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4
.github/workflows/build.yml
vendored
4
.github/workflows/build.yml
vendored
@@ -30,7 +30,7 @@ jobs:
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
dotnet-version: 8.0.x
|
||||
- name: Restore
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
@@ -46,7 +46,7 @@ jobs:
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
dotnet-version: 8.0.x
|
||||
- name: Restore
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
|
||||
240
Commands.cs
240
Commands.cs
@@ -1,7 +1,10 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using System.Collections.Concurrent;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using CounterStrikeSharp.API.Modules.Menu;
|
||||
using CounterStrikeSharp.API.Modules.Timers;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace WeaponPaints;
|
||||
@@ -104,6 +107,16 @@ public partial class WeaponPaints
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|
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private void RegisterCommands()
|
||||
{
|
||||
_config.Additional.CommandStattrak.ForEach(c =>
|
||||
{
|
||||
AddCommand($"css_{c}", "Stattrak toggle", (player, info) =>
|
||||
{
|
||||
if (!Utility.IsPlayerValid(player)) return;
|
||||
|
||||
OnCommandStattrak(player, info);
|
||||
});
|
||||
});
|
||||
|
||||
_config.Additional.CommandSkin.ForEach(c =>
|
||||
{
|
||||
AddCommand($"css_{c}", "Skins info", (player, info) =>
|
||||
@@ -136,6 +149,30 @@ public partial class WeaponPaints
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||||
}
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||||
}
|
||||
|
||||
private void OnCommandStattrak(CCSPlayerController? player, CommandInfo commandInfo)
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||||
{
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if (player == null || !player.IsValid) return;
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
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!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
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return;
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||||
|
||||
var weapon = player.PlayerPawn.Value?.WeaponServices?.ActiveWeapon.Value;
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||||
|
||||
if (weapon == null || !weapon.IsValid)
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return;
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if (!teamWeapons.TryGetValue(weapon.AttributeManager.Item.ItemDefinitionIndex, out var teamWeapon))
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||||
return;
|
||||
|
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teamWeapon.StatTrak = !teamWeapon.StatTrak;
|
||||
RefreshWeapons(player);
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_stattrak_action"]))
|
||||
{
|
||||
player.Print(Localizer["wp_stattrak_action"]);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetupKnifeMenu()
|
||||
{
|
||||
if (!Config.Additional.KnifeEnabled || !_gBCommandsAllowed) return;
|
||||
@@ -144,12 +181,17 @@ public partial class WeaponPaints
|
||||
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
|
||||
.ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
|
||||
var giveItemMenu = MenuApi?.NewMenu(Localizer["wp_knife_menu_title"]);
|
||||
var giveItemMenu = Utility.CreateMenu(Localizer["wp_knife_menu_title"]);
|
||||
|
||||
var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
|
||||
{
|
||||
if (!Utility.IsPlayerValid(player)) return;
|
||||
|
||||
var playerKnives = GPlayersKnife.GetOrAdd(player.Slot, new ConcurrentDictionary<CsTeam, string>());
|
||||
var teamsToCheck = player.TeamNum < 2
|
||||
? new[] { CsTeam.Terrorist, CsTeam.CounterTerrorist }
|
||||
: [player.Team];
|
||||
|
||||
var knifeName = option.Text;
|
||||
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
|
||||
if (string.IsNullOrEmpty(knifeKey)) return;
|
||||
@@ -172,14 +214,18 @@ public partial class WeaponPaints
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
GPlayersKnife[player.Slot] = knifeKey;
|
||||
|
||||
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
// Attempt to get the existing knives
|
||||
playerKnives[team] = knifeKey;
|
||||
}
|
||||
|
||||
if (_gBCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
|
||||
RefreshWeapons(player);
|
||||
|
||||
if (WeaponSync != null)
|
||||
_ = Task.Run(async () => await WeaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
|
||||
_ = Task.Run(async () => await WeaponSync.SyncKnifeToDatabase(playerInfo, knifeKey, teamsToCheck));
|
||||
};
|
||||
foreach (var knifePair in knivesOnly)
|
||||
{
|
||||
@@ -219,7 +265,7 @@ public partial class WeaponPaints
|
||||
.Except([new KeyValuePair<string, string>("weapon_knife", "Default Knife")])
|
||||
.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
|
||||
|
||||
var weaponSelectionMenu = MenuApi?.NewMenu(Localizer["wp_skin_menu_weapon_title"]);
|
||||
var weaponSelectionMenu = Utility.CreateMenu(Localizer["wp_skin_menu_weapon_title"]);
|
||||
|
||||
// Function to handle skin selection for a specific weapon
|
||||
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
|
||||
@@ -229,20 +275,19 @@ public partial class WeaponPaints
|
||||
var selectedWeapon = option.Text;
|
||||
|
||||
if (!classNamesByWeapon.TryGetValue(selectedWeapon, out var selectedWeaponClassname)) return;
|
||||
var skinsForSelectedWeapon = SkinsList?.Where(skin =>
|
||||
var skinsForSelectedWeapon = SkinsList.Where(skin =>
|
||||
skin.TryGetValue("weapon_name", out var weaponName) &&
|
||||
weaponName?.ToString() == selectedWeaponClassname
|
||||
)?.ToList();
|
||||
|
||||
var skinSubMenu = MenuApi?.NewMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
|
||||
var skinSubMenu = Utility.CreateMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
|
||||
|
||||
// Function to handle skin selection for the chosen weapon
|
||||
var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
|
||||
{
|
||||
if (!Utility.IsPlayerValid(p)) return;
|
||||
|
||||
var steamId = p.SteamID.ToString();
|
||||
var firstSkin = SkinsList?.FirstOrDefault(skin =>
|
||||
var firstSkin = SkinsList.FirstOrDefault(skin =>
|
||||
{
|
||||
if (skin.TryGetValue("weapon_name", out var weaponName))
|
||||
{
|
||||
@@ -259,29 +304,38 @@ public partial class WeaponPaints
|
||||
!int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) ||
|
||||
!int.TryParse(selectedPaintId, out var paintId)) return;
|
||||
{
|
||||
if (Config.Additional.ShowSkinImage && SkinsList != null)
|
||||
if (Config.Additional.ShowSkinImage)
|
||||
{
|
||||
var foundSkin = SkinsList.FirstOrDefault(skin =>
|
||||
((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
|
||||
((int?)skin?["paint"] ?? 0) == paintId &&
|
||||
skin?["image"] != null
|
||||
((int?)skin["weapon_defindex"] ?? 0) == weaponDefIndex &&
|
||||
((int?)skin["paint"] ?? 0) == paintId &&
|
||||
skin["image"] != null
|
||||
);
|
||||
var image = foundSkin?["image"]?.ToString() ?? "";
|
||||
_playerWeaponImage[p.Slot] = image;
|
||||
AddTimer(2.0f, () => _playerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
AddTimer(2.0f, () => _playerWeaponImage.Remove(p.Slot), TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
|
||||
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
|
||||
var playerSkins = GPlayerWeaponsInfo.GetOrAdd(p.Slot, new ConcurrentDictionary<CsTeam, ConcurrentDictionary<int, WeaponInfo>>());
|
||||
|
||||
if (!GPlayerWeaponsInfo[p.Slot].TryGetValue(weaponDefIndex, out var value))
|
||||
var teamsToCheck = p.TeamNum < 2
|
||||
? new[] { CsTeam.Terrorist, CsTeam.CounterTerrorist }
|
||||
: [p.Team];
|
||||
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
value = new WeaponInfo();
|
||||
GPlayerWeaponsInfo[p.Slot][weaponDefIndex] = value;
|
||||
}
|
||||
// Ensure there's an entry for the team in playerSkins
|
||||
var teamWeapons = playerSkins.GetOrAdd(team, _ => new ConcurrentDictionary<int, WeaponInfo>());
|
||||
|
||||
value.Paint = paintId;
|
||||
value.Wear = 0.01f;
|
||||
value.Seed = 0;
|
||||
