mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-18 02:41:55 +00:00
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2 Commits
build-1.7.
...
build-1.7.
| Author | SHA1 | Date | |
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c2e8b4a898 | ||
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9723a4faee |
@@ -22,7 +22,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
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public override string ModuleName => "CS2-SimpleAdmin" + (Helper.IsDebugBuild ? " (DEBUG)" : " (RELEASE)");
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public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
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public override string ModuleAuthor => "daffyy";
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public override string ModuleVersion => "1.7.8-beta-6";
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public override string ModuleVersion => "1.7.8-beta-7";
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public override void Load(bool hotReload)
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{
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@@ -46,7 +46,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
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CachedPlayers.Clear();
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BotPlayers.Clear();
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foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && !p.IsHLTV).ToArray())
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foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && p.Connected == PlayerConnectedState.PlayerConnected && !p.IsHLTV).ToArray())
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{
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if (!player.IsBot)
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PlayerManager.LoadPlayerData(player, true);
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@@ -260,6 +260,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
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CacheManager = null;
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PlayersTimer?.Kill();
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PlayersTimer = null;
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UnregisterEvents();
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if (hotReload)
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@@ -77,7 +77,7 @@ public partial class CS2_SimpleAdmin
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new ServerManager().LoadServerData();
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}
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[GameEventHandler(HookMode.Pre)]
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[GameEventHandler]
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public HookResult OnClientDisconnect(EventPlayerDisconnect @event, GameEventInfo info)
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{
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if (@event.Reason is 149 or 6)
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@@ -91,14 +91,15 @@ public partial class CS2_SimpleAdmin
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if (player == null || !player.IsValid || player.IsHLTV)
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return HookResult.Continue;
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BotPlayers.Remove(player);
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CachedPlayers.Remove(player);
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CachedPlayers.Remove(player);
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BotPlayers.Remove(player);
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SilentPlayers.Remove(player.Slot);
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if (player.IsBot)
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{
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return HookResult.Continue;
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}
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#if DEBUG
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Logger.LogCritical("[OnClientDisconnect] After Check");
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@@ -176,6 +177,9 @@ public partial class CS2_SimpleAdmin
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if (player == null || !player.IsValid || player.IsBot)
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return;
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if (!CachedPlayers.Contains(player))
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CachedPlayers.Add(player);
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PlayerManager.LoadPlayerData(player);
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}
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@@ -458,28 +462,11 @@ public partial class CS2_SimpleAdmin
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// OnGameServerSteamAPIActivated();
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// });
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GodPlayers.Clear();
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SilentPlayers.Clear();
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PlayerPenaltyManager.RemoveAllPenalties();
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}
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[GameEventHandler]
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public HookResult OnPlayerHurt(EventPlayerHurt @event, GameEventInfo info)
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{
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var player = @event.Userid;
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if (player is null || @event.Attacker is null || player.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE || player.PlayerPawn.Value == null)
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return HookResult.Continue;
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if (!GodPlayers.Contains(player.Slot)) return HookResult.Continue;
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player.PlayerPawn.Value.Health = player.PlayerPawn.Value.MaxHealth;
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player.PlayerPawn.Value.ArmorValue = 100;
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return HookResult.Continue;
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}
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[GameEventHandler]
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public HookResult OnPlayerDeath(EventPlayerDeath @event, GameEventInfo info)
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{
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@@ -512,17 +499,13 @@ public partial class CS2_SimpleAdmin
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public HookResult OnPlayerTeam(EventPlayerTeam @event, GameEventInfo info)
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{
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var player = @event.Userid;
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if (player == null || !player.IsValid || player.IsBot)
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if (player == null || !player.IsValid || player.IsBot || !SilentPlayers.Contains(player.Slot))
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return HookResult.Continue;
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if (!SilentPlayers.Contains(player.Slot))
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return HookResult.Continue;
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if (@event is { Oldteam: <= 1, Team: >= 1 })
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{
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SilentPlayers.Remove(player.Slot);
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SimpleAdminApi?.OnAdminToggleSilentEvent(player.Slot, false);
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}
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if (@event is not { Oldteam: <= 1, Team: >= 1 }) return HookResult.Continue;
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SilentPlayers.Remove(player.Slot);
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SimpleAdminApi?.OnAdminToggleSilentEvent(player.Slot, false);
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return HookResult.Continue;
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}
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@@ -64,7 +64,7 @@ internal static class Helper
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public static List<CCSPlayerController> GetValidPlayers()
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{
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return CS2_SimpleAdmin.CachedPlayers.AsValueEnumerable().Where(p => p.Connected == PlayerConnectedState.PlayerConnected).ToList();
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return CS2_SimpleAdmin.CachedPlayers.AsValueEnumerable().Where(p => p.IsValid && p.Connected == PlayerConnectedState.PlayerConnected).ToList();
