mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-17 18:39:07 +00:00
Compare commits
34 Commits
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16
.github/workflows/build.yml
vendored
16
.github/workflows/build.yml
vendored
@@ -28,6 +28,22 @@ jobs:
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
|
||||
|
||||
publish:
|
||||
if: github.event_name == 'push'
|
||||
permissions: write-all
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 7.0.x
|
||||
- name: Restore
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
|
||||
- name: Clean files
|
||||
run: |
|
||||
rm -f \
|
||||
|
||||
121
Config.cs
121
Config.cs
@@ -3,54 +3,95 @@ using System.Text.Json.Serialization;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
public class Messages
|
||||
{
|
||||
[JsonPropertyName("WebsiteMessageCommand")]
|
||||
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
|
||||
[JsonPropertyName("SynchronizeMessageCommand")]
|
||||
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
|
||||
[JsonPropertyName("KnifeMessageCommand")]
|
||||
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
|
||||
[JsonPropertyName("CooldownRefreshCommand")]
|
||||
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
|
||||
[JsonPropertyName("SuccessRefreshCommand")]
|
||||
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
||||
[JsonPropertyName("ChosenKnifeMenu")]
|
||||
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
||||
[JsonPropertyName("KnifeMenuTitle")]
|
||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
||||
}
|
||||
public class Messages
|
||||
{
|
||||
[JsonPropertyName("WebsiteMessageCommand")]
|
||||
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
|
||||
[JsonPropertyName("SynchronizeMessageCommand")]
|
||||
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
|
||||
[JsonPropertyName("KnifeMessageCommand")]
|
||||
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
|
||||
[JsonPropertyName("CooldownRefreshCommand")]
|
||||
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
|
||||
[JsonPropertyName("SuccessRefreshCommand")]
|
||||
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
||||
[JsonPropertyName("ChosenKnifeMenu")]
|
||||
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
||||
[JsonPropertyName("ChosenKnifeMenuKill")]
|
||||
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
|
||||
[JsonPropertyName("KnifeMenuTitle")]
|
||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
||||
}
|
||||
|
||||
public class WeaponPaintsConfig : BasePluginConfig
|
||||
{
|
||||
public override int Version { get; set; } = 2;
|
||||
public class Additional
|
||||
{
|
||||
[JsonPropertyName("SkinVisibilityFix")]
|
||||
public bool SkinVisibilityFix { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("DatabaseHost")]
|
||||
public string DatabaseHost { get; set; } = "";
|
||||
[JsonPropertyName("KnifeEnabled")]
|
||||
public bool KnifeEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("DatabasePort")]
|
||||
public int DatabasePort { get; set; } = 3306;
|
||||
[JsonPropertyName("SkinEnabled")]
|
||||
public bool SkinEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("DatabaseUser")]
|
||||
public string DatabaseUser { get; set; } = "";
|
||||
[JsonPropertyName("CommandWpEnabled")]
|
||||
public bool CommandWpEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("DatabasePassword")]
|
||||
public string DatabasePassword { get; set; } = "";
|
||||
[JsonPropertyName("CommandKillEnabled")]
|
||||
public bool CommandKillEnabled { get; set; } = true;
|
||||
|
||||
[JsonPropertyName("DatabaseName")]
|
||||
public string DatabaseName { get; set; } = "";
|
||||
[JsonPropertyName("CommandKnife")]
|
||||
public string CommandKnife { get; set; } = "knife";
|
||||
|
||||
[JsonPropertyName("CmdRefreshCooldownSeconds")]
|
||||
public int CmdRefreshCooldownSeconds { get; set; } = 60;
|
||||
[JsonPropertyName("CommandSkin")]
|
||||
public string CommandSkin { get; set; } = "ws";
|
||||
|
||||
[JsonPropertyName("Prefix")]
|
||||
public string Prefix { get; set; } = "[WeaponPaints]";
|
||||
[JsonPropertyName("CommandRefresh")]
|
||||
public string CommandRefresh { get; set; } = "wp";
|
||||
|
||||
[JsonPropertyName("Website")]
|
||||
