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@@ -1,30 +1,35 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Menu;
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using CounterStrikeSharp.API.Modules.Utils;
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using Nexd.MySQL;
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using MySqlConnector;
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using Dapper;
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using System.Runtime.ExceptionServices;
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using static CounterStrikeSharp.API.Core.Listeners;
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using System.Reflection;
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using CounterStrikeSharp.API.Modules.Cvars;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace WeaponPaints;
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[MinimumApiVersion(50)]
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[MinimumApiVersion(55)]
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public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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public override string ModuleName => "WeaponPaints";
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public override string ModuleDescription => "Connector for web-based player chosen wepaon paints, and standalone for knife.";
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public override string ModuleAuthor => "Nereziel";
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public override string ModuleVersion => "0.9";
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public override string ModuleVersion => "1.0";
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public WeaponPaintsConfig Config { get; set; } = new();
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MySqlDb? MySql = null;
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private string DatabaseConnectionString = string.Empty;
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private Uri GlobalShareApi = new Uri("https://weaponpaints.fun/api.php");
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public bool IsMatchZy = false;
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public int GlobalShareServerId = 0;
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private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
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private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponPaints = new();
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private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponSeed = new();
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@@ -32,26 +37,16 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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private Dictionary<int, string> g_playersKnife = new();
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private static readonly Dictionary<string, string> knifeTypes = new()
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{
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{ "m9", "weapon_knife_m9_bayonet" },
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{ "karambit", "weapon_knife_karambit" },
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{ "bayonet", "weapon_bayonet" },
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{ "bowie", "weapon_knife_survival_bowie" },
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{ "butterfly", "weapon_knife_butterfly" },
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{ "falchion", "weapon_knife_falchion" },
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{ "flip", "weapon_knife_flip" },
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{ "gut", "weapon_knife_gut" },
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{ "tactical", "weapon_knife_tactical" },
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{ "shadow", "weapon_knife_push" },
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{ "navaja", "weapon_knife_gypsy_jackknife" },
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{ "stiletto", "weapon_knife_stiletto" },
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{ "talon", "weapon_knife_widowmaker" },
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{ "ursus", "weapon_knife_ursus" },
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{ "css", "weapon_knife_css" },
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{ "paracord", "weapon_knife_cord" },
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{ "survival", "weapon_knife_canis" },
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{ "nomad", "weapon_knife_outdoor" },
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{ "skeleton", "weapon_knife_skeleton" },
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{ "default", "weapon_knife" }
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{ "m9", "weapon_knife_m9_bayonet" }, { "karambit", "weapon_knife_karambit" },
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{ "bayonet", "weapon_bayonet" }, { "bowie", "weapon_knife_survival_bowie" },
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{ "butterfly", "weapon_knife_butterfly" }, { "falchion", "weapon_knife_falchion" },
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{ "flip", "weapon_knife_flip" }, { "gut", "weapon_knife_gut" },
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{ "tactical", "weapon_knife_tactical" }, { "shadow", "weapon_knife_push" },
