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...

21 Commits

Author SHA1 Message Date
Nereziel
03f194ac4e Added discord server 2023-11-15 13:14:12 +01:00
Nereziel
d88ce552f6 Merge pull request #30 from daffyyyy/improvement-config_messages
Add messages to config
2023-11-15 13:08:53 +01:00
Dawid Bepierszcz
9f982d1e63 Update Config.cs 2023-11-15 13:03:16 +01:00
Dawid Bepierszcz
f01d4b0bf0 Update WeaponPaints.cs 2023-11-15 12:52:07 +01:00
Dawid Bepierszcz
3a3f186673 Update Config.cs 2023-11-15 12:51:01 +01:00
Nereziel
dc7fb183f9 update 2023-11-14 22:17:43 +01:00
Nereziel
5a5b120674 change knife give handling 2023-11-14 19:54:22 +01:00
Nereziel
5a24f3b9fa bots had no knife 2023-11-14 19:08:17 +01:00
Nereziel
1527eea686 Update README.md 2023-11-14 16:56:18 +01:00
Nereziel
953788c327 Update README.md 2023-11-14 16:52:00 +01:00
Nereziel
837b000126 Merge pull request #24 from daffyyyy/hotfix-1
Update WeaponPaints.cs
2023-11-14 16:42:41 +01:00
Nereziel
87a78b01b4 Merge branch 'main' into hotfix-1 2023-11-14 16:41:06 +01:00
Nereziel
f7c914a267 missing exception 2023-11-14 16:37:47 +01:00
Nereziel
f000c13e51 kinder surprise 2023-11-14 16:24:30 +01:00
Nereziel
dce4532b9f Merge pull request #23 from daffyyyy/patch-display_mysql_error
Update WeaponPaints.cs
2023-11-14 16:14:43 +01:00
Dawid Bepierszcz
2c0fad230d Update WeaponPaints.cs
Temporary fix for player loading
2023-11-14 15:45:50 +01:00
Dawid Bepierszcz
41575403cc Update WeaponPaints.cs
Show mysql error for better knowledge (bad credentials and more)
2023-11-14 15:23:19 +01:00
Nereziel
c68069be93 Merge pull request #22 from daffyyyy/improvement-website-1
Always show player skin as selected option
2023-11-14 15:22:44 +01:00
Dawid Bepierszcz
741d602beb Update index.php
Always show player skin as selected option
2023-11-14 15:15:01 +01:00
Nereziel
2fa3483bce Merge pull request #21 from daffyyyy/improvement-csharp-version
Update WeaponPaints.csproj
2023-11-14 15:12:09 +01:00
Dawid Bepierszcz
486c4d1afe Update WeaponPaints.csproj
Always build on the latest version of counterstrikesharp
2023-11-14 15:09:08 +01:00
6 changed files with 375 additions and 102 deletions

View File

@@ -1,32 +1,56 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core;
using System.Text.Json.Serialization;
namespace WeaponPaints
{
public class Messages
{
[JsonPropertyName("WebsiteMessageCommand")]
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
[JsonPropertyName("SynchronizeMessageCommand")]
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
[JsonPropertyName("KnifeMessageCommand")]
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
[JsonPropertyName("CooldownRefreshCommand")]
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
[JsonPropertyName("SuccessRefreshCommand")]
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
[JsonPropertyName("ChosenKnifeMenu")]
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
[JsonPropertyName("KnifeMenuTitle")]
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
}
public class WeaponPaintsConfig : BasePluginConfig
{
public override int Version { get; set; } = 1;
public override int Version { get; set; } = 2;
[JsonPropertyName("DatabaseHost")]
public string DatabaseHost { get; set; } = "localhost";
public string DatabaseHost { get; set; } = "";
[JsonPropertyName("DatabasePort")]
public int DatabasePort { get; set; } = 3306;
[JsonPropertyName("DatabaseUser")]
public string DatabaseUser { get; set; } = "dbuser";
public string DatabaseUser { get; set; } = "";
[JsonPropertyName("DatabasePassword")]
public string DatabasePassword { get; set; } = "dbuserpw";
public string DatabasePassword { get; set; } = "";
[JsonPropertyName("DatabaseName")]
public string DatabaseName { get; set; } = "dbname";
public string DatabaseName { get; set; } = "";
[JsonPropertyName("CmdRefreshCooldownSeconds")]
public int CmdRefreshCooldownSeconds { get; set; } = 60;
[JsonPropertyName("WebSite")]
public string WebSite { get; set; } = "http://wp.example.com";
[JsonPropertyName("Prefix")]
public string Prefix { get; set; } = "[WeaponPaints]";
[JsonPropertyName("Website")]
public string Website { get; set; } = "example.com/skins";
[JsonPropertyName("Messages")]
public Messages Messages { get; set; } = new Messages();
}
}

View File

@@ -7,12 +7,16 @@
### Description
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for [CSSharp](https://docs.cssharp.dev/).
### Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
### Features
- changes only paint, seed, wear on weapons
- changes only paint, seed and wear on weapons and knives
- mysql based
- data sync on player connect or playe
- data sync on player connect
- Added command `!wp` to refresh skins (with cooldown in second can be configured)
- Added command `!ws` to show website
- Added command `!knife` to show menu with knives
- Knife change is now limited to have these cvars empty `mp_t_default_melee ""` and `mp_ct_default_melee ""`
### CS2 server:
- compile and copy plugin to plugins. Info here [https://docs.cssharp.dev/guides/hello-world-plugin/](https://docs.cssharp.dev/guides/hello-world-plugin/)
@@ -20,6 +24,7 @@ Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin
- in `addons/counterstrikesharp/configs/core.json` set **FollowCS2ServerGuidelines** to **false**
### Web install:
- requires PHP (tested on php ver `8.2.3` and nginx webserver)
- copy website to web server
- import `database.sql` to mysql
- get steam api key [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey)

View File

@@ -1,12 +1,16 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Menu;
using CounterStrikeSharp.API.Modules.Utils;
using Nexd.MySQL;
using System.Runtime.ExceptionServices;
using static CounterStrikeSharp.API.Core.Listeners;
using System.Reflection;
namespace WeaponPaints;
public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
@@ -14,15 +18,17 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
public override string ModuleName => "WeaponPaints";
public override string ModuleDescription => "Connector for web-based player chosen wepaon paints.";
public override string ModuleAuthor => "Nereziel";
public override string ModuleVersion => "0.7";
public override string ModuleVersion => "0.8";
public WeaponPaintsConfig Config { get; set; } = new();
MySqlDb? MySql = null;
public DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponPaints = new Dictionary<ulong, Dictionary<nint, int>>();
private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponSeed = new Dictionary<ulong, Dictionary<nint, int>>();
private Dictionary<ulong, Dictionary<nint, float>> gPlayerWeaponWear = new Dictionary<ulong, Dictionary<nint, float>>();
private static Dictionary<string, string> knifeTypes = new Dictionary<string, string>()
private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponPaints = new();
private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponSeed = new();
private Dictionary<ulong, Dictionary<nint, float>> gPlayerWeaponWear = new();
private Dictionary<int, string> g_playersKnife = new();
private static readonly Dictionary<string, string> knifeTypes = new()
{
{ "m9", "weapon_knife_m9_bayonet" },
{ "karambit", "weapon_knife_karambit" },
@@ -45,7 +51,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{ "skeleton", "weapon_knife_skeleton" },
{ "default", "weapon_knife" }
};
private static List<string> weaponList = new List<string>()
private static readonly List<string> weaponList = new()
{
"weapon_deagle", "weapon_elite", "weapon_fiveseven", "weapon_glock",
"weapon_ak47", "weapon_aug", "weapon_awp", "weapon_famas",
@@ -57,30 +63,104 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
"weapon_sg556", "weapon_ssg08", "weapon_m4a1_silencer", "weapon_usp_silencer",
"weapon_cz75a", "weapon_revolver", "weapon_bayonet", "weapon_knife"
};
public override void Load(bool hotReload)
{
MySql = new MySqlDb(Config.DatabaseHost!, Config.DatabaseUser!, Config.DatabasePassword!, Config.DatabaseName!, Config.DatabasePort);