// Attempt to get or add the existing WeaponInfo
|
||||
var value = teamWeapons.GetOrAdd(weaponDefIndex, _ => new WeaponInfo());
|
||||
|
||||
// Update the properties of WeaponInfo
|
||||
value.Paint = paintId;
|
||||
value.Wear = 0.01f;
|
||||
value.Seed = 0;
|
||||
}
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
@@ -362,7 +416,7 @@ public partial class WeaponPaints
|
||||
|
||||
private void SetupGlovesMenu()
|
||||
{
|
||||
var glovesSelectionMenu = MenuApi?.NewMenu(Localizer["wp_glove_menu_title"]);
|
||||
var glovesSelectionMenu = Utility.CreateMenu(Localizer["wp_glove_menu_title"]);
|
||||
if (glovesSelectionMenu == null) return;
|
||||
glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
|
||||
|
||||
@@ -371,6 +425,11 @@ public partial class WeaponPaints
|
||||
if (!Utility.IsPlayerValid(player) || player is null) return;
|
||||
|
||||
var selectedPaintName = option.Text;
|
||||
|
||||
var playerGloves = GPlayersGlove.GetOrAdd(player.Slot, new ConcurrentDictionary<CsTeam, ushort>());
|
||||
var teamsToCheck = player.TeamNum < 2
|
||||
? new[] { CsTeam.Terrorist, CsTeam.CounterTerrorist }
|
||||
: [player.Team];
|
||||
|
||||
var selectedGlove = GlovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
|
||||
var image = selectedGlove?["image"]?.ToString() ?? "";
|
||||
@@ -397,15 +456,32 @@ public partial class WeaponPaints
|
||||
|
||||
if (paint != 0)
|
||||
{
|
||||
GPlayersGlove[player.Slot] = (ushort)weaponDefindex;
|
||||
|
||||
if (!GPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex))
|
||||
// Ensure that player weapons info exists for the player
|
||||
if (!GPlayerWeaponsInfo.ContainsKey(player.Slot))
|
||||
{
|
||||
WeaponInfo weaponInfo = new()
|
||||
GPlayerWeaponsInfo[player.Slot] = new ConcurrentDictionary<CsTeam, ConcurrentDictionary<int, WeaponInfo>>();
|
||||
}
|
||||
|
||||
// Ensure teams are initialized
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
if (!GPlayerWeaponsInfo[player.Slot].ContainsKey(team))
|
||||
{
|
||||
Paint = paint
|
||||
};
|
||||
GPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
|
||||
GPlayerWeaponsInfo[player.Slot][team] = new ConcurrentDictionary<int, WeaponInfo>();
|
||||
}
|
||||
|
||||
// Update the glove for the player in the specified team
|
||||
playerGloves[team] = (ushort)weaponDefindex;
|
||||
|
||||
// Check if the glove information already exists for the player
|
||||
if (!GPlayerWeaponsInfo[player.Slot][team].ContainsKey(weaponDefindex))
|
||||
{
|
||||
WeaponInfo weaponInfo = new()
|
||||
{
|
||||
Paint = paint
|
||||
};
|
||||
GPlayerWeaponsInfo[player.Slot][team][weaponDefindex] = weaponInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -413,28 +489,30 @@ public partial class WeaponPaints
|
||||
GPlayersGlove.TryRemove(player.Slot, out _);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"]))
|
||||
{
|
||||
player.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
|
||||
}
|
||||
|
||||
if (WeaponSync == null) return;
|
||||
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await WeaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
|
||||
|
||||
if (!GPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out var value))
|
||||
// Sync glove to database for all teams
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
value = new WeaponInfo();
|
||||
GPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = value;
|
||||
await WeaponSync.SyncGloveToDatabase(playerInfo, (ushort)weaponDefindex, teamsToCheck);
|
||||
|
||||
// Check if the weapon info exists for the glove
|
||||
if (!GPlayerWeaponsInfo[playerInfo.Slot][team].TryGetValue(weaponDefindex, out var value))
|
||||
{
|
||||
value = new WeaponInfo();
|
||||
GPlayerWeaponsInfo[playerInfo.Slot][team][weaponDefindex] = value;
|
||||
}
|
||||
|
||||
// Update weapon info
|
||||
value.Paint = paint;
|
||||
value.Wear = 0.00f;
|
||||
value.Seed = 0;
|
||||
|
||||
// Sync weapon paints to database
|
||||
await WeaponSync.SyncWeaponPaintsToDatabase(playerInfo);
|
||||
}
|
||||
|
||||
value.Paint = paint;
|
||||
value.Wear = 0.00f;
|
||||
value.Seed = 0;
|
||||
|
||||
await WeaponSync.SyncWeaponPaintsToDatabase(playerInfo);
|
||||
});
|
||||
|
||||
AddTimer(0.1f, () => GivePlayerGloves(player));
|
||||
@@ -547,7 +625,7 @@ public partial class WeaponPaints
|
||||
if (!CommandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
|
||||
DateTime.UtcNow >= (CommandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
{
|
||||
var agentsSelectionMenu = MenuApi?.NewMenu(Localizer["wp_agent_menu_title"]);
|
||||
var agentsSelectionMenu = Utility.CreateMenu(Localizer["wp_agent_menu_title"]);
|
||||
if (agentsSelectionMenu == null) return;
|
||||
agentsSelectionMenu.PostSelectAction = PostSelectAction.Close;
|
||||
|
||||
@@ -587,7 +665,7 @@ public partial class WeaponPaints
|
||||
|
||||
private void SetupMusicMenu()
|
||||
{
|
||||
var musicSelectionMenu = MenuApi?.NewMenu(Localizer["wp_music_menu_title"]);
|
||||
var musicSelectionMenu = Utility.CreateMenu(Localizer["wp_music_menu_title"]);
|
||||
if (musicSelectionMenu == null) return;
|
||||
musicSelectionMenu.PostSelectAction = PostSelectAction.Close;
|
||||
|
||||
@@ -596,6 +674,11 @@ public partial class WeaponPaints
|
||||
if (!Utility.IsPlayerValid(player) || player is null) return;
|
||||
|
||||
var selectedPaintName = option.Text;
|
||||
|
||||
var playerMusic = GPlayersMusic.GetOrAdd(player.Slot, new ConcurrentDictionary<CsTeam, ushort>());
|
||||
var teamsToCheck = player.TeamNum < 2
|
||||
? new[] { CsTeam.Terrorist, CsTeam.CounterTerrorist }
|
||||
: [player.Team]; // Corrected array initializer
|
||||
|
||||
var selectedMusic = MusicList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString() == selectedPaintName);
|
||||
if (selectedMusic != null)
|
||||
@@ -607,7 +690,7 @@ public partial class WeaponPaints
|
||||
if (Config.Additional.ShowSkinImage)
|
||||
{
|
||||
_playerWeaponImage[player.Slot] = image;
|
||||
AddTimer(2.0f, () => _playerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
AddTimer(2.0f, () => _playerWeaponImage.Remove(player.Slot), TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
@@ -619,15 +702,23 @@ public partial class WeaponPaints
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
|
||||
if (paint != 0)
|
||||
{
|
||||
GPlayersMusic[player.Slot] = (ushort)paint;
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
playerMusic[team] = (ushort)paint;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GPlayersMusic[player.Slot] = 0;
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
playerMusic[team] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
GivePlayerMusicKit(player);
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
|
||||
{
|
||||
@@ -638,11 +729,9 @@ public partial class WeaponPaints
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await WeaponSync.SyncMusicToDatabase(playerInfo, (ushort)paint);
|
||||
await WeaponSync.SyncMusicToDatabase(playerInfo, (ushort)paint, teamsToCheck);
|
||||
});
|
||||
}
|
||||
|
||||
//RefreshGloves(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -656,7 +745,12 @@ public partial class WeaponPaints
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
GPlayersMusic[player.Slot] = 0;
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
playerMusic[team] = 0;
|
||||
}
|
||||
|
||||
GivePlayerMusicKit(player);
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
|
||||
{
|
||||
@@ -667,7 +761,7 @@ public partial class WeaponPaints
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await WeaponSync.SyncMusicToDatabase(playerInfo, 0);
|
||||
await WeaponSync.SyncMusicToDatabase(playerInfo, 0, teamsToCheck);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -706,7 +800,7 @@ public partial class WeaponPaints
|
||||
|
||||
private void SetupPinsMenu()
|
||||
{
|
||||
var pinsSelectionMenu = MenuApi?.NewMenu(Localizer["wp_pins_menu_title"]);
|
||||
var pinsSelectionMenu = Utility.CreateMenu(Localizer["wp_pins_menu_title"]);
|
||||
if (pinsSelectionMenu == null) return;
|
||||
pinsSelectionMenu.PostSelectAction = PostSelectAction.Close;
|
||||
|
||||
