mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-28 05:31:07 +00:00
Compare commits
6 Commits
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b992433d44 | ||
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06559af230 | ||
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dfe6b200d8 | ||
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3edcb5e52f | ||
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28936e9bb5 | ||
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2772fb59b9 |
@@ -86,7 +86,7 @@ namespace WeaponPaints
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
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int playerIndex = (int)player!.Index;
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int playerIndex = (int)player!.Index;
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if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
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if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
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{
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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commandCooldown[playerIndex] = DateTime.UtcNow;
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ChatMenus.OpenMenu(player, giveItemMenu);
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ChatMenus.OpenMenu(player, giveItemMenu);
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85
Events.cs
85
Events.cs
@@ -1,23 +1,26 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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namespace WeaponPaints
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namespace WeaponPaints
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{
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{
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public partial class WeaponPaints
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public partial class WeaponPaints
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{
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{
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private void RegisterEvents()
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private void RegisterListeners()
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{
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{
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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//RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
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/*
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RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
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RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
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RegisterEventHandler<EventItemPickup>(OnItemPickup);
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RegisterEventHandler<EventItemPickup>(OnItemPickup);
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*/
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}
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}
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/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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@@ -51,38 +54,80 @@ namespace WeaponPaints
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0");
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NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0");
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if (Config.GlobalShare)
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GlobalShareConnect();
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});
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});
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g_hTimerCheckSkinsData = AddTimer(10.0f, () =>
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{
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List<CCSPlayerController> players = Utilities.GetPlayers();
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foreach (CCSPlayerController player in players)
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{
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID == 0) continue;
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if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
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}
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}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
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}
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}
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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{
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{
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int playerIndex = playerSlot + 1;
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int playerIndex = playerSlot + 1;
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid || player.IsHLTV) return;
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (Config.Additional.SkinEnabled && weaponSync != null)
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase(playerIndex);
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_ = weaponSync.GetKnifeFromDatabase(playerIndex);
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/*
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Task.Run(async () =>
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{
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if (Config.Additional.SkinEnabled && weaponSync != null)
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await weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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await weaponSync.GetKnifeFromDatabase(playerIndex);
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});
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*/
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}
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}
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/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
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[GameEventHandler]
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private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return HookResult.Continue;
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if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
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{
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Console.WriteLine($"[WeaponPaints] Retrying to retrieve player {player.PlayerName} skins");
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
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/*
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AddTimer(2.0f, () =>
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{
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if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
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{
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Console.WriteLine($"[WeaponPaints] Last try to retrieve player {player.PlayerName} skins");
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
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}
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});
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*/
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}
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return HookResult.Continue;
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}
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private void OnClientDisconnect(int playerSlot)
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private void OnClientDisconnect(int playerSlot)
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{
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsHLTV) return;
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (Config.Additional.KnifeEnabled)
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.Index);
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g_playersKnife.Remove((int)player.Index);
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@@ -90,6 +135,7 @@ namespace WeaponPaints
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gPlayerWeaponsInfo.Remove((int)player.Index);
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gPlayerWeaponsInfo.Remove((int)player.Index);
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}
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}
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[GameEventHandler]
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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{
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CCSPlayerController? player = @event.Userid;
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CCSPlayerController? player = @event.Userid;
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@@ -112,6 +158,7 @@ namespace WeaponPaints
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return HookResult.Continue;
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return HookResult.Continue;
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}
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}
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[GameEventHandler(HookMode.Pre)]
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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{
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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@@ -123,12 +170,14 @@ namespace WeaponPaints
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return HookResult.Continue;
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return HookResult.Continue;
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}
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}
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[GameEventHandler]
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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{
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{
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g_bCommandsAllowed = false;
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g_bCommandsAllowed = false;
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return HookResult.Continue;
