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3 Commits

Author SHA1 Message Date
Nereziel
2abe48f71a 123 2024-03-02 19:15:50 +01:00
Nereziel
219c201fde testref 2024-02-24 22:44:17 +01:00
Nereziel
acf4a766ca Update Commands.cs 2024-02-24 21:15:45 +01:00
12 changed files with 486 additions and 400 deletions

View File

@@ -1,6 +1,8 @@
using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands; using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Menu; using CounterStrikeSharp.API.Modules.Menu;
using Newtonsoft.Json.Linq;
using System.Text;
namespace WeaponPaints namespace WeaponPaints
{ {
@@ -12,17 +14,14 @@ namespace WeaponPaints
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return; if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
PlayerInfo playerInfo = new (
PlayerInfo playerInfo = new PlayerInfo (int)player.Index,
{ player.Slot,
UserId = player.UserId, player.UserId,
Slot = player.Slot, player.SteamID.ToString(),
Index = (int)player.Index, player.PlayerName,
SteamId = player?.SteamID.ToString(), player.IpAddress?.Split(":")[0]
Name = player?.PlayerName, );
IpAddress = player?.IpAddress?.Split(":")[0]
};
try try
{ {
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
@@ -125,325 +124,372 @@ namespace WeaponPaints
} }
} }
private void SetupKnifeMenu() private void SetupKnifeMenu()
{ {
if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return; if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
var knivesOnly = weaponList var knivesOnly = GetKnivesOnly();
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")) var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
.ToDictionary(pair => pair.Key, pair => pair.Value);
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]); AddMenuOptions(giveItemMenu, knivesOnly);
var handleGive = (CCSPlayerController player, ChatMenuOption option) => AddCommandToOpenKnifeMenu(giveItemMenu);
{ }
if (!Utility.IsPlayerValid(player)) return;
var knifeName = option.Text; private Dictionary<string, string> GetKnivesOnly()
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key; {
if (!string.IsNullOrEmpty(knifeKey)) return weaponList
{ .Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"])) .ToDictionary(pair => pair.Key, pair => pair.Value);
{ }
player!.Print(Localizer["wp_knife_menu_select", knifeName]);
}
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled) private void AddMenuOptions(ChatMenu giveItemMenu, Dictionary<string, string> knivesOnly)
{ {
player!.Print(Localizer["wp_knife_menu_kill"]); foreach (var knifePair in knivesOnly)
} {
giveItemMenu.AddMenuOption(knifePair.Value, (player, option) => HandleGiveOption(player, option, knivesOnly));
}
}
PlayerInfo playerInfo = new PlayerInfo private void HandleGiveOption(CCSPlayerController player, ChatMenuOption option, Dictionary<string, string> knivesOnly)
{ {
UserId = player.UserId, if (!Utility.IsPlayerValid(player)) return;
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
g_playersKnife[player.Slot] = knifeKey; var knifeName = option.Text;
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
if (!string.IsNullOrEmpty(knifeKey))
{
PrintMessages(player, knifeName);
SetPlayerKnife(player, knifeKey);
SyncKnifeToDatabase(player, knifeKey);
}
}
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE) private void PrintMessages(CCSPlayerController player, string knifeName)
RefreshWeapons(player); {
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
{
player!.Print(Localizer["wp_knife_menu_select", knifeName]);
}
if (weaponSync != null) if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey)); {
} player!.Print(Localizer["wp_knife_menu_kill"]);
}; }
foreach (var knifePair in knivesOnly) }
{
giveItemMenu.AddMenuOption(knifePair.Value, handleGive);
}
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return; private void SetPlayerKnife(CCSPlayerController player, string knifeKey)
{
g_playersKnife[player.Slot] = knifeKey;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) RefreshWeapons(player);
{ }
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
giveItemMenu.PostSelectAction = PostSelectAction.Close;
MenuManager.OpenChatMenu(player, giveItemMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
private void SetupSkinsMenu() private void SyncKnifeToDatabase(CCSPlayerController player, string knifeKey)
{ {
