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23 Commits

Author SHA1 Message Date
Nereziel
3453f4c505 Merge pull request #47 from daffyyyy/feature/global-share
EXPERIMENTAL (GlobalShare) - Website for all servers
2023-11-19 19:03:05 +01:00
Nereziel
25b466422b Update build.yml 2023-11-19 19:02:26 +01:00
daffyyyy
6baa59dd9b Update WeaponPaints.cs
New version
2023-11-19 12:30:47 +01:00
daffyyyy
10afe7ce1e Update WeaponPaints.cs 2023-11-19 12:24:57 +01:00
daffyyyy
5eeb0c5fec Initial 2023-11-19 02:07:29 +01:00
Nereziel
e53ee27b39 Merge pull request #44 from daffyyyy/fix-knives_finally
Finally fixed knife problem?
2023-11-18 19:26:37 +01:00
Dawid Bepierszcz
75112b02fe Update WeaponPaints.cs 2023-11-18 19:21:28 +01:00
Nereziel
8e92635231 sync paints on plugin reload 2023-11-18 15:20:26 +01:00
Nereziel
6923295cb6 Update build.yml 2023-11-18 15:14:40 +01:00
Nereziel
e5f98077f3 Update build.yml 2023-11-18 15:12:57 +01:00
Nereziel
3296055841 Merge pull request #42 from daffyyyy/enhancement/mysql-wrapper
Creating tables fix
2023-11-18 11:18:15 +01:00
Dawid Bepierszcz
89de192c20 Update WeaponPaints.cs
Additional check
2023-11-18 09:15:20 +01:00
Dawid Bepierszcz
a1297b9cbe Update WeaponPaints.cs
Creating tables fix
2023-11-18 08:54:33 +01:00
Nereziel
99af078b32 Merge pull request #40 from daffyyyy/enhancement/mysql-wrapper
New mysql stuff, and small changes
2023-11-18 01:29:06 +01:00
Dawid Bepierszcz
b0bef746cd Delete website/database.sql 2023-11-17 23:28:33 +01:00
daffyyyy
117a95e99c New mysql stuff, and small changes 2023-11-17 23:27:07 +01:00
Nereziel
a6d4108ca7 Merge pull request #37 from daffyyyy/hotfix-2
Fixed server crashing
2023-11-16 20:51:10 +01:00
Dawid Bepierszcz
7b45169d8d Update WeaponPaints.cs
Typo
2023-11-16 20:42:20 +01:00
Dawid Bepierszcz
42bd45c3f0 Update WeaponPaints.cs
Fixed crashing
2023-11-16 20:38:35 +01:00
Nereziel
5262739c3d Merge pull request #35 from daffyyyy/fix-knife-1
Fix for knife disappearing and more changes


    Fix for knife disappearing
    Possibility to change commands names
    Skin refresh now also works for knife
    Possibility to set a random knife for players who have not set any via GiveRandomKnife in config
    And probably some smaller changes
2023-11-16 11:37:58 +01:00
Dawid Bepierszcz
c82a0c0d26 Update Config.cs
Changed refresh command to wp by default
2023-11-16 11:30:16 +01:00
Dawid Bepierszcz
9ad7f9fc83 Update Config.cs 2023-11-16 11:23:59 +01:00
Dawid Bepierszcz
9e2dac52e5 Update WeaponPaints.cs 2023-11-16 11:23:26 +01:00
5 changed files with 835 additions and 524 deletions

View File

@@ -28,6 +28,22 @@ jobs:
run: dotnet restore
- name: Build
run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
publish:
if: github.event_name == 'push'
permissions: write-all
runs-on: ubuntu-latest
needs: build
steps:
- uses: actions/checkout@v3
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 7.0.x
- name: Restore
run: dotnet restore
- name: Build
run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
- name: Clean files
run: |
rm -f \

