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10 Commits

Author SHA1 Message Date
xiaodo
af523c96be Merge c5e219b445 into 1ef12ed6b2 2025-09-25 21:22:12 -03:00
Dawid Bepierszcz
1ef12ed6b2 Update WeaponAction.cs 2025-09-18 12:16:29 +02:00
Dawid Bepierszcz
3f174a5013 Update WeaponPaints.cs 2025-09-18 11:45:45 +02:00
xiaodoxd
c5e219b445 Fix 2024-03-17 20:31:55 +08:00
xiaodoxd
5c75616060 Fix 2024-03-10 04:17:41 +08:00
xiaodoxd
3ddf8f23ac Fix 2024-03-10 04:16:12 +08:00
xiaodoxd
7d185825ff Fix 2024-03-10 04:14:41 +08:00
xiaodoxd
48acbd3fa8 Fix 2024-03-10 04:13:51 +08:00
xiaodoxd
6842861f55 Fix 2024-03-10 04:12:44 +08:00
xiaodoxd
53cadcff40 zh-cn.json Locallyized. 2024-03-10 04:08:25 +08:00
3 changed files with 29 additions and 5 deletions

View File

@@ -452,12 +452,11 @@ namespace WeaponPaints
private void UpdateWeaponMeshGroupMask(CBaseEntity weapon, bool isLegacy = false)
{
if (!weapon.DesignerName.Contains("ak47")) return;
if (weapon.CBodyComponent?.SceneNode == null) return;
var skeleton = weapon.CBodyComponent.SceneNode.GetSkeletonInstance();
//var skeleton = weapon.CBodyComponent.SceneNode.GetSkeletonInstance();
// skeleton.ModelState.MeshGroupMask = isLegacy ? 2UL : 1UL;
weapon.AcceptInput("SetBodygroup", value: $"body,{(isLegacy ? 1 : 0)}");
// skeleton.ModelState.MeshGroupMask = isLegacy ? 2UL : 1UL;
}
private void UpdatePlayerWeaponMeshGroupMask(CCSPlayerController player, CBasePlayerWeapon weapon, bool isLegacy)
@@ -595,4 +594,4 @@ namespace WeaponPaints
return BitConverter.Int32BitsToSingle((int)value);
}
}
}
}

View File

@@ -10,7 +10,7 @@ using MySqlConnector;
namespace WeaponPaints;
[MinimumApiVersion(380)]
[MinimumApiVersion(338)]
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
internal static WeaponPaints Instance { get; private set; } = new();

25
lang/zh-Hans.json Normal file
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@@ -0,0 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "您可以在浏览器访问 {lime}{0}{default} 来更改您的饰品",
"wp_info_refresh": "输入 {lime}!wp{default} 来刷新武器皮肤",
"wp_info_knife": "输入 {lime}!knife{default} 来打开选刀菜单",
"wp_info_glove": "输入 {lime}!gloves{default} 来打开手套菜单",
"wp_info_agent": "输入 {lime}!agents{default} 来打开探员菜单",
"wp_info_music": "输入 {lime}!music{default} 来打开音乐盒菜单",
"wp_command_cooldown": "{lightred}饰品刷新冷却中!请稍后再试!",
"wp_command_refresh_done": "{lime}饰品已刷新",
"wp_knife_menu_select": "您的刀已更改为 {lime}{0}{default}",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "选刀菜单",
"wp_glove_menu_select": "您的手套已更改为 {lime}{0}{default}",
"wp_glove_menu_title": "手套菜单",
"wp_agent_menu_select": "您的探员已更改为 {lime}{0}{default}",
"wp_agent_menu_title": "探员菜单",
"wp_music_menu_title": "音乐盒菜单",
"wp_music_menu_select": "您的音乐盒已更改为 {lime}{0}{default}",
"wp_skin_menu_weapon_title": "武器菜单",
"wp_skin_menu_skin_title": "为 {lime}{0}{default} 更换皮肤",
"wp_skin_menu_select": "皮肤已更换为 {lime}{0}{default} ",
"None": "无"
}