var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key); if (weaponSync != null)
var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]); Task.Run(async () => await weaponSync.SyncKnifeToDatabase(GetPlayerInfo(player), knifeKey));
}
// Function to handle skin selection for a specific weapon private PlayerInfo GetPlayerInfo(CCSPlayerController player)
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) => {
{ return new PlayerInfo
if (!Utility.IsPlayerValid(player)) return; {
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
}
string selectedWeapon = option.Text; private void AddCommandToOpenKnifeMenu(ChatMenu giveItemMenu)
if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname)) {
{ AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
if (selectedWeaponClassname == null) return; {
var skinsForSelectedWeapon = skinsList?.Where(skin => if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
skin != null &&
skin.TryGetValue("weapon_name", out var weaponName) &&
weaponName?.ToString() == selectedWeaponClassname
)?.ToList();
var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]); if (player == null || player.UserId == null) return;
skinSubMenu.PostSelectAction = PostSelectAction.Close;
// Function to handle skin selection for the chosen weapon if (IsCommandAllowed(player))
var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) => {
{ commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
if (!Utility.IsPlayerValid(p)) return; giveItemMenu.PostSelectAction = PostSelectAction.Close;
MenuManager.OpenChatMenu(player, giveItemMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
private bool IsCommandAllowed(CCSPlayerController player)
{
if (!commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime))
{
return true;
}
return DateTime.UtcNow >= cooldownEndTime;
}
string steamId = p.SteamID.ToString(); private void SetupSkinsMenu()
var firstSkin = skinsList?.FirstOrDefault(skin => {
{ var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
if (skin != null && skin.TryGetValue("weapon_name", out var weaponName)) var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
{
return weaponName?.ToString() == selectedWeaponClassname;
}
return false;
});
string selectedSkin = opt.Text; // Add weapon options to the weapon selection menu
string selectedPaintID = selectedSkin.Split('(')[1].Trim(')').Trim(); foreach (var weaponClass in weaponList.Keys)
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, (player, option) => HandleWeaponSelection(player, option, classNamesByWeapon));
}
if (firstSkin != null && // Command to open the weapon selection menu for players
firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) && AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) => OpenWeaponSelectionMenu(player, weaponSelectionMenu));
weaponDefIndexObj != null && }
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
int.TryParse(selectedPaintID, out var paintID))
{
if (Config.Additional.ShowSkinImage && skinsList != null)
{
var foundSkin = skinsList.FirstOrDefault(skin =>
((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
((int?)skin?["paint"] ?? 0) == paintID &&
skin?["image"] != null
);
string image = foundSkin?["image"]?.ToString() ?? "";
PlayerWeaponImage[p.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
p.Print(Localizer["wp_skin_menu_select", selectedSkin]); private void HandleWeaponSelection(CCSPlayerController? player, ChatMenuOption option, Dictionary<string, string> classNamesByWeapon)
{
if (!Utility.IsPlayerValid(player)) return;
if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex)) string selectedWeapon = option.Text;
{ if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo(); {
} if (selectedWeaponClassname == null) return;
var skinsForSelectedWeapon = skinsList?.Where(skin =>
skin != null &&
skin.TryGetValue("weapon_name", out var weaponName) &&
weaponName?.ToString() == selectedWeaponClassname
)?.ToList();
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Paint = paintID; var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f; skinSubMenu.PostSelectAction = PostSelectAction.Close;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
PlayerInfo playerInfo = new PlayerInfo // Add skin options to the submenu for the selected weapon
{ if (skinsForSelectedWeapon != null)
UserId = p.UserId, {
Index = (int)p.Index, foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
