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33 Commits

Author SHA1 Message Date
Nereziel
cf421c5614 Merge pull request #63 from daffyyyy/fix-knife-2
Attempting to repair knives when a map or other plugin was giving them
2023-11-23 00:33:16 +01:00
daffyyyy
fc64e1d261 Additional checks 2023-11-23 00:21:04 +01:00
Nereziel
45fc4a86a5 Merge pull request #61 from daffyyyy/feature/random-skins
Random skins and more
2023-11-22 18:28:21 +01:00
daffyyyy
ad105e5cd2 Merge branch 'feature/random-skins' of https://github.com/daffyyyy/cs2-WeaponPaints into feature/random-skins 2023-11-21 23:54:17 +01:00
daffyyyy
f668f56d66 Give knife on spawn 2023-11-21 23:54:12 +01:00
Dawid Bepierszcz
de6672507a Update build.yml 2023-11-21 22:22:54 +01:00
daffyyyy
2855d4e9ae I baked new things
;)
2023-11-21 21:55:57 +01:00
Nereziel
0c05c25e8e messed discord link 2023-11-21 21:00:12 +01:00
Nereziel
8335ede7d7 Update README.md 2023-11-21 20:07:52 +01:00
Nereziel
d79246f161 Update build.yml 2023-11-21 20:06:31 +01:00
Nereziel
a504506129 test gh act 2023-11-21 20:03:53 +01:00
Nereziel
7bada81eb9 Update build.yml 2023-11-21 20:02:15 +01:00
Nereziel
2929735429 fix php min version 2023-11-21 19:51:10 +01:00
Nereziel
04bb7a2575 Merge pull request #56 from crashzk/patch-1
Update README.md
2023-11-21 19:44:51 +01:00
crashzk
f00ba48f60 Merge branch 'main' into patch-1 2023-11-21 15:43:49 -03:00
crashzk
08342e4a99 Update README.md 2023-11-21 15:43:02 -03:00
Nereziel
29a6041d7a fixed discord link 2023-11-21 19:35:52 +01:00
crashzk
c44433766c Update README.md 2023-11-19 19:22:28 -03:00
crashzk
a987ed972a Update README.md 2023-11-19 19:20:33 -03:00
Nereziel
50777661c5 Merge pull request #55 from daffyyyy/patch-1
Fix when player select "Select skin" as skin
2023-11-19 22:52:08 +01:00
Dawid Bepierszcz
31fd014f55 Fix when player select "Select skin" as skin 2023-11-19 22:42:32 +01:00
Nereziel
760429e644 Merge pull request #54 from daffyyyy/update-readme-1
Update README.md
2023-11-19 22:36:28 +01:00
Dawid Bepierszcz
304d8501cc Update README.md 2023-11-19 22:25:38 +01:00
Nereziel
e9f7db5171 Merge pull request #51 from daffyyyy/website-fix-1
Fixed blank page
2023-11-19 21:14:15 +01:00
Dawid Bepierszcz
648b928b4e Update index.php 2023-11-19 21:10:55 +01:00
Nereziel
530a7d64c7 Update README.md 2023-11-19 20:45:12 +01:00
Nereziel
3453f4c505 Merge pull request #47 from daffyyyy/feature/global-share
EXPERIMENTAL (GlobalShare) - Website for all servers
2023-11-19 19:03:05 +01:00
Nereziel
25b466422b Update build.yml 2023-11-19 19:02:26 +01:00
daffyyyy
6baa59dd9b Update WeaponPaints.cs
New version
2023-11-19 12:30:47 +01:00
daffyyyy
10afe7ce1e Update WeaponPaints.cs 2023-11-19 12:24:57 +01:00
daffyyyy
5eeb0c5fec Initial 2023-11-19 02:07:29 +01:00
Nereziel
e53ee27b39 Merge pull request #44 from daffyyyy/fix-knives_finally
Finally fixed knife problem?
2023-11-18 19:26:37 +01:00
Dawid Bepierszcz
75112b02fe Update WeaponPaints.cs 2023-11-18 19:21:28 +01:00
6 changed files with 1210 additions and 650 deletions

View File

@@ -3,8 +3,16 @@ name: Build
on:
push:
branches: [ "main" ]
paths-ignore:
- '**/README.md'
- '**/.gitignore'
- '**/LICENSE'
pull_request:
branches: [ "main" ]
paths-ignore:
- '**/README.md'
- '**/.gitignore'
- '**/LICENSE'
env:
BUILD_NUMBER: ${{ github.run_number }}
@@ -12,7 +20,6 @@ env:
PROJECT_NAME: "WeaponPaints"
OUTPUT_PATH: "./WeaponPaints"
jobs:
build:
permissions: write-all
@@ -30,6 +37,7 @@ jobs:
run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
publish:
if: github.event_name == 'push'
permissions: write-all
runs-on: ubuntu-latest
needs: build
@@ -50,6 +58,8 @@ jobs:
${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \
${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \
${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll \
- name: Copy skins.json
run: cp website/data/skins.json ${{ env.OUTPUT_PATH }}/skins.json
- name: Zip
uses: thedoctor0/zip-release@0.7.5
with:
@@ -72,4 +82,4 @@ jobs:
name: "Build ${{ env.BUILD_NUMBER }}"
tag: "build-${{ env.BUILD_NUMBER }}"
body: |
Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints
Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints

