mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-17 18:39:07 +00:00
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14
.github/workflows/build.yml
vendored
14
.github/workflows/build.yml
vendored
@@ -3,8 +3,16 @@ name: Build
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
paths-ignore:
|
||||
- '**/README.md'
|
||||
- '**/.gitignore'
|
||||
- '**/LICENSE'
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
paths-ignore:
|
||||
- '**/README.md'
|
||||
- '**/.gitignore'
|
||||
- '**/LICENSE'
|
||||
|
||||
env:
|
||||
BUILD_NUMBER: ${{ github.run_number }}
|
||||
@@ -12,7 +20,6 @@ env:
|
||||
PROJECT_NAME: "WeaponPaints"
|
||||
OUTPUT_PATH: "./WeaponPaints"
|
||||
|
||||
|
||||
jobs:
|
||||
build:
|
||||
permissions: write-all
|
||||
@@ -30,6 +37,7 @@ jobs:
|
||||
run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
|
||||
|
||||
publish:
|
||||
if: github.event_name == 'push'
|
||||
permissions: write-all
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
@@ -50,6 +58,8 @@ jobs:
|
||||
${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \
|
||||
${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \
|
||||
${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll \
|
||||
- name: Copy skins.json
|
||||
run: cp website/data/skins.json ${{ env.OUTPUT_PATH }}/skins.json
|
||||
- name: Zip
|
||||
uses: thedoctor0/zip-release@0.7.5
|
||||
with:
|
||||
@@ -72,4 +82,4 @@ jobs:
|
||||
name: "Build ${{ env.BUILD_NUMBER }}"
|
||||
tag: "build-${{ env.BUILD_NUMBER }}"
|
||||
body: |
|
||||
Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints
|
||||
Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints
|
||||
|
||||
151
Config.cs
151
Config.cs
@@ -3,92 +3,107 @@ using System.Text.Json.Serialization;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
public class Messages
|
||||
{
|
||||
[JsonPropertyName("WebsiteMessageCommand")]
|
||||
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
|
||||
[JsonPropertyName("SynchronizeMessageCommand")]
|
||||
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
|
||||
[JsonPropertyName("KnifeMessageCommand")]
|
||||
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
|
||||
[JsonPropertyName("CooldownRefreshCommand")]
|
||||
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
|
||||
[JsonPropertyName("SuccessRefreshCommand")]
|
||||
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
||||
[JsonPropertyName("ChosenKnifeMenu")]
|
||||
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
||||
[JsonPropertyName("ChosenKnifeMenuKill")]
|
||||
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
|
||||
[JsonPropertyName("KnifeMenuTitle")]
|
||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
||||
}
|
||||
public class Messages
|
||||
{
|
||||
[JsonPropertyName("WebsiteMessageCommand")]
|
||||
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
|
||||
[JsonPropertyName("SynchronizeMessageCommand")]
|
||||
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
|
||||
[JsonPropertyName("KnifeMessageCommand")]
|
||||
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
|
||||
[JsonPropertyName("CooldownRefreshCommand")]
|
||||
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
|
||||
[JsonPropertyName("SuccessRefreshCommand")]
|
||||
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
||||
[JsonPropertyName("ChosenKnifeMenu")]
|
||||
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
||||
[JsonPropertyName("ChosenSkinMenu")]
|
||||
public string ChosenSkinMenu { get; set; } = "You have chosen {SKIN} as your skin.";
|
||||
[JsonPropertyName("ChosenKnifeMenuKill")]
|
||||
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
|
||||
[JsonPropertyName("KnifeMenuTitle")]
|
||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
||||
[JsonPropertyName("WeaponMenuTitle")]
|
||||
public string WeaponMenuTitle { get; set; } = "Weapon Menu.";
|
||||
[JsonPropertyName("SkinMenuTitle")]
|
||||
public string SkinMenuTitle { get; set; } = "Select skin for {WEAPON}";
|
||||
}
|
||||
|
||||
public class Additional
|
||||
{
|
||||
[JsonPropertyName("SkinVisibilityFix")]
|
||||
public bool SkinVisibilityFix { get; set; } = true;
|
||||
public class Additional
|
||||
{
|
||||
[JsonPropertyName("SkinVisibilityFix")]
|
||||
public bool SkinVisibilityFix { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("KnifeEnabled")]
|
||||
public bool KnifeEnabled { get; set; } = true;
|
||||
[JsonPropertyName("KnifeEnabled")]
|
||||
public bool KnifeEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("SkinEnabled")]
|
||||