SteamId = p.SteamID.ToString(), {
Name = p.PlayerName, if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
IpAddress = p.IpAddress?.Split(":")[0] {
}; var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE) if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{ {
RefreshWeapons(player); var optionText = new StringBuilder(paintName).Append(" (").Append(paint).Append(")").ToString();
} skinSubMenu.AddMenuOption(optionText, (p, opt) => HandleSkinSelection(p, opt, selectedWeaponClassname));
} }
}; }
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
}
// Add skin options to the submenu for the selected weapon private void HandleSkinSelection(CCSPlayerController p, ChatMenuOption opt, string selectedWeaponClassname)
if (skinsForSelectedWeapon != null) {
{ if (!Utility.IsPlayerValid(p)) return;
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint)) string steamId = p.SteamID.ToString();
{ var firstSkin = skinsList?.Find(skin =>
skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection); {
} if (skin != null && skin.TryGetValue("weapon_name", out var weaponName))
} {
} return weaponName?.ToString() == selectedWeaponClassname;
} }
if (player != null && Utility.IsPlayerValid(player)) return false;
MenuManager.OpenChatMenu(player, skinSubMenu); });
}
};
// Add weapon options to the weapon selection menu string selectedSkin = opt.Text;
foreach (var weaponClass in weaponList.Keys) string selectedPaintID = selectedSkin.Split('(')[1].Trim(')').Trim();
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, handleWeaponSelection);
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player)) return;
if (player == null || player.UserId == null) return; if (firstSkin != null &&
firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) &&
weaponDefIndexObj != null &&
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
int.TryParse(selectedPaintID, out var paintID))
{
HandleSkinImage(p, weaponDefIndex, paintID);
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
UpdatePlayerWeaponInfo(p, weaponDefIndex, paintID);
}
}
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || private void HandleSkinImage(CCSPlayerController p, int weaponDefIndex, int paintID)
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) {
{ if (Config.Additional.ShowSkinImage && skinsList != null)
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); {
MenuManager.OpenChatMenu(player, weaponSelectionMenu); var foundSkin = skinsList.FirstOrDefault(skin =>
return; ((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
} ((int?)skin?["paint"] ?? 0) == paintID &&
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) skin?["image"] != null
{ );
player!.Print(Localizer["wp_command_cooldown"]); string image = foundSkin?["image"]?.ToString() ?? "";
} PlayerWeaponImage[p.Slot] = image;
}); AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
} }
}
private void SetupGlovesMenu() private void UpdatePlayerWeaponInfo(CCSPlayerController p, int weaponDefIndex, int paintID)
{ {
var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]); if (!gPlayerWeaponsInfo[p.Slot].TryGetValue(weaponDefIndex, out WeaponInfo? value))
glovesSelectionMenu.PostSelectAction = PostSelectAction.Close; {
value = new WeaponInfo();
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = value;
}
var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) => value.Paint = paintID;
{ value.Wear = 0.00f;
if (!Utility.IsPlayerValid(player) || player is null) return; value.Seed = 0;
string selectedPaintName = option.Text; if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE)
{
RefreshWeapons(p);
}
}
var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName); private void OpenWeaponSelectionMenu(CCSPlayerController? player, ChatMenu weaponSelectionMenu)
if (selectedGlove != null) {
{ if (!Utility.IsPlayerValid(player)) return;
if (
selectedGlove != null &&
selectedGlove.ContainsKey("weapon_defindex") &&
selectedGlove.ContainsKey("paint") &&
int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
int.TryParse(selectedGlove["paint"]?.ToString(), out int paint)
)
{
if (Config.Additional.ShowSkinImage)
{
string image = selectedGlove["image"]?.ToString() ?? "";
PlayerWeaponImage[player.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
PlayerInfo playerInfo = new PlayerInfo if (player == null || player.UserId == null) return;