public string Website { get; set; } = "example.com/skins";
|
||||
[JsonPropertyName("CommandKill")]
|
||||
public string CommandKill { get; set; } = "kill";
|
||||
|
||||
[JsonPropertyName("GiveRandomKnife")]
|
||||
public bool GiveRandomKnife { get; set; } = false;
|
||||
}
|
||||
|
||||
public class WeaponPaintsConfig : BasePluginConfig
|
||||
{
|
||||
public override int Version { get; set; } = 4;
|
||||
|
||||
[JsonPropertyName("DatabaseHost")]
|
||||
public string DatabaseHost { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("DatabasePort")]
|
||||
public int DatabasePort { get; set; } = 3306;
|
||||
|
||||
[JsonPropertyName("DatabaseUser")]
|
||||
public string DatabaseUser { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("DatabasePassword")]
|
||||
public string DatabasePassword { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("DatabaseName")]
|
||||
public string DatabaseName { get; set; } = "";
|
||||
|
||||
[JsonPropertyName("GlobalShare")]
|
||||
public bool GlobalShare { get; set; } = false;
|
||||
|
||||
[JsonPropertyName("CmdRefreshCooldownSeconds")]
|
||||
public int CmdRefreshCooldownSeconds { get; set; } = 60;
|
||||
|
||||
[JsonPropertyName("Prefix")]
|
||||
public string Prefix { get; set; } = "[WeaponPaints]";
|
||||
|
||||
[JsonPropertyName("Website")]
|
||||
public string Website { get; set; } = "example.com/skins";
|
||||
|
||||
[JsonPropertyName("Messages")]
|
||||
public Messages Messages { get; set; } = new Messages();
|
||||
|
||||
[JsonPropertyName("Additional")]
|
||||
public Additional Additional { get; set; } = new Additional();
|
||||
}
|
||||
|
||||
[JsonPropertyName("Messages")]
|
||||
public Messages Messages { get; set; } = new Messages();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
25
README.md
25
README.md
@@ -1,17 +1,17 @@
|
||||
# cs2-WeaponPaints
|
||||
|
||||
[](https://ko-fi.com/E1E2G0P2O) or [Donate on Steam](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||
|
||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||
|
||||
### Description
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for [CSSharp](https://docs.cssharp.dev/).
|
||||
There will be a lot of frequent changes which may break functionality or compatibility. You have been warned!
|
||||
|
||||
### Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
|
||||
## Created [Discord server](https://discord.gg/mwEQppJ5AT) where you can discus about plugin.
|
||||
|
||||
### Consider to donate instead of buying from unknown sources.
|
||||
[](https://ko-fi.com/E1E2G0P2O) or [Donate on Steam](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||
|
||||
### Features
|
||||
- changes only paint, seed and wear on weapons and knives
|
||||
- mysql based
|
||||
- mysql based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need mysql/website
|
||||
- data sync on player connect
|
||||
- Added command `!wp` to refresh skins (with cooldown in second can be configured)
|
||||
- Added command `!ws` to show website
|
||||
@@ -20,16 +20,23 @@ Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin
|
||||
|
||||
### CS2 server:
|
||||
- compile and copy plugin to plugins. Info here [https://docs.cssharp.dev/guides/hello-world-plugin/](https://docs.cssharp.dev/guides/hello-world-plugin/)
|
||||
- setup `addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json` with database credentials
|
||||
- setup `addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`
|
||||
set `GlobalShare` to true for gloval, or include database credentials
|
||||
- in `addons/counterstrikesharp/configs/core.json` set **FollowCS2ServerGuidelines** to **false**
|
||||
|
||||
### Web install:
|
||||
- requires PHP (tested on php ver `8.2.3` and nginx webserver)
|
||||
- copy website to web server
|
||||
- not needed if config `GlobalShare = true`
|
||||
- requires PHP min v7.3 (tested on php ver `8.2.3` and nginx webserver)
|
||||
- copy website to web server (img folder not needed)
|
||||
- import `database.sql` to mysql
|
||||
- get steam api key [https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey)
|
||||
- fill in database credentials and api key in `class/config.php`
|
||||
- visit website and login via steam
|
||||
|
||||
### Known issues
|
||||
- Issue on Windows servers, no knives are given.