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{ "navaja", "weapon_knife_gypsy_jackknife" }, { "stiletto", "weapon_knife_stiletto" },
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{ "talon", "weapon_knife_widowmaker" }, { "ursus", "weapon_knife_ursus" },
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{ "css", "weapon_knife_css" }, { "paracord", "weapon_knife_cord" },
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{ "survival", "weapon_knife_canis" }, { "nomad", "weapon_knife_outdoor" },
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{ "skeleton", "weapon_knife_skeleton" }, { "default", "weapon_knife" }
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};
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private static readonly List<string> weaponList = new()
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{
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@@ -67,29 +62,116 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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};
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public override void Load(bool hotReload)
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{
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base.Load(hotReload);
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SetGlobalExceptionHandler();
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MySql = new MySqlDb(Config.DatabaseHost, Config.DatabaseUser, Config.DatabasePassword, Config.DatabaseName!, Config.DatabasePort);
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if (!Config.GlobalShare)
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{
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BuildDatabaseConnectionString();
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TestDatabaseConnection();
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}
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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//RegisterEventHandler<EventRoundPrestart>(OnRoundPreStart);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventItemPickup>(OnItemPickup, HookMode.Pre);
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if (hotReload)
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{
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OnMapStart(string.Empty);
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Task.Run(async () =>
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{
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for (int i = 1; i <= Server.MaxPlayers; i++)
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{
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if (Config.Additional.KnifeEnabled)
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await GetKnifeFromDatabase(i);
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if (Config.Additional.SkinEnabled)
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await GetWeaponPaintsFromDatabase(i);
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}
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});
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}
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if (Config.Additional.KnifeEnabled)
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SetupMenus();
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RegisterCommands();
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}
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public void OnConfigParsed(WeaponPaintsConfig config)
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{
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if (!config.GlobalShare)
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{
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if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
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{
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throw new Exception("You need to setup Database credentials in config!");
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}
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}
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Config = config;
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}
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private void BuildDatabaseConnectionString()
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{
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var builder = new MySqlConnectionStringBuilder
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{
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Server = Config.DatabaseHost,
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UserID = Config.DatabaseUser,
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Password = Config.DatabasePassword,
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Database = Config.DatabaseName,
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Port = (uint)Config.DatabasePort,
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};
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DatabaseConnectionString = builder.ConnectionString;
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}
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private void TestDatabaseConnection()
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{
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try
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{
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using var connection = new MySqlConnection(DatabaseConnectionString);