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
if (paint != 0) if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
{ player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
g_playersGlove[player.Slot] = (ushort)weaponDefindex; {
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, weaponSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
}
private void SetupGlovesMenu()
{
var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex)) var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{ {
WeaponInfo weaponInfo = new(); if (!Utility.IsPlayerValid(player) || player is null) return;
weaponInfo.Paint = paint;
gPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
}
}
else
{
g_playersGlove.TryRemove(player.Slot, out _);
}
if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"])) string selectedPaintName = option.Text;
{ var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]); if (selectedGlove != null)
} {
HandleSelectedGlove(player, selectedGlove, selectedPaintName);
}
};
AddGloveOptionsToMenu(glovesSelectionMenu, handleGloveSelection);
AddCommandToOpenGloveSelectionMenu(glovesSelectionMenu);
}
if (weaponSync != null) void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, string selectedPaintName)
{ {
Task.Run(async () => if (selectedGlove != null &&
{ selectedGlove.ContainsKey("weapon_defindex") &&
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex); selectedGlove.ContainsKey("paint") &&
int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
int.TryParse(selectedGlove["paint"]?.ToString(), out int paint))
{
if (Config.Additional.ShowSkinImage)
{
string image = selectedGlove["image"]?.ToString() ?? "";
PlayerWeaponImage[player.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
PlayerInfo playerInfo = new(
(int)player.Index,
player.Slot,
player.UserId,
player.SteamID.ToString(),
player.PlayerName,
player.IpAddress?.Split(":")[0]
);
if (!gPlayerWeaponsInfo[playerInfo.Slot].ContainsKey(weaponDefindex)) if (paint != 0)
{ {
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = new WeaponInfo(); g_playersGlove[player.Slot] = (ushort)weaponDefindex;
}
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Paint = paint; if (!gPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefindex, out _))
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Wear = 0.00f; {
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Seed = 0; WeaponInfo weaponInfo = new();
weaponInfo.Paint = paint;
gPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
}
}
else
{
g_playersGlove.TryRemove(player.Slot, out _);
}
}); if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"]))
} {
RefreshGloves(player); player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
} }
};
};
// Add weapon options to the weapon selection menu if (weaponSync != null)
foreach (var gloveObject in glovesList) {
{ Task.Run(async () =>
string paintName = gloveObject["paint_name"]?.ToString() ?? ""; {
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
if (paintName.Length > 0) if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out var weaponInfo))
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection); {
} weaponInfo = new WeaponInfo();
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = weaponInfo;
}
// Command to open the weapon selection menu for players weaponInfo.Paint = paint;
AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) => weaponInfo.Wear = 0.00f;
{ weaponInfo.Seed = 0;
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return; });
}
RefreshGloves(player);
}
}
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || private void AddGloveOptionsToMenu(ChatMenu glovesSelectionMenu, Action<CCSPlayerController?, ChatMenuOption> handleGloveSelection)
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) {
{ foreach (var gloveObject in glovesList)
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); {
MenuManager.OpenChatMenu(player, glovesSelectionMenu); string paintName = gloveObject["paint_name"]?.ToString() ?? "";
return;
} if (paintName.Length > 0)
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
{ }
player!.Print(Localizer["wp_command_cooldown"]); }
}
}); private void AddCommandToOpenGloveSelectionMenu(ChatMenu glovesSelectionMenu)
} {
AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, glovesSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
} }
} }

