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3 Commits

Author SHA1 Message Date
Nereziel
62238b4446 Merge pull request #27 from daffyyyy/fix-visibility_skins
Weird fix of skin visibility, but at the moment it works xD
2023-11-15 15:03:29 +01:00
Nereziel
03f194ac4e Added discord server 2023-11-15 13:14:12 +01:00
Dawid Bepierszcz
e441ccc601 Update WeaponPaints.cs
Weird fix of skin visibility, but at the moment it works xD
2023-11-14 22:49:59 +01:00
2 changed files with 7 additions and 0 deletions

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@@ -7,6 +7,8 @@
### Description
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for [CSSharp](https://docs.cssharp.dev/).
### Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
### Features
- changes only paint, seed and wear on weapons and knives
- mysql based

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@@ -160,6 +160,11 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
}
}
// Check the best slot and set it. Weird solution but works xD
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
return HookResult.Continue;
}
private void OnEntitySpawned(CEntityInstance entity)