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connection.Open();
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if (connection.State != System.Data.ConnectionState.Open)
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{
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throw new Exception("Unable connect to database!");
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}
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}
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catch (Exception ex)
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{
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throw new Exception("Unknown mysql exception! " + ex.Message);
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}
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CheckDatabaseTables();
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}
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async private void CheckDatabaseTables()
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{
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try
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{
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using var connection = new MySqlConnection(DatabaseConnectionString);
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await connection.OpenAsync();
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using var transaction = await connection.BeginTransactionAsync();
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try
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{
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string createTable1 = "CREATE TABLE IF NOT EXISTS `wp_player_skins` (`steamid` varchar(64) NOT NULL, `weapon_defindex` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL, `weapon_wear` float NOT NULL DEFAULT 0.0001, `weapon_seed` int(16) NOT NULL DEFAULT 0) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci";
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string createTable2 = "CREATE TABLE IF NOT EXISTS `wp_player_knife` (`steamid` varchar(64) NOT NULL, `knife` varchar(64) NOT NULL, UNIQUE (`steamid`)) ENGINE = InnoDB";
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await connection.ExecuteAsync(createTable1, transaction: transaction);
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await connection.ExecuteAsync(createTable2, transaction: transaction);
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await transaction.CommitAsync();
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}
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catch (Exception)
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{
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await transaction.RollbackAsync();
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throw new Exception("Unable to create tables!");
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}
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}
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catch (Exception ex)
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{
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throw new Exception("Unknown mysql exception! " + ex.Message);
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}
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}
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// TODO: fix for map which change mp_t_default_melee
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/*private HookResult OnRoundPreStart(EventRoundPrestart @event, GameEventInfo info)
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{
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@@ -115,12 +197,14 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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AppDomain.CurrentDomain.FirstChanceException -= this.GlobalExceptionHandler;
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}
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public void RegisterCommands()
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private void RegisterCommands()
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{
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AddCommand($"css_{Config.Additional.CommandSkin}", "Skins info", (player, info) => { if (player == null) return; OnCommandWS(player, info); });
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AddCommand($"css_{Config.Additional.CommandRefresh}", "Skins refresh", (player, info) => { if (player == null) return; OnCommandRefresh(player, info); });
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if (Config.Additional.CommandKillEnabled) {
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AddCommand($"css_{Config.Additional.CommandKill}", "kill yourself", (player, info) => {
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if (Config.Additional.CommandKillEnabled)
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{
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AddCommand($"css_{Config.Additional.CommandKill}", "kill yourself", (player, info) =>
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{
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if (player == null || !player.IsValid || !player.PlayerPawn.IsValid)
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return;
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@@ -128,15 +212,63 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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});