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}
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public static List<CCSPlayerController> GetValidPlayersWithBots()
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@@ -323,13 +323,19 @@ internal class CacheManager: IDisposable
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}
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// Update cache with new/modified bans
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var needsRebuild = false;
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foreach (var ban in updatedBans)
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{
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if (_banCache.TryGetValue(ban.Id, out var oldBan) && oldBan.Status != ban.Status)
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{
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// Ban status changed (e.g., ACTIVE -> EXPIRED/UNBANNED), need to rebuild indexes
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needsRebuild = true;
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}
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_banCache.AddOrUpdate(ban.Id, ban, (_, _) => ban);
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}
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// Rebuild indexes if there were updates
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if (updatedBans.Any())
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// Rebuild indexes if there were updates or status changes
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if (updatedBans.Any() || needsRebuild)
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{
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RebuildIndexes();
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}
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@@ -480,13 +486,17 @@ internal class CacheManager: IDisposable
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record = steamRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
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if (record != null)
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{
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if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
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(!record.PlayerSteamId.HasValue))
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// Double-check the ban is still active in cache (handle race conditions)
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if (_banCache.TryGetValue(record.Id, out var cachedBan) && cachedBan.StatusEnum == BanStatus.ACTIVE)
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{
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_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
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}
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if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
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(!record.PlayerSteamId.HasValue))
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{
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_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
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}
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return true;
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return true;
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}
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}
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}
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@@ -497,15 +507,20 @@ internal class CacheManager: IDisposable
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!IpHelper.TryConvertIpToUint(ipAddress, out var ipUInt) ||
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_cachedIgnoredIps.Contains(ipUInt) ||
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!_ipIndex.TryGetValue(ipUInt, out var ipRecords)) return false;
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record = ipRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
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if (record == null) return false;
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// Double-check the ban is still active in cache (handle race conditions)
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if (!_banCache.TryGetValue(record.Id, out var cachedBanIp) || cachedBanIp.StatusEnum != BanStatus.ACTIVE)
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return false;
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if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
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(!record.PlayerSteamId.HasValue && steamId.HasValue))
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{
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_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
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}
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return true;
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}
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@@ -591,10 +606,14 @@ internal class CacheManager: IDisposable
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var activeBan = steamBans.FirstOrDefault(b => b.StatusEnum == BanStatus.ACTIVE);
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if (activeBan != null)
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{
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if (string.IsNullOrEmpty(activeBan.PlayerName) || string.IsNullOrEmpty(activeBan.PlayerIp) && !string.IsNullOrEmpty(ipAddress))
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_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
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return true;
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// Double-check the ban is still active in cache (handle race conditions)
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if (_banCache.TryGetValue(activeBan.Id, out var cachedBan) && cachedBan.StatusEnum == BanStatus.ACTIVE)
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{
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if (string.IsNullOrEmpty(activeBan.PlayerName) || string.IsNullOrEmpty(activeBan.PlayerIp) && !string.IsNullOrEmpty(ipAddress))
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_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
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return true;
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}
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}
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}
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@@ -620,16 +639,20 @@ internal class CacheManager: IDisposable
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if (ipRecord.UsedAt < cutoff || _cachedIgnoredIps.Contains(ipRecord.Ip))
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continue;
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if (!_ipIndex.TryGetValue(ipRecord.Ip, out var banRecords))
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if (!_ipIndex.TryGetValue(ipRecord.Ip, out var banRecords))
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continue;
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var activeBan = banRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
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if (activeBan == null)
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if (activeBan == null)
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continue;
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// Double-check the ban is still active in cache (handle race conditions)
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if (!_banCache.TryGetValue(activeBan.Id, out var cachedBan) || cachedBan.StatusEnum != BanStatus.ACTIVE)
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continue;
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if (string.IsNullOrEmpty(activeBan.PlayerName))
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activeBan.PlayerName = unknownName;
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activeBan.PlayerSteamId ??= steamId;
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_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
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@@ -80,13 +80,7 @@ internal class PlayerManager
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{
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var playerInfo = new PlayerInfo(userId, slot, new SteamID(steamId), playerName, ipAddress);
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CS2_SimpleAdmin.PlayersInfo[steamId] = playerInfo;
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await Server.NextWorldUpdateAsync(() =>
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{
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if (!CS2_SimpleAdmin.CachedPlayers.Contains(player))
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CS2_SimpleAdmin.CachedPlayers.Add(player);