View File

@@ -11,18 +11,11 @@ namespace WeaponPaints
_dbConnectionString = dbConnectionString; _dbConnectionString = dbConnectionString;
} }
public async Task<MySqlConnection> GetConnectionAsync() public async Task<MySqlConnection> GetConnectionAsync()
{ {
try var connection = new MySqlConnection(_dbConnectionString);
{ await connection.OpenAsync();
var connection = new MySqlConnection(_dbConnectionString); return connection;
await connection.OpenAsync(); }
return connection;
}
catch (Exception)
{
throw;
}
}
} }
} }

View File

@@ -14,17 +14,16 @@ namespace WeaponPaints
if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 || if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 ||
weaponSync == null || _database == null) return HookResult.Continue; weaponSync == null || _database == null) return HookResult.Continue;
PlayerInfo playerInfo = new PlayerInfo PlayerInfo playerInfo = new(
{ (int)player.Index,
UserId = player.UserId, player.Slot,
Slot = player.Slot, player.UserId,
Index = (int)player.Index, player.SteamID.ToString(),
SteamId = player.SteamID.ToString(), player.PlayerName,
Name = player.PlayerName, player.IpAddress?.Split(":")[0]
IpAddress = player.IpAddress?.Split(":")[0] );
};
try try
{ {
if (Config.Additional.SkinEnabled) if (Config.Additional.SkinEnabled)
{ {
@@ -55,17 +54,16 @@ namespace WeaponPaints
if (player is null || !player.IsValid || player.IsBot || if (player is null || !player.IsValid || player.IsBot ||
player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue; player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue;
PlayerInfo playerInfo = new PlayerInfo PlayerInfo playerInfo = new(
{ (int)player.Index,
UserId = player.UserId, player.Slot,
Slot = player.Slot, player.UserId,
Index = (int)player.Index, player.SteamID.ToString(),
SteamId = player.SteamID.ToString(), player.PlayerName,
Name = player.PlayerName, player.IpAddress?.Split(":")[0]
IpAddress = player.IpAddress?.Split(":")[0] );
};
if (weaponSync != null) if (weaponSync != null)
{ {
// Run weapon sync tasks asynchronously // Run weapon sync tasks asynchronously
Task.Run(async () => Task.Run(async () =>

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@@ -5,11 +5,17 @@ namespace WeaponPaints;
public static class PlayerExtensions public static class PlayerExtensions
{ {
public static void Print(this CCSPlayerController controller, string message) public static void Print(this CCSPlayerController controller, string message)
{ {
if (WeaponPaints._localizer == null) return; if (WeaponPaints._localizer == null)
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]); {
_message.Append(message); controller.PrintToChat(message);
controller.PrintToChat(_message.ToString()); }
} else
{
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]);
_message.Append(message);
controller.PrintToChat(_message.ToString());
}
}
} }

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@@ -1,12 +1,24 @@
namespace WeaponPaints namespace WeaponPaints
{ {
public class PlayerInfo public class PlayerInfo
{ {
public int Index { get; set; } public int Index { get; set; }
public int Slot { get; set; } public int Slot { get; set; }
public int? UserId { get; set; } public int? UserId { get; set; }
public string? SteamId { get; set; } public string? SteamId { get; set; }
public string? Name { get; set; } public string? Name { get; set; }
public string? IpAddress { get; set; } public string? IpAddress { get; set; }
}
public PlayerInfo() { }
public PlayerInfo(int index, int slot, int? userId, string? steamId, string? name, string? ipAddress)
{
Index = index;
Slot = slot;
UserId = userId;
SteamId = steamId;
Name = name;
IpAddress = ipAddress;
}
}
} }

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@@ -10,15 +10,16 @@ public class SchemaString<TSchemaClass> : NativeObject where TSchemaClass : Nati
internal SchemaString(TSchemaClass instance, string member) : base(Schema.GetSchemaValue<nint>(instance.Handle, typeof(TSchemaClass).Name!, member)) internal SchemaString(TSchemaClass instance, string member) : base(Schema.GetSchemaValue<nint>(instance.Handle, typeof(TSchemaClass).Name!, member))
{ } { }
internal unsafe void Set(string str) internal unsafe void Set(string str)
{ {
var bytes = Encoding.UTF8.GetBytes(str); var bytes = Encoding.UTF8.GetBytes(str);
var handle = Handle.ToInt64();
for (var i = 0; i < bytes.Length; i++) for (var i = 0; i < bytes.Length; i++)
{ {
Unsafe.Write((void*)(Handle.ToInt64() + i), bytes[i]); Unsafe.Write((void*)(handle + i), bytes[i]);
} }
Unsafe.Write((void*)(Handle.ToInt64() + bytes.Length), 0); Unsafe.Write((void*)(handle + bytes.Length), 0);
} }
} }