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}
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}
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private void IncompatibilityCheck()
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{
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// MatchZy
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if (Directory.Exists(Path.GetDirectoryName(ModuleDirectory) + "/MatchZy"))
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{
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Console.WriteLine("[WeaponPaints] Incompatibility found: MatchZy");
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IsMatchZy = true;
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}
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}
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private void OnMapStart(string mapName)
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{
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if (!Config.Additional.KnifeEnabled) return;
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// TODO
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// needed for now
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base.AddTimer(2.0f, () => {
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AddTimer(2.0f, () =>
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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IncompatibilityCheck();
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});
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if (Config.GlobalShare)
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GlobalShareConnect();
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}
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private void GlobalShareConnect()
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{
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if (!Config.GlobalShare) return;
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var values = new Dictionary<string, string>
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{
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{ "server_address", $"{ConVar.Find("ip")!.StringValue}:{ConVar.Find("hostport")!.GetPrimitiveValue<int>().ToString()}" },
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{ "server_hostname", ConVar.Find("hostname")!.StringValue }
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};
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using (var httpClient = new HttpClient())
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{
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httpClient.BaseAddress = GlobalShareApi;
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var formContent = new FormUrlEncodedContent(values);
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Task<HttpResponseMessage> responseTask = httpClient.PostAsync("", formContent);
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responseTask.Wait();
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HttpResponseMessage response = responseTask.Result;
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if (response.IsSuccessStatusCode)
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{
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Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
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responseBodyTask.Wait();
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string responseBody = responseBodyTask.Result;
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GlobalShareServerId = Int32.Parse(responseBody);
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}
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else
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{
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throw new Exception("Unable to retrieve serverid from GlobalShare!");
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}
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}
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Console.WriteLine("[WeaponPaints] GlobalShare ONLINE");
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}
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private void OnClientPutInServer(int playerSlot)
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@@ -152,9 +284,13 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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}
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private void OnClientDisconnect(int playerSlot)
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (!player.IsValid || player.IsBot) return;
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// TODO: Clean up after player
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove(playerSlot+1);
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g_playersKnife.Remove((int)player.EntityIndex!.Value.Value);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponPaints.Remove(new SteamID(player.SteamID).SteamId64);
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}
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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@@ -165,22 +301,42 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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return HookResult.Continue;
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}
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if (Config.Additional.KnifeEnabled) {
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GiveKnifeToPlayer(player);
