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8 Commits

Author SHA1 Message Date
xiaodo
8641d7234e Merge c5e219b445 into 10a4691429 2025-10-31 22:19:02 -03:00
xiaodoxd
c5e219b445 Fix 2024-03-17 20:31:55 +08:00
xiaodoxd
5c75616060 Fix 2024-03-10 04:17:41 +08:00
xiaodoxd
3ddf8f23ac Fix 2024-03-10 04:16:12 +08:00
xiaodoxd
7d185825ff Fix 2024-03-10 04:14:41 +08:00
xiaodoxd
48acbd3fa8 Fix 2024-03-10 04:13:51 +08:00
xiaodoxd
6842861f55 Fix 2024-03-10 04:12:44 +08:00
xiaodoxd
53cadcff40 zh-cn.json Locallyized. 2024-03-10 04:08:25 +08:00
3 changed files with 30 additions and 19 deletions

View File

@@ -332,27 +332,13 @@ namespace WeaponPaints
if (!PlayerHasKnife(player) && hasKnife)
{
var newKnife = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.Knife));
newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
player.GiveNamedItem(CsItem.Knife);
player.ExecuteClientCommand("slot3");
Server.NextFrame(() =>
{
try
{
if (newKnife != null && newKnife.IsValid)
newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
if (newWeapon != null && newWeapon.IsValid)
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
}
catch (Exception ex)
{
Logger.LogWarning("Error AddEntityIOEvent " + ex.Message);
}
});
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
}
foreach (var entry in weaponsWithAmmo)
{
foreach (var ammo in entry.Value)

View File

@@ -9,7 +9,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.358" />
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.342" />
<PackageReference Include="Dapper" Version="2.1.66" />
<PackageReference Include="MySqlConnector" Version="2.4.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
@@ -18,11 +18,11 @@
<ItemGroup>
<None Update="lang\**\*.*" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<None Update="gamedata\*.*" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<Reference Include="MenuManagerApi">
<HintPath>3rd_party\MenuManagerApi.dll</HintPath>

25
lang/zh-Hans.json Normal file
View File

@@ -0,0 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "您可以在浏览器访问 {lime}{0}{default} 来更改您的饰品",
"wp_info_refresh": "输入 {lime}!wp{default} 来刷新武器皮肤",
"wp_info_knife": "输入 {lime}!knife{default} 来打开选刀菜单",
"wp_info_glove": "输入 {lime}!gloves{default} 来打开手套菜单",
"wp_info_agent": "输入 {lime}!agents{default} 来打开探员菜单",
"wp_info_music": "输入 {lime}!music{default} 来打开音乐盒菜单",
"wp_command_cooldown": "{lightred}饰品刷新冷却中!请稍后再试!",
"wp_command_refresh_done": "{lime}饰品已刷新",
"wp_knife_menu_select": "您的刀已更改为 {lime}{0}{default}",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "选刀菜单",
"wp_glove_menu_select": "您的手套已更改为 {lime}{0}{default}",
"wp_glove_menu_title": "手套菜单",
"wp_agent_menu_select": "您的探员已更改为 {lime}{0}{default}",
"wp_agent_menu_title": "探员菜单",
"wp_music_menu_title": "音乐盒菜单",
"wp_music_menu_select": "您的音乐盒已更改为 {lime}{0}{default}",
"wp_skin_menu_weapon_title": "武器菜单",
"wp_skin_menu_skin_title": "为 {lime}{0}{default} 更换皮肤",
"wp_skin_menu_select": "皮肤已更换为 {lime}{0}{default} ",
"None": "无"
}