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});
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if (_config.OtherSettings.CheckMultiAccountsByIp && ipAddress != null &&
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CS2_SimpleAdmin.PlayersInfo[steamId] != null)
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{
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@@ -253,6 +247,7 @@ internal class PlayerManager
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_loadPlayerSemaphore.Release();
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}
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});
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if (CS2_SimpleAdmin.RenamedPlayers.TryGetValue(player.SteamID, out var name))
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{
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player.Rename(name);
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@@ -283,6 +278,15 @@ internal class PlayerManager
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#endif
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if (CS2_SimpleAdmin.DatabaseProvider == null)
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return;
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// Optimization: Get players once and avoid allocating anonymous types
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var validPlayers = Helper.GetValidPlayers();
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// Use ValueTuple instead of anonymous type - better performance and less allocations
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var tempPlayers = new List<(string PlayerName, ulong SteamID, string? IpAddress, int? UserId, int Slot)>(validPlayers.Count);
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foreach (var p in validPlayers)
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{
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tempPlayers.Add((p.PlayerName, p.SteamID, p.IpAddress, p.UserId, p.Slot));
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}
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var pluginInstance = CS2_SimpleAdmin.Instance;
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var config = _config.OtherSettings; // Cache config access
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@@ -291,8 +295,7 @@ internal class PlayerManager
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{
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try
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{
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// Always run cache and permission refresh, regardless of player count
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// This ensures bans/mutes status changes are detected even when server is empty
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// Run all expire tasks in parallel
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var expireTasks = new[]
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{
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pluginInstance.BanManager.ExpireOldBans(),
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@@ -320,11 +323,6 @@ internal class PlayerManager
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if (pluginInstance.CacheManager == null)
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return;
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// Only check players if there are any online
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var validPlayers = Helper.GetValidPlayers();
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if (validPlayers.Count == 0)
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return;
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// Optimization: Cache ban type and multi-account check to avoid repeated config access
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var banType = config.BanType;
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var checkMultiAccounts = config.CheckMultiAccountsByIp;
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@@ -332,7 +330,7 @@ internal class PlayerManager
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var bannedPlayers = new List<(string PlayerName, ulong SteamID, string? IpAddress, int? UserId, int Slot)>();
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// Manual loop instead of LINQ - better performance
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foreach (var player in validPlayers)
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foreach (var player in tempPlayers)
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{
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var playerName = player.PlayerName;
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var steamId = player.SteamID;
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@@ -348,7 +346,7 @@ internal class PlayerManager
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if (isBanned)
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{
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bannedPlayers.Add((playerName, steamId, ip, player.UserId, player.Slot));
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bannedPlayers.Add(player);
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}
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}
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@@ -369,8 +367,8 @@ internal class PlayerManager
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if (config.TimeMode == 0)
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{
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// Optimization: Manual projection instead of LINQ
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var onlinePlayers = new List<(ulong, int?, int)>(validPlayers.Count);
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foreach (var player in validPlayers)
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var onlinePlayers = new List<(ulong, int?, int)>(tempPlayers.Count);
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foreach (var player in tempPlayers)
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{
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onlinePlayers.Add((player.SteamID, player.UserId, player.Slot));
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}
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@@ -33,7 +33,7 @@ internal class WarnManager(IDatabaseProvider? databaseProvider)
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playerName = player.Name,
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adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
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adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
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muteReason = reason,
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warnReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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@@ -42,7 +42,7 @@ internal class WarnManager(IDatabaseProvider? databaseProvider)
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return warnId;
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}
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catch
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catch(Exception e)
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{
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return null;
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}
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@@ -73,7 +73,7 @@ internal class WarnManager(IDatabaseProvider? databaseProvider)
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playerSteamid = playerSteamId,
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adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
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adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
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muteReason = reason,
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warnReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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@@ -1 +1 @@
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1.7.8-beta-6
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1.7.8-beta-7
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@@ -40,7 +40,6 @@ public partial class CS2_SimpleAdmin
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internal static readonly HashSet<ulong> AdminDisabledJoinComms = [];
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// Player Management
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private static readonly HashSet<int> GodPlayers = [];
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internal static readonly HashSet<int> SilentPlayers = [];
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internal static readonly Dictionary<ulong, string> RenamedPlayers = [];
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internal static readonly ConcurrentDictionary<ulong, PlayerInfo> PlayersInfo = [];
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