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18 Commits

Author SHA1 Message Date
xiaodo
9f12d5a81f Merge c5e219b445 into 3929a43e46 2024-10-23 20:21:41 +03:00
Dawid Bepierszcz
3929a43e46 Merge pull request #336 from daffyyyy/main
3.0c
2024-10-21 21:05:20 +02:00
Dawid Bepierszcz
f7f18b7919 Merge branch 'Nereziel:main' into main 2024-10-21 21:04:08 +02:00
Dawid Bepierszcz
0d110d83c7 3.0c
- Temp fix for knife (one weapon)
- Fix for stattrak saving
2024-10-21 21:01:38 +02:00
Dawid Bepierszcz
db20e2eef9 Merge pull request #334 from daffyyyy/main
GiveSkin fix
2024-10-20 20:47:22 +02:00
Dawid Bepierszcz
536cea96d6 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 20:45:55 +02:00
Dawid Bepierszcz
84684f4a26 Update WeaponAction.cs 2024-10-20 20:45:17 +02:00
Dawid Bepierszcz
48b9679236 Merge pull request #332 from daffyyyy/main
3.0b
2024-10-20 15:37:41 +02:00
Dawid Bepierszcz
7493ee4c7f Merge branch 'Nereziel:main' into main 2024-10-20 15:35:43 +02:00
Dawid Bepierszcz
027a547052 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-10-20 15:35:22 +02:00
Dawid Bepierszcz
686c225f4f 3.0b
- Fix for fade skins (same seed if 0 by default)
2024-10-20 15:35:20 +02:00
xiaodoxd
c5e219b445 Fix 2024-03-17 20:31:55 +08:00
xiaodoxd
5c75616060 Fix 2024-03-10 04:17:41 +08:00
xiaodoxd
3ddf8f23ac Fix 2024-03-10 04:16:12 +08:00
xiaodoxd
7d185825ff Fix 2024-03-10 04:14:41 +08:00
xiaodoxd
48acbd3fa8 Fix 2024-03-10 04:13:51 +08:00
xiaodoxd
6842861f55 Fix 2024-03-10 04:12:44 +08:00
xiaodoxd
53cadcff40 zh-cn.json Locallyized. 2024-03-10 04:08:25 +08:00
8 changed files with 110 additions and 39 deletions

View File

@@ -164,17 +164,9 @@ public partial class WeaponPaints
if (!teamWeapons.TryGetValue(weapon.AttributeManager.Item.ItemDefinitionIndex, out var teamWeapon))
return;
if (teamWeapon.StatTrak)
{
teamWeapon.StatTrak = false;
RefreshWeapons(player);
}
else
{
teamWeapon.StatTrak = true;
RefreshWeapons(player);
}
teamWeapon.StatTrak = !teamWeapon.StatTrak;
RefreshWeapons(player);
if (!string.IsNullOrEmpty(Localizer["wp_stattrak_action"]))
{
player.Print(Localizer["wp_stattrak_action"]);

View File

@@ -2,6 +2,7 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
@@ -79,15 +80,17 @@ namespace WeaponPaints
IpAddress = player.IpAddress?.Split(":")[0]
};
if (WeaponSync != null)
Task.Run(async () =>
{
_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo));
}
if (WeaponSync != null)
await WeaponSync.SyncStatTrakToDatabase(playerInfo);
if (Config.Additional.SkinEnabled)
{
GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
}
});
if (Config.Additional.SkinEnabled)
{
GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
}
if (Config.Additional.KnifeEnabled)
{
GPlayersKnife.TryRemove(player.Slot, out _);
@@ -121,6 +124,9 @@ namespace WeaponPaints
if (Database != null)
WeaponSync = new WeaponSynchronization(Database, Config);
_fadeSeed = 0;
_nextItemId = MinimumCustomItemId;
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
@@ -199,7 +205,17 @@ namespace WeaponPaints
var player = GetPlayerFromItemServices(itemServices);
if (player != null)
{
var weaponServices = player.PlayerPawn.Value?.WeaponServices;
GivePlayerWeaponSkin(player, weapon);
if (weaponServices is { MyWeapons.Count: 1 })
{
// player.GiveNamedItem(CsItem.Healthshot);
// newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.1f);
}
}
}
catch { }
@@ -271,9 +287,10 @@ namespace WeaponPaints
[GameEventHandler]
public HookResult OnItemPickup(EventItemPickup @event, GameEventInfo _)
{
if (!IsWindows) return HookResult.Continue;
// if (!IsWindows) return HookResult.Continue;
var player = @event.Userid;
if (!@event.Item.Contains("knife")) return HookResult.Continue;
if (player != null && player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true, PlayerPawn.IsValid: true })
{
GiveOnItemPickup(player);
@@ -333,8 +350,7 @@ namespace WeaponPaints
if (Config.Additional.ShowSkinImage)
RegisterListener<Listeners.OnTick>(OnTick);
if (!IsWindows)
VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
}
}
}