151
Config.cs
View File

@@ -3,92 +3,107 @@ using System.Text.Json.Serialization;
namespace WeaponPaints
{
public class Messages
{
[JsonPropertyName("WebsiteMessageCommand")]
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
[JsonPropertyName("SynchronizeMessageCommand")]
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
[JsonPropertyName("KnifeMessageCommand")]
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
[JsonPropertyName("CooldownRefreshCommand")]
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
[JsonPropertyName("SuccessRefreshCommand")]
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
[JsonPropertyName("ChosenKnifeMenu")]
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
[JsonPropertyName("ChosenKnifeMenuKill")]
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
[JsonPropertyName("KnifeMenuTitle")]
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
}
public class Messages
{
[JsonPropertyName("WebsiteMessageCommand")]
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
[JsonPropertyName("SynchronizeMessageCommand")]
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
[JsonPropertyName("KnifeMessageCommand")]
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
[JsonPropertyName("CooldownRefreshCommand")]
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
[JsonPropertyName("SuccessRefreshCommand")]
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
[JsonPropertyName("ChosenKnifeMenu")]
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
[JsonPropertyName("ChosenSkinMenu")]
public string ChosenSkinMenu { get; set; } = "You have chosen {SKIN} as your skin.";
[JsonPropertyName("ChosenKnifeMenuKill")]
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
[JsonPropertyName("KnifeMenuTitle")]
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
[JsonPropertyName("WeaponMenuTitle")]
public string WeaponMenuTitle { get; set; } = "Weapon Menu.";
[JsonPropertyName("SkinMenuTitle")]
public string SkinMenuTitle { get; set; } = "Select skin for {WEAPON}";
}
public class Additional
{
[JsonPropertyName("SkinVisibilityFix")]
public bool SkinVisibilityFix { get; set; } = true;
public class Additional
{
[JsonPropertyName("SkinVisibilityFix")]
public bool SkinVisibilityFix { get; set; } = true;
[JsonPropertyName("KnifeEnabled")]
public bool KnifeEnabled { get; set; } = true;
[JsonPropertyName("KnifeEnabled")]
public bool KnifeEnabled { get; set; } = true;
[JsonPropertyName("SkinEnabled")]
public bool SkinEnabled { get; set; } = true;
[JsonPropertyName("SkinEnabled")]
public bool SkinEnabled { get; set; } = true;
[JsonPropertyName("CommandWpEnabled")]
public bool CommandWpEnabled { get; set; } = true;
[JsonPropertyName("CommandWpEnabled")]
public bool CommandWpEnabled { get; set; } = true;
[JsonPropertyName("CommandKillEnabled")]
public bool CommandKillEnabled { get; set; } = true;
[JsonPropertyName("CommandKnife")]
public string CommandKnife { get; set; } = "knife";
[JsonPropertyName("CommandKillEnabled")]
public bool CommandKillEnabled { get; set; } = true;
[JsonPropertyName("CommandSkin")]
public string CommandSkin { get; set; } = "ws";
[JsonPropertyName("CommandKnife")]
public string CommandKnife { get; set; } = "knife";
[JsonPropertyName("CommandRefresh")]
public string CommandRefresh { get; set; } = "wp";
[JsonPropertyName("CommandSkin")]
public string CommandSkin { get; set; } = "ws";
[JsonPropertyName("CommandKill")]
public string CommandKill { get; set; } = "kill";
[JsonPropertyName("CommandSkinSelection")]
public string CommandSkinSelection { get; set; } = "skins";
[JsonPropertyName("GiveRandomKnife")]
public bool GiveRandomKnife { get; set; } = false;
}
[JsonPropertyName("CommandRefresh")]
public string CommandRefresh { get; set; } = "wp";
public class WeaponPaintsConfig : BasePluginConfig
{
public override int Version { get; set; } = 4;
[JsonPropertyName("CommandKill")]
public string CommandKill { get; set; } = "kill";
[JsonPropertyName("DatabaseHost")]
public string DatabaseHost { get; set; } = "";
[JsonPropertyName("GiveRandomKnife")]
public bool GiveRandomKnife { get; set; } = false;
[JsonPropertyName("DatabasePort")]
public int DatabasePort { get; set; } = 3306;
[JsonPropertyName("GiveRandomSkin")]
public bool GiveRandomSkin { get; set; } = false;
}
[JsonPropertyName("DatabaseUser")]
public string DatabaseUser { get; set; } = "";
public class WeaponPaintsConfig : BasePluginConfig
{
public override int Version { get; set; } = 4;
[JsonPropertyName("DatabasePassword")]
public string DatabasePassword { get; set; } = "";
[JsonPropertyName("DatabaseHost")]
public string DatabaseHost { get; set; } = "";
[JsonPropertyName("DatabaseName")]
public string DatabaseName { get; set; } = "";
[JsonPropertyName("DatabasePort")]
public int DatabasePort { get; set; } = 3306;
[JsonPropertyName("CmdRefreshCooldownSeconds")]
public int CmdRefreshCooldownSeconds { get; set; } = 60;
[JsonPropertyName("DatabaseUser")]
public string DatabaseUser { get; set; } = "";
[JsonPropertyName("Prefix")]
public string Prefix { get; set; } = "[WeaponPaints]";
[JsonPropertyName("DatabasePassword")]
public string DatabasePassword { get; set; } = "";
[JsonPropertyName("Website")]
public string Website { get; set; } = "example.com/skins";
[JsonPropertyName("DatabaseName")]
public string DatabaseName { get; set; } = "";
[JsonPropertyName("Messages")]
public Messages Messages { get; set; } = new Messages();
[JsonPropertyName("GlobalShare")]
public bool GlobalShare { get; set; } = false;
[JsonPropertyName("CmdRefreshCooldownSeconds")]
public int CmdRefreshCooldownSeconds { get; set; } = 60;
[JsonPropertyName("Prefix")]
public string Prefix { get; set; } = "[WeaponPaints]";
[JsonPropertyName("Website")]
public string Website { get; set; } = "example.com/skins";
[JsonPropertyName("Messages")]
public Messages Messages { get; set; } = new Messages();
[JsonPropertyName("Additional")]
public Additional Additional { get; set; } = new Additional();
}
[JsonPropertyName("Additional")]
public Additional Additional { get; set; } = new Additional();
}
}