129
Config.cs
View File

@@ -3,72 +3,95 @@ using System.Text.Json.Serialization;
namespace WeaponPaints
{
public class Messages
{
[JsonPropertyName("WebsiteMessageCommand")]
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
[JsonPropertyName("SynchronizeMessageCommand")]
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
[JsonPropertyName("KnifeMessageCommand")]
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
[JsonPropertyName("CooldownRefreshCommand")]
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
[JsonPropertyName("SuccessRefreshCommand")]
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
[JsonPropertyName("ChosenKnifeMenu")]
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
[JsonPropertyName("KnifeMenuTitle")]
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
}
public class Messages
{
[JsonPropertyName("WebsiteMessageCommand")]
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
[JsonPropertyName("SynchronizeMessageCommand")]
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
[JsonPropertyName("KnifeMessageCommand")]
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
[JsonPropertyName("CooldownRefreshCommand")]
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
[JsonPropertyName("SuccessRefreshCommand")]
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
[JsonPropertyName("ChosenKnifeMenu")]
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
[JsonPropertyName("ChosenKnifeMenuKill")]
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
[JsonPropertyName("KnifeMenuTitle")]
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
}
public class Additional
{
[JsonPropertyName("SkinVisibilityFix")]
public bool SkinVisibilityFix { get; set; } = true;
public class Additional
{
[JsonPropertyName("SkinVisibilityFix")]
public bool SkinVisibilityFix { get; set; } = true;
[JsonPropertyName("KnifeEnabled")]
public bool KnifeEnabled { get; set; } = true;
[JsonPropertyName("KnifeEnabled")]
public bool KnifeEnabled { get; set; } = true;
[JsonPropertyName("SkinEnabled")]
public bool SkinEnabled { get; set; } = true;
[JsonPropertyName("SkinEnabled")]
public bool SkinEnabled { get; set; } = true;
[JsonPropertyName("CommandWpEnabled")]
public bool CommandWpEnabled { get; set; } = true;
}
[JsonPropertyName("CommandWpEnabled")]
public bool CommandWpEnabled { get; set; } = true;
public class WeaponPaintsConfig : BasePluginConfig
{
public override int Version { get; set; } = 3;
[JsonPropertyName("CommandKillEnabled")]
public bool CommandKillEnabled { get; set; } = true;
[JsonPropertyName("DatabaseHost")]
public string DatabaseHost { get; set; } = "";
[JsonPropertyName("CommandKnife")]
public string CommandKnife { get; set; } = "knife";
[JsonPropertyName("DatabasePort")]
public int DatabasePort { get; set; } = 3306;
[JsonPropertyName("CommandSkin")]
public string CommandSkin { get; set; } = "ws";
[JsonPropertyName("DatabaseUser")]
public string DatabaseUser { get; set; } = "";
[JsonPropertyName("CommandRefresh")]
public string CommandRefresh { get; set; } = "wp";
[JsonPropertyName("DatabasePassword")]
public string DatabasePassword { get; set; } = "";
[JsonPropertyName("CommandKill")]
public string CommandKill { get; set; } = "kill";
[JsonPropertyName("DatabaseName")]
public string DatabaseName { get; set; } = "";
[JsonPropertyName("GiveRandomKnife")]
public bool GiveRandomKnife { get; set; } = false;
}
[JsonPropertyName("CmdRefreshCooldownSeconds")]
public int CmdRefreshCooldownSeconds { get; set; } = 60;
public class WeaponPaintsConfig : BasePluginConfig
{
public override int Version { get; set; } = 4;
[JsonPropertyName("Prefix")]
public string Prefix { get; set; } = "[WeaponPaints]";
[JsonPropertyName("DatabaseHost")]
public string DatabaseHost { get; set; } = "";
[JsonPropertyName("Website")]
public string Website { get; set; } = "example.com/skins";
[JsonPropertyName("DatabasePort")]
public int DatabasePort { get; set; } = 3306;
[JsonPropertyName("Messages")]
public Messages Messages { get; set; } = new Messages();
[JsonPropertyName("DatabaseUser")]
public string DatabaseUser { get; set; } = "";
[JsonPropertyName("DatabasePassword")]
public string DatabasePassword { get; set; } = "";
[JsonPropertyName("DatabaseName")]
public string DatabaseName { get; set; } = "";
[JsonPropertyName("GlobalShare")]
public bool GlobalShare { get; set; } = false;
[JsonPropertyName("CmdRefreshCooldownSeconds")]
public int CmdRefreshCooldownSeconds { get; set; } = 60;
[JsonPropertyName("Prefix")]
public string Prefix { get; set; } = "[WeaponPaints]";
[JsonPropertyName("Website")]
public string Website { get; set; } = "example.com/skins";
[JsonPropertyName("Messages")]
public Messages Messages { get; set; } = new Messages();
[JsonPropertyName("Additional")]
public Additional Additional { get; set; } = new Additional();
}
[JsonPropertyName("Additional")]
public Additional Additional { get; set; } = new Additional();
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -9,7 +9,9 @@
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="*" />
<PackageReference Include="Nexd.MySQL" Version="1.0.1" />
<PackageReference Include="Dapper" Version="2.1.21" />
<PackageReference Include="MySqlConnector" Version="2.3.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,46 +0,0 @@
-- phpMyAdmin SQL Dump
-- version 5.2.1
-- https://www.phpmyadmin.net/
--
-- Host: localhost
-- Generation Time: Nov 02, 2023 at 11:12 AM
-- Server version: 10.11.2-MariaDB
-- PHP Version: 8.2.3
SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO";
START TRANSACTION;
SET time_zone = "+00:00";
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8mb4 */;
--
-- Database: `cs2server`
--
-- --------------------------------------------------------
--
-- Table structure for table `wp_player_skins`
--
CREATE TABLE `wp_player_skins` (
`steamid` varchar(64) NOT NULL,
`weapon_defindex` int(6) NOT NULL,
`weapon_paint_id` int(6) NOT NULL,
`weapon_wear` float NOT NULL DEFAULT 0.0001,
`weapon_seed` int(16) NOT NULL DEFAULT 0
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci;
--
-- Table structure for table `wp_player_knife`
--
CREATE TABLE `wp_player_knife` (
`steamid` varchar(64) NOT NULL,
`knife` varchar(64) NOT NULL,
UNIQUE (`steamid`)
) ENGINE = InnoDB;