base.Load(hotReload);
SetGlobalExceptionHandler();
MySql = new MySqlDb(Config.DatabaseHost, Config.DatabaseUser, Config.DatabasePassword, Config.DatabaseName!, Config.DatabasePort);
RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
//RegisterEventHandler<EventRoundPrestart>(OnRoundPreStart);
SetupMenus();
}
public void OnConfigParsed(WeaponPaintsConfig config)
{
if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
{
throw new Exception("You need to setup Database credentials in config!");
}
Config = config;
}
private void OnClientAuthorized(int playerSlot, SteamID steamId)
// TODO: fix for map which change mp_t_default_melee
/*private HookResult OnRoundPreStart(EventRoundPrestart @event, GameEventInfo info)
{
int slot = playerSlot;
Server.NextFrame(() =>
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
return HookResult.Continue;
}
*/
public override void Unload(bool hotReload)
{
RemoveGlobalExceptionHandler();
base.Unload(hotReload);
}
private void GlobalExceptionHandler(object? sender, FirstChanceExceptionEventArgs @event)
{
Log(@event.Exception.ToString());
}
private void SetGlobalExceptionHandler()
{
AppDomain.CurrentDomain.FirstChanceException += this.GlobalExceptionHandler;
}
private void RemoveGlobalExceptionHandler()
{
AppDomain.CurrentDomain.FirstChanceException -= this.GlobalExceptionHandler;
}
private void OnMapStart(string mapName)
{
// TODO
// needed for now
base.AddTimer(2.0f, () => {
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
});
}
private void OnClientPutInServer(int playerSlot)
{
int playerIndex = playerSlot + 1;
Task.Run(async () =>
{
Task.Run(() => GetWeaponPaintsFromDatabase(slot));
await GetKnifeFromDatabase(playerIndex);
await GetWeaponPaintsFromDatabase(playerIndex);
});
}
private void OnClientDisconnect(int playerSlot)
{
// Clean up after player
// TODO: Clean up after player
g_playersKnife.Remove(playerSlot+1);
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
{
var player = @event.Userid;
if (!player.IsValid || !player.PlayerPawn.IsValid || !player.PawnIsAlive)
{
return HookResult.Continue;
}
if (player.IsBot)
{
player.GiveNamedItem("weapon_knife");
return HookResult.Continue;
}
if (!PlayerHasKnife(player))
{
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
{
player.GiveNamedItem(knife);
}
else
{
player.GiveNamedItem("weapon_knife");
}
}
return HookResult.Continue;
}
private void OnEntitySpawned(CEntityInstance entity)
{
@@ -88,6 +168,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
if (!weaponList.Contains(designerName)) return;
bool isKnife = false;
var weapon = new CBasePlayerWeapon(entity.Handle);
if (designerName.Contains("knife") || designerName.Contains("bayonet"))
{
isKnife = true;
@@ -103,11 +184,19 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
var player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid || player.IsBot) return;
// TODO: Remove knife crashes here, needs another solution
/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
{
RemoveKnifeFromPlayer(player);
return;
}*/
var steamId = new SteamID(player.SteamID);
if (!gPlayerWeaponPaints.ContainsKey(steamId.SteamId64)) return;
if (!gPlayerWeaponPaints[steamId.SteamId64].ContainsKey(weapon.AttributeManager.Item.ItemDefinitionIndex)) return;
weapon.AttributeManager.Item.ItemIDLow = unchecked((uint)-1);
weapon.AttributeManager.Item.ItemIDHigh = unchecked((uint)-1);
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
weapon.AttributeManager.Item.ItemID = 16384;
weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