public bool SkinEnabled { get; set; } = true;
|
||||
[JsonPropertyName("SkinEnabled")]
|
||||
public bool SkinEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("CommandWpEnabled")]
|
||||
public bool CommandWpEnabled { get; set; } = true;
|
||||
[JsonPropertyName("CommandWpEnabled")]
|
||||
public bool CommandWpEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("CommandKillEnabled")]
|
||||
public bool CommandKillEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("CommandKnife")]
|
||||
public string CommandKnife { get; set; } = "knife";
|
||||
[JsonPropertyName("CommandKillEnabled")]
|
||||
public bool CommandKillEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("CommandSkin")]
|
||||
public string CommandSkin { get; set; } = "ws";
|
||||
[JsonPropertyName("CommandKnife")]
|
||||
public string CommandKnife { get; set; } = "knife";
|
||||
|
||||
[JsonPropertyName("CommandRefresh")]
|
||||
public string CommandRefresh { get; set; } = "wp";
|
||||
[JsonPropertyName("CommandSkin")]
|
||||
public string CommandSkin { get; set; } = "ws";
|
||||
|
||||
[JsonPropertyName("CommandKill")]
|
||||
public string CommandKill { get; set; } = "kill";
|
||||
[JsonPropertyName("CommandSkinSelection")]
|
||||
public string CommandSkinSelection { get; set; } = "skins";
|
||||
|
||||
[JsonPropertyName("GiveRandomKnife")]
|
||||
public bool GiveRandomKnife { get; set; } = false;
|
||||
}
|
||||
[JsonPropertyName("CommandRefresh")]
|
||||
public string CommandRefresh { get; set; } = "wp";
|
||||
|
||||
public class WeaponPaintsConfig : BasePluginConfig
|
||||
{
|
||||
public override int Version { get; set; } = 4;
|
||||
[JsonPropertyName("CommandKill")]
|
||||
public string CommandKill { get; set; } = "kill";
|
||||
|
||||
[JsonPropertyName("DatabaseHost")]
|
||||
public string DatabaseHost { get; set; } = "";
|
||||
[JsonPropertyName("GiveRandomKnife")]
|
||||
public bool GiveRandomKnife { get; set; } = false;
|
||||
|
||||
[JsonPropertyName("DatabasePort")]
|
||||
public int DatabasePort { get; set; } = 3306;
|
||||
[JsonPropertyName("GiveRandomSkin")]
|
||||
public bool GiveRandomSkin { get; set; } = false;
|
||||
}
|
||||
|
||||
[JsonPropertyName("DatabaseUser")]
|
||||
public string DatabaseUser { get; set; } = "";
|
||||
public class WeaponPaintsConfig : BasePluginConfig
|
||||
{
|
||||
public override int Version { get; set; } = 4;
|
||||
|
||||
[JsonPropertyName("DatabasePassword")]
|
||||
public string DatabasePassword { get; set; } = "";
|
||||
[JsonPropertyName("DatabaseHost")]
|
||||
public string DatabaseHost { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("DatabaseName")]
|
||||
public string DatabaseName { get; set; } = "";
|
||||
[JsonPropertyName("DatabasePort")]
|
||||
public int DatabasePort { get; set; } = 3306;
|
||||
|
||||
[JsonPropertyName("CmdRefreshCooldownSeconds")]
|
||||
public int CmdRefreshCooldownSeconds { get; set; } = 60;
|
||||
[JsonPropertyName("DatabaseUser")]
|
||||
public string DatabaseUser { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("Prefix")]
|
||||
public string Prefix { get; set; } = "[WeaponPaints]";
|
||||
[JsonPropertyName("DatabasePassword")]
|
||||
public string DatabasePassword { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("Website")]
|
||||
public string Website { get; set; } = "example.com/skins";
|
||||
[JsonPropertyName("DatabaseName")]
|
||||
public string DatabaseName { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("Messages")]
|
||||
public Messages Messages { get; set; } = new Messages();
|
||||
[JsonPropertyName("GlobalShare")]
|
||||
public bool GlobalShare { get; set; } = false;
|
||||
|
||||
[JsonPropertyName("CmdRefreshCooldownSeconds")]
|
||||
public int CmdRefreshCooldownSeconds { get; set; } = 60;
|
||||
|
||||
[JsonPropertyName("Prefix")]
|
||||
public string Prefix { get; set; } = "[WeaponPaints]";
|
||||
|
||||
[JsonPropertyName("Website")]
|
||||
public string Website { get; set; } = "example.com/skins";
|
||||
|
||||
[JsonPropertyName("Messages")]
|
||||
public Messages Messages { get; set; } = new Messages();
|
||||
|
||||
[JsonPropertyName("Additional")]
|
||||
public Additional Additional { get; set; } = new Additional();
|
||||
}
|
||||
|
||||
[JsonPropertyName("Additional")]
|
||||
public Additional Additional { get; set; } = new Additional();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
95
README.md
95
README.md
@@ -1,37 +1,80 @@
|
||||
# cs2-WeaponPaints
|
||||
# CS2 Weapon Paints
|
||||
|
||||
### Description
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for [CSSharp](https://docs.cssharp.dev/).