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AddTimer(0.1f, () => RefreshPlayerKnife(player));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (Config.Additional.SkinVisibilityFix)
|
|
|
|
|
if (Config.Additional.KnifeEnabled)
|
|
|
|
|
{
|
|
|
|
|
// Check the best slot and set it. Weird solution but works xD
|
|
|
|
|
AddTimer(0.2f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
|
|
|
|
|
AddTimer(0.32f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
|
|
|
|
|
AddTimer(0.42f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
|
|
|
|
|
GiveKnifeToPlayer(player);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return HookResult.Continue;
|
|
|
|
|
}
|
|
|
|
|
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
|
|
|
|
|
{
|
|
|
|
|
if (!IsMatchZy) return HookResult.Continue;
|
|
|
|
|
|
|
|
|
|
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
|
|
|
|
|
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
|
|
|
|
|
|
|
|
|
|
return HookResult.Continue;
|
|
|
|
|
}
|
|
|
|
|
private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
|
|
|
|
|
{
|
|
|
|
|
if (@event.Defindex == 42 || @event.Defindex == 59)
|
|
|
|
|
{
|
|
|
|
|
CCSPlayerController player = @event.Userid;
|
|
|
|
|
|
|
|
|
|
if (player.IsValid && !player.IsBot && @event.Item == "knife")
|
|
|
|
|
{
|
|
|
|
|
if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
|
|
|
|
|
&&
|
|
|
|
|
g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
|
|
|
|
|
{
|
|
|
|
|
RefreshPlayerKnife(player, true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return HookResult.Continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void OnEntitySpawned(CEntityInstance entity)
|
|
|
|
|
{
|
|
|
|
|
if (!Config.Additional.SkinEnabled) return;
|
|
|
|
|
@@ -195,7 +351,8 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
}
|
|
|
|
|
Server.NextFrame(() =>
|
|
|
|
|
{
|
|
|
|
|
try {
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
if (!weapon.IsValid) return;
|
|
|
|
|
if (weapon.OwnerEntity.Value == null) return;
|
|
|
|
|
if (!weapon.OwnerEntity.Value.EntityIndex.HasValue) return;
|
|
|
|
|
@@ -226,12 +383,14 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
|
|
|
|
skeleton.ModelState.MeshGroupMask = 2;
|
|
|
|
|
}
|
|
|
|
|
} catch(Exception) {}
|
|
|
|
|
}
|
|
|
|
|
catch (Exception) { }
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
public void GiveKnifeToPlayer(CCSPlayerController player)
|
|
|
|
|
public void GiveKnifeToPlayer(CCSPlayerController? player)
|
|
|
|
|
{
|
|
|
|
|
if (!Config.Additional.KnifeEnabled) return;
|
|
|
|
|
if (player == null || !player.IsValid) return;
|
|
|
|
|
|
|
|
|
|
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
|
|
|
|
|
{
|
|
|
|
|
@@ -251,8 +410,9 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public void RemoveKnifeFromPlayer(CCSPlayerController player)
|
|
|
|
|
public void RemoveKnifeFromPlayer(CCSPlayerController? player)
|
|
|
|
|
{
|
|
|
|
|
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
|
|
|
|
|
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
|
|
|
|
|
foreach (var weapon in weapons)
|
|
|
|
|
{
|
|
|
|
|
@@ -267,65 +427,31 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public void RefreshPlayerKnife(CCSPlayerController player)
|
|
|
|
|
public void RefreshPlayerKnife(CCSPlayerController? player, bool remove = false)
|
|
|
|
|
{
|
|
|
|
|
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
|
|
|
|
|
|
|
|
|
|
if (remove == true)
|
|
|
|
|
RemoveKnifeFromPlayer(player);
|
|
|
|
|
|
|
|
|
|
AddTimer(0.2f, () =>
|
|
|
|
|
{
|
|
|
|
|
if (!player.IsValid || !player.PawnIsAlive) return;
|
|
|
|
|
if (!PlayerHasKnife(player))
|
|
|
|
|
GiveKnifeToPlayer(player);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
if (Config.Additional.SkinVisibilityFix)
|
|
|
|
|
{
|
|
|
|
|
AddTimer(0.2f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
|
|
|
|
|
AddTimer(0.3f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
|
|
|
|
|
AddTimer(0.36f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
|
|
|
|
|
}
|
|
|
|
|
// Unused method, only for testing
|
|
|
|
|
// public void RefreshPlayerKnife(CCSPlayerController player)
|
|
|
|
|
// {
|
|
|
|
|
// if (!Config.Additional.KnifeEnabled) return;
|
|
|
|
|
// // if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return;
|
|
|
|
|
|
|
|
|
|
// // if (!PlayerHasKnife(player))
|
|
|
|
|
// // player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
|
|
|
|
|
|
|
|
|
|
// var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
|
|
|
|
|
// foreach (var weapon in weapons)
|
|
|
|
|
// {
|
|
|
|
|
// if (weapon.IsValid && weapon.Value.IsValid)
|
|
|
|
|
// {
|
|
|
|
|
// //if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
|
|
|
|
|
// if (weapon.Value.DesignerName.Contains("knife"))
|
|
|
|
|
// {
|
|
|
|
|
// weapon.Value.Remove();
|
|
|
|
|
// break;
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
// weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
|
|
|
|
|
// foreach (var weapon in weapons)
|
|
|
|
|
// {
|
|
|
|
|
// if (weapon.IsValid && weapon.Value.IsValid)
|
|
|
|
|
// {
|
|
|
|
|
// //if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
|
|
|
|
|
// if (weapon.Value.DesignerName.Contains("knife"))
|
|
|
|
|
// {
|
|
|
|
|
// var temp = weapon.Value;
|
|
|
|
|
// var steamId = new SteamID(player.SteamID);
|
|
|
|
|
// if (!gPlayerWeaponPaints.ContainsKey(steamId.SteamId64)) return;
|
|
|
|
|
// if (!gPlayerWeaponPaints[steamId.SteamId64].ContainsKey(temp.AttributeManager.Item.ItemDefinitionIndex)) return;