|
||||
|
||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||
|
||||
### Preview
|
||||

|
||||
|
||||
1143
WeaponPaints.cs
1143
WeaponPaints.cs
File diff suppressed because it is too large
Load Diff
@@ -9,7 +9,9 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="*" />
|
||||
<PackageReference Include="Nexd.MySQL" Version="1.0.1" />
|
||||
<PackageReference Include="Dapper" Version="2.1.21" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -7,7 +7,8 @@ class UtilsClass
|
||||
$json = json_decode(file_get_contents(__DIR__ . "/../data/skins.json"), true);
|
||||
|
||||
foreach ($json as $skin) {
|
||||
$skins[(int)$skin['weapon_defindex']][(int)$skin['paint']] = [
|
||||
$skins[(int) $skin['weapon_defindex']][(int) $skin['paint']] = [
|
||||
'weapon_name' => $skin['weapon_name'],
|
||||
'paint_name' => $skin['paint_name'],
|
||||
'image_url' => $skin['image'],
|
||||
];
|
||||
@@ -21,11 +22,12 @@ class UtilsClass
|
||||
$weapons = [];
|
||||
$temp = self::skinsFromJson();
|
||||
|
||||
foreach ($temp as $key => $value)
|
||||
{
|
||||
if (key_exists($key, $weapons)) continue;
|
||||
foreach ($temp as $key => $value) {
|
||||
if (key_exists($key, $weapons))
|
||||
continue;
|
||||
|
||||
$weapons[$key] = [
|
||||
'weapon_name' => $value[0]['weapon_name'],
|
||||
'paint_name' => $value[0]['paint_name'],
|
||||
'image_url' => $value[0]['image_url'],
|
||||
];
|
||||
@@ -34,15 +36,61 @@ class UtilsClass
|
||||
return $weapons;
|
||||
}
|
||||
|
||||
public static function getKnifeTypes()
|
||||
{
|
||||
$knifes = [];
|
||||
$temp = self::getWeaponsFromArray();
|
||||
|
||||
foreach ($temp as $key => $weapon) {
|
||||
if (
|
||||
!in_array($key, [
|
||||
500,
|
||||
503,
|
||||
505,
|
||||
506,
|
||||
507,
|
||||
508,
|
||||
509,
|
||||
512,
|
||||
514,
|
||||
515,
|
||||
516,
|
||||
517,
|
||||
518,
|
||||
519,
|
||||
520,
|
||||
521,
|
||||
522,
|
||||
523,
|
||||
525
|
||||
])
|
||||
)
|
||||
continue;
|
||||
|
||||
$knifes[$key] = [
|
||||
'weapon_name' => $weapon['weapon_name'],
|
||||
'paint_name' => rtrim(explode("|", $weapon['paint_name'])[0]),
|
||||
'image_url' => $weapon['image_url'],
|
||||
];
|
||||
$knifes[0] = [
|
||||
'weapon_name' => "weapon_knife",
|
||||
'paint_name' => "Default knife",
|
||||
'image_url' => "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/weapon_knife.png",
|
||||
];
|
||||
}
|
||||
|
||||
ksort($knifes);
|
||||
return $knifes;
|
||||
}
|
||||
|
||||
public static function getSelectedSkins(array $temp)
|
||||
{
|
||||
$selected = [];
|
||||
|
||||
foreach ($temp as $weapon)
|
||||
{
|
||||
foreach ($temp as $weapon) {
|
||||
$selected[$weapon['weapon_defindex']] = $weapon['weapon_paint_id'];
|
||||
}
|
||||
|
||||
return $selected;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
-- phpMyAdmin SQL Dump
|
||||
-- version 5.2.1
|
||||
-- https://www.phpmyadmin.net/
|
||||
--
|
||||
-- Host: localhost
|
||||
-- Generation Time: Nov 02, 2023 at 11:12 AM
|
||||
-- Server version: 10.11.2-MariaDB
|
||||
-- PHP Version: 8.2.3
|
||||
|
||||
SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO";
|
||||
START TRANSACTION;
|
||||
SET time_zone = "+00:00";
|
||||
|
||||
|
||||
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
|
||||
/*!40101 SET NAMES utf8mb4 */;
|
||||
|
||||
--
|
||||
-- Database: `cs2server`
|
||||
--
|
||||
|
||||
-- --------------------------------------------------------
|
||||
|
||||
--
|
||||
-- Table structure for table `wp_player_skins`
|
||||
--
|
||||
|
||||
CREATE TABLE `wp_player_skins` (
|
||||
`steamid` varchar(64) NOT NULL,
|
||||
`weapon_defindex` int(6) NOT NULL,
|
||||
`weapon_paint_id` int(6) NOT NULL,
|
||||
`weapon_wear` float NOT NULL DEFAULT 0.0001,
|
||||
`weapon_seed` int(16) NOT NULL DEFAULT 0
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci;
|
||||
|
||||
--
|
||||
-- Table structure for table `wp_player_knife`
|
||||
--
|
||||
|
||||
CREATE TABLE `wp_player_knife` (
|
||||
`steamid` varchar(64) NOT NULL,