weapon.FallbackPaintKit = gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
weapon.FallbackSeed = gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
weapon.FallbackWear = gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
@@ -118,28 +207,105 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
}
});
}
[ConsoleCommand("css_ws", "weaponskins")]
public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
public void RemoveKnifeFromPlayer(CCSPlayerController player)
{
if (player == null) return;
player.PrintToChat($"Change weapon skins at {ChatColors.Purple}{Config.WebSite}");
player.PrintToChat($"To synchronize weapon paints type {ChatColors.Purple}!wp");
if (!player.PawnIsAlive) return;
if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return;
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
foreach (var weapon in weapons)
{
if (weapon.IsValid && weapon.Value.IsValid)
{
//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
if (weapon.Value.DesignerName.Contains("knife"))
{
weapon.Value.Remove();
player.GiveNamedItem(g_playersKnife[(int)player.EntityIndex!.Value.Value]);
break;
}
}
}
}
public static bool PlayerHasKnife(CCSPlayerController player)
{
if (!player.PawnIsAlive) return false;
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
foreach (var weapon in weapons)
{
if (weapon.IsValid && weapon.Value.IsValid)
{
if (weapon.Value.DesignerName.Contains("knife"))
{
return true;
}
}
}
return false;
}
private void SetupMenus()
{
var giveItemMenu = new ChatMenu(ReplaceTags(Config.Messages.KnifeMenuTitle));
var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
{
if (knifeTypes.TryGetValue(option.Text, out var knife))
{
Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knife));
g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeTypes[option.Text];
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu)) {
string temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", option.Text);
player.PrintToChat(ReplaceTags(temp));
}
RemoveKnifeFromPlayer(player);
}
};
foreach (var knife in knifeTypes)
{
giveItemMenu.AddMenuOption(knife.Key, handleGive);
}
AddCommand("css_knife", "Knife Menu", (player, info) => { if (player == null) return; ChatMenus.OpenMenu(player, giveItemMenu); });
}
[ConsoleCommand("css_wp", "refreshskins")]
public void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
{
if (player == null) return;
int playerSlot = (int)player.EntityIndex!.Value.Value - 1;
if (DateTime.UtcNow >= commandCooldown[playerSlot].AddSeconds(Config.CmdRefreshCooldownSeconds))
string temp = "";
int playerIndex = (int)player.EntityIndex!.Value.Value;
if (DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
{
commandCooldown[playerSlot] = DateTime.UtcNow;
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerSlot));
player.PrintToChat("Refreshed weapon paints.");
commandCooldown[playerIndex] = DateTime.UtcNow;
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand)) {
temp = $"{Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
player.PrintToChat(ReplaceTags(temp));
}
return;
}
player.PrintToChat("You can't refresh weapon paints right now.");
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand)) {
temp = $"{Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
player.PrintToChat(ReplaceTags(temp));
}
}
public CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
[ConsoleCommand("css_ws", "weaponskins")]
public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
{
if (player == null) return;
string temp = "";
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand)) {