|
|
|
|
|
// //Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
|
|
|
|
|
// temp.AttributeManager.Item.ItemID = 16384;
|
|
|
|
|
// temp.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
|
|
|
|
|
// temp.AttributeManager.Item.ItemIDHigh = temp.AttributeManager.Item.ItemIDLow >> 32;
|
|
|
|
|
// temp.FallbackPaintKit = gPlayerWeaponPaints[steamId.SteamId64][temp.AttributeManager.Item.ItemDefinitionIndex];
|
|
|
|
|
// temp.FallbackSeed = gPlayerWeaponSeed[steamId.SteamId64][temp.AttributeManager.Item.ItemDefinitionIndex];
|
|
|
|
|
// temp.FallbackWear = gPlayerWeaponWear[steamId.SteamId64][temp.AttributeManager.Item.ItemDefinitionIndex];
|
|
|
|
|
// break;
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
public bool PlayerHasKnife(CCSPlayerController player)
|
|
|
|
|
}
|
|
|
|
|
public bool PlayerHasKnife(CCSPlayerController? player)
|
|
|
|
|
{
|
|
|
|
|
if (!Config.Additional.KnifeEnabled) return false;
|
|
|
|
|
|
|
|
|
|
if (!player.IsValid || !player.PawnIsAlive)
|
|
|
|
|
if (player == null || !player.IsValid || !player.PawnIsAlive)
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
@@ -354,11 +480,13 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
if (knifeTypes.TryGetValue(option.Text, out var knife))
|
|
|
|
|
{
|
|
|
|
|
g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeTypes[option.Text];
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu)) {
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", option.Text);
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled) {
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
@@ -380,19 +508,25 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
if (player == null) return;
|
|
|
|
|
string temp = "";
|
|
|
|
|
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
|
|
|
|
if (DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
|
|
|
|
|
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
|
|
|
|
|
{
|
|
|
|
|
commandCooldown[playerIndex] = DateTime.UtcNow;
|
|
|
|
|
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
|
|
|
|
|
if (Config.Additional.KnifeEnabled)
|
|
|
|
|
{
|
|
|
|
|
Task.Run(async () => await GetKnifeFromDatabase(playerIndex));
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand)) {
|
|
|
|
|
RemoveKnifeFromPlayer(player);
|
|
|
|
|
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
|
|
|
|
|
}
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand))
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand)) {
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
@@ -405,16 +539,19 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
|
|
|
|
|
string temp = "";
|
|
|
|
|
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand)) {
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand)) {
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
if (!Config.Additional.KnifeEnabled) return;
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand)) {
|
|
|
|
|
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
|
|
|
|
|
{
|
|
|
|
|
temp = $"{Config.Prefix} {Config.Messages.KnifeMessageCommand}";
|
|
|
|
|
player.PrintToChat(ReplaceTags(temp));
|
|
|
|
|
}
|
|
|
|
|
@@ -427,42 +564,93 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
private async Task GetWeaponPaintsFromDatabase(int playerIndex)
|
|
|
|
|
{
|
|
|
|
|
if (!Config.Additional.SkinEnabled) return;
|
|
|
|
|
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
|
|
|
|
if (player == null || !player.IsValid) return;
|
|
|
|
|
if (player == null || !player.IsValid || player.IsBot) return;
|
|
|
|
|
var steamId = new SteamID(player.SteamID);
|
|
|
|
|
|
|
|
|
|
MySqlQueryCondition conditions = new MySqlQueryCondition()
|
|
|
|
|
.Add("steamid", "=", steamId.SteamId64.ToString());
|
|
|
|
|
|
|
|
|
|
MySqlQueryResult result = await MySql!.Table("wp_player_skins").Where(conditions).SelectAsync();
|
|
|
|
|
if (result.Rows < 1) return;
|
|
|
|
|
result.ToList().ForEach(pair =>
|
|
|
|
|
if (Config.GlobalShare)
|
|
|
|
|
{
|
|
|
|
|
int WeaponDefIndex = result.Get<int>(pair.Key, "weapon_defindex");
|
|
|
|
|
int PaintId = result.Get<int>(pair.Key, "weapon_paint_id");
|
|
|
|
|
float Wear = result.Get<float>(pair.Key, "weapon_wear");
|
|
|
|
|
int Seed = result.Get<int>(pair.Key, "weapon_seed");
|
|
|
|
|
var values = new Dictionary<string, string>
|
|
|
|
|
{
|
|
|
|
|
{ "server_id", GlobalShareServerId.ToString() },
|
|
|
|
|
{ "steamid", steamId.SteamId64.ToString() },
|
|
|
|
|
{ "skins", "1" }
|
|
|
|
|
};
|
|
|
|
|
UriBuilder builder = new UriBuilder(GlobalShareApi);
|
|
|
|
|
builder.Query = string.Join("&", values.Select(p => $"{Uri.EscapeDataString(p.Key)}={Uri.EscapeDataString(p.Value)}"));
|
|
|
|
|
|
|
|
|
|
if (!gPlayerWeaponPaints.ContainsKey(steamId.SteamId64))
|
|
|
|
|
using (var httpClient = new HttpClient())
|
|
|
|
|
{
|
|
|
|
|
httpClient.BaseAddress = GlobalShareApi;
|
|
|
|
|
var formContent = new FormUrlEncodedContent(values);
|
|
|
|
|
HttpResponseMessage response = await httpClient.GetAsync(builder.Uri);
|
|
|
|
|
|
|
|
|
|
if (response.IsSuccessStatusCode)
|
|
|
|
|
{
|
|
|
|
|
string responseBody = await response.Content.ReadAsStringAsync();
|
|
|
|
|
JArray jsonArray = JArray.Parse(responseBody);
|
|
|
|
|
if (jsonArray.Count > 0)
|
|
|
|
|
{
|
|
|
|
|
gPlayerWeaponPaints[steamId.SteamId64] = new Dictionary<nint, int>();
|
|
|
|
|
}
|
|
|
|
|
if (!gPlayerWeaponWear.ContainsKey(steamId.SteamId64))
|
|
|
|
|
{
|
|
|
|
|
gPlayerWeaponWear[steamId.SteamId64] = new Dictionary<nint, float>();
|
|
|
|
|
}
|
|
|
|
|
if (!gPlayerWeaponSeed.ContainsKey(steamId.SteamId64))