|
||||
There will be a lot of frequent changes which may break functionality or compatibility. You have been warned!
|
||||
## Description
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/)**.
|
||||
|
||||
## Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
|
||||
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discus about plugin.
|
||||
|
||||
### Consider to donate instead of buying from unknown sources.
|
||||
[](https://ko-fi.com/E1E2G0P2O) or [Donate on Steam](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||
[](https://ko-fi.com/E1E2G0P2O) or [](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||
|
||||
### Features
|
||||
- changes only paint, seed and wear on weapons and knives
|
||||
- mysql based
|
||||
- data sync on player connect
|
||||
- Added command `!wp` to refresh skins (with cooldown in second can be configured)
|
||||
- Added command `!ws` to show website
|
||||
- Added command `!knife` to show menu with knives
|
||||
- Knife change is now limited to have these cvars empty `mp_t_default_melee ""` and `mp_ct_default_melee ""`
|
||||
## Features
|
||||
- Changes only paint, seed and wear on weapons and knives;
|
||||
- MySQL based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need MySQL/Website;
|
||||
- Data sync on player connect;
|
||||
- Added command **`!wp`** to refresh skins; ***(with cooldown in second can be configured)***
|
||||
- Added command **`!ws`** to show website;
|
||||
- Added command **`!knife`** to show menu with knives;
|
||||
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**;
|
||||
|
||||
### CS2 server:
|
||||
- compile and copy plugin to plugins. Info here [https://docs.cssharp.dev/guides/hello-world-plugin/](https://docs.cssharp.dev/guides/hello-world-plugin/)
|
||||
- setup `addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json` with database credentials
|
||||
- in `addons/counterstrikesharp/configs/core.json` set **FollowCS2ServerGuidelines** to **false**
|
||||
## CS2 Server
|
||||
- Compile and copy plugin to plugins, [more info here](https://docs.cssharp.dev/guides/hello-world-plugin/);
|
||||
- Setup **`addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials;
|
||||
- in **`addons/counterstrikesharp/configs/core.json`** set **FollowCS2ServerGuidelines** to **`false`**;
|
||||
|
||||
### Web install:
|
||||
- requires PHP min v7.3 (tested on php ver `8.2.3` and nginx webserver)
|
||||
- copy website to web server (img folder not needed)
|
||||
- import `database.sql` to mysql
|
||||
- get steam api key [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey)
|
||||
- fill in database credentials and api key in `class/config.php`
|
||||
- visit website and login via steam
|
||||
## Plugin Configuration
|
||||
<details>
|
||||
<summary>Spoiler warning</summary>
|
||||
<code><pre>{
|
||||
"Version": 4, // Don't touch
|
||||
"DatabaseHost": "", // MySQL host (required if GlobalShare = false)
|
||||
"DatabasePort": 3306, // MySQL port (required if GlobalShare = false)
|
||||
"DatabaseUser": "", // MySQL username (required if GlobalShare = false)
|
||||
"DatabasePassword": "", // MySQL user password (required if GlobalShare = false)
|
||||
"DatabaseName": "", // MySQL database name (required if GlobalShare = false)
|
||||
"GlobalShare": false, // Enable or disable GlobalShare, plugin can work without mysql credentials but with shared website at weaponpaints.fun
|
||||
"CmdRefreshCooldownSeconds": 60, // Cooldown time in refreshing skins (!wp command)
|
||||
"Prefix": "[WeaponPaints]", // Prefix every chat message
|
||||
"Website": "example.com/skins", // Website used in WebsiteMessageCommand (!ws command)
|
||||
"Messages": {
|
||||
"WebsiteMessageCommand": "Visit {WEBSITE} where you can change skins.", // Information about website where player can change skins (!ws command) Set to empty to disable
|
||||
"SynchronizeMessageCommand": "Type !wp to synchronize chosen skins.", // Information about skins refreshing (!ws command) Set to empty to disable
|
||||
"KnifeMessageCommand": "Type !knife to open knife menu.", // Information about knife menu (!ws command) Set to empty to disable
|
||||