View File

@@ -1,37 +1,80 @@
# cs2-WeaponPaints
# CS2 Weapon Paints
### Description
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for [CSSharp](https://docs.cssharp.dev/).
There will be a lot of frequent changes which may break functionality or compatibility. You have been warned!
## Description
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/)**.
## Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discus about plugin.
### Consider to donate instead of buying from unknown sources.
[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/E1E2G0P2O) or [Donate on Steam](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/E1E2G0P2O) or [![Donate on Steam](https://github.com/Nereziel/cs2-WeaponPaints/assets/32937653/a0d53822-4ca7-4caf-83b4-e1a9b5f8c94e)](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
### Features
- changes only paint, seed and wear on weapons and knives
- mysql based
- data sync on player connect
- Added command `!wp` to refresh skins (with cooldown in second can be configured)
- Added command `!ws` to show website
- Added command `!knife` to show menu with knives
- Knife change is now limited to have these cvars empty `mp_t_default_melee ""` and `mp_ct_default_melee ""`
## Features
- Changes only paint, seed and wear on weapons and knives;
- MySQL based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need MySQL/Website;
- Data sync on player connect;
- Added command **`!wp`** to refresh skins; ***(with cooldown in second can be configured)***
- Added command **`!ws`** to show website;
- Added command **`!knife`** to show menu with knives;
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**;
### CS2 server:
- compile and copy plugin to plugins. Info here [https://docs.cssharp.dev/guides/hello-world-plugin/](https://docs.cssharp.dev/guides/hello-world-plugin/)
- setup `addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json` with database credentials
- in `addons/counterstrikesharp/configs/core.json` set **FollowCS2ServerGuidelines** to **false**
## CS2 Server
- Compile and copy plugin to plugins, [more info here](https://docs.cssharp.dev/guides/hello-world-plugin/);
- Setup **`addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials;
- in **`addons/counterstrikesharp/configs/core.json`** set **FollowCS2ServerGuidelines** to **`false`**;
### Web install:
- requires PHP min v7.3 (tested on php ver `8.2.3` and nginx webserver)
- copy website to web server (img folder not needed)
- import `database.sql` to mysql
- get steam api key [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey)
- fill in database credentials and api key in `class/config.php`
- visit website and login via steam
## Plugin Configuration
<details>
<summary>Spoiler warning</summary>
<code><pre>{
"Version": 4, // Don't touch
"DatabaseHost": "", // MySQL host (required if GlobalShare = false)
"DatabasePort": 3306, // MySQL port (required if GlobalShare = false)
"DatabaseUser": "", // MySQL username (required if GlobalShare = false)
"DatabasePassword": "", // MySQL user password (required if GlobalShare = false)
"DatabaseName": "", // MySQL database name (required if GlobalShare = false)
"GlobalShare": false, // Enable or disable GlobalShare, plugin can work without mysql credentials but with shared website at weaponpaints.fun
"CmdRefreshCooldownSeconds": 60, // Cooldown time in refreshing skins (!wp command)
"Prefix": "[WeaponPaints]", // Prefix every chat message
"Website": "example.com/skins", // Website used in WebsiteMessageCommand (!ws command)
"Messages": {
"WebsiteMessageCommand": "Visit {WEBSITE} where you can change skins.", // Information about website where player can change skins (!ws command) Set to empty to disable
"SynchronizeMessageCommand": "Type !wp to synchronize chosen skins.", // Information about skins refreshing (!ws command) Set to empty to disable