@@ -716,6 +810,11 @@ public partial class WeaponPaints
|
||||
|
||||
var selectedPaintName = option.Text;
|
||||
|
||||
var playerPins = GPlayersPin.GetOrAdd(player.Slot, new ConcurrentDictionary<CsTeam, ushort>());
|
||||
var teamsToCheck = player.TeamNum < 2
|
||||
? new[] { CsTeam.Terrorist, CsTeam.CounterTerrorist }
|
||||
: [player.Team];
|
||||
|
||||
var selectedPin = PinsList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString() == selectedPaintName);
|
||||
if (selectedPin != null)
|
||||
{
|
||||
@@ -738,14 +837,20 @@ public partial class WeaponPaints
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
|
||||
if (paint != 0)
|
||||
{
|
||||
GPlayersPin[player.Slot] = (ushort)paint;
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
playerPins[team] = (ushort)paint; // Set pin for each team
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GPlayersPin[player.Slot] = 0;
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
playerPins[team] = 0; // Set pin for each team
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_pins_menu_select"]))
|
||||
@@ -759,7 +864,7 @@ public partial class WeaponPaints
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await WeaponSync.SyncPinToDatabase(playerInfo, (ushort)paint);
|
||||
await WeaponSync.SyncPinToDatabase(playerInfo, (ushort)paint, teamsToCheck);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -775,7 +880,10 @@ public partial class WeaponPaints
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
GPlayersPin[player.Slot] = 0;
|
||||
foreach (var team in teamsToCheck)
|
||||
{
|
||||
playerPins[team] = 0; // Set music for each team
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_pins_menu_select"]))
|
||||
{
|
||||
@@ -788,7 +896,7 @@ public partial class WeaponPaints
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await WeaponSync.SyncPinToDatabase(playerInfo, 0);
|
||||
await WeaponSync.SyncPinToDatabase(playerInfo, 0, teamsToCheck);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
10
Config.cs
10
Config.cs
@@ -43,6 +43,9 @@ namespace WeaponPaints
|
||||
|
||||
[JsonPropertyName("CommandAgent")]
|
||||
public List<string> CommandAgent { get; set; } = ["agents"];
|
||||
|
||||
[JsonPropertyName("CommandStattrak")]
|
||||
public List<string> CommandStattrak { get; set; } = ["stattrak", "st"];
|
||||
|
||||
[JsonPropertyName("CommandSkin")]
|
||||
public List<string> CommandSkin { get; set; } = ["ws"];
|
||||
@@ -68,7 +71,7 @@ namespace WeaponPaints
|
||||
|
||||
public class WeaponPaintsConfig : BasePluginConfig
|
||||
{
|
||||
[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 9;
|
||||
[JsonPropertyName("ConfigVersion")] public override int Version { get; set; } = 10;
|
||||
|
||||
[JsonPropertyName("SkinsLanguage")]
|
||||
public string SkinsLanguage { get; set; } = "en";
|
||||
@@ -89,12 +92,15 @@ namespace WeaponPaints
|
||||
public string DatabaseName { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("CmdRefreshCooldownSeconds")]
|
||||
public int CmdRefreshCooldownSeconds { get; set; } = 10;
|
||||
public int CmdRefreshCooldownSeconds { get; set; } = 3;
|
||||
|
||||
[JsonPropertyName("Website")]
|
||||
public string Website { get; set; } = "example.com/skins";
|
||||
|
||||
[JsonPropertyName("Additional")]
|
||||
public Additional Additional { get; set; } = new();
|
||||
|
||||
[JsonPropertyName("MenuType")]
|
||||
public string MenuType { get; set; } = "selectable";
|
||||
}
|
||||
}
|
||||
99
Events.cs
99
Events.cs
@@ -2,6 +2,7 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Entities.Constants;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
||||
|
||||
@@ -9,6 +10,8 @@ namespace WeaponPaints
|
||||
{
|
||||
public partial class WeaponPaints
|
||||
{
|
||||
private bool _mvpPlayed;
|
||||
|
||||
[GameEventHandler]
|
||||
public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
|
||||
{
|
||||
@@ -77,16 +80,17 @@ namespace WeaponPaints
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var weaponInfos))
|
||||
return HookResult.Continue;
|
||||
|
||||
if (WeaponSync != null)
|
||||
_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo, weaponInfos));
|
||||
|
||||
if (Config.Additional.SkinEnabled)
|
||||
Task.Run(async () =>
|
||||
{
|
||||
GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
|
||||
}
|
||||
if (WeaponSync != null)
|
||||
await WeaponSync.SyncStatTrakToDatabase(playerInfo);
|
||||
|
||||
if (Config.Additional.SkinEnabled)
|
||||
{
|
||||
GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
|
||||
}
|
||||
});
|
||||
|
||||
if (Config.Additional.KnifeEnabled)
|
||||
{
|
||||
GPlayersKnife.TryRemove(player.Slot, out _);
|
||||
@@ -107,19 +111,22 @@ namespace WeaponPaints
|
||||
{
|
||||
GPlayersPin.TryRemove(player.Slot, out _);
|
||||
}
|
||||
|
||||
|
||||
_temporaryPlayerWeaponWear.TryRemove(player.Slot, out _);
|
||||
CommandsCooldown.Remove(player.Slot);
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
|
||||
private void OnMapStart(string mapName)
|
||||
{
|
||||
if (Config.Additional is { KnifeEnabled: false, SkinEnabled: false, GloveEnabled: false }) return;
|
||||
|
||||
|
||||
if (Database != null)
|
||||
WeaponSync = new WeaponSynchronization(Database, Config);
|
||||
|
||||
_fadeSeed = 0;
|
||||
_nextItemId = MinimumCustomItemId;
|
||||
}
|
||||
|
||||
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
|
||||
@@ -145,13 +152,45 @@ namespace WeaponPaints
|
||||
private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
|
||||
{
|
||||
_gBCommandsAllowed = false;
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
|
||||
{
|
||||
_gBCommandsAllowed = true;
|
||||
_mvpPlayed = false;
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private HookResult OnRoundMvp(EventRoundMvp @event, GameEventInfo info)
|
||||
{
|
||||
if (_mvpPlayed)
|
||||
return HookResult.Continue;
|
||||
|
||||
var player = @event.Userid;
|
||||
|
||||
if (player == null || !player.IsValid || player.IsBot)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (!(GPlayersMusic.TryGetValue(player.Slot, out var musicInfo)
|
||||
&& musicInfo.TryGetValue(player.Team, out var musicId)
|
||||
&& musicId != 0))
|
||||
return HookResult.Continue;
|
||||
|
||||
@event.Musickitid = musicId;
|
||||
@event.Nomusic = 0;
|
||||
info.DontBroadcast = true;
|
||||
|
||||
var newEvent = new EventRoundMvp(true)
|
||||
{
|
||||
Userid = player,
|
||||
Musickitid = musicId,
|
||||
Nomusic = 0,
|
||||
};
|
||||
|
||||
_mvpPlayed = true;
|
||||
|
||||
newEvent.FireEvent(false);
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
@@ -166,7 +205,17 @@ namespace WeaponPaints
|
||||
|
||||
var player = GetPlayerFromItemServices(itemServices);
|
||||
if (player != null)
|
||||
{
|
||||
var weaponServices = player.PlayerPawn.Value?.WeaponServices;
|
||||
|
||||
GivePlayerWeaponSkin(player, weapon);
|
||||
|
||||
if (weaponServices is { MyWeapons.Count: 1 })
|
||||
{
|
||||
// player.GiveNamedItem(CsItem.Healthshot);
|
||||
// newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
@@ -223,9 +272,8 @@ namespace WeaponPaints
|
||||
if (!Config.Additional.ShowSkinImage) return;
|
||||
|
||||
foreach (var player in Utilities.GetPlayers().Where(p =>
|
||||
p is { IsValid: true, PlayerPawn.IsValid: true } &&
|
||||
(LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE
|
||||
&& !p.IsBot && p is { Connected: PlayerConnectedState.PlayerConnected }
|
||||
p is { IsValid: true, PlayerPawn.IsValid: true, IsBot: false } and
|
||||
{ Connected: PlayerConnectedState.PlayerConnected }
|
||||
)
|
||||
)
|
||||
{
|
||||
@@ -239,9 +287,10 @@ namespace WeaponPaints
|
||||
[GameEventHandler]
|
||||
public HookResult OnItemPickup(EventItemPickup @event, GameEventInfo _)
|
||||
{
|
||||
if (!IsWindows) return HookResult.Continue;
|
||||
|
||||
// if (!IsWindows) return HookResult.Continue;
|
||||
var player = @event.Userid;
|
||||
if (!@event.Item.Contains("knife")) return HookResult.Continue;
|
||||
|
||||
if (player != null && player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true, PlayerPawn.IsValid: true })
|
||||
{
|
||||
GiveOnItemPickup(player);