temp = $"{Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
player.PrintToChat(ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand)) {
temp = $"{Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
player.PrintToChat(ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand)) {
temp = $"{Config.Prefix} {Config.Messages.KnifeMessageCommand}";
player.PrintToChat(ReplaceTags(temp));
}
}
public static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
{
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
@@ -156,7 +322,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
.Add("steamid", "=", steamId.SteamId64.ToString());
MySqlQueryResult result = await MySql!.Table("wp_player_skins").Where(conditions).SelectAsync();
if (result.Rows < 1) return;
result.ToList().ForEach(pair =>
{
int WeaponDefIndex = result.Get<int>(pair.Key, "weapon_defindex");
@@ -182,9 +348,84 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
gPlayerWeaponSeed[steamId.SteamId64][WeaponDefIndex] = Seed;
});
}
catch (Exception)
catch (Exception e)
{
Log(e.Message);
return;
}
}
}
private async Task GetKnifeFromDatabase(int playerIndex)
{
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid) return;
var steamId = new SteamID(player.SteamID);
MySqlQueryCondition conditions = new MySqlQueryCondition()
.Add("steamid", "=", steamId.SteamId64.ToString());
MySqlQueryResult result = await MySql!.Table("wp_player_knife").Where(conditions).SelectAsync();
if (result.Rows < 1)
{
//g_playersKnife[playerIndex] = "weapon_knife";
return;
}
string knife = result.Get<string>(0, "knife");
if (knife != null)
{
g_playersKnife[playerIndex] = knife;
}
//Log($"{player.PlayerName} has this knife -> {g_playersKnife[playerIndex]}");
}
catch (Exception e)
{
Log(e.Message);
return;
}
}
private async Task SyncKnifeToDatabase(int playerIndex, string knife)
{
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid) return;
var steamId = new SteamID(player.SteamID);
await MySql!.ExecuteNonQueryAsync($"INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES('{steamId.SteamId64}', '{knife}') ON DUPLICATE KEY UPDATE `knife` = '{knife}';");
}
catch (Exception e)
{
Log(e.Message);
return;
}
}
private string ReplaceTags(string message)
{
if (message.Contains('{'))
{
string modifiedValue = message;
modifiedValue = modifiedValue.Replace("{WEBSITE}", Config.Website);
foreach (FieldInfo field in typeof(ChatColors).GetFields())
{
string pattern = $"{{{field.Name}}}";
if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase))
{
modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase);
}
}
return modifiedValue;
}
return message;
}
private static void Log(string message)
{
Console.BackgroundColor = ConsoleColor.DarkGray;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine(message);
Console.ResetColor();
}
}

View File

@@ -8,7 +8,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.52" />
<PackageReference Include="CounterStrikeSharp.API" Version="*" />
<PackageReference Include="Nexd.MySQL" Version="1.0.1" />
</ItemGroup>

View File

@@ -63,59 +63,59 @@ COMMIT;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
INSERT INTO `wp_weapons_paints` (`weapon_name`, `weapon_defindex`, `paint`, `image`, `paint_name`) VALUES
('weapon_bizon',26,0,'https://overcore.eu/wska/img/weapon/weapon_bizon.png','PP-Bizon | Default'),
('weapon_mac10',17,0,'https://overcore.eu/wska/img/weapon/weapon_mac10.png','Mac-10 | Default'),
('weapon_mp9',34,0,'https://overcore.eu/wska/img/weapon/weapon_mp9.png','MP9 | Default'),