View File

@@ -1 +1 @@
3.0a
3.0c

View File

@@ -77,7 +77,8 @@ public partial class WeaponPaints
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersGlove = new();
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersMusic = new();
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ushort>> GPlayersPin = new();
public static readonly ConcurrentDictionary<int, (string? CT, string? T)> GPlayersAgent = new();
internal static readonly ConcurrentDictionary<int, (string? CT, string? T)> GPlayersAgent = new();
internal static readonly Dictionary<int, int> GPlayersKnivesPickup = [];
internal static readonly ConcurrentDictionary<int, ConcurrentDictionary<CsTeam, ConcurrentDictionary<int, WeaponInfo>>> GPlayerWeaponsInfo = new();
internal static List<JObject> SkinsList = [];
internal static List<JObject> PinsList = [];
@@ -92,7 +93,7 @@ public partial class WeaponPaints
internal static Database? Database;
private static readonly MemoryFunctionVoid<nint, string, float> CAttributeListSetOrAddAttributeValueByName = new(GameData.GetSignature("CAttributeList_SetOrAddAttributeValueByName"));
private static readonly MemoryFunctionWithReturn<nint, string, int, int> SetBodygroupFunc = new(
GameData.GetSignature("CBaseModelEntity_SetBodygroup"));
@@ -165,4 +166,6 @@ public partial class WeaponPaints
internal static IMenuApi? MenuApi;
private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
private int _fadeSeed;
}

View File

@@ -44,7 +44,7 @@ namespace WeaponPaints
UpdatePlayerEconItemId(weapon.AttributeManager.Item);
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
int fallbackPaintKit = 0;
int fallbackPaintKit;
weapon.AttributeManager.Item.AccountID = (uint)player.SteamID;
@@ -85,7 +85,11 @@ namespace WeaponPaints
return;
}
if (!GPlayerWeaponsInfo[player.Slot][player.Team].TryGetValue(weaponDefIndex, out var value) || value.Paint == 0) return;
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
return;
if (!teamWeapons.TryGetValue(weaponDefIndex, out var value))
return;
var weaponInfo = value;
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
@@ -98,13 +102,22 @@ namespace WeaponPaints
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
weapon.AttributeManager.Item.CustomName = weaponInfo.Nametag;
weapon.FallbackPaintKit = weaponInfo.Paint;
weapon.FallbackSeed = weaponInfo.Seed;
if (weaponInfo is { Paint: 38, Seed: 0 })
{
weapon.FallbackSeed = _fadeSeed++;
}
else
{
weapon.FallbackSeed = weaponInfo.Seed;
}
weapon.FallbackWear = weaponInfo.Wear;
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
if (weaponInfo.StatTrak)
{
weapon.AttributeManager.Item.EntityQuality = 7;
weapon.AttributeManager.Item.EntityQuality = 9;
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
@@ -118,8 +131,6 @@ namespace WeaponPaints
if (fallbackPaintKit == 0)
return;
if (isKnife) return;
if (weaponInfo.KeyChain != null) SetKeychain(player, weapon);
if (weaponInfo.Stickers.Count > 0) SetStickers(player, weapon);
@@ -130,6 +141,7 @@ namespace WeaponPaints
.ToList();
isLegacyModel = skinInfo.Count <= 0 || skinInfo[0].Value<bool>("legacy_model");
UpdatePlayerWeaponMeshGroupMask(player, weapon, isLegacyModel);
}
@@ -229,6 +241,7 @@ namespace WeaponPaints
//string knifeToGive = (CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife";
player.GiveNamedItem(CsItem.Knife);
Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInventoryServices");
}
private static bool PlayerHasKnife(CCSPlayerController? player)
@@ -271,6 +284,8 @@ namespace WeaponPaints
if (player.Team is CsTeam.None or CsTeam.Spectator)
return;
var hasKnife = false;
Dictionary<string, List<(int, int)>> weaponsWithAmmo = [];
foreach (var weapon in weapons)
@@ -278,7 +293,7 @@ namespace WeaponPaints
if (!weapon.IsValid || weapon.Value == null ||
!weapon.Value.IsValid || !weapon.Value.DesignerName.Contains("weapon_"))
continue;
CCSWeaponBaseGun gun = weapon.Value.As<CCSWeaponBaseGun>();
if (weapon.Value.Entity == null) continue;
@@ -317,6 +332,7 @@ namespace WeaponPaints
if (weaponData.GearSlot == gear_slot_t.GEAR_SLOT_KNIFE)
{
weapon.Value?.AddEntityIOEvent("Kill", weapon.Value, null, "", 0.1f);
hasKnife = true;
}
}
catch (Exception ex)
@@ -328,9 +344,16 @@ namespace WeaponPaints
AddTimer(0.23f, () =>
{
if (!_gBCommandsAllowed) return;
if (!PlayerHasKnife(player))
GiveKnifeToPlayer(player);
if (!PlayerHasKnife(player) && hasKnife)
{
var newKnife = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.Knife));
newKnife.AddEntityIOEvent("Kill", newKnife, null, "", 0.01f);
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
player.GiveNamedItem(CsItem.Knife);
player.ExecuteClientCommand("slot3");
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
}
foreach (var entry in weaponsWithAmmo)
{
@@ -449,6 +472,7 @@ namespace WeaponPaints
var viewModel = GetPlayerViewModel(player);
if (viewModel == null || viewModel.Weapon.Value == null ||
viewModel.Weapon.Value.Index != weapon.Index) return;
UpdateWeaponMeshGroupMask(viewModel, isLegacy);
Utilities.SetStateChanged(viewModel, "CBaseEntity", "m_CBodyComponent");
}
@@ -512,13 +536,23 @@ namespace WeaponPaints
var myWeapons = pawn.WeaponServices?.MyWeapons;
if (myWeapons == null) return;
foreach (var handle in myWeapons)
{
var weapon = handle.Value;
if (weapon != null && weapon.DesignerName.Contains("knife"))
if (weapon == null || !weapon.IsValid) continue;
if (myWeapons.Count == 1)
{
GivePlayerWeaponSkin(player, weapon);
var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
weapon.AddEntityIOEvent("Kill", weapon, null, "", 0.01f);
player.GiveNamedItem(CsItem.Knife);
player.ExecuteClientCommand("slot3");
newWeapon.AddEntityIOEvent("Kill", newWeapon, null, "", 0.01f);
}
GivePlayerWeaponSkin(player, weapon);
}
}

