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var playerWeaponsInfo) ||
|
||||
!playerWeaponsInfo.TryGetValue(player.Team, out var teamWeaponsInfo) ||
|
||||
!teamWeaponsInfo.TryGetValue(gloveId, out var weaponInfo))
|
||||
return;
|
||||
|
||||
item.ItemDefinitionIndex = gloveId;
|
||||
item.ItemIDLow = 16384 & 0xFFFFFFFF;
|
||||
@@ -462,6 +473,7 @@ namespace WeaponPaints
|
||||
var viewModel = GetPlayerViewModel(player);
|
||||
if (viewModel == null || viewModel.Weapon.Value == null ||
|
||||
viewModel.Weapon.Value.Index != weapon.Index) return;
|
||||
|
||||
UpdateWeaponMeshGroupMask(viewModel, isLegacy);
|
||||
Utilities.SetStateChanged(viewModel, "CBaseEntity", "m_CBodyComponent");
|
||||
}
|
||||
@@ -525,13 +537,22 @@ namespace WeaponPaints
|
||||
|
||||
var myWeapons = pawn.WeaponServices?.MyWeapons;
|
||||
if (myWeapons == null) return;
|
||||
|
||||
foreach (var handle in myWeapons)
|
||||
{
|
||||
var weapon = handle.Value;
|
||||
if (weapon != null && weapon.DesignerName.Contains("knife"))
|
||||
|
||||
if (weapon == null || !weapon.IsValid) continue;
|
||||
if (myWeapons.Count == 1)
|
||||
{
|
||||
GivePlayerWeaponSkin(player, weapon);
|
||||
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
|
||||
weapon.AddEntityIOEvent("Kill", weapon, null, "", 0.01f);
|
||||
player.GiveNamedItem(CsItem.Knife);
|
||||
player.ExecuteClientCommand("slot3");
|
||||
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
|
||||
}
|
||||
|
||||
GivePlayerWeaponSkin(player, weapon);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using MySqlConnector;
|
||||
|
||||
@@ -16,7 +17,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
|
||||
public override string ModuleName => "WeaponPaints";
|
||||
public override string ModuleVersion => "3.0b";
|
||||
public override string ModuleVersion => "3.1b";
|
||||
|
||||
public override void Load(bool hotReload)
|
||||
{
|
||||
@@ -39,6 +40,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
!string.IsNullOrEmpty(player.IpAddress) && player is
|
||||
{ IsBot: false, Connected: PlayerConnectedState.PlayerConnected }))
|
||||
{
|
||||
GPlayersKnivesPickup[player.Slot] = 0;
|
||||
var playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
|
||||
@@ -3,7 +3,6 @@ using MySqlConnector;
|
||||
using System.Collections.Concurrent;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
|
||||
|
||||
namespace WeaponPaints;
|
||||
|
||||
internal class WeaponSynchronization
|
||||
|
||||
12539
website/data/skins.json
Normal file
12539
website/data/skins.json
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user