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@@ -43,26 +43,33 @@ namespace WeaponPaints
{ {
string[] createTableQueries = new[] string[] createTableQueries = new[]
{ {
@"CREATE TABLE IF NOT EXISTS `wp_player_skins` ( @"CREATE TABLE IF NOT EXISTS `wp_player_skins` (
`steamid` varchar(64) NOT NULL, `steamid` varchar(64) NOT NULL,
`weapon_defindex` int(6) NOT NULL, `weapon_defindex` int(6) NOT NULL,
`weapon_paint_id` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL,
`weapon_wear` float NOT NULL DEFAULT 0.000001, `weapon_wear` float NOT NULL DEFAULT 0.000001,
`weapon_seed` int(16) NOT NULL DEFAULT 0 `weapon_seed` int(16) NOT NULL DEFAULT 0
) ENGINE=InnoDB", ) ENGINE=InnoDB",
@"CREATE TABLE IF NOT EXISTS `wp_player_knife` ( @"CREATE TABLE IF NOT EXISTS `wp_player_knife` (
`steamid` varchar(64) NOT NULL, `steamid` varchar(64) NOT NULL,
`knife` varchar(64) NOT NULL, `knife` varchar(64) NOT NULL,
UNIQUE (`steamid`) UNIQUE (`steamid`)
) ENGINE = InnoDB", ) ENGINE = InnoDB",
@"CREATE TABLE IF NOT EXISTS `wp_player_gloves` ( @"CREATE TABLE IF NOT EXISTS `wp_player_gloves` (
`steamid` varchar(64) NOT NULL, `steamid` varchar(64) NOT NULL,
`weapon_defindex` int(11) NOT NULL, `weapon_defindex` int(11) NOT NULL,
UNIQUE (`steamid`) UNIQUE (`steamid`)
) ENGINE=InnoDB" ) ENGINE=InnoDB"
}; };
/*string[] createTableQueries = new[]
foreach (var query in createTableQueries) {
@"CREATE TABLE IF NOT EXISTS `wp_players` (`steamid` BIGINT UNSIGNED NOT NULL, `created_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, `updated_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, PRIMARY KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_skins` (`steamid` BIGINT UNSIGNED NOT NULL, `team` SMALLINT UNSIGNED NOT NULL, `weapon` SMALLINT UNSIGNED NOT NULL, `paint` SMALLINT UNSIGNED NOT NULL, `wear` FLOAT NOT NULL DEFAULT 0.00001, `seed` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `nametag` VARCHAR(20) DEFAULT NULL, `stattrack` INT UNSIGNED NOT NULL DEFAULT 0, `stattrack_enabled` SMALLINT NOT NULL DEFAULT 0, PRIMARY KEY (`steamid`,`weapon`,`team`), FOREIGN KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_knife` (`steamid` BIGINT UNSIGNED NOT NULL, `knife_t` SMALLINT UNSIGNED NOT NULL, `knife_ct` SMALLINT UNSIGNED NOT NULL, PRIMARY KEY (`steamid`), FOREIGN KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_music` (`steamid` BIGINT UNSIGNED NOT NULL, `music` SMALLINT UNSIGNED DEFAULT NULL, PRIMARY KEY (`steamid`), FOREIGN KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_gloves` (`steamid` BIGINT UNSIGNED NOT NULL, `glove_t` SMALLINT UNSIGNED NOT NULL, `glove_ct` SMALLINT UNSIGNED NOT NULL, PRIMARY KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;"
};*/
foreach (var query in createTableQueries)
{ {
await connection.ExecuteAsync(query, transaction: transaction); await connection.ExecuteAsync(query, transaction: transaction);
} }