View File

@@ -1,6 +1,7 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using Microsoft.Extensions.Logging;
using MySqlConnector;
@@ -16,7 +17,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "3.0a";
public override string ModuleVersion => "3.0c";
public override void Load(bool hotReload)
{
@@ -39,6 +40,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
!string.IsNullOrEmpty(player.IpAddress) && player is
{ IsBot: false, Connected: PlayerConnectedState.PlayerConnected }))
{
GPlayersKnivesPickup[player.Slot] = 0;
var playerInfo = new PlayerInfo
{
UserId = player.UserId,

View File

@@ -3,7 +3,6 @@ using MySqlConnector;
using System.Collections.Concurrent;
using CounterStrikeSharp.API.Modules.Utils;
namespace WeaponPaints;
internal class WeaponSynchronization

25
lang/zh-Hans.json Normal file
View File

@@ -0,0 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "您可以在浏览器访问 {lime}{0}{default} 来更改您的饰品",
"wp_info_refresh": "输入 {lime}!wp{default} 来刷新武器皮肤",
"wp_info_knife": "输入 {lime}!knife{default} 来打开选刀菜单",
"wp_info_glove": "输入 {lime}!gloves{default} 来打开手套菜单",
"wp_info_agent": "输入 {lime}!agents{default} 来打开探员菜单",
"wp_info_music": "输入 {lime}!music{default} 来打开音乐盒菜单",
"wp_command_cooldown": "{lightred}饰品刷新冷却中!请稍后再试!",
"wp_command_refresh_done": "{lime}饰品已刷新",
"wp_knife_menu_select": "您的刀已更改为 {lime}{0}{default}",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "选刀菜单",
"wp_glove_menu_select": "您的手套已更改为 {lime}{0}{default}",
"wp_glove_menu_title": "手套菜单",
"wp_agent_menu_select": "您的探员已更改为 {lime}{0}{default}",
"wp_agent_menu_title": "探员菜单",
"wp_music_menu_title": "音乐盒菜单",
"wp_music_menu_select": "您的音乐盒已更改为 {lime}{0}{default}",
"wp_skin_menu_weapon_title": "武器菜单",
"wp_skin_menu_skin_title": "为 {lime}{0}{default} 更换皮肤",
"wp_skin_menu_select": "皮肤已更换为 {lime}{0}{default} ",
"None": "无"
}