|
||||
@@ -253,11 +302,17 @@ namespace WeaponPaints
|
||||
private HookResult OnPlayerDeath(EventPlayerDeath @event, GameEventInfo info)
|
||||
{
|
||||
CCSPlayerController? player = @event.Attacker;
|
||||
CCSPlayerController? victim = @event.Userid;
|
||||
|
||||
if (player is null || !player.IsValid)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (victim == null || !victim.IsValid || victim == player)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out _)) return HookResult.Continue;
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
|
||||
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
|
||||
return HookResult.Continue;
|
||||
|
||||
CBasePlayerWeapon? weapon = player.PlayerPawn.Value?.WeaponServices?.ActiveWeapon.Value;
|
||||
|
||||
@@ -265,7 +320,7 @@ namespace WeaponPaints
|
||||
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
|
||||
if (!GPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefIndex, out var weaponInfo) || weaponInfo.Paint == 0)
|
||||
if (!teamWeapons.TryGetValue(weaponDefIndex, out var weaponInfo) || weaponInfo.Paint == 0)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (!weaponInfo.StatTrak) return HookResult.Continue;
|
||||
@@ -288,14 +343,14 @@ namespace WeaponPaints
|
||||
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
|
||||
RegisterEventHandler<EventRoundStart>(OnRoundStart);
|
||||
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
|
||||
RegisterEventHandler<EventRoundMvp>(OnRoundMvp);
|
||||
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
|
||||
RegisterEventHandler<EventPlayerDeath>(OnPlayerDeath);
|
||||
|
||||
if (Config.Additional.ShowSkinImage)
|
||||
RegisterListener<Listeners.OnTick>(OnTick);
|
||||
|
||||
if (!IsWindows)
|
||||
VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
|
||||
VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
|
||||
}
|
||||
}
|
||||
}
|
||||
141
Utility.cs
141
Utility.cs
@@ -1,6 +1,8 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Translations;
|
||||
using CounterStrikeSharp.API.Modules.Menu;
|
||||
using Dapper;
|
||||
using MenuManager;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
@@ -24,58 +26,65 @@ namespace WeaponPaints
|
||||
{
|
||||
string[] createTableQueries =
|
||||
[
|
||||
"""
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_skins` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`weapon_defindex` int(6) NOT NULL,
|
||||
`weapon_paint_id` int(6) NOT NULL,
|
||||
`weapon_wear` float NOT NULL DEFAULT 0.000001,
|
||||
`weapon_seed` int(16) NOT NULL DEFAULT 0,
|
||||
`weapon_nametag` VARCHAR(128) DEFAULT NULL,
|
||||
`weapon_stattrak` tinyint(1) NOT NULL,
|
||||
`weapon_stattrak_count` int(10) NOT NULL,
|
||||
`weapon_sticker_0` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_1` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_2` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_3` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_4` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_keychain`VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0' COMMENT 'id;x;y;z;seed'
|
||||
) ENGINE=InnoDB
|
||||
""",
|
||||
@"CREATE TABLE IF NOT EXISTS `wp_player_knife` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`knife` varchar(64) NOT NULL,
|
||||
UNIQUE (`steamid`)
|
||||
) ENGINE = InnoDB",
|
||||
"""
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_gloves` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`weapon_defindex` int(11) NOT NULL,
|
||||
UNIQUE (`steamid`)
|
||||
) ENGINE=InnoDB
|
||||
""",
|
||||
"""
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_agents` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`agent_ct` varchar(64) DEFAULT NULL,
|
||||
`agent_t` varchar(64) DEFAULT NULL,
|
||||
UNIQUE (`steamid`)
|
||||
) ENGINE=InnoDB
|
||||
""",
|
||||
"""
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_music` (
|
||||
`steamid` varchar(64) NOT NULL,
|
||||
`music_id` int(11) NOT NULL,
|
||||
UNIQUE (`steamid`)
|
||||
) ENGINE=InnoDB
|
||||
""",
|
||||
"""
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_pins` (
|
||||
`steamid` varchar(64) NOT NULL,
|
||||
`id` int(11) NOT NULL,
|
||||
UNIQUE (`steamid`)
|
||||
) ENGINE=InnoDB
|
||||
""",
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_skins` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`weapon_team` int(1) NOT NULL,
|
||||
`weapon_defindex` int(6) NOT NULL,
|
||||
`weapon_paint_id` int(6) NOT NULL,
|
||||
`weapon_wear` float NOT NULL DEFAULT 0.000001,
|
||||
`weapon_seed` int(16) NOT NULL DEFAULT 0,
|
||||
`weapon_nametag` VARCHAR(128) DEFAULT NULL,
|
||||
`weapon_stattrak` tinyint(1) NOT NULL DEFAULT 0,
|
||||
`weapon_stattrak_count` int(10) NOT NULL DEFAULT 0,
|
||||
`weapon_sticker_0` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_1` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_2` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_3` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_sticker_4` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0;0;0' COMMENT 'id;schema;x;y;wear;scale;rotation',
|
||||
`weapon_keychain` VARCHAR(128) NOT NULL DEFAULT '0;0;0;0;0' COMMENT 'id;x;y;z;seed',
|
||||
UNIQUE (`steamid`, `weapon_team`, `weapon_defindex`) -- Add unique constraint here
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;",
|
||||
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_knife` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`weapon_team` int(1) NOT NULL,
|
||||
`knife` varchar(64) NOT NULL,
|
||||
UNIQUE (`steamid`, `weapon_team`) -- Unique constraint
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;",
|
||||
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_gloves` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`weapon_team` int(1) NOT NULL,
|
||||
`weapon_defindex` int(11) NOT NULL,
|
||||
UNIQUE (`steamid`, `weapon_team`) -- Unique constraint
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;",
|
||||
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_agents` (
|
||||
`steamid` varchar(18) NOT NULL,
|
||||
`agent_ct` varchar(64) DEFAULT NULL,
|
||||
`agent_t` varchar(64) DEFAULT NULL,
|
||||
UNIQUE (`steamid`) -- Unique constraint
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;",
|
||||
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_music` (
|
||||
`steamid` varchar(64) NOT NULL,
|
||||
`weapon_team` int(1) NOT NULL,
|
||||
`music_id` int(11) NOT NULL,
|
||||
UNIQUE (`steamid`, `weapon_team`) -- Unique constraint
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;",
|
||||
|
||||
@"
|
||||
CREATE TABLE IF NOT EXISTS `wp_player_pins` (
|
||||
`steamid` varchar(64) NOT NULL,
|
||||
`weapon_team` int(1) NOT NULL,
|
||||
`id` int(11) NOT NULL,
|
||||
UNIQUE (`steamid`, `weapon_team`) -- Unique constraint
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;"
|
||||
];
|
||||
|
||||
foreach (var query in createTableQueries)
|
||||
@@ -181,10 +190,32 @@ namespace WeaponPaints
|
||||
Console.WriteLine("[WeaponPaints] " + message);
|
||||
Console.ResetColor();
|
||||
}
|
||||
|
||||
internal static string ReplaceTags(string message)
|
||||
|
||||
internal static IMenu? CreateMenu(string title)
|
||||
{
|
||||
return message.ReplaceColorTags();
|
||||
var menuType = WeaponPaints.Instance.Config.MenuType.ToLower();
|
||||
|
||||
var menu = menuType switch
|
||||
{
|
||||
_ when menuType.Equals("selectable", StringComparison.CurrentCultureIgnoreCase) =>
|
||||
WeaponPaints.MenuApi?.NewMenu(title),
|
||||
|
||||
_ when menuType.Equals("dynamic", StringComparison.CurrentCultureIgnoreCase) =>
|
||||
WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.ButtonMenu),
|
||||
|
||||
_ when menuType.Equals("center", StringComparison.CurrentCultureIgnoreCase) =>
|
||||
WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.CenterMenu),
|
||||
|
||||
_ when menuType.Equals("chat", StringComparison.CurrentCultureIgnoreCase) =>
|
||||
WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.ChatMenu),
|
||||
|
||||
_ when menuType.Equals("console", StringComparison.CurrentCultureIgnoreCase) =>
|
||||