"CooldownRefreshCommand": "You can\u0027t refresh weapon paints right now.", // Cooldown information (!wp command) Set to empty to disable
|
||||
"SuccessRefreshCommand": "Refreshing weapon paints.", // Information about refreshing skins (!wp command) Set to empty to disable
|
||||
"ChosenKnifeMenu": "You have chosen {KNIFE} as your knife.", // Information about choosen knife (!knife command) Set to empty to disable
|
||||
"ChosenKnifeMenuKill": "To correctly apply skin for knife, you need to type !kill.", // Information about suicide after knife selection (!knife command) Set to empty to disable
|
||||
"KnifeMenuTitle": "Knife Menu." // Menu title (!knife menu)
|
||||
},
|
||||
"Additional": {
|
||||
"SkinVisibilityFix": true, // Enable or disable fix for skin visibility
|
||||
"KnifeEnabled": true, // Enable or disable knife feature
|
||||
"SkinEnabled": true, // Enable or disable skin feature
|
||||
"CommandWpEnabled": true, // Enable or disable refreshing command
|
||||
"CommandKillEnabled": true, // Enable or disable kill command
|
||||
"CommandKnife": "knife", // Name of knife menu command, u can change to for e.g, knives
|
||||
"CommandSkin": "ws", // Name of skin information command, u can change to for e.g, skins
|
||||
"CommandRefresh": "wp", // Name of skin refreshing command, u can change to for e.g, refreshskins
|
||||
"CommandKill": "kill", // Name of kill command, u can change to for e.g, suicide
|
||||
"GiveRandomKnife": false // Give random knife to players if they didn't choose
|
||||
},
|
||||
|
||||
"ConfigVersion": 4 // Don't touch
|
||||
}</pre></code>
|
||||
</details>
|
||||
|
||||
## Web install
|
||||
Disregard if the config is **`GlobalShare = true`**;
|
||||
- Requires PHP >= 7.4; ***(Tested on php ver **`8.2.3`** and nginx webserver)***
|
||||
- Copy website to web server; ***(Folder `img` not needed)***
|
||||
- Get [Steam API Key](https://steamcommunity.com/dev/apikey);
|
||||
- Fill in database credentials and api key in `class/config.php`;
|
||||
- Visit website and login via steam;
|
||||
|
||||
## Known issues
|
||||
- Issue on Windows servers, no knives are given.
|
||||
|
||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||
|
||||
### Preview
|
||||
## Preview
|
||||

|
||||
|
||||
1589
WeaponPaints.cs
1589
WeaponPaints.cs
File diff suppressed because it is too large
Load Diff
@@ -11,6 +11,7 @@
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="*" />
|
||||
<PackageReference Include="Dapper" Version="2.1.21" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -7,9 +7,7 @@ require_once 'class/utils.php';
|
||||
|
||||
$db = new DataBase();
|
||||
if (isset($_SESSION['steamid'])) {
|
||||
|
||||
include('steamauth/userInfo.php');
|
||||
$steamid = $steamprofile['steamid'];
|
||||
$steamid = $_SESSION['steamid'];
|
||||
|
||||
$weapons = UtilsClass::getWeaponsFromArray();
|
||||
$skins = UtilsClass::skinsFromJson();
|
||||
@@ -24,6 +22,8 @@ if (isset($_SESSION['steamid'])) {
|
||||
if ($ex[0] == "knife") {
|
||||
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
|
||||
} else {
|
||||
if (!is_int($ex[1]))
|
||||
header("Location: index.php");
|
||||
if (array_key_exists($ex[1], $skins[$ex[0]])) {
|
||||
if (array_key_exists($ex[0], $selectedSkins)) {
|
||||
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
@@ -85,7 +85,7 @@ if (isset($_SESSION['steamid'])) {
|
||||
<div class="card-footer">
|
||||
<form action="" method="POST">
|
||||
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
||||
<option>Select knife</option>
|
||||
<option disabled>Select knife</option>
|
||||
<?php
|
||||
foreach ($knifes as $knifeKey => $knife) {
|
||||
if ($selectedKnife['knife'] == $knife['weapon_name'])
|
||||
@@ -122,7 +122,7 @@ if (isset($_SESSION['steamid'])) {
|
||||
<div class="card-footer">
|
||||
<form action="" method="POST">
|
||||
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
||||
<option>Select skin</option>
|
||||
<option disabled>Select skin</option>
|
||||
<?php
|
||||
foreach ($skins[$defindex] as $paintKey => $paint) {
|
||||
if (array_key_exists($defindex, $selectedSkins) && $selectedSkins[$defindex] == $paintKey)
|
||||
|
||||
Reference in New Issue
Block a user