|
||||
`knife` varchar(64) NOT NULL,
|
||||
UNIQUE (`steamid`)
|
||||
) ENGINE = InnoDB;
|
||||
BIN
website/img/skins/weapon_knife.png
Normal file
BIN
website/img/skins/weapon_knife.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
@@ -15,18 +15,24 @@ if (isset($_SESSION['steamid'])) {
|
||||
$skins = UtilsClass::skinsFromJson();
|
||||
$querySelected = $query3 = $db->select("SELECT `weapon_defindex`, `weapon_paint_id` FROM `wp_player_skins` WHERE `wp_player_skins`.`steamid` = :steamid", ["steamid" => $steamid]);
|
||||
$selectedSkins = UtilsClass::getSelectedSkins($querySelected);
|
||||
$selectedKnife = $db->select("SELECT * FROM `wp_player_knife` WHERE `wp_player_knife`.`steamid` = :steamid", ["steamid" => $steamid])[0];
|
||||
$knifes = UtilsClass::getKnifeTypes();
|
||||
|
||||
if (isset($_POST['forma'])) {
|
||||
$ex = explode("-", $_POST['forma']);
|
||||
|
||||
if (array_key_exists($ex[1], $skins[$ex[0]])) {
|
||||
if (array_key_exists($ex[0], $selectedSkins)) {
|
||||
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
} else {
|
||||
$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
if ($ex[0] == "knife") {
|
||||
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
|
||||
} else {
|
||||
if (array_key_exists($ex[1], $skins[$ex[0]])) {
|
||||
if (array_key_exists($ex[0], $selectedSkins)) {
|
||||
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
} else {
|
||||
$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
}
|
||||
}
|
||||
header("Location: index.php");
|
||||
}
|
||||
header("Location: index.php");
|
||||
}
|
||||
}
|
||||
?>
|
||||
@@ -54,7 +60,47 @@ if (isset($_SESSION['steamid'])) {
|
||||
echo "</h2></div>";
|
||||
} else {
|
||||
echo "<div class='bg-primary'>Your current weapon skin loadout<form action='' method='get'><button class='btn btn-secondary' name='logout' type='submit'>Logout</button></form></div>";
|
||||
echo "<div class='card-group'>";
|
||||
echo "<div class='card-group mt-2'>";
|
||||
?>
|
||||
|
||||
<div class="col-sm-2">
|
||||
<div class="card text-center mb-3 border border-primary">
|
||||
<div class="card-body">
|
||||
<?php
|
||||
$actualKnife = $knifes[0];
|
||||
foreach ($knifes as $knife) {
|
||||
if ($selectedKnife['knife'] == $knife['weapon_name']) {
|
||||
$actualKnife = $knife;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
echo "<div class='card-header'>";
|
||||
echo "<h6 class='card-title item-name'>Knife type</h6>";
|
||||
echo "<h5 class='card-title item-name'>{$actualKnife["paint_name"]}</h5>";
|
||||
echo "</div>";
|
||||
echo "<img src='{$actualKnife["image_url"]}' class='skin-image'>";
|
||||
?>
|
||||
</div>
|
||||
<div class="card-footer">
|
||||
<form action="" method="POST">
|
||||
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
||||
<option>Select knife</option>
|
||||
<?php
|
||||
foreach ($knifes as $knifeKey => $knife) {
|
||||
if ($selectedKnife['knife'] == $knife['weapon_name'])
|
||||
echo "<option selected value=\"knife-{$knifeKey}\">{$knife['paint_name']}</option>";
|
||||
else
|
||||
echo "<option value=\"knife-{$knifeKey}\">{$knife['paint_name']}</option>";
|
||||
}
|
||||
?>
|
||||
</select>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<?php
|
||||
foreach ($weapons as $defindex => $default) { ?>
|
||||
<div class="col-sm-2">
|
||||
<div class="card text-center mb-3">
|
||||
@@ -64,7 +110,7 @@ if (isset($_SESSION['steamid'])) {
|
||||
echo "<div class='card-header'>";
|
||||
echo "<h5 class='card-title item-name'>{$skins[$defindex][$selectedSkins[$defindex]]["paint_name"]}</h5>";
|
||||
echo "</div>";
|
||||
echo "<img src='{$skins[$defindex][$selectedSkins[$defindex]]['image_url']}' class='skin-image' >";
|
||||
echo "<img src='{$skins[$defindex][$selectedSkins[$defindex]]['image_url']}' class='skin-image'>";
|
||||
} else {
|
||||
echo "<div class='card-header'>";
|
||||
echo "<h5 class='card-title item-name'>{$default["paint_name"]}</h5>";
|
||||
|
||||
Reference in New Issue
Block a user