WeaponPaints.MenuApi?.NewMenuForcetype(title, MenuType.ConsoleMenu),
|
||||
|
||||
_ => WeaponPaints.MenuApi?.NewMenu(title)
|
||||
};
|
||||
|
||||
return menu;
|
||||
}
|
||||
|
||||
internal static async Task CheckVersion(string version, ILogger logger)
|
||||
|
||||
18
Variables.cs
18
Variables.cs
@@ -3,6 +3,7 @@ using System.Runtime.InteropServices;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Capabilities;
|
||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using MenuManager;
|
||||
using Microsoft.Extensions.Localization;
|
||||
using Newtonsoft.Json.Linq;
|
||||
@@ -72,12 +73,13 @@ public partial class WeaponPaints
|
||||
};
|
||||
|
||||
public static IStringLocalizer? _localizer;
|
||||
internal static readonly ConcurrentDictionary<int, string> GPlayersKnife = new();
|
||||
internal static readonly ConcurrentDictionary<int, ushort> GPlayersGlove = new();
|
||||
internal static readonly ConcurrentDictionary<int, ushort> GPlayersMusic = new();
|
||||
internal static readonly ConcurrentDictionary<int, ushort> GPlayersPin = new();
|
||||
public static readonly ConcurrentDictionary<int, (string? CT, string? T)> GPlayersAgent = new();
|
||||
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> GPlayerWeaponsInfo = new();
|
||||
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, string>> GPlayersKnife = new();
|
||||
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersGlove = new();
|
||||
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersMusic = new();
|
||||
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersPin = new();
|
||||
internal static readonly ConcurrentDictionary<int, (string? CT, string? T)> GPlayersAgent = new();
|
||||
internal static readonly Dictionary<int, int> GPlayersKnivesPickup = [];
|
||||
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ConcurrentDictionary<int, WeaponInfo>>> GPlayerWeaponsInfo = new();
|
||||
internal static List<JObject> SkinsList = [];
|
||||
internal static List<JObject> PinsList = [];
|
||||
internal static List<JObject> GlovesList = [];
|
||||
@@ -91,7 +93,7 @@ public partial class WeaponPaints
|
||||
internal static Database? Database;
|
||||
|
||||
private static readonly MemoryFunctionVoid<nint, string, float> CAttributeListSetOrAddAttributeValueByName = new(GameData.GetSignature("CAttributeList_SetOrAddAttributeValueByName"));
|
||||
|
||||
|
||||
private static readonly MemoryFunctionWithReturn<nint, string, int, int> SetBodygroupFunc = new(
|
||||
GameData.GetSignature("CBaseModelEntity_SetBodygroup"));
|
||||
|
||||
@@ -164,4 +166,6 @@ public partial class WeaponPaints
|
||||
|
||||
internal static IMenuApi? MenuApi;
|
||||
private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
|
||||
|
||||
private int _fadeSeed;
|
||||
}
|
||||
134
WeaponAction.cs
134
WeaponAction.cs
@@ -20,11 +20,14 @@ namespace WeaponPaints
|
||||
|
||||
bool isKnife = weapon.DesignerName.Contains("knife") || weapon.DesignerName.Contains("bayonet");
|
||||
|
||||
if (isKnife && !GPlayersKnife.ContainsKey(player.Slot) || isKnife && GPlayersKnife[player.Slot] == "weapon_knife") return;
|
||||
if (isKnife && (!GPlayersKnife.ContainsKey(player.Slot) ||
|
||||
!GPlayersKnife[player.Slot].ContainsKey(player.Team) ||
|
||||
GPlayersKnife[player.Slot][player.Team] == "weapon_knife"))
|
||||
return;
|
||||
|
||||
if (isKnife)
|
||||
{
|
||||
var newDefIndex = WeaponDefindex.FirstOrDefault(x => x.Value == GPlayersKnife[player.Slot]);
|
||||
var newDefIndex = WeaponDefindex.FirstOrDefault(x => x.Value == GPlayersKnife[player.Slot][player.Team]);
|
||||
if (newDefIndex.Key == 0) return;
|
||||
|
||||
if (weapon.AttributeManager.Item.ItemDefinitionIndex != newDefIndex.Key)
|
||||
@@ -35,11 +38,15 @@ namespace WeaponPaints
|
||||
weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
|
||||
weapon.AttributeManager.Item.EntityQuality = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
weapon.AttributeManager.Item.EntityQuality = 0;
|
||||
}
|
||||
|
||||
UpdatePlayerEconItemId(weapon.AttributeManager.Item);
|
||||
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
int fallbackPaintKit = 0;
|
||||
int fallbackPaintKit;
|
||||
|
||||
weapon.AttributeManager.Item.AccountID = (uint)player.SteamID;
|
||||
|
||||
@@ -47,7 +54,9 @@ namespace WeaponPaints
|
||||
bool isLegacyModel;
|
||||
|
||||
if (_config.Additional.GiveRandomSkin &&
|
||||
!GPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex))
|
||||
GPlayerWeaponsInfo.ContainsKey(player.Slot) &&
|
||||
(!GPlayerWeaponsInfo[player.Slot].ContainsKey(player.Team) ||
|
||||
!GPlayerWeaponsInfo[player.Slot][player.Team].ContainsKey(weaponDefIndex)))
|
||||
{
|
||||
// Random skins
|
||||
weapon.FallbackPaintKit = GetRandomPaint(weaponDefIndex);
|
||||
@@ -80,22 +89,33 @@ namespace WeaponPaints
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefIndex, out var value) || value.Paint == 0) return;
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
|
||||
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
|
||||
return;
|
||||
if (!teamWeapons.TryGetValue(weaponDefIndex, out var value))
|
||||
return;
|
||||
|
||||
var weaponInfo = value;
|
||||
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
|
||||
|
||||
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
|
||||
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
|
||||
|
||||
weapon.AttributeManager.Item.ItemID = 16384;
|
||||
weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
|
||||
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
|
||||
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
|
||||
weapon.FallbackPaintKit = weaponInfo.Paint;
|
||||
weapon.FallbackSeed = weaponInfo.Seed;
|
||||
|
||||
weapon.FallbackSeed = weaponInfo is { Paint: 38, Seed: 0 } ? _fadeSeed++ : weaponInfo.Seed;
|
||||
|
||||
weapon.FallbackWear = weaponInfo.Wear;
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
|
||||
|
||||
if (weaponInfo.StatTrak)
|
||||
{
|
||||
{
|
||||
weapon.AttributeManager.Item.EntityQuality = 9;
|
||||
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
|
||||
|
||||
@@ -108,8 +128,6 @@ namespace WeaponPaints
|
||||
if (fallbackPaintKit == 0)
|
||||
return;
|
||||
|
||||
if (isKnife) return;
|
||||
|
||||
if (weaponInfo.KeyChain != null) SetKeychain(player, weapon);
|
||||
if (weaponInfo.Stickers.Count > 0) SetStickers(player, weapon);
|
||||
|
||||
@@ -120,6 +138,7 @@ namespace WeaponPaints
|
||||
.ToList();
|
||||
|
||||
isLegacyModel = skinInfo.Count <= 0 || skinInfo[0].Value<bool>("legacy_model");
|
||||
|
||||
UpdatePlayerWeaponMeshGroupMask(player, weapon, isLegacyModel);
|
||||
}
|
||||
|
||||
@@ -128,7 +147,8 @@ namespace WeaponPaints
|
||||
{
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var playerWeapons) ||
|
||||
!playerWeapons.TryGetValue(weaponDefIndex, out var weaponInfo) ||
|
||||
!playerWeapons.TryGetValue(player.Team, out var weaponInfoDict) ||
|
||||
!weaponInfoDict.TryGetValue(weaponDefIndex, out var weaponInfo) ||
|
||||
weaponInfo.Stickers.Count <= 0) return;
|
||||
|
||||
float wearIncrement = 0.001f;
|
||||
@@ -152,7 +172,7 @@ namespace WeaponPaints
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var playerWeapons) ||
|
||||
!playerWeapons.TryGetValue(weaponDefIndex, out var weaponInfo))
|
||||
!playerWeapons[player.Team].TryGetValue(weaponDefIndex, out var weaponInfo))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -163,15 +183,13 @@ namespace WeaponPaints
|
||||
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
$"sticker slot {stickerSlot} id", ViewAsFloat(sticker.Id));
|
||||
// CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
// $"sticker slot {stickerSlot} schema", stickerSlot);
|
||||
// if (stickerSlot == 5)
|
||||
// {
|
||||
// // CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
// // $"sticker slot {stickerSlot} offset x", 0.05f);
|
||||
// // CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
// // $"sticker slot {stickerSlot} offset y", 0.02f);
|
||||
// }
|
||||
if (sticker.OffsetX != 0 || sticker.OffsetY != 0)
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