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@@ -13,8 +13,7 @@ namespace WeaponPaints
internal static void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayerController? player, bool isKnife = false) internal static void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayerController? player, bool isKnife = false)
{ {
if (player is null || weapon is null || !weapon.IsValid || !Utility.IsPlayerValid(player)) return; if (player is null || weapon is null || !weapon.IsValid || !Utility.IsPlayerValid(player)) return;
if (!gPlayerWeaponsInfo.TryGetValue(player.Slot, out _)) return;
if (!gPlayerWeaponsInfo.ContainsKey(player.Slot)) return;
if (isKnife && !g_playersKnife.ContainsKey(player.Slot) || isKnife && g_playersKnife[player.Slot] == "weapon_knife") return; if (isKnife && !g_playersKnife.ContainsKey(player.Slot) || isKnife && g_playersKnife[player.Slot] == "weapon_knife") return;

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@@ -1,9 +1,18 @@
namespace WeaponPaints namespace WeaponPaints
{ {
public class WeaponInfo public class WeaponInfo
{ {
public int Paint { get; set; } public int Paint { get; set; }
public int Seed { get; set; } = 0; public int Seed { get; set; }
public float Wear { get; set; } = 0f; public float Wear { get; set; }
}
public WeaponInfo() : this(0, 0, 0f) { }
public WeaponInfo(int paint, int seed, float wear)
{
Paint = paint;
Seed = seed;
Wear = wear;
}
}
} }

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@@ -14,7 +14,8 @@ namespace WeaponPaints;
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig> public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{ {
internal static WeaponPaints Instance { get; private set; } = new(); internal static WeaponPaints Instance { get; private set; } = new();
internal static readonly Dictionary<string, string> weaponList = new() internal static readonly int[] newPaints = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 };
internal static readonly Dictionary<string, string> weaponList = new()
{ {
{"weapon_deagle", "Desert Eagle"}, {"weapon_deagle", "Desert Eagle"},
{"weapon_elite", "Dual Berettas"}, {"weapon_elite", "Dual Berettas"},
@@ -150,8 +151,8 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
{ 525, "weapon_knife_skeleton" }, { 525, "weapon_knife_skeleton" },
{ 526, "weapon_knife_kukri" } { 526, "weapon_knife_kukri" }
}; };
public static MemoryFunctionVoid<IntPtr, string, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr> GiveNamedItem2 = new(@"\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x83\xEC\x18\x48\x89\x7D\xC8\x48\x85\xF6\x74");
public WeaponPaintsConfig Config { get; set; } = new(); public WeaponPaintsConfig Config { get; set; } = new();
public override string ModuleAuthor => "Nereziel & daffyy"; public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based"; public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints"; public override string ModuleName => "WeaponPaints";
@@ -180,15 +181,13 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
gPlayerWeaponsInfo.TryRemove((int)player.Slot, out _); gPlayerWeaponsInfo.TryRemove((int)player.Slot, out _);
g_playersKnife.TryRemove((int)player.Slot, out _); g_playersKnife.TryRemove((int)player.Slot, out _);
PlayerInfo playerInfo = new PlayerInfo PlayerInfo playerInfo = new PlayerInfo(
{ (int)player.Slot,
UserId = player.UserId, player.Slot,
Slot = player.Slot, player.UserId,
Index = (int)player.Slot, player?.SteamID.ToString(),
SteamId = player?.SteamID.ToString(), player?.PlayerName,
Name = player?.PlayerName, player?.IpAddress?.Split(":")[0]);
IpAddress = player?.IpAddress?.Split(":")[0]
};
if (Config.Additional.SkinEnabled) if (Config.Additional.SkinEnabled)
{ {
@@ -218,8 +217,16 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
RegisterListeners(); RegisterListeners();
RegisterCommands(); RegisterCommands();
} }
public static void PlayerGiveNamedItem(CCSPlayerController player, string item)
{
if (!player.PlayerPawn.IsValid) return;
if (player.PlayerPawn.Value == null) return;
if (!player.PlayerPawn.Value.IsValid) return;
if (player.PlayerPawn.Value.ItemServices == null) return;
public void OnConfigParsed(WeaponPaintsConfig config) GiveNamedItem2.Invoke(player.PlayerPawn.Value.ItemServices.Handle, item, 0, 0, 0, 0, 0, 0);
}
public void OnConfigParsed(WeaponPaintsConfig config)
{ {
if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1) if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
{ {