('weapon_p90',19,0,'https://overcore.eu/wska/img/weapon/weapon_p90.png','P90 | Default'),
('weapon_ump45',24,0,'https://overcore.eu/wska/img/weapon/weapon_ump45.png','UMP | Default'),
('weapon_ak47',7,0,'https://overcore.eu/wska/img/weapon/weapon_ak47.png','AK-47 | Default'),
('weapon_aug',8,0,'https://overcore.eu/wska/img/weapon/weapon_aug.png','AUG | Default'),
('weapon_famas',10,0,'https://overcore.eu/wska/img/weapon/weapon_famas.png','Famas | Default'),
('weapon_galilar',13,0,'https://overcore.eu/wska/img/weapon/weapon_galilar.png','Galil | Default'),
('weapon_m4a1',16,0,'https://overcore.eu/wska/img/weapon/weapon_m4a1.png','M4A4 | Default'),
('weapon_m4a1_silencer',60,0,'https://overcore.eu/wska/img/weapon/weapon_m4a1_silencer.png','M4A1-S | Default'),
('weapon_sg556',39,0,'https://overcore.eu/wska/img/weapon/weapon_sg556.png','SG 556 | Default'),
('weapon_awp',9,0,'https://overcore.eu/wska/img/weapon/weapon_awp.png','AWP | Default'),
('weapon_g3sg1',11,0,'https://overcore.eu/wska/img/weapon/weapon_g3sg1.png','G3SG1 | Default'),
('weapon_scar20',38,0,'https://overcore.eu/wska/img/weapon/weapon_scar20.png','Scar 20 | Default'),
('weapon_ssg08',40,0,'https://overcore.eu/wska/img/weapon/weapon_ssg08.png','SSG 08 | Default'),
('weapon_mag7',27,0,'https://overcore.eu/wska/img/weapon/weapon_mag7.png','Mag-7 | Default'),
('weapon_nova',35,0,'https://overcore.eu/wska/img/weapon/weapon_nova.png','Nova | Default'),
('weapon_sawedoff',29,0,'https://overcore.eu/wska/img/weapon/weapon_sawedoff.png','Sawed off | Default'),
('weapon_xm1014',25,0,'https://overcore.eu/wska/img/weapon/weapon_xm1014.png','XM 1014 | Default'),
('weapon_m249',14,0,'https://overcore.eu/wska/img/weapon/weapon_m249.png','M249 | Default'),
('weapon_negev',28,0,'https://overcore.eu/wska/img/weapon/weapon_negev.png','Negev | Default'),
('weapon_deagle',1,0,'https://overcore.eu/wska/img/weapon/weapon_deagle.png','Desert Eagle | Default'),
('weapon_elite',2,0,'https://overcore.eu/wska/img/weapon/weapon_elite.png','Dual Elites | Default'),
('weapon_fiveseven',3,0,'https://overcore.eu/wska/img/weapon/weapon_fiveseven.png','Five Seven | Default'),
('weapon_glock',4,0,'https://overcore.eu/wska/img/weapon/weapon_glock.png','Glock | Default'),
('weapon_hkp2000',32,0,'https://overcore.eu/wska/img/weapon/weapon_hkp2000.png','P2000 | Default'),
('weapon_tec9',30,0,'https://overcore.eu/wska/img/weapon/weapon_tec9.png','Tec-9 | Default'),
('weapon_usp_silencer',61,0,'https://overcore.eu/wska/img/weapon/weapon_usp_silencer.png','USP-S | Default'),
('weapon_cz75a',63,0,'https://overcore.eu/wska/img/weapon/weapon_cz75a.png','CZ-75 | Default'),
('weapon_p250',36,0,'https://overcore.eu/wska/img/weapon/weapon_p250.png','P250 | Default'),
('weapon_mp5sd',23,0,'https://overcore.eu/wska/img/weapon/weapon_mp5sd.png','MP5-SD | Default'),
('weapon_mp7',33,0,'https://overcore.eu/wska/img/weapon/weapon_mp7.png','MP7 | Default'),
('weapon_revolver',64,0,'https://overcore.eu/wska/img/weapon/weapon_revolver.png','Revolver | Default'),
('weapon_bayonet',500,0,'https://overcore.eu/wska/img/weapon/weapon_bayonet.png','★ Bayonet| Default'),
('weapon_knife_css',503,0,'https://overcore.eu/wska/img/weapon/weapon_knife_css.png','★ Classic Knife | Default'),
('weapon_knife_flip',505,0,'https://overcore.eu/wska/img/weapon/weapon_knife_flip.png','★ Flip Knife | Default'),
('weapon_knife_gut',506,0,'https://overcore.eu/wska/img/weapon/weapon_knife_gut.png','★ Gut Knife | Default'),
('weapon_knife_karambit',507,0,'https://overcore.eu/wska/img/weapon/weapon_knife_karambit.png','★ Karambit | Default'),