$"sticker slot {stickerSlot} schema", 0);
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
$"sticker slot {stickerSlot} offset x", sticker.OffsetX);
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
$"sticker slot {stickerSlot} offset y", sticker.OffsetY);
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
$"sticker slot {stickerSlot} wear", sticker.Wear);
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
@@ -194,8 +212,11 @@ namespace WeaponPaints
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
|
||||
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var playerWeaponsInfo) ||
|
||||
!playerWeaponsInfo.TryGetValue(weaponDefIndex, out var value) ||
|
||||
value.KeyChain == null) return;
|
||||
!playerWeaponsInfo.TryGetValue(player.Team, out var teamWeaponsInfo) ||
|
||||
!teamWeaponsInfo.TryGetValue(weaponDefIndex, out var value) ||
|
||||
value.KeyChain == null)
|
||||
return;
|
||||
|
||||
var keyChain = value.KeyChain;
|
||||
|
||||
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
|
||||
@@ -218,6 +239,7 @@ namespace WeaponPaints
|
||||
|
||||
//string knifeToGive = (CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife";
|
||||
player.GiveNamedItem(CsItem.Knife);
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInventoryServices");
|
||||
}
|
||||
|
||||
private static bool PlayerHasKnife(CCSPlayerController? player)
|
||||
@@ -260,8 +282,8 @@ namespace WeaponPaints
|
||||
if (player.Team is CsTeam.None or CsTeam.Spectator)
|
||||
return;
|
||||
|
||||
int playerTeam = player.TeamNum;
|
||||
|
||||
var hasKnife = false;
|
||||
|
||||
Dictionary<string, List<(int, int)>> weaponsWithAmmo = [];
|
||||
|
||||
foreach (var weapon in weapons)
|
||||
@@ -269,7 +291,7 @@ namespace WeaponPaints
|
||||
if (!weapon.IsValid || weapon.Value == null ||
|
||||
!weapon.Value.IsValid || !weapon.Value.DesignerName.Contains("weapon_"))
|
||||
continue;
|
||||
|
||||
|
||||
CCSWeaponBaseGun gun = weapon.Value.As<CCSWeaponBaseGun>();
|
||||
|
||||
if (weapon.Value.Entity == null) continue;
|
||||
@@ -308,6 +330,7 @@ namespace WeaponPaints
|
||||
if (weaponData.GearSlot == gear_slot_t.GEAR_SLOT_KNIFE)
|
||||
{
|
||||
weapon.Value?.AddEntityIOEvent("Kill", weapon.Value, null, "", 0.1f);
|
||||
hasKnife = true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -319,9 +342,16 @@ namespace WeaponPaints
|
||||
AddTimer(0.23f, () =>
|
||||
{
|
||||
if (!_gBCommandsAllowed) return;
|
||||
|
||||
if (!PlayerHasKnife(player))
|
||||
GiveKnifeToPlayer(player);
|
||||
|
||||
if (!PlayerHasKnife(player) && hasKnife)
|
||||
{
|
||||
var newKnife = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.Knife));
|
||||
newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
|
||||
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
|
||||
player.GiveNamedItem(CsItem.Knife);
|
||||
player.ExecuteClientCommand("slot3");
|
||||
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
|
||||
}
|
||||
|
||||
foreach (var entry in weaponsWithAmmo)
|
||||
{
|
||||
@@ -373,11 +403,15 @@ namespace WeaponPaints
|
||||
if (!player.PawnIsAlive)
|
||||
return;
|
||||
|
||||
if (!GPlayersGlove.TryGetValue(player.Slot, out var gloveInfo) || gloveInfo == 0) return;
|
||||
if (!GPlayersGlove.TryGetValue(player.Slot, out var gloveInfo) ||
|
||||
!gloveInfo.TryGetValue(player.Team, out var gloveId) ||
|
||||
gloveId == 0 ||
|
||||
!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var playerWeaponsInfo) ||
|
||||
!playerWeaponsInfo.TryGetValue(player.Team, out var teamWeaponsInfo) ||
|
||||
!teamWeaponsInfo.TryGetValue(gloveId, out var weaponInfo))
|
||||
return;
|
||||
|
||||
WeaponInfo weaponInfo = GPlayerWeaponsInfo[player.Slot][gloveInfo];
|
||||
|
||||
item.ItemDefinitionIndex = gloveInfo;
|
||||
item.ItemDefinitionIndex = gloveId;
|
||||
item.ItemIDLow = 16384 & 0xFFFFFFFF;
|
||||
item.ItemIDHigh = 16384;
|
||||
|
||||
@@ -439,6 +473,7 @@ namespace WeaponPaints
|
||||
var viewModel = GetPlayerViewModel(player);
|
||||
if (viewModel == null || viewModel.Weapon.Value == null ||
|
||||
viewModel.Weapon.Value.Index != weapon.Index) return;
|
||||
|
||||
UpdateWeaponMeshGroupMask(viewModel, isLegacy);
|
||||
Utilities.SetStateChanged(viewModel, "CBaseEntity", "m_CBodyComponent");
|
||||
}
|
||||
@@ -469,21 +504,29 @@ namespace WeaponPaints
|
||||
|
||||
private static void GivePlayerMusicKit(CCSPlayerController player)
|
||||
{
|
||||
if (!GPlayersMusic.TryGetValue(player.Slot, out var value)) return;
|
||||
if (player.InventoryServices == null) return;
|
||||
if (player.IsBot) return;
|
||||
if (!GPlayersMusic.TryGetValue(player.Slot, out var musicInfo) ||
|
||||
!musicInfo.TryGetValue(player.Team, out var musicId) || musicId == 0) return;
|
||||
|
||||
player.InventoryServices.MusicID = value;
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInventoryServices");
|
||||
player.MusicKitID = value;
|
||||
if (player.InventoryServices == null) return;
|
||||
|
||||
player.MusicKitID = musicId;
|
||||
// player.MvpNoMusic = false;
|
||||
player.InventoryServices.MusicID = musicId;
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController", "m_iMusicKitID");
|
||||
// Utilities.SetStateChanged(player, "CCSPlayerController", "m_bMvpNoMusic");
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInventoryServices");
|
||||
// player.MusicKitMVPs = musicId;
|
||||
// Utilities.SetStateChanged(player, "CCSPlayerController", "m_iMusicKitMVPs");
|
||||
}
|
||||
|
||||
private static void GivePlayerPin(CCSPlayerController player)
|
||||
{
|
||||
if (!GPlayersPin.TryGetValue(player.Slot, out var pin)) return;
|
||||
if (!GPlayersPin.TryGetValue(player.Slot, out var pinInfo) ||
|
||||
!pinInfo.TryGetValue(player.Team, out var pinId)) return;
|
||||
if (player.InventoryServices == null) return;
|
||||
|
||||
player.InventoryServices.Rank[5] = pin > 0 ? (MedalRank_t)pin : MedalRank_t.MEDAL_RANK_NONE;
|
||||
player.InventoryServices.Rank[5] = pinId > 0 ? (MedalRank_t)pinId : MedalRank_t.MEDAL_RANK_NONE;
|
||||
Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInventoryServices");
|
||||
}
|
||||
|
||||
@@ -494,13 +537,22 @@ namespace WeaponPaints
|
||||
|
||||
var myWeapons = pawn.WeaponServices?.MyWeapons;
|
||||
if (myWeapons == null) return;
|
||||
|
||||
foreach (var handle in myWeapons)
|
||||
{
|
||||
var weapon = handle.Value;
|
||||
if (weapon != null && weapon.DesignerName.Contains("knife"))
|
||||
|
||||
if (weapon == null || !weapon.IsValid) continue;
|
||||
if (myWeapons.Count == 1)
|
||||
{
|
||||
GivePlayerWeaponSkin(player, weapon);
|
||||
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
|
||||
weapon.AddEntityIOEvent("Kill", weapon, null, "", 0.01f);
|
||||
player.GiveNamedItem(CsItem.Knife);
|
||||
player.ExecuteClientCommand("slot3");
|
||||
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
|
||||
}
|
||||
|
||||
GivePlayerWeaponSkin(player, weapon);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
public int Seed { get; set; }
|
||||
public float Wear { get; set; }
|
||||
public string Nametag { get; set; } = "";
|
||||
public bool StatTrak { get; set; } = false;
|
||||
public bool StatTrak { get; set; }
|
||||
public int StatTrakCount { get; set; }
|
||||
public KeyChainInfo? KeyChain { get; set; }
|
||||
public List<StickerInfo> Stickers { get; set; } = new();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using MySqlConnector;
|
||||
|
||||
@@ -16,7 +17,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
|
||||
public override string ModuleName => "WeaponPaints";
|
||||
public override string ModuleVersion => "2.8c";
|
||||
public override string ModuleVersion => "3.1b";
|
||||
|
||||
public override void Load(bool hotReload)
|
||||
{
|
||||
@@ -25,19 +26,21 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
if (hotReload)
|
||||
{
|
||||
OnMapStart(string.Empty);
|
||||
|
||||
GPlayerWeaponsInfo.Clear();
|
||||
GPlayersKnife.Clear();
|
||||
GPlayersGlove.Clear();
|
||||
GPlayersAgent.Clear();
|
||||
GPlayersPin.Clear();
|
||||
GPlayersMusic.Clear();
|
||||
|
||||
foreach (var player in Enumerable
|
||||