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@@ -9,7 +9,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.168" /> <PackageReference Include="CounterStrikeSharp.API" Version="1.0.172" />
<PackageReference Include="Dapper" Version="2.1.28" /> <PackageReference Include="Dapper" Version="2.1.28" />
<PackageReference Include="MySqlConnector" Version="2.3.5" /> <PackageReference Include="MySqlConnector" Version="2.3.5" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />

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@@ -71,8 +71,9 @@ namespace WeaponPaints
try try
{ {
await using var connection = await _database.GetConnectionAsync(); await using var connection = await _database.GetConnectionAsync();
string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid"; string query = "SELECT `weapon_defindex`, `weapon_paint_id`, `weapon_wear`, `weapon_seed` FROM `wp_player_skins` WHERE `steamid` = @steamid";
var playerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = player.SteamId });
var playerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = player.SteamId });
if (playerSkins == null) return; if (playerSkins == null) return;
@@ -145,24 +146,31 @@ namespace WeaponPaints
{ {
await using var connection = await _database.GetConnectionAsync(); await using var connection = await _database.GetConnectionAsync();
foreach (var weaponInfoPair in weaponsInfo) foreach (var weaponInfoPair in weaponsInfo)
{ {
int weaponDefIndex = weaponInfoPair.Key; int weaponDefIndex = weaponInfoPair.Key;
WeaponInfo weaponInfo = weaponInfoPair.Value; WeaponInfo weaponInfo = weaponInfoPair.Value;
int paintId = weaponInfo.Paint; int paintId = weaponInfo.Paint;
float wear = weaponInfo.Wear; float wear = weaponInfo.Wear;
int seed = weaponInfo.Seed; int seed = weaponInfo.Seed;
string query = "INSERT INTO `wp_player_skins` (`steamid`, `weapon_defindex`, `weapon_paint_id`, `weapon_wear`, `weapon_seed`) " + string query = "INSERT INTO `wp_player_skins` (`steamid`, `weapon_defindex`, `weapon_paint_id`, `weapon_wear`, `weapon_seed`) " +
"VALUES (@steamid, @weaponDefIndex, @paintId, @wear, @seed) " + "VALUES (@steamid, @weaponDefIndex, @paintId, @wear, @seed) " +
"ON DUPLICATE KEY UPDATE `weapon_paint_id` = @paintId, `weapon_wear` = @wear, `weapon_seed` = @seed"; "ON DUPLICATE KEY UPDATE `weapon_paint_id` = @paintId, `weapon_wear` = @wear, `weapon_seed` = @seed";
var parameters = new { steamid = player.SteamId, weaponDefIndex, paintId, wear, seed }; var parameters = new DynamicParameters();
await connection.ExecuteAsync(query, parameters); parameters.Add("@steamid", player.SteamId);
} parameters.Add("@weaponDefIndex", weaponDefIndex);
} parameters.Add("@paintId", paintId);
catch (Exception e) parameters.Add("@wear", wear);
parameters.Add("@seed", seed);
await connection.ExecuteAsync(query, parameters);
}
}
catch (Exception e)
{ {
Utility.Log($"Error syncing weapon paints to database: {e.Message}"); Utility.Log($"Error syncing weapon paints to database: {e.Message}");
} }