('weapon_knife_m9_bayonet',508,0,'https://overcore.eu/wska/img/weapon/weapon_knife_m9_bayonet.png','★ M9 Bayonet | Default'),
('weapon_knife_tactical',509,0,'https://overcore.eu/wska/img/weapon/weapon_knife_tactical.png','★ Huntsman Knife | Default'),
('weapon_knife_falchion',512,0,'https://overcore.eu/wska/img/weapon/weapon_knife_falchion.png','★ Falchion Knife | Default'),
('weapon_knife_survival_bowie',514,0,'https://overcore.eu/wska/img/weapon/weapon_knife_survival_bowie.png','★ Bowie Knife | Default'),
('weapon_knife_butterfly',515,0,'https://overcore.eu/wska/img/weapon/weapon_knife_butterfly.png','★ Butterfly Knife | Default'),
('weapon_knife_push',516,0,'https://overcore.eu/wska/img/weapon/weapon_knife_push.png','★ Shadow Daggers | Default'),
('weapon_knife_cord',517,0,'https://overcore.eu/wska/img/weapon/weapon_knife_cord.png','★ Paracord Knife | Default'),
('weapon_knife_canis',518,0,'https://overcore.eu/wska/img/weapon/weapon_knife_canis.png','★ Survival Knife | Default'),
('weapon_knife_ursus',519,0,'https://overcore.eu/wska/img/weapon/weapon_knife_ursus.png','★ Ursus Knife | Default'),
('weapon_knife_gypsy_jackknife',520,0,'https://overcore.eu/wska/img/weapon/weapon_knife_gypsy_jackknife.png','★ Navaja Knife | Default'),
('weapon_knife_outdoor',521,0,'https://overcore.eu/wska/img/weapon/weapon_knife_outdoor.png','★ Nomad Knife | Default'),
('weapon_knife_stiletto',522,0,'https://overcore.eu/wska/img/weapon/weapon_knife_stiletto.png','★ Stiletto Knife | Default'),
('weapon_knife_widowmaker',523,0,'https://overcore.eu/wska/img/weapon/weapon_knife_widowmaker.png','★ Talon Knife | Default'),
('weapon_knife_skeleton',525,0,'https://overcore.eu/wska/img/weapon/weapon_knife_skeleton.png','★ Skeleton Knife | Default');
('weapon_bizon',26,0,'img/weapon/weapon_bizon.png','PP-Bizon | Default'),
('weapon_mac10',17,0,'img/weapon/weapon_mac10.png','Mac-10 | Default'),
('weapon_mp9',34,0,'img/weapon/weapon_mp9.png','MP9 | Default'),
('weapon_p90',19,0,'img/weapon/weapon_p90.png','P90 | Default'),
('weapon_ump45',24,0,'img/weapon/weapon_ump45.png','UMP | Default'),
('weapon_ak47',7,0,'img/weapon/weapon_ak47.png','AK-47 | Default'),
('weapon_aug',8,0,'img/weapon/weapon_aug.png','AUG | Default'),
('weapon_famas',10,0,'img/weapon/weapon_famas.png','Famas | Default'),
('weapon_galilar',13,0,'img/weapon/weapon_galilar.png','Galil | Default'),
('weapon_m4a1',16,0,'img/weapon/weapon_m4a1.png','M4A4 | Default'),
('weapon_m4a1_silencer',60,0,'img/weapon/weapon_m4a1_silencer.png','M4A1-S | Default'),
('weapon_sg556',39,0,'img/weapon/weapon_sg556.png','SG 556 | Default'),
('weapon_awp',9,0,'img/weapon/weapon_awp.png','AWP | Default'),
('weapon_g3sg1',11,0,'img/weapon/weapon_g3sg1.png','G3SG1 | Default'),
('weapon_scar20',38,0,'img/weapon/weapon_scar20.png','Scar 20 | Default'),
('weapon_ssg08',40,0,'img/weapon/weapon_ssg08.png','SSG 08 | Default'),
('weapon_mag7',27,0,'img/weapon/weapon_mag7.png','Mag-7 | Default'),
('weapon_nova',35,0,'img/weapon/weapon_nova.png','Nova | Default'),
('weapon_sawedoff',29,0,'img/weapon/weapon_sawedoff.png','Sawed off | Default'),
('weapon_xm1014',25,0,'img/weapon/weapon_xm1014.png','XM 1014 | Default'),
('weapon_m249',14,0,'img/weapon/weapon_m249.png','M249 | Default'),
('weapon_negev',28,0,'img/weapon/weapon_negev.png','Negev | Default'),
('weapon_deagle',1,0,'img/weapon/weapon_deagle.png','Desert Eagle | Default'),
('weapon_elite',2,0,'img/weapon/weapon_elite.png','Dual Elites | Default'),