|
|
|
|
|
{
|
|
|
|
|
gPlayerWeaponSeed[steamId.SteamId64] = new Dictionary<nint, int>();
|
|
|
|
|
|
|
|
|
|
foreach (var weapon in jsonArray)
|
|
|
|
|
{
|
|
|
|
|
int weaponDefIndex = weapon["weapon_defindex"].Value<int>();
|
|
|
|
|
int weaponPaintId = weapon["weapon_paint_id"].Value<int>();
|
|
|
|
|
float weaponWear = weapon["weapon_wear"].Value<float>();
|
|
|
|
|
int weaponSeed = weapon["weapon_seed"].Value<int>();
|
|
|
|
|
|
|
|
|
|
gPlayerWeaponPaints[steamId.SteamId64][weaponDefIndex] = weaponPaintId;
|
|
|
|
|
gPlayerWeaponWear[steamId.SteamId64][weaponDefIndex] = weaponWear;
|
|
|
|
|
gPlayerWeaponSeed[steamId.SteamId64][weaponDefIndex] = weaponSeed;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gPlayerWeaponPaints[steamId.SteamId64][WeaponDefIndex] = PaintId;
|
|
|
|
|
gPlayerWeaponWear[steamId.SteamId64][WeaponDefIndex] = Wear;
|
|
|
|
|
gPlayerWeaponSeed[steamId.SteamId64][WeaponDefIndex] = Seed;
|
|
|
|
|
using (var connection = new MySqlConnection(DatabaseConnectionString))
|
|
|
|
|
{
|
|
|
|
|
await connection.OpenAsync();
|
|
|
|
|
|
|
|
|
|
string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid";
|
|
|
|
|
|
|
|
|
|
IEnumerable<dynamic> PlayerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = steamId.SteamId64.ToString() });
|
|
|
|
|
|
|
|
|
|
if (PlayerSkins != null && PlayerSkins.AsList().Count > 0)
|
|
|
|
|
{
|
|
|
|
|
gPlayerWeaponPaints[steamId.SteamId64] = new Dictionary<nint, int>();
|
|
|
|
|
gPlayerWeaponWear[steamId.SteamId64] = new Dictionary<nint, float>();
|
|
|
|
|
gPlayerWeaponSeed[steamId.SteamId64] = new Dictionary<nint, int>();
|
|
|
|
|
|
|
|
|
|
PlayerSkins.ToList().ForEach(row =>
|
|
|
|
|
{
|
|
|
|
|
int weaponDefIndex = row.weapon_defindex ?? default(int);
|
|
|
|
|
int weaponPaintId = row.weapon_paint_id ?? default(int);
|
|
|
|
|
float weaponWear = row.weapon_wear ?? default(float);
|
|
|
|
|
int weaponSeed = row.weapon_seed ?? default(int);
|
|
|
|
|
|
|
|
|
|
gPlayerWeaponPaints[steamId.SteamId64][weaponDefIndex] = weaponPaintId;
|
|
|
|
|
gPlayerWeaponWear[steamId.SteamId64][weaponDefIndex] = weaponWear;
|
|
|
|
|
gPlayerWeaponSeed[steamId.SteamId64][weaponDefIndex] = weaponSeed;
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
Log(e.Message);
|
|
|
|
|
@@ -475,23 +663,61 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
|
|
|
|
if (player == null || !player.IsValid) return;
|
|
|
|
|
if (player == null || !player.IsValid || player.IsBot) return;
|
|
|
|
|
var steamId = new SteamID(player.SteamID);
|
|
|
|
|
MySqlQueryCondition conditions = new MySqlQueryCondition()
|
|
|
|
|
.Add("steamid", "=", steamId.SteamId64.ToString());
|
|
|
|
|
|
|
|
|
|
MySqlQueryResult result = await MySql!.Table("wp_player_knife").Where(conditions).SelectAsync();
|
|
|
|
|
|
|
|
|
|
if (result.Rows < 1)
|
|
|
|
|
if (Config.GlobalShare)
|
|
|
|
|
{
|
|
|
|
|
var values = new Dictionary<string, string>
|
|
|
|
|
{
|
|
|
|
|
{ "server_id", GlobalShareServerId.ToString() },
|
|
|
|
|
{ "steamid", steamId.SteamId64.ToString() },
|
|
|
|
|
{ "knife", "1" }
|
|
|
|
|
};
|
|
|
|
|
UriBuilder builder = new UriBuilder(GlobalShareApi);
|
|
|
|
|
builder.Query = string.Join("&", values.Select(p => $"{Uri.EscapeDataString(p.Key)}={Uri.EscapeDataString(p.Value)}"));
|
|
|
|
|
|
|
|
|
|
using (var httpClient = new HttpClient())
|
|
|
|
|
{
|
|
|
|
|
httpClient.BaseAddress = GlobalShareApi;
|
|
|
|
|
var formContent = new FormUrlEncodedContent(values);
|
|
|
|
|
HttpResponseMessage response = await httpClient.GetAsync(builder.Uri);
|
|
|
|
|
|
|
|
|
|
if (response.IsSuccessStatusCode)
|
|
|
|
|
{
|
|
|
|
|
string result = await response.Content.ReadAsStringAsync();
|
|
|
|
|
if (!string.IsNullOrEmpty(result))
|
|
|
|
|
{
|
|
|
|
|
g_playersKnife[playerIndex] = result;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
//g_playersKnife[playerIndex] = "weapon_knife";
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
string knife = result.Get<string>(0, "knife");
|
|
|
|
|
if (knife != null)
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
g_playersKnife[playerIndex] = knife;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
using (var connection = new MySqlConnection(DatabaseConnectionString))
|
|
|
|
|
{
|
|
|
|
|
await connection.OpenAsync();
|
|
|
|
|
string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid";
|
|
|
|
|
string? PlayerKnife = await connection.QueryFirstOrDefaultAsync<string>(query, new { steamid = steamId.SteamId64.ToString() });
|
|
|
|
|
|
|
|
|
|
if (PlayerKnife != null)
|
|
|
|
|
{
|
|
|
|
|
g_playersKnife[playerIndex] = PlayerKnife;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
//Log($"{player.PlayerName} has this knife -> {g_playersKnife[playerIndex]}");
|
|
|
|
|
}
|
|
|
|
|
@@ -509,7 +735,11 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|
|
|
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
|
|
|
|
if (player == null || !player.IsValid) return;
|
|
|
|
|
var steamId = new SteamID(player.SteamID);
|
|
|
|
|
await MySql!.ExecuteNonQueryAsync($"INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES('{steamId.SteamId64}', '{knife}') ON DUPLICATE KEY UPDATE `knife` = '{knife}';");
|
|
|
|
|
|
|
|
|
|
using var connection = new MySqlConnection(DatabaseConnectionString);
|
|
|
|
|
await connection.OpenAsync();
|
|
|
|
|
string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
|
|
|
|
|
await connection.ExecuteAsync(query, new { steamid = steamId.SteamId64.ToString(), newKnife = knife });
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
|