.OfType<CCSPlayerController>(Utilities.GetPlayers().TakeWhile(player => WeaponSync != null))
|
||||
.OfType<CCSPlayerController>(Utilities.GetPlayers().TakeWhile(_ => WeaponSync != null))
|
||||
.Where(player => player.IsValid &&
|
||||
!string.IsNullOrEmpty(player.IpAddress) && player is
|
||||
{ IsBot: false, Connected: PlayerConnectedState.PlayerConnected }))
|
||||
{
|
||||
GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
|
||||
GPlayersKnife.TryRemove(player.Slot, out _);
|
||||
GPlayersGlove.TryRemove(player.Slot, out _);
|
||||
GPlayersAgent.TryRemove(player.Slot, out _);
|
||||
GPlayersPin.TryRemove(player.Slot, out _);
|
||||
|
||||
GPlayersKnivesPickup[player.Slot] = 0;
|
||||
var playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "You have chosen {lime}{0}{default} as your skin",
|
||||
|
||||
"wp_stattrak_action": "You have successfully changed the stattrak setting",
|
||||
|
||||
"None": "None"
|
||||
}
|
||||
@@ -23,6 +23,8 @@
|
||||
"wp_skin_menu_weapon_title": "Ieroču Izvēlne",
|
||||
"wp_skin_menu_skin_title": "Izvēlieties ādu priekš {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu ādu",
|
||||
|
||||
|
||||
"wp_stattrak_action": "Jūs veiksmīgi mainījāt stattrak iestatījumu",
|
||||
|
||||
"None": "Nav"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "Wybierz skórkę dla {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Wybrałeś {lime}{0}{default} jako swoją skórkę",
|
||||
|
||||
"wp_stattrak_action": "Pomyślnie zmieniłeś ustawienie stattraka",
|
||||
|
||||
"None": "Brak"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin",
|
||||
|
||||
"wp_stattrak_action": "Você alterou a configuração de stattrak com sucesso",
|
||||
|
||||
"None": "Nenhum"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Escolheu {lime}{0}{default} como a sua skin",
|
||||
|
||||
"wp_stattrak_action": "Alterou com sucesso a configuração do stattrak",
|
||||
|
||||
"None": "Nenhum"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "Выберите скин для {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего скина",
|
||||
|
||||
"wp_stattrak_action": "Вы успешно изменили настройки статтрак",
|
||||
|
||||
"None": "Нет"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "{lime}{0}{default} için cilt seçin",
|
||||
"wp_skin_menu_select": "{lime}{0}{default} olarak cildinizi seçtiniz",
|
||||
|
||||
"wp_stattrak_action": "StatTrak ayarını başarıyla değiştirdiniz",
|
||||
|
||||
"None": "Hiçbiri"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "Виберіть шкіру для {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Ви обрали {lime}{0}{default} як свою шкіру",
|
||||
|
||||
"wp_stattrak_action": "Ви успішно змінили налаштування статтрака",
|
||||
|
||||
"None": "Немає"
|
||||
}
|
||||
@@ -24,5 +24,7 @@
|
||||
"wp_skin_menu_skin_title": "选择 {lime}{0}{default} 的皮肤",
|
||||
"wp_skin_menu_select": "您选择了 {lime}{0}{default} 作为您的皮肤",
|
||||
|
||||
"wp_stattrak_action": "您已成功更改 StatTrak 设置",
|
||||
|
||||
"None": "无"
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
<?php
|
||||
define('SKIN_LANGUAGE', 'skins_en');
|
||||
|
||||
define('DB_HOST', 'localhost');
|
||||
define('DB_PORT', '3306');
|
||||
define('DB_NAME', '');
|
||||
|
||||
@@ -4,7 +4,7 @@ class UtilsClass
|
||||
public static function skinsFromJson(): array
|
||||
{
|
||||
$skins = [];
|
||||
$json = json_decode(file_get_contents(__DIR__ . "/../data/skins.json"), true);
|
||||
$json = json_decode(file_get_contents(__DIR__ . "/../data/".SKIN_LANGUAGE.".json"), true);
|
||||
|
||||
foreach ($json as $skin) {
|
||||
$skins[(int) $skin['weapon_defindex']][(int) $skin['paint']] = [
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "Berlin 2019 диамантена монета",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1 звезда за операция „Разбита мрежа“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10 звезди за операция „Разбита мрежа“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100 звезди за операция „Разбита мрежа“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4673.png"
|
||||
},
|
||||
{
|
||||
"id": "4674",
|
||||
"name": "Медал за служба 2020",
|
||||
@@ -1394,21 +1379,6 @@
|
||||
"name": "Диамантена монета от операция „Счупен зъб“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4703.png"
|
||||
},
|
||||
{
|
||||
"id": "4704",
|
||||
"name": "1 звезда за операция „Счупен зъб“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4704.png"
|
||||
},
|
||||
{
|
||||
"id": "4705",
|
||||
"name": "10 звезди за операция „Счупен зъб“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4705.png"
|
||||
},
|
||||
{
|
||||
"id": "4706",
|
||||
"name": "100 звезди за операция „Счупен зъб“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4706.png"
|
||||
},
|
||||
{
|
||||
"id": "4737",
|
||||
"name": "Медал за служба 2021",
|
||||
@@ -1459,21 +1429,6 @@
|
||||
"name": "Диамантена монета от операция „Коварно течение“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4762.png"
|
||||
},
|
||||
{
|
||||
"id": "4763",
|
||||
"name": "1 звезда за операция „Коварно течение“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4763.png"
|
||||
},
|
||||
{
|
||||
"id": "4764",
|
||||
"name": "10 звезди за операция „Коварно течение“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
|
||||
"name": "100 звезди за операция „Коварно течение“",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
||||
{
|
||||
"id": "4797",
|
||||
"name": "Stockholm 2021 монета",
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "Diamantová mince šampionátu StarLadder Berlin 2019",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1 hvězda operace Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10 hvězd operace Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100 hvězd operace Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4673.png"
|
||||
},
|
||||
{
|
||||
"id": "4674",
|
||||
"name": "Medaile Za zásluhy (2020)",
|
||||
@@ -1394,21 +1379,6 @@
|
||||
"name": "Diamantová mince za operaci Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4703.png"
|
||||
},
|
||||
{
|
||||
"id": "4704",
|
||||
"name": "1 hvězda operace Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4704.png"
|
||||
},
|
||||
{
|
||||
"id": "4705",
|
||||
"name": "10 hvězd operace Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4705.png"
|
||||
},
|
||||
{
|
||||
"id": "4706",
|
||||
"name": "100 hvězd operace Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4706.png"
|
||||
},
|
||||
{
|
||||
"id": "4737",
|
||||
"name": "Medaile Za zásluhy (2021)",
|
||||
@@ -1459,21 +1429,6 @@
|
||||
"name": "Diamantová mince za operaci Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4762.png"
|
||||
},
|
||||
{
|
||||
"id": "4763",
|
||||
"name": "1 hvězda operace Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4763.png"
|
||||
},
|
||||
{
|
||||
"id": "4764",
|
||||
"name": "10 hvězd operace Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
|
||||
"name": "100 hvězd operace Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
||||
{
|
||||
"id": "4797",
|
||||
"name": "Mince šampionátu PGL Stockholm 2021",
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "Diamantmønt: Berlin 2019",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1 stjerne til Operation Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10 stjerner til Operation Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100 stjerner til Operation Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4673.png"
|
||||
},
|
||||
{
|
||||
"id": "4674",
|
||||
"name": "Tjenestemedalje 2020",
|
||||
@@ -1394,21 +1379,6 @@
|
||||
"name": "Diamantmønt | Operation Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4703.png"
|
||||
},
|
||||
{
|
||||
"id": "4704",
|
||||
"name": "1 stjerne til Operation Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4704.png"
|
||||
},
|
||||
{
|
||||
"id": "4705",
|
||||
"name": "10 stjerner til Operation Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4705.png"
|
||||
},
|
||||
{
|
||||
"id": "4706",
|
||||
"name": "100 stjerner til Operation Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4706.png"
|
||||
},