('weapon_fiveseven',3,0,'img/weapon/weapon_fiveseven.png','Five Seven | Default'),
('weapon_glock',4,0,'img/weapon/weapon_glock.png','Glock | Default'),
('weapon_hkp2000',32,0,'img/weapon/weapon_hkp2000.png','P2000 | Default'),
('weapon_tec9',30,0,'img/weapon/weapon_tec9.png','Tec-9 | Default'),
('weapon_usp_silencer',61,0,'img/weapon/weapon_usp_silencer.png','USP-S | Default'),
('weapon_cz75a',63,0,'img/weapon/weapon_cz75a.png','CZ-75 | Default'),
('weapon_p250',36,0,'img/weapon/weapon_p250.png','P250 | Default'),
('weapon_mp5sd',23,0,'img/weapon/weapon_mp5sd.png','MP5-SD | Default'),
('weapon_mp7',33,0,'img/weapon/weapon_mp7.png','MP7 | Default'),
('weapon_revolver',64,0,'img/weapon/weapon_revolver.png','Revolver | Default'),
('weapon_bayonet',500,0,'img/weapon/weapon_bayonet.png','★ Bayonet| Default'),
('weapon_knife_css',503,0,'img/weapon/weapon_knife_css.png','★ Classic Knife | Default'),
('weapon_knife_flip',505,0,'img/weapon/weapon_knife_flip.png','★ Flip Knife | Default'),
('weapon_knife_gut',506,0,'img/weapon/weapon_knife_gut.png','★ Gut Knife | Default'),
('weapon_knife_karambit',507,0,'img/weapon/weapon_knife_karambit.png','★ Karambit | Default'),
('weapon_knife_m9_bayonet',508,0,'img/weapon/weapon_knife_m9_bayonet.png','★ M9 Bayonet | Default'),
('weapon_knife_tactical',509,0,'img/weapon/weapon_knife_tactical.png','★ Huntsman Knife | Default'),
('weapon_knife_falchion',512,0,'img/weapon/weapon_knife_falchion.png','★ Falchion Knife | Default'),
('weapon_knife_survival_bowie',514,0,'img/weapon/weapon_knife_survival_bowie.png','★ Bowie Knife | Default'),
('weapon_knife_butterfly',515,0,'img/weapon/weapon_knife_butterfly.png','★ Butterfly Knife | Default'),
('weapon_knife_push',516,0,'img/weapon/weapon_knife_push.png','★ Shadow Daggers | Default'),
('weapon_knife_cord',517,0,'img/weapon/weapon_knife_cord.png','★ Paracord Knife | Default'),
('weapon_knife_canis',518,0,'img/weapon/weapon_knife_canis.png','★ Survival Knife | Default'),
('weapon_knife_ursus',519,0,'img/weapon/weapon_knife_ursus.png','★ Ursus Knife | Default'),
('weapon_knife_gypsy_jackknife',520,0,'img/weapon/weapon_knife_gypsy_jackknife.png','★ Navaja Knife | Default'),
('weapon_knife_outdoor',521,0,'img/weapon/weapon_knife_outdoor.png','★ Nomad Knife | Default'),
('weapon_knife_stiletto',522,0,'img/weapon/weapon_knife_stiletto.png','★ Stiletto Knife | Default'),
('weapon_knife_widowmaker',523,0,'img/weapon/weapon_knife_widowmaker.png','★ Talon Knife | Default'),
('weapon_knife_skeleton',525,0,'img/weapon/weapon_knife_skeleton.png','★ Skeleton Knife | Default');
INSERT INTO `wp_weapons_paints` (`weapon_name`, `weapon_defindex`, `paint`, `image`, `paint_name`) VALUES
('weapon_deagle', 1, 17, 'https://raw.githubusercontent.com/ByMykel/CSGO-API/4fdf048a2b6c21494df4fe915f5fdea5accc6a61/public/images/econ/default_generated/weapon_deagle_hy_ddpat_urb_light.png', 'Desert Eagle | Urban DDPAT'),

View File

@@ -77,8 +77,11 @@ else
<option>Select skin</option>
<?php
$list = $db->select("SELECT * FROM wp_weapons_paints WHERE weapon_defindex = \"{$key["weapon_defindex"]}\"");
foreach($list as $list){
echo "<option value=\"{$list['weapon_defindex']}-{$list['paint']}\">{$list['paint_name']}</option>";
foreach ($list as $list) {
if ($list['paint_name'] == $query3[0]["paint_name"])
echo "<option selected value=\"{$list['weapon_defindex']}-{$list['paint']}\">{$list['paint_name']}</option>";
else
echo "<option value=\"{$list['weapon_defindex']}-{$list['paint']}\">{$list['paint_name']}</option>";
}
?>
</select>
@@ -92,4 +95,4 @@ else
</body>
</html>
</html>