"KnifeMessageCommand": "Type !knife to open knife menu.", // Information about knife menu (!ws command) Set to empty to disable
"CooldownRefreshCommand": "You can\u0027t refresh weapon paints right now.", // Cooldown information (!wp command) Set to empty to disable
"SuccessRefreshCommand": "Refreshing weapon paints.", // Information about refreshing skins (!wp command) Set to empty to disable
"ChosenKnifeMenu": "You have chosen {KNIFE} as your knife.", // Information about choosen knife (!knife command) Set to empty to disable
"ChosenKnifeMenuKill": "To correctly apply skin for knife, you need to type !kill.", // Information about suicide after knife selection (!knife command) Set to empty to disable
"KnifeMenuTitle": "Knife Menu." // Menu title (!knife menu)
},
"Additional": {
"SkinVisibilityFix": true, // Enable or disable fix for skin visibility
"KnifeEnabled": true, // Enable or disable knife feature
"SkinEnabled": true, // Enable or disable skin feature
"CommandWpEnabled": true, // Enable or disable refreshing command
"CommandKillEnabled": true, // Enable or disable kill command
"CommandKnife": "knife", // Name of knife menu command, u can change to for e.g, knives
"CommandSkin": "ws", // Name of skin information command, u can change to for e.g, skins
"CommandRefresh": "wp", // Name of skin refreshing command, u can change to for e.g, refreshskins
"CommandKill": "kill", // Name of kill command, u can change to for e.g, suicide
"GiveRandomKnife": false // Give random knife to players if they didn't choose
},
"ConfigVersion": 4 // Don't touch
}</pre></code>
</details>
## Web install
Disregard if the config is **`GlobalShare = true`**;
- Requires PHP >= 7.4; ***(Tested on php ver **`8.2.3`** and nginx webserver)***
- Copy website to web server; ***(Folder `img` not needed)***
- Get [Steam API Key](https://steamcommunity.com/dev/apikey);
- Fill in database credentials and api key in `class/config.php`;
- Visit website and login via steam;
## Known issues
- Issue on Windows servers, no knives are given.
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
### Preview
## Preview
![preview](https://github.com/Nereziel/cs2-WeaponPaints/blob/main/website/preview.png?raw=true)

File diff suppressed because it is too large Load Diff

View File

@@ -11,6 +11,7 @@
<PackageReference Include="CounterStrikeSharp.API" Version="*" />
<PackageReference Include="Dapper" Version="2.1.21" />
<PackageReference Include="MySqlConnector" Version="2.3.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>

View File

@@ -7,9 +7,7 @@ require_once 'class/utils.php';
$db = new DataBase();
if (isset($_SESSION['steamid'])) {
include('steamauth/userInfo.php');
$steamid = $steamprofile['steamid'];
$steamid = $_SESSION['steamid'];
$weapons = UtilsClass::getWeaponsFromArray();
$skins = UtilsClass::skinsFromJson();
@@ -24,6 +22,8 @@ if (isset($_SESSION['steamid'])) {
if ($ex[0] == "knife") {
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
} else {
if (!is_int($ex[1]))
header("Location: index.php");
if (array_key_exists($ex[1], $skins[$ex[0]])) {
if (array_key_exists($ex[0], $selectedSkins)) {
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
@@ -85,7 +85,7 @@ if (isset($_SESSION['steamid'])) {
<div class="card-footer">
<form action="" method="POST">
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
<option>Select knife</option>
<option disabled>Select knife</option>
<?php
foreach ($knifes as $knifeKey => $knife) {
if ($selectedKnife['knife'] == $knife['weapon_name'])
@@ -122,7 +122,7 @@ if (isset($_SESSION['steamid'])) {
<div class="card-footer">
<form action="" method="POST">
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
<option>Select skin</option>
<option disabled>Select skin</option>
<?php
foreach ($skins[$defindex] as $paintKey => $paint) {
if (array_key_exists($defindex, $selectedSkins) && $selectedSkins[$defindex] == $paintKey)