|
||||
{
|
||||
"id": "4737",
|
||||
"name": "Tjenestemedalje 2021",
|
||||
@@ -1459,21 +1429,6 @@
|
||||
"name": "Diamantmønt | Operation Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4762.png"
|
||||
},
|
||||
{
|
||||
"id": "4763",
|
||||
"name": "1 stjerne til Operation Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4763.png"
|
||||
},
|
||||
{
|
||||
"id": "4764",
|
||||
"name": "10 stjerner til Operation Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
|
||||
"name": "100 stjerner til Operation Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
||||
{
|
||||
"id": "4797",
|
||||
"name": "Mønt: Stockholm 2021",
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "Diamantmünze – Berlin 2019",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1 Stern für Operation Zerfetztes Netz",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10 Sterne für Operation Zerfetztes Netz",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100 Sterne für Operation Zerfetztes Netz",
|
||||
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@@ -1274,21 +1274,6 @@
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@@ -1394,21 +1379,6 @@
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@@ -1459,21 +1429,6 @@
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@@ -1394,21 +1379,6 @@
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@@ -1274,21 +1274,6 @@
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|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
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"name": "100 зірок для операції «Хижі води»",
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||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
||||
{
|
||||
"id": "4797",
|
||||
"name": "Монета «Стокгольм 2021»",
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "Huy chương kim cương Berlin 2019",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1 sao cho chiến dịch Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10 sao cho chiến dịch Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100 sao cho chiến dịch Shattered Web",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4673.png"
|
||||
},
|
||||
{
|
||||
"id": "4674",
|
||||
"name": "Huy chương phục vụ 2020",
|
||||
@@ -1394,21 +1379,6 @@
|
||||
"name": "Huy chương kim cương chiến dịch Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4703.png"
|
||||
},
|
||||
{
|
||||
"id": "4704",
|
||||
"name": "1 sao cho chiến dịch Broken Fang",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4704.png"
|
||||
},
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||||
{
|
||||
"id": "4705",
|
||||
"name": "10 sao cho chiến dịch Broken Fang",
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||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4705.png"
|
||||
},
|
||||
{
|
||||
"id": "4706",
|
||||
"name": "100 sao cho chiến dịch Broken Fang",
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||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4706.png"
|
||||
},
|
||||
{
|
||||
"id": "4737",
|
||||
"name": "Huy chương phục vụ 2021",
|
||||
@@ -1459,21 +1429,6 @@
|
||||
"name": "Huy chương kim cương chiến dịch Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4762.png"
|
||||
},
|
||||
{
|
||||
"id": "4763",
|
||||
"name": "1 sao cho chiến dịch Riptide",
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||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4763.png"
|
||||
},
|
||||
{
|
||||
"id": "4764",
|
||||
"name": "10 sao cho chiến dịch Riptide",
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"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
|
||||
"name": "100 sao cho chiến dịch Riptide",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
||||
{
|
||||
"id": "4797",
|
||||
"name": "Huy chương Stockholm 2021",
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "柏林 2019 钻石硬币",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1颗用于“裂网大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10颗用于“裂网大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100颗用于“裂网大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4673.png"
|
||||
},
|
||||
{
|
||||
"id": "4674",
|
||||
"name": "2020 年服役勋章",
|
||||
@@ -1394,21 +1379,6 @@
|
||||
"name": "“狂牙大行动”钻石币",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4703.png"
|
||||
},
|
||||
{
|
||||
"id": "4704",
|
||||
"name": "1颗用于“狂牙大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4704.png"
|
||||
},
|
||||
{
|
||||
"id": "4705",
|
||||
"name": "10颗用于“狂牙大行动”的大行动之星",
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||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4705.png"
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||||
},
|
||||
{
|
||||
"id": "4706",
|
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"name": "100颗用于“狂牙大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4706.png"
|
||||
},
|
||||
{
|
||||
"id": "4737",
|
||||
"name": "2021 年服役勋章",
|
||||
@@ -1459,21 +1429,6 @@
|
||||
"name": "“激流大行动”钻石币",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4762.png"
|
||||
},
|
||||
{
|
||||
"id": "4763",
|
||||
"name": "1颗用于“激流大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4763.png"
|
||||
},
|
||||
{
|
||||
"id": "4764",
|
||||
"name": "10颗用于“激流大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
|
||||
"name": "100颗用于“激流大行动”的大行动之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
||||
{
|
||||
"id": "4797",
|
||||
"name": "斯德哥尔摩 2021 硬币",
|
||||
|
||||
@@ -1274,21 +1274,6 @@
|
||||
"name": "Berlin 2019 鑽石幣",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4626.png"
|
||||
},
|
||||
{
|
||||
"id": "4671",
|
||||
"name": "1 顆《裂網行動》之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4671.png"
|
||||
},
|
||||
{
|
||||
"id": "4672",
|
||||
"name": "10 顆《裂網行動》之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4672.png"
|
||||
},
|
||||
{
|
||||
"id": "4673",
|
||||
"name": "100 顆《裂網行動》之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4673.png"
|
||||
},
|
||||
{
|
||||
"id": "4674",
|
||||
"name": "2020 年服役勳章",
|
||||
@@ -1394,21 +1379,6 @@
|
||||
"name": "「狂牙行動」鑽石幣",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4703.png"
|
||||
},
|
||||
{
|
||||
"id": "4704",
|
||||
"name": "1 顆「狂牙行動」之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4704.png"
|
||||
},
|
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{
|
||||
"id": "4705",
|
||||
"name": "10 顆「狂牙行動」之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4705.png"
|
||||
},
|
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{
|
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"id": "4706",
|
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"name": "100 顆「狂牙行動」之星",
|
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"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4706.png"
|
||||
},
|
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{
|
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"id": "4737",
|
||||
"name": "2021 年服役勳章",
|
||||
@@ -1459,21 +1429,6 @@
|
||||
"name": "《猛潮行動》鑽石幣",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4762.png"
|
||||
},
|
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{
|
||||
"id": "4763",
|
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"name": "一顆《猛潮行動》的行動之星",
|
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"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4763.png"
|
||||
},
|
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{
|
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"id": "4764",
|
||||
"name": "10 顆《猛潮行動》的行動之星",
|
||||
"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4764.png"
|
||||
},
|
||||
{
|
||||
"id": "4765",
|
||||
"name": "100 顆《猛潮行動》的行動之星",
|
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"image": "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/collectible-4765.png"
|
||||
},
|
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{
|
||||
"id": "4797",
|
||||
"name": "Stockholm 2021 硬幣",
|
||||
|
||||
12539
website/data/skins.json
Normal file
12539
website/data/skins.json
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user