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return HookResult.Continue;
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}
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}
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[GameEventHandler]
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
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{
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
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if (@event.Defindex == 42 || @event.Defindex == 59)
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@@ -143,7 +192,7 @@ namespace WeaponPaints
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g_knifePickupCount[(int)player.Index]++;
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g_knifePickupCount[(int)player.Index]++;
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RemovePlayerKnife(player, true);
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RemovePlayerKnife(player, true);
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AddTimer(0.3f, ()=> GiveKnifeToPlayer(player));
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AddTimer(0.3f, () => GiveKnifeToPlayer(player));
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//RefreshPlayerKnife(player);
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//RefreshPlayerKnife(player);
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/*
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/*
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@@ -216,6 +265,8 @@ namespace WeaponPaints
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catch (Exception) { }
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catch (Exception) { }
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});
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});
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}
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}
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[GameEventHandler]
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private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
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private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
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{
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{
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CCSPlayerController? player = @event.Userid;
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CCSPlayerController? player = @event.Userid;
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@@ -224,11 +224,18 @@ namespace WeaponPaints
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Server.NextFrame(() =>
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Server.NextFrame(() =>
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{
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{
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newWeapon.Clip1 = clip1;
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if (newWeapon == null) return;
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newWeapon.ReserveAmmo[0] = reservedAmmo;
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try
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{
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newWeapon.Clip1 = clip1;
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newWeapon.ReserveAmmo[0] = reservedAmmo;
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}
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catch (Exception)
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{ }
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});
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});
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}
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}
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} catch(Exception ex)
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}
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catch (Exception ex)
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{
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{
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Console.WriteLine("[WeaponPaints] Refreshing weapons exception");
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Console.WriteLine("[WeaponPaints] Refreshing weapons exception");
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Console.WriteLine(ex.Message);
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Console.WriteLine(ex.Message);
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@@ -244,7 +251,7 @@ namespace WeaponPaints
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{
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{
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if (!_config.Additional.KnifeEnabled) return false;
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if (!_config.Additional.KnifeEnabled) return false;
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if (player == null || !player.IsValid)
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if (player == null || !player.IsValid || !player.Pawn.IsValid)
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{
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{
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return false;
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return false;
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}
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}
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@@ -253,7 +260,7 @@ namespace WeaponPaints
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return false;
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return false;
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var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
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var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
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if (weapons == null || weapons.Count <= 0) return false;
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if (weapons == null) return false;
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foreach (var weapon in weapons)
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foreach (var weapon in weapons)
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{
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{
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if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
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if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
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@@ -11,12 +11,14 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override string ModuleName => "WeaponPaints";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
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public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleVersion => "1.3a";
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public override string ModuleVersion => "1.3b";
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public WeaponPaintsConfig Config { get; set; } = new();
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public WeaponPaintsConfig Config { get; set; } = new();
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internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
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internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
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internal static WeaponSynchronization? weaponSync;
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internal static WeaponSynchronization? weaponSync;
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private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
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/*
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/*
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private Dictionary<int, Dictionary<int, int>> gPlayerWeaponPaints = new();
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private Dictionary<int, Dictionary<int, int>> gPlayerWeaponPaints = new();
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private Dictionary<int, Dictionary<int, int>> gPlayerWeaponSeed = new();
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private Dictionary<int, Dictionary<int, int>> gPlayerWeaponSeed = new();
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@@ -101,10 +103,6 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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Utility.TestDatabaseConnection();
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Utility.TestDatabaseConnection();
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}
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}
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if (Config.GlobalShare)
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GlobalShareConnect();
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weaponSync = new WeaponSynchronization(DatabaseConnectionString, Config, GlobalShareApi, GlobalShareServerId);
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weaponSync = new WeaponSynchronization(DatabaseConnectionString, Config, GlobalShareApi, GlobalShareServerId);
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if (hotReload)
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if (hotReload)
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@@ -128,7 +126,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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if (Config.Additional.SkinEnabled)
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if (Config.Additional.SkinEnabled)
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SetupSkinsMenu();
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SetupSkinsMenu();
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RegisterEvents();
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RegisterListeners();
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RegisterCommands();
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RegisterCommands();
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Utility.LoadSkinsFromFile(ModuleDirectory + "/skins.json");
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Utility.LoadSkinsFromFile(ModuleDirectory + "/skins.json");
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Reference in New Issue
Block a user